Super Mario Bros. (WarioWare: Twisted!): Difference between revisions

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(I used the overworld main theme to determine the beat-per-second rate.)
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|controls={{button|gba|Tilt}} / {{button|3ds|Tilt}} &ndash; Move<br>{{button|gba|A}} / {{button|3ds|A}} &ndash; Jump
|controls={{button|gba|Tilt}} / {{button|3ds|Tilt}} &ndash; Move<br>{{button|gba|A}} / {{button|3ds|A}} &ndash; Jump
|clear=5 (''Twisted!'')<br>8 (''Gold'')
|clear=5 (''Twisted!'')<br>8 (''Gold'')
|time=122 beats (''Gold''; Level 1)<br>152 beats (''Gold''; Level 2)<br>182 beats (''Gold''; Level 3)
}}
}}
'''Super Mario Bros.''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame. It is set in [[Super Mario Bros.|the game of the same name]].
'''Super Mario Bros.''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame. It is set in [[Super Mario Bros.|the game of the same name]].

Revision as of 01:43, April 24, 2024

Super Mario Bros.
Super Mario Bros. WWT.png
WarioWare: Twisted!
SuperMarioBros WarioWareGold.png
WarioWare Gold
Appears in WarioWare: Twisted!
WarioWare Gold
Type 9-Volt (Twisted!)
18-Volt (Gold)
Command(s) To the castle!
Info "It's Super Mario: Twisted! But... this is MY game!" (Twisted!)
"This looks a lot like regular Mario, but...there's no B Button dash. Try changing Mario's speed by tilting your system! Super Mario Bros. was released for the NES in 1985." (Gold)
Controls Tilt motion control / Tilt motion control – Move
A Button / A Button – Jump
Time limit 122 beats (Gold; Level 1)
152 beats (Gold; Level 2)
182 beats (Gold; Level 3)
Points to clear 5 (Twisted!)
8 (Gold)

Super Mario Bros. is 9-Volt's boss microgame in WarioWare: Twisted! and reappears in WarioWare Gold as 18-Volt's boss microgame. It is set in the game of the same name.

Gameplay

The player must get Mario to the end-of-level castle while avoiding Goombas and Koopa Troopas. Hitting a ? Block releases a Super Mushroom, which turns Small Mario into Super Mario. As with the original game, the Flagpole awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece).

  • Level 1: World 1-1 (ground), with few enemies and pits. The Gold version adds a bottomless pit.
  • Level 2: World 1-2 (underground), with more enemies and pits. The Gold version adds Piranha Plants.
  • Level 3: World 1-3 (castle), with many enemies and pits. The Gold version adds Piranha Plants and Lava Bubbles.

Mission (WarioWare Gold)

Names in other languages

Language Name Meaning Notes
French Super Mario Bros.[?] -