Mount Must Dash: Difference between revisions

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==Layout==  
==Layout==  
[[File:SM3DW Dash Panel.png|thumb|left|[[Dash Panel]]s]]
[[File:SM3DW Dash Panel.png|thumb|left|[[Dash Panel]]s]]
The level starts in a racetrack-like area. A tree containing a [[Super Bell]] can be found at the beginning of the area. The level continues with a path containing some [[Dash Panel]]s and [[Jump Panel]]s. Jump Panels are used to cross gaps containing [[Mushroom Trampoline]]s in them, and are followed by some [[Para-Biddybud]]s. The path then splits into two, with the top path containing [[Piranha Plant]]s and the bottom path containing [[Donut Block]]s, the first [[Green Star]], and more Para-Biddybuds. and [[Piranha Plant]]s. A [[Warp Box]] is found at the end of the section, taking the player to the next area. Some [[Brick Block]]s are found, one of which can become a [[Coin Box]], and a slope with Para-Biddybuds follows. The [[Checkpoint Flag]] is found at the end of the slope.
The level starts in a racetrack-like area with the game logo written on the sign signalizing the start position. A tree containing a [[Super Bell]] can be found at the beginning of the area. The level continues with a path containing some [[Dash Panel]]s and [[Jump Panel]]s. Jump Panels are used to cross gaps containing [[Mushroom Trampoline]]s in them, and are followed by some [[Para-Biddybud]]s. The path then splits into two, with the top path containing [[Piranha Plant]]s and the bottom path containing [[Donut Block]]s, the first [[Green Star]], and more Para-Biddybuds. and [[Piranha Plant]]s. A [[Warp Box]] is found at the end of the section, taking the player to the next area. Some [[Brick Block]]s are found, one of which can become a [[Coin Box]], and a slope with Para-Biddybuds follows. The [[Checkpoint Flag]] is found at the end of the slope.


The level continues up another slope with Dash Panels, leading to another Jump Panel and some Dash Panels on platforms between pits. A slope with more Para-Biddybuds, a Jump Panel, and some Piranha Plants are found leading to a Warp Box. The player climbs another slope with more Dash Panels, leading to another slope that can be slid down. Another Jump Panel is found and the [[Goal Pole]].
The level continues up another slope with Dash Panels, leading to another Jump Panel and some Dash Panels on platforms between pits. A slope with more Para-Biddybuds, a Jump Panel, and some Piranha Plants are found leading to a Warp Box. The player climbs another slope with more Dash Panels, leading to another slope that can be slid down. Another Jump Panel is found and the [[Goal Pole]].

Revision as of 11:42, February 27, 2021

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Mount Must Dash, otherwise known as World 3-6, is the sixth course of World 3 in Super Mario 3D World. It is unlocked from the start, but can only be accessed by completing Pipeline Lagoon. This course is heavily inspired and is a reference to Super Mario Kart, particularly towards the Mario Circuit tracks from said game, with a cover version of the tracks' music. The "Must Dash" is a pun on "mustache".

Layout

The level starts in a racetrack-like area with the game logo written on the sign signalizing the start position. A tree containing a Super Bell can be found at the beginning of the area. The level continues with a path containing some Dash Panels and Jump Panels. Jump Panels are used to cross gaps containing Mushroom Trampolines in them, and are followed by some Para-Biddybuds. The path then splits into two, with the top path containing Piranha Plants and the bottom path containing Donut Blocks, the first Green Star, and more Para-Biddybuds. and Piranha Plants. A Warp Box is found at the end of the section, taking the player to the next area. Some Brick Blocks are found, one of which can become a Coin Box, and a slope with Para-Biddybuds follows. The Checkpoint Flag is found at the end of the slope.

The level continues up another slope with Dash Panels, leading to another Jump Panel and some Dash Panels on platforms between pits. A slope with more Para-Biddybuds, a Jump Panel, and some Piranha Plants are found leading to a Warp Box. The player climbs another slope with more Dash Panels, leading to another slope that can be slid down. Another Jump Panel is found and the Goal Pole.

Green Stars

  • Green Star 1: Near the beginning where the road splits, the player must take the lower path to collect the first Green Star.
  • Green Star 2: After an upward climb, there is a Mystery Box guarded by nine Para-Biddybuds. The box takes the player to a room with Dash Panel and a rabbit, which releases the second Green Star when touched.
  • Green Star 3: Near the last Warp Box, shortly after the Stamp. It can be reached via Cat form, Tanooki form, or with Princess Peach's floating ability.

Stamp

Wii U version
Switch version
  • After the second Green Star are trampolines that lead to the course's Stamp.

Luigi sighting

If the player gets to the Goal Pole area before the timer hits 323, an 8-bit Luigi can be seen running for the finish line on the ground, and sliding into it.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese ダッシュレーシング[?]
Dasshurēshingu
Dash Racing
Chinese 衝刺競賽[?]
Chōngcì Jìngsài
Dash Racing
Dutch Volgasvallei[?] Full-speed valley
German Bergpass-Sprint[?] Mountain pass sprint
Italian Percorso a perdifiato[?] Breathless path
Portuguese Pista prego a fundo[?] "Pista" means track; "prego a fundo" is a local expression meaning a fast run, usually referring to cars.
Russian Горное ускорение[?]
Gornoye uskoreniye
Mountain Boost
Spanish A mil por hora[?] One thousand per hour

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