Statue Mario: Difference between revisions

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{{form-infobox
{{form-infobox
|image=[[File:StatueMario 3DL.png|150px]]
|image=[[File:StatueMario 3DL.png|150px]]
|item=[[Statue Leaf]]
|item=[[Tanooki Suit]] (''[[Super Mario Bros. 3]]''), [[Statue Leaf]] (''[[Super Mario 3D Land]]'')
|powers=Glide, tail spin, [[Ground Pound]] with temporary invincibility
|powers=Hard [[Ground Pound|ground pound]] with temporary invincibility
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of Mario games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of Mario games by date#1988|1988]])
|latest_appearance=''[[Super Mario 3D Land]]'' ([[List of Mario games by date#2011|2011]])
|latest_appearance=''[[Super Mario 3D Land]]'' ([[List of Mario games by date#2011|2011]])
|character=[[Mario]], [[Luigi]]
|character=[[Mario]], [[Luigi]]
}}
}}
'''Statue Mario''' is a form of [[Mario]] or [[Luigi]] first appearing in ''[[Super Mario Bros. 3]]''. While in this form, the Mario Bros. are invincible to all enemies, though they are immobile. In ''[[Super Mario 3D World]]'', when Mario obtains a [[Lucky Bell]] and turns into [[Lucky Cat Mario]], he can transform into [[Golden Statue Mario]], which functions similarly to Statue Mario, but Mario is able to earn coins in that form.
'''Statue Mario''' is a form of [[Mario]] or [[Luigi]] first appearing in ''[[Super Mario Bros. 3]]''. While in this form, the Mario Bros. are invincible to all enemies, though they are immobile. In ''[[Super Mario 3D World]]'', when Mario obtains a [[Lucky Bell]] and turns into [[Lucky Cat Mario]], he can transform into [[Golden Statue Mario]], which functions similarly to Statue Mario, but Mario earns coins in that form.


==History==
==History==
===''Super Mario Bros. 3''===
===''Super Mario Bros. 3''===
Although the form itself didn't appear as a power-up, the [[Tanooki Suit]] granted all the powers of Statue Mario with the addition of flight and transformation on the ground. When [[Tanooki Mario]] was a statue, he cannot be hurt and if he uses this ability in the air, he can slam down like a [[Thwomp]]. This can destroy certain enemies and trigger switches. It will instantly destroy all [[Goomba]]s and enemies with throwable shells (Koopas, [[Buzzy Beetle]]s, and [[Spiny|Spinies]]). It can also stomp previously unstompable enemies like [[Piranha Plant]]s, [[Piranhacus Giganticus]], [[Venus Fire Trap]]s, [[Spiny Egg]]s, [[Thwomp]]s, [[Podoboo]]s, [[Fire Snake]]s, and [[Chain Chomp]]s.  
Statue Mario debuted as a form of [[Tanooki Mario]], which also provided flight and transformation on the ground. It resembles a Buddhist priest in this game. As a statue, Tanooki Mario cannot be hurt, and if he uses this ability in the air, he can slam down like a [[Thwomp]]. This can destroy many enemies, instantly destroying all [[Goomba]]s and enemies with throwable shells (like [[Koopa]]s, [[Buzzy Beetle]]s, and [[Spiny|Spinies]]). It can also stomp previously unstompable enemies like [[Piranha Plant|Piranha Plants]], [[Piranhacus Giganticus|Piranhacus Gigantici]], [[Venus Fire Trap]]s, [[Spiny Egg]]s, [[Thwomp]]s, [[Podoboo]]s, [[Fire Snake]]s, and [[Chain Chomp]]s.


