Underhand: Difference between revisions
(I just found out that you can make the Underhands dizzy with Fleep.) |
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|ItaM=Deadhand | |ItaM=Deadhand | ||
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{{SPM}} | {{SPM}} |
Revision as of 22:44, June 19, 2021
Super Paper Mario enemy | |||
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Underhand | |||
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Location(s) | The Underwhere (7-1), Underwhere Road (7-2) | ||
Role | Common | ||
Max HP | N/A | ||
Attack | 1 | ||
Defense | N/A | ||
Score | N/A | ||
Items | |||
Card type | Uncommon | ||
Card location(s) | Card Shop; Catch Card/SP; Map 39 | ||
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List of Catch Cards 158 159 160 |
Underhands are invincible enemies in Super Paper Mario. Their appearance is that of a skeletal and/or ghostly hand, attached to a disjointed white arm of sorts. They are encountered in Chapter 7-1, The Underwhere, within the River Twygz. Most swim freely around the water; others are attached to the bottom. Underhands will pursue and/or reach toward the player to attempt to damage them, in a manner similar to Deep-Cheeps. When the water in the River Twygz is drained, they disappear. They are later seen in Chapter 7-2 along the Underwhere Road. It is possible to knock an Underhand's "head" off using Barry, after which its body will disappear and its head will create a new body after a brief moment after it falls. They can also be stunned with Fleep.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
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German | Greiferich[?] | From greifen (grab) and the suffix -rich | |
Italian | Manomorta[?] | Deadhand | |
Spanish | Ultramano[?] | ? |