Super Mario Bros. (WarioWare: Twisted!): Difference between revisions
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{{minigame | {{minigame infobox | ||
|image=[[File:Super Mario Bros. WWT.png]]<br>''WarioWare: Twisted!''<br>[[File:SuperMarioBros WarioWareGold.png|250px]]<br>''WarioWare Gold'' | |image=[[File:Super Mario Bros. WWT.png]]<br>''WarioWare: Twisted!''<br>[[File:SuperMarioBros WarioWareGold.png|250px]]<br>''WarioWare Gold'' | ||
| | |appears_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'') | |type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'') | ||
|intro=''To the castle!'' | |intro=''To the castle!'' | ||
|info='' | |info="''It's Super Mario: Twisted! But... this is MY game!''" (''Twisted!'')<br>"''This looks a lot like regular Mario, but...there's no B Button dash. Try changing Mario's speed by tilting your system! <font color=green>Super Mario Bros. was released for the NES in 1985.</font>''" (''Gold'') | ||
|controls={{button|gba|Tilt}} / {{button|3ds|Tilt}} – Move<br>{{button|gba|A}} / {{button|3ds|A}} – Jump | |controls={{button|gba|Tilt}} / {{button|3ds|Tilt}} – Move<br>{{button|gba|A}} / {{button|3ds|A}} – Jump | ||
|clear=5 (''Twisted!'')<br>8 (''Gold'') | |clear=5 (''Twisted!'')<br>8 (''Gold'') | ||
}} | }} | ||
'''Super Mario Bros.''' is [[9-Volt]]'s boss | '''Super Mario Bros.''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame. It is set in [[Super Mario Bros.|the game of the same name]]. | ||
==Gameplay== | ==Gameplay== | ||
The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it | The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece). | ||
*'''Level 1:''' World 1-1 (ground), with few enemies and [[pit]]s. The ''Gold'' version adds a [[bottomless pit]]. | |||
*'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''Gold'' version adds [[Piranha Plant]]s. | |||
*'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''Gold'' version adds Piranha Plants and [[Lava Bubble]]s. | |||
==Mission (''WarioWare Gold'')== | |||
*''' | *'''[[List of WarioWare Gold missions|Eye on the Clock]]''': The player has set off fireworks when passing the goal. | ||
==Names in other languages== | ==Names in other languages== | ||
Line 25: | Line 25: | ||
|JapM=Super Mario Bros. | |JapM=Super Mario Bros. | ||
|Fre=Super Mario Bros. | |Fre=Super Mario Bros. | ||
}} | }} | ||
{{9-Volt & 18-Volt's microgames}} | |||
{{9-Volt | {{WarioWare: Twisted! microgames}} | ||
{{WarioWare: Twisted! | {{WWG microgames}} | ||
{{WWG | [[Category:WarioWare: Twisted! microgames]] | ||
[[Category:WarioWare: Twisted! | [[Category:WarioWare Gold microgames]] | ||
[[Category:WarioWare Gold | |||
[[Category:Super Mario Bros.]] | [[Category:Super Mario Bros.]] |
Latest revision as of 21:13, August 28, 2024
Super Mario Bros. | |
---|---|
WarioWare: Twisted! WarioWare Gold | |
Appears in | WarioWare: Twisted! WarioWare Gold |
Type | 9-Volt (Twisted!) 18-Volt (Gold) |
Command(s) | To the castle! |
Info | "It's Super Mario: Twisted! But... this is MY game!" (Twisted!) "This looks a lot like regular Mario, but...there's no B Button dash. Try changing Mario's speed by tilting your system! Super Mario Bros. was released for the NES in 1985." (Gold) |
Controls | / – Move / – Jump |
Points to clear | 5 (Twisted!) 8 (Gold) |
Super Mario Bros. is 9-Volt's boss microgame in WarioWare: Twisted! and reappears in WarioWare Gold as 18-Volt's boss microgame. It is set in the game of the same name.
Gameplay[edit]
The player must get Mario to the end-of-level castle while avoiding Goombas and Koopa Troopas. Hitting a ? Block releases a Super Mushroom, which turns Small Mario into Super Mario. As with the original game, the Flagpole awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece).
- Level 1: World 1-1 (ground), with few enemies and pits. The Gold version adds a bottomless pit.
- Level 2: World 1-2 (underground), with more enemies and pits. The Gold version adds Piranha Plants.
- Level 3: World 1-3 (castle), with many enemies and pits. The Gold version adds Piranha Plants and Lava Bubbles.
Mission (WarioWare Gold)[edit]
- Eye on the Clock: The player has set off fireworks when passing the goal.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオブラザーズ[?] Sūpā Mario Burazāzu |
Super Mario Bros. | |
French | Super Mario Bros.[?] | - |