The Statue form is also the only way to destroy [[Roto-Disc]]s and [[Rocket Engine]] flames. The statue form will sink rapidly underwater and can even oppose the upward currents coming from pipes. This allows Mario to stomp [[Lava Lotus]]es, [[Blooper]]s and fish enemies underwater. [[Boss Bass]] is the only fish that the statue can't stomp on and the only enemy that can harm him in that form by eating him. In ''[[Super Mario All-Stars]]'', [[Tweester]] can turn the statue back into regular Tanooki Mario on contact but he can still turn into the statue while in the Tweester, though it will not free him or have any desirable effect. One setback is that while Mario is a statue, he cannot move. In the ending, a Koopa Troopa can be seen comically praying before Mario as a statue as if it were a religious idol.
The Statue form is also the only way to destroy [[Roto-Disc]]s and [[Rocket Engine]] flames. Statue Mario will sink rapidly underwater, and can even oppose some pipes' upward currents. This allows Mario to stomp [[Lava Lotus]]es, [[Blooper]]s and fish enemies underwater. [[Boss Bass]] is the only fish that Mario can't stomp on, and the only enemy that can defeat him in that form by eating him. In ''[[Super Mario All-Stars]]'', [[Tweester]] can turn Statue Mario back into Tanooki Mario on contact. He can still turn into the statue while in the Tweester, but it will not free him or have any desirable effect. One setback is that while Mario is a statue, he cannot move. In the ending, a Koopa Troopa can be seen comically praying before Statue Mario as if he was a religious idol.


===''Super Mario 3D Land''===
===''Super Mario 3D Land''===
In this game Statue Mario or Luigi became a separate form obtained with a [[Statue Leaf]]. It looks similar to Tanooki Mario or Kitsune Luigi except with an extra red or green bandana respectively. In order to turn into a statue, the player has to use the [[Ground Pound]] command and it will turn Mario or Luigi into the heavy stone statue that quickly smashes into the ground. The longer the {{button|3ds|L}} or {{button|3ds|R}} is pressed, the longer the brothers will stay in statue form. The statue form has many functions, primarily, it will protect the brothers from any hazards in the level, except for [[lava]] or the time running out. When Statue Mario shakes in about two seconds, they come back to the Tanooki form. It can also take out almost every enemy that cannot be defeated with a normal pound. The statue form also takes away the attention of some enemies and stops them from attacking or following the Mario Bros.
In this game, due to the absence of [[Raccoon Mario]] and the Tanooki Suit, Statue Mario or Luigi became a separate form, and can only be used with a [[Statue Leaf]], which replaces the [[Super Leaf]] in the Special Worlds' levels. The statue now looks similar to Tanooki Mario or Kitsune Luigi, except with an extra red or green bandana respectively. The statue transformation replaces the [[Ground Pound]] in this game. The longer {{button|3ds|L}} or {{button|3ds|R}} is held, the longer the brothers will stay in statue form. When Statue Mario shakes in about two seconds, he reverts to Tanooki form.


While Tanooki Mario is used often in the regular worlds, the Super Leaf is rarely found in the special worlds. The Statue Leaf, on the other hand, is found often in the special worlds but never in the original worlds.
The statue form has many functions, primarily, it will protect the brothers from any hazards in the level, except for [[lava]] or the time running out. It can also take out almost every enemy that cannot be defeated with a normal pound. Enemies will also stop attacking or following the Mario Bros. in statue form.


===''New Super Mario Bros. 2''===
===''New Super Mario Bros. 2''===
While the power-up itself doesn't appear in the game, in the final levels of ''[[New Super Mario Bros. 2]]'', the [[Koopalings]] show up and try to turn Mario/Luigi into their statue forms with a blinding light from the [[Koopa Clown Car]]. Unlike the other statue forms, this form is involuntary and serves as a hindrance which Mario/Luigi must avoid by hiding behind walls in the background. If they are turned to stone, the player must mash the buttons to revert to normal form.
While the form itself doesn't appear in the game, in the final levels of ''[[New Super Mario Bros. 2]]'', the [[Koopalings]] show up and try to turn Mario/Luigi into stone with a blinding light from the [[Koopa Clown Car]]. Unlike the proper statue form, this state is involuntary and serves as a hindrance, which Mario/Luigi must avoid by hiding behind walls in the background. If they are turned to stone, the player must mash the buttons to revert to normal.


