Cap: Difference between revisions

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|[[File:Wing Mario - Super Mario 64.png|100px]][[File:SM64 Vanish Mario.png|100px]]<br>[[File:MetalMarioSM64.png|100px]]
|[[File:Wing Mario - Super Mario 64.png|100px]][[File:SM64 Vanish Mario.png|100px]]<br>[[File:MetalMarioSM64.png|100px]]
|The effects of the three power-up caps in ''[[Super Mario 64]]''
|The effects of the three power-up caps in ''Super Mario 64''
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===''Super Mario Sunshine''===
===''Super Mario Sunshine''===
[[File:SwipinStu2.png|thumb|right|A [[Swipin' Stu]] that has stolen Mario's cap]]
[[File:SwipinStu2.png|thumb|right|A Swipin' Stu that has stolen Mario's cap]]
In ''[[Super Mario Sunshine]]'', [[Swipin' Stu]]s can steal the Mario Cap. If Mario does not get back his cap, his energy will slowly drain until he loses a life, due to it being so hot (standing in the shade has no effect). Along with wearing his cap, the Swipin' Stu gains a Mario-esque mustache. This design is later used for the [[capture]]d enemies in ''[[Super Mario Odyssey]]''.
In ''[[Super Mario Sunshine]]'', [[Swipin' Stu]]s can steal the Mario Cap. If Mario does not get back his cap, his energy will slowly drain until he loses a life, due to it being so hot (standing in the shade has no effect). Along with wearing his cap, the Swipin' Stu gains a Mario-esque mustache. This design is later used for the [[capture]]d enemies in ''[[Super Mario Odyssey]]''.



Revision as of 12:32, March 26, 2023

This article is about the standard hat characters wear. For the hat-like character debuting in Super Mario Odyssey, see Cappy.

A cap is the trademark type of garment seen in the Mario franchise. Many characters wear a cap, such as Mario, Luigi, Wario, Waluigi, and many others.

Mario was designed with a cap because it was easier to create and animate than hair.[1]

History

Super Mario 64 / Super Mario 64 DS

Artwork of Wing Mario in the original Super Mario 64.Vanish Mario
MetalMarioSM64.png
The effects of the three power-up caps in Super Mario 64
Artwork of the Mario Cap from Super Mario 64 DSArtwork of the Luigi Cap from Super Mario 64 DSArtwork of the Wario Cap from Super Mario 64 DS
The three caps from Super Mario 64 DS

The three power-up caps in Super Mario 64 give Mario certain special abilities:

  • The Wing Cap, which is basically Mario's cap but with wings, gives Mario the ability to fly.
  • The Vanish Cap, a see-through version of Mario's cap, turns Mario intangible.
  • The Metal Cap, a metal replica of Mario's cap, makes Mario metallic and invincible.

Mario's cap can be stolen by Klepto and an Ukkiki, or blown away by a Fwoosh or the giant snowman in Snowman's Land. When Mario does not have his cap and takes a hit by an enemy or a hazard, he loses an additional health wedge to how many health wedges he loses (for example, if Mario, without wearing his cap, takes damage from an enemy that causes him to lose two health wedges, he loses three health wedges). When lost, Mario's cap can be found by grabbing the Ukkiki, attacking Klepto, or simply picking it up if no enemies stole it. If the cap is blown off by the Fwoosh on Tall, Tall Mountain, the player has to exit the course, return to it, and grab the Ukkiki wearing Mario's cap. This applies only to the Nintendo 64 version of this game. In the DS remake, if Mario, Luigi, or Wario loses his cap and the player exits the level and completes a mission in another level, a Toad in the main lobby of the Mushroom Castle can be seen wearing it. Talking to the Toad returns the cap to the player.

In Super Mario 64 DS, the various characters' caps appear instead and serve a new function. Grabbing a cap allows whoever possesses it to change his appearance and abilities (however, his voice remains unchanged). If a character (besides Yoshi) loses his cap, short-fused Bob-ombs pop out of red blocks instead of power-ups, in addition to the original game's defense penalty. If the character without his cap takes damage from an enemy or hazard that takes one health wedge, he loses one health wedge on the first hit, then loses two health wedges on the second hit, and the process repeats. In the early portion of the game, those kinds of caps also act as 1-UP Mushrooms. For example, if Yoshi wears Mario's cap and takes another one, he is awarded a 1-UP. However, as Yoshi frees Mario, Luigi, and Wario, redundant caps are replaced with ones of a different color, and it is impossible to find two caps of the same color, except during the Bob-omb Battlefield's second mission, Footrace with Koopa the Quick, where one extra Mario Cap is still present. Yoshi can choose to wear the caps of whatever characters were rescued before entering a course. If the character, along with his own cap, is blown off, this time he needs to retrieve it from the enemy who is wearing it.

Super Mario Sunshine

A Swipin' Stu that has stolen Mario's cap

In Super Mario Sunshine, Swipin' Stus can steal the Mario Cap. If Mario does not get back his cap, his energy will slowly drain until he loses a life, due to it being so hot (standing in the shade has no effect). Along with wearing his cap, the Swipin' Stu gains a Mario-esque mustache. This design is later used for the captured enemies in Super Mario Odyssey.

Super Mario Odyssey

Artwork of Mario, from Super Mario Odyssey.
Cappy in his Mario Cap form

In Super Mario Odyssey, Cappy can take the forms of many different caps that Mario can wear. These caps can be thrown to hit blocks and enemies, capture certain characters or objects, and be used as a temporary jumping platform for Mario (among other uses). All caps are aesthetic and have identical abilities (excluding access to certain areas).

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ぼうしアイテム[2]
Bōshi Aitemu
Cap Item (Super Mario 64)

References

  1. ^ IGN Presents The History of Super Mario Bros.
  2. ^ Super Mario 64 Japanese instruction booklet, page 19.