Yoshi's Island DS: Difference between revisions

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{{italic title}}
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{{FA}}
{{game infobox
{{Infobox
|image=[[File:YI2boxart.jpg|300px]]
|image=[[File:YI2boxart.jpg|300px]]
|developer=[[Artoon]]
|developer=[[Artoon]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Nintendo DS:'''<br>{{released|USA|November 13, 2006|Australia|November 23, 2006|Europe|December 1, 2006|Japan|March 8, 2007|ROC|March 8, 2007|South Korea|November 8, 2007}} '''Virtual Console (Wii U):'''<br>{{released|USA|April 1, 2015|Japan|April 8, 2015<ref>[http://www.nintendo.co.jp/wiiu/software/vc/daej/index.html?_ga=1.78412180.1818326145.1407870473 ヨッシーアイランドDS | Wii U | Nintendo]. Retrieved April 5, 2015.</ref>|Europe|May 7, 2015<ref>Nintendo UK (April 1, 2015). [https://youtu.be/sMWGe657t8g?t=20m51s Nintendo Direct Presentation - 01.04.2015]. YouTube. Retrieved April 5, 2015.</ref>|Australia|May 8, 2015}}
|release='''Nintendo DS:'''<br>{{flag list|USA|November 13, 2006|Australia|November 23, 2006|Europe|December 1, 2006|Japan|March 8, 2007|ROC|March 8, 2007|South Korea|November 8, 2007}}'''Virtual Console (Wii U):'''<br>{{flag list|USA|April 1, 2015|Japan|April 8, 2015<ref>[http://www.nintendo.co.jp/wiiu/software/vc/daej/index.html?_ga=1.78412180.1818326145.1407870473 ヨッシーアイランドDS | Wii U | Nintendo]. Retrieved April 5, 2015.</ref>|Europe|May 7, 2015<ref>Nintendo UK (April 1, 2015). [https://youtu.be/sMWGe657t8g?t=20m51s Nintendo Direct Presentation - 01.04.2015]. YouTube. Retrieved April 5, 2015.</ref>|Australia|May 8, 2015}}
|genre=Platformer
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|modes=Single player
|genre=[[Genre#Platform|Platformer]]
|ratings={{ratings|esrb=E|cero=A|pegi=3|acb=G}}
|modes=Single-player
|ratings={{ratings|esrb=E|cero=A|pegi=3|acb=G|grac=All|usk=0}}
|platforms=[[Nintendo DS]], [[Virtual Console]] ([[Wii U]])
|platforms=[[Nintendo DS]], [[Virtual Console]] ([[Wii U]])
|media={{media|nds=1|wiiudl=1}}
|format={{format|ds=1|wiiudl=1}}
|input={{input|nds=1|wiiu=1}}
|input={{input|ds=1|wiiu=1}}
|serials={{flag list|USA|NTR-AYWE-USA|Australia|NTR-AYWP-EUR|Europe|NTR-AYWP-EUR|Japan|NTR-AYWJ-JPN|South Korea|NTR-AYWK-KOR}}
}}
}}
'''''Yoshi's Island DS''''' is the direct sequel to ''[[Super Mario World 2: Yoshi's Island]]'', an indirect follow-up to ''[[Yoshi's Story]]'', and chronologically the third video game in the [[Mario (franchise)|''Mario'' franchise]]. Compared to its predecessor, this game has fewer (and longer) levels, remastered graphics (although still in "pen and pencil" style), new babies, and a whole new adventure. In this game, Kamek and the Toadies have kidnapped all the babies in the world. Yoshi, Baby Mario, Baby Peach, and the Stork team up and attempt to save the babies. [[Baby Donkey Kong|Baby DK]] and [[Baby Wario]] debut in this game. This was the first ''Yoshi's Island'' game since the original which was released in 1995. An interquel, ''[[Yoshi's New Island]]'' for [[Nintendo 3DS]], was released in March 2014. ''Yoshi's Island DS'' was rereleased for the [[Wii U]] [[Virtual Console#Wii U|Virtual Console]] in Japan and North America in April 2015 and in Europe and Australia in May 2015.
'''''Yoshi's Island DS''''' is a 2D [[Genre#Platform|platformer]] developed by [[Artoon]] for the [[Nintendo DS]]. The second original installment in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, the game was released in North America on November 13, 2006, in Australia on November 23, 2006, in Europe on December 1, 2006, in Japan and Taiwan on March 8, 2007, and in South Korea on November 8, 2007. It is the sequel to ''[[Super Mario World 2: Yoshi's Island]]'' and tells the story of the [[Yoshi (species)|Yoshi]]s rescuing all the babies in the world that [[Kamek]] and the [[Toady|Toadies]] have kidnapped in search for the [[star children]], a group of seven babies who possess powerful stars in their hearts. This is the first ''Yoshi's Island'' game to be developed by a third party studio, rather than in-house from [[Nintendo EAD]], unlike previous games such as ''Super Mario World 2: Yoshi's Island'' and its [[Reissue#Enhanced ports|enhanced]] [[Game Boy Advance]] port, ''[[Yoshi's Island: Super Mario Advance 3]]''.


