Allsand Island

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Allsand Island
Allsand Island icon
First appearance Mario & Luigi: Brothership (2024)
Greater location Concordia
Inhabitants Concordians

Allsand Island is a desert island in Mario & Luigi: Brothership. It is the last drifting island to be found in the Color-Full Sea. Its name is based on the fact that it is covered in sand.

History

To infiltrate the Great Lighthouse Island, Technikki builds a rocket to break the wall around the island, but needs Stickem Oil to power it. Mario and Luigi travel to Allsand Island to find some. Along the way, there are many quick sand pits which can be traversed while using Bro Ball. Several of these pits contain Sharkbones, which a citizen advises Mario and Luigi to avoid because they are too powerful.

The Stickem Oil is found at the far end of a large Sharkbone-infested sand pit. Luigi uses Luigi Logic to hang from a tree branch and distract the Sharkbones while Mario crosses over to retrieve the Stickem Oil. Mario and Luigi then connect Allsand Island with Shipshape Island.

Enemies

When Reclusa awakens, the enemies are replaced with Glohm versions of themselves.

Profile

In-game description: An island covered in sand. Rich in certain resources such as oil.

Names in other languages

Language Name Meaning Notes
Japanese スナバッカ島[?]
Sunabakka-jima
From「砂ばっか」(sunabakka, "only sand") + "island"
Chinese 全沙岛[?]
Quánshā Dǎo
Allsand Island
French (NOE) Cactusia[1] From "cactus" and place-name suffix "-ia"
Italian Isola Sablia[2] Sablia Island; portmanteau of sabbia ("sand") and possibly olio ("oil")
Spanish (NOA) Isla Ariduna[?] ?
Spanish (NOE) Isla Desertotal[?] ?

References

  1. ^ https://youtube.com/watch?v=bCgg8Jh31c0&t=24m21s
  2. ^ Mario & Luigi: Fraternauti alla carica - LIVE #4. By Mariuigi Khed on YouTube. Retrieved on January 22, 2025.