Dark Cherbil: Difference between revisions
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'''Dark Cherbils''' are powerful pitch black, shady [[Cherbil]]s that dwell in rooms 6, 38, 69, 82 and 94 of the [[Flopside Pit of 100 Trials]], in the game ''[[Super Paper Mario]]''. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cherbils can use all the attacks of their three weaker relatives (namely | '''Dark Cherbils''' are powerful pitch black, shady [[Cherbil]]s that dwell in rooms 6, 38, 69, 82 and 94 of the [[Flopside Pit of 100 Trials]], in the game ''[[Super Paper Mario]]''. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cherbils can use all the attacks of their three weaker relatives (namely drowsy farts, ice farts, and toxic stinkers!), making them more difficult to fight. | ||
==Related species== | ==Related species== |
Revision as of 18:14, February 25, 2016
Template:Spmenemybox Dark Cherbils are powerful pitch black, shady Cherbils that dwell in rooms 6, 38, 69, 82 and 94 of the Flopside Pit of 100 Trials, in the game Super Paper Mario. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cherbils can use all the attacks of their three weaker relatives (namely drowsy farts, ice farts, and toxic stinkers!), making them more difficult to fight.
Related species
Names in other languages
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