While the game is heavily derivative from ''Super Mario World 2: Yoshi's Island'', including general gameplay, themes, and graphics, the game primarily differentiates itself from its predecessor by taking advantage of the Nintendo DS's dual screen to display levels while introducing multiple babies to carry on a Yoshi's back, who all have special abilities that are required to complete levels. Aside from carrying [[Baby Mario]], Yoshis can additionally carry [[Baby Peach]], [[Baby DK]], [[Baby Wario]], and [[Baby Bowser]]; Baby DK and Baby Wario make their overall debut in this game.
A third original game, ''[[Yoshi's New Island]]'', was released in 2014 for the [[Nintendo 3DS]] and continues the story told before ''Yoshi's Island DS''. The game was rereleased for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in North America on April 1, 2015, in Japan on April 8, 2015, in Europe on May 7, 2015, and in Australia on May 8, 2015.
==Story==
==Story==
[[File:YIDS-Intro Background.png|thumb|left|250px|The beginning of the game's intro, which shows the events that previously occurred in ''Super Mario World 2: Yoshi's Island'', the events being displayed from right to left.]]
[[File:YIDS-Intro Background.png|thumb|250px|The beginning of the game's intro, which shows the events that previously occurred in ''Super Mario World 2: Yoshi's Island'', the events being displayed from right to left.]]
[[File:Stolen Babies - Yoshi's Island DS.png|thumb|[[Kamek]] and some [[Toady|Toadies]] stealing the babies]]
[[File:Stolen Babies - Yoshi's Island DS.png|thumb|[[Kamek]] and some [[Toady|Toadies]] stealing the babies]]
[[Kamek]] and his army of [[Toady|Toadies]] steal all of the babies in the [[Mushroom Kingdom]], as well as in other nearby areas. The Toadies take the babies to [[Bowser's Castle]], but the [[Stork]] comes in and attacks two Toadies, making them drop the babies they are carrying. The two babies land on [[Yoshi's Island (place)|Yoshi's Island]] and are revealed to be [[Baby Mario]] and [[Baby Peach]].
'''From the instruction booklet'':'''
<blockquote>
Baby Luigi has been kidnapped!
<br>Our adventure begins one sunny day on Yoshi's Island. Yoshi is out enjoying the day with a leisurely stroll when, all of a sudden, two babies drop out of the sky. One of them looks very familiar to Yoshi. With a forlorn look on his face, the baby just gazes longingly at a mysterious castle that has appeared in the sky. Yoshi wonders if the castle holds other babies.
<br>Once again, it's up to the Yoshi clan to save the day. This time, the stork is coming with them too.
<br>A new journey begins. Can the Yoshis and babies triumph over Kamek and save Baby Luigi?
</blockquote>
[[Kamek]] and his army of [[Toady|Toadies]] steal all of the babies in the [[Mushroom Kingdom]], as well as in other nearby areas. The Toadies take the babies to [[Bowser's Castle]], but the [[stork]] comes in and attacks two Toadies, making them drop the babies they are carrying. The two babies land on [[Yoshi's Island (location)|Yoshi's Island]] and are revealed to be [[Baby Mario]] and [[Baby Peach]].


