Anti-gravity: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 44: Line 44:


==Trivia==
==Trivia==
*No SNES or WII courses received anti-gravity in Mario Kart 8.
*No SNES or WII [[Retro Course]]s received anti-gravity in Mario Kart 8.
 
 
{{BoxTop}}
{{BoxTop}}
{{MK8}}
{{MK8}}
[[Category:Terms]]
[[Category:Terms]]
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
[[Category:Mario Kart 8]]
[[Category:Mario Kart 8]]
[[Category:Mario Kart Moves]]
[[Category:Mario Kart Moves]]

Revision as of 08:54, June 27, 2014

Artwork of Mario, from Mario Kart 8.
Mario driving a kart in anti-gravity mode.

Anti-gravity is a fundamental game mechanic introduced in Mario Kart 8. When drivers are in anti-gravity mode, they can drive upside-down as well as on walls and various other surfaces. Additionally, drivers receive a speed boost whenever they bump into other drivers or designated obstacles. Drivers enter anti-gravity mode when they pass over blue panels in the road akin to Boost Pads. While driving in anti-gravity mode, the wheels of the player's vehicle turn so that they are on their sides. Every nitro course in the game is given an anti-gravity section, likely to fully incorporate the new feature. However, only seven retro courses are given this feature;

Name in other languages

Template:Foreignname


Trivia

  • No SNES or WII Retro Courses received anti-gravity in Mario Kart 8.

Template:BoxTop