===''Super Mario-Kun''===
===''Super Mario-Kun''===
[[File:Statue Mario SuperMarioKun.jpg|thumb|left]]
[[File:Statue Mario SuperMarioKun.jpg|thumb|left]]
Statue Mario appears in ''[[Super Mario-Kun]]''. Instead of using Tanooki Mario form to transform him, a sphinx-like creature with a [[Thwomp]] for a face transforms Mario and Luigi into stone. It is Mario, however, that resembles the statue. Unlike in the games, Mario can move and even fight his enemies while as a statue.
Statue Mario appears in ''[[Super Mario-Kun]]''. Instead of using a Tanooki Suit, Mario and Luigi transform into stone due a sphinx-like creature with a [[Thwomp]] for a face. However, only Mario resembles the ''Super Mario Bros. 3'' statue, and unlike in the games, Mario can move and even fight his enemies as a statue.
<br clear=all>
<br clear=all>


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Statue Mario.PNG|Artwork of Tanooki Mario as a statue in ''Super Mario Bros. 3''.
File:Statue Mario.PNG|Artwork of Statue Mario in ''Super Mario Bros. 3''.
File:StatueMario Action SuperMarioKun.jpg|Statue Mario in ''Super Mario-Kun''
File:StatueMario Action SuperMarioKun.jpg|Statue Mario in ''Super Mario-Kun''
File:Frog Statue Birdo SuperMarioKun.jpg|Statue Birdo from ''[[Super Mario-Kun]]''
File:Frog Statue Birdo SuperMarioKun.jpg|Statue Birdo from ''[[Super Mario-Kun]]''
File:Statue mario.png|A sprite of Tanooki Mario as a statue in ''Super Mario Bros. 3''.
File:Statue mario.png|A sprite of Statue Mario in ''Super Mario Bros. 3''.
File:Statue Luigi.png|Statue Luigi in ''Super Mario 3D Land''.
File:Statue Luigi.png|Statue Luigi in ''Super Mario 3D Land''.
</gallery></center>
</gallery></center>
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==Trivia==
==Trivia==
*According to the comic book story "[[Tanooki Suits Me]]", Statue Mario's statue transformation is triggered by pressing a button on the front of the suit, and to change back, he has to simply wish he were human again.
*According to the comic book story "[[Tanooki Suits Me]]", the Tanooki Suit's statue transformation is triggered by pressing a button on the front of the suit, and to change back, one has to simply wish he or she were human again.
*In ''Super Mario 3D Land'', when a statue, Mario holds up his right hand, while Luigi holds up his left.
*In ''Super Mario 3D Land'', as a statue, Mario holds up his right hand, while Luigi holds up his left. Also, Statue Mario closely resembles a real lucky cat.
**This distinction is most likely being referenced again in ''[[Super Mario 3D World]]'', where Lucky Cat Luigi will hold up his left paw while the other characters hold up their right paw.
**This distinction is most likely being referenced again in ''[[Super Mario 3D World]]'', where Lucky Cat Luigi will hold up his left paw while the other characters hold up their right paw.
*The effect of the [[Stone Cap]] in ''[[Paper Mario]]'' is similar to Statue Mario, as it transforms Mario into a stone statue that is invincible to any damage and is
*The effect of the [[Stone Cap]] in ''[[Paper Mario]]'' is similar to Statue Mario, as it transforms Mario into a stone statue that is invincible, yet immobile.
unable to move.
*The shape of Statue Mario closely resembles a real lucky cat.
{{BoxTop}}
{{BoxTop}}
{{Mario's Transformations}}
{{Mario's Transformations}}
{{SMB3}}
{{SMB3}}
{{SM3DL}}
{{SM3DL}}
{{NSMB2}}
[[Category:Forms]]
[[Category:Forms]]
[[Category:Mario's Transformations]]
[[Category:Mario's Transformations]]
[[Category:Super Mario 3D Land]]
[[Category:Super Mario 3D Land]]

Revision as of 13:27, July 5, 2014

Template:Form-infobox Statue Mario is a form of Mario or Luigi first appearing in Super Mario Bros. 3. While in this form, the Mario Bros. are invincible to all enemies, though they are immobile. In Super Mario 3D World, when Mario obtains a Lucky Bell and turns into Lucky Cat Mario, he can transform into Golden Statue Mario, which functions similarly to Statue Mario, but Mario earns coins in that form.

