Thwimp: Difference between revisions
(Undo revision 783095 by Super Mario1-20 (Talk) Speculation.) |
m (Wrong stage; Neither Magikoopa nor Thwimp are in Wendy's Castle) |
||
Line 11: | Line 11: | ||
==Appearances== | ==Appearances== | ||
===''Super Mario World''=== | ===''Super Mario World''=== | ||
Thwimps appeared in both the SNES and the [[Game Boy]] versions of ''Super Mario World'' where they were enemies and hopped back and forth in large arcs trying to land on, and kill, [[Mario]] or [[Luigi]]. Not unlike their larger cousins, Thwimps can kill the player very easily so the player has to avoid them. They usually appear in groups of two and cause obstacles in small hallways. In [[ | Thwimps appeared in both the SNES and the [[Game Boy]] versions of ''Super Mario World'' where they were enemies and hopped back and forth in large arcs trying to land on, and kill, [[Mario]] or [[Luigi]]. Not unlike their larger cousins, Thwimps can kill the player very easily so the player has to avoid them. They usually appear in groups of two and cause obstacles in small hallways. In [[Lemmy's Castle]], the Thwimps created by Magikoopa can be destroyed by shells, also created by the Magikoopa. However, the Thwimps are only vulnerable for a few seconds, after which the shell will have no effect. | ||
===''Mario vs. Donkey Kong''=== | ===''Mario vs. Donkey Kong''=== |
Revision as of 18:14, July 19, 2010
Template:Species-infobox Thwimps are tiny versions of the large, stone enemies, Thwomps, that first appeared in Super Mario World.
Appearances
Super Mario World
Thwimps appeared in both the SNES and the Game Boy versions of Super Mario World where they were enemies and hopped back and forth in large arcs trying to land on, and kill, Mario or Luigi. Not unlike their larger cousins, Thwimps can kill the player very easily so the player has to avoid them. They usually appear in groups of two and cause obstacles in small hallways. In Lemmy's Castle, the Thwimps created by Magikoopa can be destroyed by shells, also created by the Magikoopa. However, the Thwimps are only vulnerable for a few seconds, after which the shell will have no effect.
Mario vs. Donkey Kong
Thwimps also made a few other appearances in later games, such as Mario vs. Donkey Kong where they were enemies that appeared in the Spooky House world of the game. The thwimps once again tried to defeat Mario by landing on him and are invincible but once again Mario must avoid them to defeat Donkey Kong and win the level.
Super Mario Bros. 3: Super Mario Advance 4
Thwimps are also found in the E-Reader level "Swinging Bars of Doom".
Trivia
- Thwimp's name is a portmanteau of "Thwomp" and "wimp".