Defuse or Lose: Difference between revisions

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{{MP5 minigames}}
{{MP5 minigames}}
{{MPTT100 minigames}}
{{MPTT100 minigames}}
{{SMPJ minigames}}
[[Category:2-vs-2 minigames]]
[[Category:2-vs-2 minigames]]
[[Category:Mario Party 5 minigames]]
[[Category:Mario Party 5 minigames]]
[[Category:Mario Party: The Top 100 minigames]]
[[Category:Mario Party: The Top 100 minigames]]
[[Category:Super Mario Party Jamboree minigames]]
[[Category:Super Mario Party Jamboree minigames]]

Revision as of 05:19, September 6, 2024

Defuse or Lose
Defuse or Lose from Mario Party 5
Mario Party 5
Defuse or Lose from Mario Party: The Top 100
Mario Party: The Top 100
Appears in Mario Party 5
Mario Party: The Top 100
Super Mario Party Jamboree
Type 2-vs.-2 minigame
Music track Rolling About
Music sample
Mario Party 5:

Mario Party: The Top 100:

Defuse or Lose is a 2-vs.-2 minigame in Mario Party 5, Mario Party: The Top 100, and Super Mario Party Jamboree. The minigame features the only appearance of King Bob-omb in Mario Party 5. In the background are some big Bob-omb-shaped sculptures. Also surrounding the players is a big group of Bob-ombs.

Introduction

The game first shows a Bob-omb on the verge of exploding. Once it does, the three fuses attached to King Bob-omb begin to burn. The screen then zooms out and shows the sparks traveling across one team's set of fuses before the screen splits.

Gameplay

The objective of the minigame is to prevent the sparks on the fuses from reaching King Bob-omb. To do this, players on each team must ground-pound the three fuses, which follow a set trail. The fuses rekindle not too long after they are extinguished, so the players must ground-pound them again. A player can extinguish two sparks at once by ground-pounding them where the fuses intersect. If a team's spark reaches King Bob-omb, that team loses. If both teams' sparks reach King Bob-omb at the same time, the minigame ends in a draw.

Ending

Ending of Defuse or Lose from Mario Party 5.
The end of Defuse or Lose when King Bob-omb explodes in Mario Party 5

When one team loses, King Bob-omb explodes, making the team and Bob-ombs all fly away. In Mario Party 5, the remaining team then perform their victory animations as the Bob-ombs clear the area. If a draw occurs, both King Bob-ombs explode, sending both teams and their Bob-ombs flying. A rubble is created, smoking.

Controls

Mario Party 5

  • Control Stick – Move
  • A ButtonJump
  • A Button A Button – Ground Pound

Mario Party: The Top 100

  • Circle Pad: Move
  • A Button: Jump
  • A Button in the air: Ground Pound

In-game text

Mario Party 5

  • Rules"Slow the burning fuse by doing a Ground Pound directly on it. If a spark reaches King Bob-omb, you will lose."
  • Advice"Look where the fuses cross each other to slow two sparks with a single Ground Pound."

Mario Party: The Top 100

  • Description"Extinguish the sparks on the fuse the only way you can–with a Ground Pound!"
  • On-screen"Ground Pound to stop the spark!"

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ボムへいどうかせん[?]
Bomuhei Dōkasen
Bob-omb Fuse
Dutch Springstof[?] Explosive. Pun on “spring” (“jump”)
French Les Mèches Panique[?] The Panic Fuses
German Luntentreten[?] Fuse Trample
Italian La miccia di Bob-omba[?] The Bob-omb fuse
Spanish A toda mecha[?] Full Fuse, pun on a toda mecha (full throttle)