Glider: Difference between revisions

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A '''glider''' is a customization feature used in ''[[Mario Kart 7]]'' and ''[[Mario Kart 8]]''. Its main purpose is to allow the player to float safely across gaps or though tracks. Gliders only affect the weight and acceleration stat, along with the hidden air speed and air handling stat.
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[[File:MarioGlider3DS.PNG|thumb|200px|Mario gliding in ''[[Mario Kart 7]]''.]]
A '''glider''' is a customization feature used in ''[[Mario Kart 7]]'' and ''[[Mario Kart 8]]''. After driving over a blue [[Boost Pad]] with arrows, the selected glider automatically deploys, allowing players to float across gaps or over a portion of a track. Gliders only affect the weight and acceleration stat, along with the hidden air speed and air handling stat.
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==History==
==History==
===''Mario Kart 7''===
===''Mario Kart 7''===
Gliders first appear in ''Mario Kart 7''. They may affect the weight or acceleration, or even the air speed and air handling. If players brake or get hit with an item while gliding, they cancel their glider.
Gliders first appear in ''Mario Kart 7''. They may affect the weight or acceleration, or even the air speed and air handling. If players brake or get hit with an item while gliding, the glider retracts and the player falls to the ground.


All tracks in the game, excluding Rosalina's Ice World, N64 Luigi Raceway, GCN Daisy Cruiser, and SNES Rainbow Road, utilize the glider.
All tracks in the game, excluding [[Rosalina's Ice World]], [[Luigi Raceway|<small>N64</small> Luigi Raceway]], [[Daisy Cruiser (course)|<small>GCN</small> Daisy Cruiser]], and [[Rainbow Road (SNES)|<small>SNES</small> Rainbow Road]], utilize the glider.
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File:MK7 Peach Parasol.png|[[Peach Parasol (glider)|Peach Parasol]]
File:MK7 Peach Parasol.png|[[Peach Parasol (glider)|Peach Parasol]]
File:MK7 Flower Glider.png|[[Flower Glider]]
File:MK7 Flower Glider.png|[[Flower Glider]]
File:MK7 Beast Glider.png|[[Beast Glider]] (Ghastly Glider)
File:MK7 Beast Glider.png|[[Beast Glider]]<br><small>Ghastly Glider</small>
File:MK7 Swoop.png|[[Swooper (glider)|Swooper]] (Swoop)
File:MK7 Swoop.png|[[Swooper (glider)|Swooper]]<br><small>Swoop</small>
File:MK7 Paraglider.png|[[Paraglider]] (Parafoil)
File:MK7 Paraglider.png|[[Paraglider]]<br><small>Parafoil</small>
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===''Mario Kart 8''===
===''Mario Kart 8''===
Gliding returns in ''Mario Kart 8'', and functions exactly like it did in ''Mario Kart 7'', without the ability to cancel the glider.
Gliding returns in ''Mario Kart 8'', and functions exactly like it did in ''Mario Kart 7'', though the glider can no longer be retracted.


The only tracks in the game that don't make use of gliding are Toad Harbor, GCN Dry Dry Desert, and SNES Donut Plains 3.
The only tracks in the game that don't make use of gliding are [[Toad Harbor]], [[Dry Dry Desert (course)|<small>GCN</small> Dry Dry Desert]], [[Donut Plains 3 (course)|<small>SNES</small> Donut Plains 3]], <small>SNES</small> Rainbow Road, [[Mute City (course)|Mute City]], [[Dragon Driftway]], [[Excitebike Arena]], [[Yoshi Circuit|<small>GCN</small> Yoshi Circuit]], and [[Wario's Gold Mine|<small>Wii</small> Wario's Gold Mine]].
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File:MKTVParafoilGliderMK8.png|[[MKTV Parafoil]]
File:MKTVParafoilGliderMK8.png|[[MKTV Parafoil]]
File:GoldGliderMK8.png|[[Gold Glider]]
File:GoldGliderMK8.png|[[Gold Glider]]
File:MK8-HylianKite.png|[[Hylian Kite]]
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Revision as of 13:04, November 15, 2014

A glider is a customization feature used in Mario Kart 7 and Mario Kart 8. After driving over a blue Boost Pad with arrows, the selected glider automatically deploys, allowing players to float across gaps or over a portion of a track. Gliders only affect the weight and acceleration stat, along with the hidden air speed and air handling stat.

History

Mario Kart 7

Gliders first appear in Mario Kart 7. They may affect the weight or acceleration, or even the air speed and air handling. If players brake or get hit with an item while gliding, the glider retracts and the player falls to the ground.

All tracks in the game, excluding Rosalina's Ice World, N64 Luigi Raceway, GCN Daisy Cruiser, and SNES Rainbow Road, utilize the glider.

Mario Kart 8

Gliding returns in Mario Kart 8, and functions exactly like it did in Mario Kart 7, though the glider can no longer be retracted.

The only tracks in the game that don't make use of gliding are Toad Harbor, GCN Dry Dry Desert, SNES Donut Plains 3, SNES Rainbow Road, Mute City, Dragon Driftway, Excitebike Arena, GCN Yoshi Circuit, and Wii Wario's Gold Mine.

Trivia

  • The Super Glider, Peach Parasol, Flower Glider, Paraglider/Parafoil, and Gold Glider are the only gliders to appear in both games.

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