The Yoshis find the babies and decide to help them. They figure out that Baby Mario, once again, wants to save [[Baby Luigi]] and the other babies from Kamek and his Toadies. The Yoshis take the babies with them and go to rescue the kidnapped babies. Later on in the adventure, sometime after the defeat of [[Gilbert the Gooey]], a group of [[Ukiki|monkey]]s kidnaps Baby Peach. The Yoshis and Baby Mario find another baby, [[Baby Donkey Kong|Baby DK]], who was left behind when the Toadies were kidnapping all the other babies. With the help of Baby DK, Yoshi is able to rescue Baby Peach from the monkeys. Baby DK joins the team when the monkeys are defeated.
The Yoshis find the babies and decide to help them. They figure out that Baby Mario, once again, wants to save [[Baby Luigi]] and the other babies from Kamek and his Toadies. The Yoshis take the babies with them and go to rescue the kidnapped babies. Later on in the adventure, sometime after the defeat of [[Gilbert the Gooey]], a group of [[Ukiki|monkey]]s kidnaps Baby Peach. The Yoshis and Baby Mario find another baby, [[Baby DK]], who was left behind when the Toadies were kidnapping all the other babies. With the help of Baby DK, Yoshi is able to rescue Baby Peach from the monkeys. Baby DK joins the team when the monkeys are defeated.


Promptly after defeating [[Bessie Bass]] on a battleship, the Yoshis and the babies are swept away by a tidal wave in a storm. They eventually find [[Baby Wario]], who is also left behind. Baby Wario then decides to join the party.
Promptly after defeating [[Bessie Bass]] on a battleship, the Yoshis and the babies are swept away by a tidal wave in a storm. They eventually find [[Baby Wario]], who is also left behind. Baby Wario then decides to join the party.
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Bowser then comes in the room and is angry at what Yoshi did to his younger self. He then fights Yoshi, but gets defeated just like his younger self. Kamek then uses magic to help Bowser become giant. The four babies with four Yoshis fight against the Giant Bowser using [[Giant Egg]]s and are eventually able to defeat him. Kamek escapes when Bowser is defeated, with four Toadies carrying Bowser right behind him. Baby Bowser decides to escape with Bowser and Kamek, and holds on to his broomstick.
Bowser then comes in the room and is angry at what Yoshi did to his younger self. He then fights Yoshi, but gets defeated just like his younger self. Kamek then uses magic to help Bowser become giant. The four babies with four Yoshis fight against the Giant Bowser using [[Giant Egg]]s and are eventually able to defeat him. Kamek escapes when Bowser is defeated, with four Toadies carrying Bowser right behind him. Baby Bowser decides to escape with Bowser and Kamek, and holds on to his broomstick.


The Yoshis save all the kidnapped babies, and the storks take all the babies back to their home, except for Baby Wario, who is homeless. Supposedly, the Stork adopts Baby Wario and takes him to a raft where Baby Bowser's treasure ends up. A flying rock hits Kamek's broomstick, and Baby Bowser lets go and falls down right in his treasure. Baby Wario and Baby Bowser start arguing about who gets to keep the treasure again.
The Yoshis save all the kidnapped babies, and the storks take all the kidnapped babies back to their homes, except for Baby Wario, who gets the Stork to land so he can play on a raft holding the treasure stolen from Bowser's Castle. A flying rock hits Kamek's broomstick, and Baby Bowser lets go and falls down right in his treasure. Baby Wario and Baby Bowser start arguing about who gets to keep the treasure again.


It is then revealed that the seven star children are Baby Mario, Baby Luigi, Baby Peach, Baby DK, Baby Wario, Baby Bowser, and a newborn Baby Yoshi, who hatches from a [[Yoshi Egg]] at the end of the game.
It is then revealed that the seven star children are Baby Mario, Baby Luigi, Baby Peach, Baby DK, Baby Wario, Baby Bowser, and a newborn Baby Yoshi, who hatches from a [[Yoshi's Egg]] at the end of the game.


