Big Sammer Guy: Difference between revisions
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|location=[[Sammer's Kingdom]] | |location=[[Sammer's Kingdom]] | ||
|card type=Common | |card type=Common | ||
| | |card location=Card Shop | ||
|card description=This Big Sammer Guy fights in the Duel of 100. Too bad there aren't weight divisions in the Duel of 100... | |||
|tattle=<center>''Depends on [[List of Sammer Guys|the individual Sammer Guy]]''.</center> | |||
|before=[[Small Sammer Guy|215]] | |before=[[Small Sammer Guy|215]] | ||
|#=216 | |#=216 |
Revision as of 16:22, January 8, 2016
Template:Spmenemybox A Big Sammer Guy is a type of Sammer Guy in Super Paper Mario. In early levels, they are immobile, but later they jump and roll. Big Sammer Guys have an attack power that surpasses normal Sammer Guys. They also have much higher HP and sometimes Defense. They are usually fought on levels that are multiples of 10 (10, 20, 30, etc.), but also found in some later rounds. This type can be intermixed with other types of Sammer Guys as well, such as being a knight, but always has a club. The final Sammer Guy fought in Sammer's Endgame is a golden Big Sammer Guy named End Boss, the most powerful Sammer Guy. Despite his name, he is not always the final boss in the game, as Wracktail and Shadoo can be fought after him.
Names in other languages
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