History

Super Mario Bros. 3

Statue Mario debuted as a form of Tanooki Mario, which also provided flight and transformation on the ground. It resembles a Buddhist priest in this game. As a statue, Tanooki Mario cannot be hurt, and if he uses this ability in the air, he can slam down like a Thwomp. This can destroy many enemies, instantly destroying all Goombas and enemies with throwable shells (like Koopas, Buzzy Beetles, and Spinies). It can also stomp previously unstompable enemies like Piranha Plants, Piranhacus Gigantici, Venus Fire Traps, Spiny Eggs, Thwomps, Podoboos, Fire Snakes, and Chain Chomps.

The Statue form is also the only way to destroy Roto-Discs and Rocket Engine flames. Statue Mario will sink rapidly underwater, and can even oppose some pipes' upward currents. This allows Mario to stomp Lava Lotuses, Bloopers and fish enemies underwater. Boss Bass is the only fish that Mario can't stomp on, and the only enemy that can defeat him in that form by eating him. In Super Mario All-Stars, Tweester can turn Statue Mario back into Tanooki Mario on contact. He can still turn into the statue while in the Tweester, but it will not free him or have any desirable effect. One setback is that while Mario is a statue, he cannot move. In the ending, a Koopa Troopa can be seen comically praying before Statue Mario as if he was a religious idol.

Super Mario 3D Land

In this game, due to the absence of Raccoon Mario and the Tanooki Suit, Statue Mario or Luigi became a separate form, and can only be used with a Statue Leaf, which replaces the Super Leaf in the Special Worlds' levels. The statue now looks similar to Tanooki Mario or Kitsune Luigi, except with an extra red or green bandana respectively. The statue transformation replaces the Ground Pound in this game. The longer L Button or R Button is held, the longer the brothers will stay in statue form. When Statue Mario shakes in about two seconds, he reverts to Tanooki form.

The statue form has many functions, primarily, it will protect the brothers from any hazards in the level, except for lava or the time running out. It can also take out almost every enemy that cannot be defeated with a normal pound. Enemies will also stop attacking or following the Mario Bros. in statue form.

New Super Mario Bros. 2

While the form itself doesn't appear in the game, in the final levels of New Super Mario Bros. 2, the Koopalings show up and try to turn Mario/Luigi into stone with a blinding light from the Koopa Clown Car. Unlike the proper statue form, this state is involuntary and serves as a hindrance, which Mario/Luigi must avoid by hiding behind walls in the background. If they are turned to stone, the player must mash the buttons to revert to normal.

Super Mario-Kun

Statue Mario. Cropped from page 23 of volume 6 of Super Mario-kun.

Statue Mario appears in Super Mario-Kun. Instead of using a Tanooki Suit, Mario and Luigi transform into stone due a sphinx-like creature with a Thwomp for a face. However, only Mario resembles the Super Mario Bros. 3 statue, and unlike in the games, Mario can move and even fight his enemies as a statue.

Gallery


Names in other languages

Template:Foreignname

Trivia

  • According to the comic book story "Tanooki Suits Me", the Tanooki Suit's statue transformation is triggered by pressing a button on the front of the suit, and to change back, one has to simply wish he or she were human again.
  • In Super Mario 3D Land, as a statue, Mario holds up his right hand, while Luigi holds up his left. Also, Statue Mario closely resembles a real lucky cat.
    • This distinction is most likely being referenced again in Super Mario 3D World, where Lucky Cat Luigi will hold up his left paw while the other characters hold up their right paw.
  • The effect of the Stone Cap in Paper Mario is similar to Statue Mario, as it transforms Mario into a stone statue that is invincible, yet immobile.

Template:BoxTop Template:Mario's Transformations