GCN Luigi's Mansion: Difference between revisions

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[[File:MKDD_Luigi'sMansion.png|thumb|left|140px|A [[Mario Kart (series)#Shine Thief|Shine Thief]] battle on the course.]]
[[File:MKDD_Luigi'sMansion.png|thumb|left|140px|A [[Mario Kart (series)#Shine Thief|Shine Thief]] battle on the course.]]
'''Luigi's Mansion''' made its ''Mario Kart'' debut in ''[[Mario Kart: Double Dash!!]]'', as a battle course unlocked by obtaining a gold trophy in the 150cc [[Mushroom Cup]], consisting of a three-floored winding maze. The second floor is a wide room that resembles the [[Ball Room]] where all the racers start their battle. The first floor is a corridor where it is possible to place some traps down, especially near the [[Item Box]]es scattered in the hall. The third floor is actually the roof terrace, where, unlike the other zones, there are no Item Boxes. The center of the terrace is a gap where the racers fall directly to the second floor. All the floors are connected together by bended corridors, three leading to the first floor and one to the terrace. Some of the specters' portraits from the game ''Luigi's Mansion'' appear within the stage. The music is the same as that of [[Bowser's Castle (GCN)|Bowser's Castle]].
'''Luigi's Mansion''' made its ''Mario Kart'' debut in ''[[Mario Kart: Double Dash!!]]'', as a battle course unlocked by obtaining a gold trophy in the 150cc [[Mushroom Cup]], consisting of a three-floored winding maze. The second floor is a wide room that resembles the [[Ball Room]] where all the racers start their battle. The first floor is a corridor where it is possible to place some traps down, especially near the [[Item Box]]es scattered in the hall. The third floor is actually the roof terrace, where, unlike the other zones, there are no Item Boxes. The center of the terrace is a gap where the racers fall directly to the second floor. All the floors are connected together by bended corridors, three leading to the first floor and one to the terrace. Some of the specters' portraits from the game ''Luigi's Mansion'' appear within the stage. The music is the same as that of [[Bowser's Castle (GCN)|Bowser's Castle]].
 
==''Mario Kart 8 Deluxe''==
Luigi's Mansion returns ''[[Mario Kart 8 Deluxe]]'' as a retro battle course, where it receives a revamped look. The second floor is now covered by a glass roof, as there is rain on the terrace. The access corridor to the terrace is now mirrored, and is located on the opposite wall from where it was originally. Similar to what happened with [[Block Fort|<small>N64</small> Block Fort]] and [[Pipe Plaza|<small>GCN</small> Pipe Plaza]] in ''[[Mario Kart DS]]'', it receives a different music piece, which is a rearrangement of the [[Luigi's Mansion (course)|Luigi's Mansion]] theme from ''Mario Kart DS''.
Luigi's Mansion returns in ''[[Mario Kart 8 Deluxe]]'' as a retro battle course, where it receives a revamped look. The second floor is now covered by a glass roof, as there is rain on the terrace. The access corridor to the terrace is now mirrored, and is located on the opposite wall from where it was originally. Similar to what happened with [[Block Fort|<small>N64</small> Block Fort]] and [[Pipe Plaza|<small>GCN</small> Pipe Plaza]] in ''[[Mario Kart DS]]'', it receives a different music piece, which is a rearrangement of the [[Luigi's Mansion (course)|Luigi's Mansion]] theme from ''Mario Kart DS''.
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Revision as of 02:14, April 29, 2017

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The logo for Luigi's Mansion, from Mario Kart Double Dash!!.
The course logo.
Luigi's Mansion battle course in the game Mario Kart: Double Dash!!.
A Shine Thief battle on the course.

Luigi's Mansion made its Mario Kart debut in Mario Kart: Double Dash!!, as a battle course unlocked by obtaining a gold trophy in the 150cc Mushroom Cup, consisting of a three-floored winding maze. The second floor is a wide room that resembles the Ball Room where all the racers start their battle. The first floor is a corridor where it is possible to place some traps down, especially near the Item Boxes scattered in the hall. The third floor is actually the roof terrace, where, unlike the other zones, there are no Item Boxes. The center of the terrace is a gap where the racers fall directly to the second floor. All the floors are connected together by bended corridors, three leading to the first floor and one to the terrace. Some of the specters' portraits from the game Luigi's Mansion appear within the stage. The music is the same as that of Bowser's Castle.

Mario Kart 8 Deluxe

Luigi's Mansion returns in Mario Kart 8 Deluxe as a retro battle course, where it receives a revamped look. The second floor is now covered by a glass roof, as there is rain on the terrace. The access corridor to the terrace is now mirrored, and is located on the opposite wall from where it was originally. Similar to what happened with N64 Block Fort and GCN Pipe Plaza in Mario Kart DS, it receives a different music piece, which is a rearrangement of the Luigi's Mansion theme from Mario Kart DS.

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