Chance Time Space: Difference between revisions

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The [[Spin Space]] in ''[[Mario Party 9]]'', the [[Steal Space]] from ''[[Mario Party 10]]'', and the [[Event Space]]s from ''[[Super Mario Party]]'' resemble earlier iterations of the Chance Time Space, but have different functions.
The [[Spin Space]] in ''[[Mario Party 9]]'', the [[Steal Space]] from ''[[Mario Party 10]]'', and the [[Event Space]]s from ''[[Super Mario Party]]'' resemble earlier iterations of the Chance Time Space, but have different functions.


After a long absence, Miracle Spaces return in ''[[Mario Party Superstars]]'', with their name and function being reverted back to that of the first three games. They were also redesigned to look like two arrows looking to the opposite direction of each other, likely to avoid any confusion with the Event Spaces.
Miracle Spaces return in ''[[Mario Party Superstars]]'', with their name and function being reverted back to that of the first three games. They were also redesigned to look like two arrows looking to the opposite direction of each other, likely to avoid any confusion with the Event Spaces.


==Profiles==
==Profiles==
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|Dut=Superkansvakje
|Dut=Superkansvakje
|DutM=Super chance space
|DutM=Super chance space
|Ita=Spazio Fortuna
|ItaM=Luck Space
}}
}}



Revision as of 21:07, March 3, 2022

Template:Space-infobox Chance Time Space (also known as ! Space[1]) are among the rarest type of spaces in the Mario Party series. There are generally only one to three of them on each game board. They are called ! Spaces in the first Mario Party game, and players who land on it must play Chance Time. Also, in boards where the Star moves after a player purchases one, the ! Space often takes the spot where the Star has been.

In Mario Party 4, they are called Fortune Spaces, and players landing on it played Reversal of Fortune. In Mario Party 5, these spaces are Chance Spaces, only appearing if players place a Chance Capsule on a Blue or Red Space, and anyone that lands there must play Chance Roulette. In Mario Party 6, they are referred to as Miracle Spaces. All of these events play differently, but otherwise have the same effect of the Chance Times from before.

The Spin Space in Mario Party 9, the Steal Space from Mario Party 10, and the Event Spaces from Super Mario Party resemble earlier iterations of the Chance Time Space, but have different functions.

Miracle Spaces return in Mario Party Superstars, with their name and function being reverted back to that of the first three games. They were also redesigned to look like two arrows looking to the opposite direction of each other, likely to avoid any confusion with the Event Spaces.

Profiles

Mario Party 2

  • Wii Virtual Console manual: "The single-player Chance Time minigame begins"

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ミラクルマス (Mario Party 6)[?]
Mirakuru Masu
Miracle Space
Dutch Superkansvakje[?] Super chance space
Italian Spazio Fortuna[?] Luck Space
Portuguese Casa da Hora da Verdade[?] Moment of Truth Space
Russian Поле «Шанс»[?]
Pole «Shans»
?
Spanish Casilla sorpresa[?] Surprise space

References

  1. ^ Mario Party 2 Wii Virtual Console manual, page 7.