==Modes==
==Gameplay==
[[File:YIDSmenu.png|thumb|The title screen is similar to that of the original game ''Yoshi's Island''.]]
Gameplay typically consists of platforming throughout the game's levels, where a Yoshi needs to navigate through the various obstacles in order to reach the [[Goal Ring|Goal roulette]]. Yoshis have various means of dealing with the obstacles, with basic actions being running, [[jump]]ing either to dodge obstacles or defeat enemies, and [[Ground Pound]]ing harder to defeat enemies or [[stump|post]]s. Yoshis can [[Flutter Jump]] repeatedly in the air to increase distance and slow down descent speed. Unique to Yoshis and their primary method of dealing with enemies and obstacles are their extendable, sticky tongues, which allows them to swallow most enemies and turn them into essential, versatile projectiles: [[Yoshi's Egg|Yoshi Eggs]]. Eggs have a wide variety of purposes, whether they activate [[Winged Cloud]]s, defeat enemies that cannot be eaten or stomped on, open up traps and obstacles, retrieve coins, reveal hidden Winged Clouds, and more. Eggs by default come in green, changes color when bouncing off walls and the color indicates how many times eggs bounce off walls before they are destroyed. Green eggs can bounce off walls three times, [[Yellow Egg]]s two, and [[Red Egg]]s instantly get destroyed when they touch a wall. If a Yellow or Red Egg hits an enemy, it spawns [[coin]]s or a [[Star (Yoshi's Island series)|star]] respectively. Yoshis can retrieve bounced eggs by using their tongue at them before they get destroyed, though some items such as colored [[Egg Block]]s can give Yoshis different colored eggs. Yoshis can carry up to six eggs, and eggs get discarded if a Yoshi creates more eggs. In addition, Yoshis can obtain eggs by hitting Egg Blocks or retrieving them from [[Egg Plant]]s.
===Adventure===
Gameplay mainly revolves around adventure mode, similarly played out as the original. Throughout the five unique worlds, a different colored Yoshi takes on one out of eight levels, with a mini-boss in Level 4 and a boss in Level 8 of each world. Enemies, items, coins, and other collectibles litter the levels. Some items count toward a score of 100, which is then displayed in the level select screen. If every level in a world has 100, one level, the extra level, is unlocked.


When a Yoshi is hit by an enemy, the baby is knocked loose from his back crying, and the [[Star (Yoshi's Island series)|star]] power - the source of the protective bubble that keeps the Toadies from taking the baby - goes down by one star per second. If that number goes down to zero, Toadies take away the baby and a life is lost. Yoshi, however, still has a small amount of time to recover the baby even after the Toadies have grabbed. Yoshi can rescue the baby by touching the bubble with its body or its tongue. If Yoshi hits the bubble with an egg, the bubble gets knocked down, making the baby easier to reach. The star power starts at ten in each level. If a baby is recovered with less than ten stars, the star power slowly reverts to ten. Additionally, groups of five stars can be found in [[Winged Cloud]]s and [[crate]]s, and goal roulettes give twenty additional star power, allowing the star power to max at thirty. Remaining star power also counts toward the score at the completion of the level.
''Yoshi's Island DS'' retains the health system in ''Super Mario World 2: Yoshi's Island''. When a Yoshi is hit by an enemy or an obstacle, the baby is knocked loose from his back, crying, and the [[star (Yoshi's Island series)|star]] power&ndash;the source of the protective bubble that keeps the Toadies from taking the baby&ndash;goes down by one star per second. If that number goes down to zero, Toadies take away the baby and a life is lost. The Yoshi, however, still has a small amount of time to recover the baby even after the Toadies have grabbed. The Yoshi can rescue the baby by touching the bubble with its body or its tongue. If the Yoshi hits the bubble with an egg, the bubble gets knocked down, making the baby easier to reach. The star power starts at ten in each level. If a baby is recovered with less than ten stars, the star power slowly increases to ten. Additionally, groups of five stars can be found in [[Winged Cloud]]s and [[crate]]s, and [[Goal Ring|goal roulette]]s give twenty additional star power, allowing the star power to max at thirty. Remaining star power also counts toward the score at the completion of the level. Although Yoshis cannot be defeated in normal circumstances, they instantly lose a life if they touch [[Spike (obstacle)|spike]]s, [[lava]], fall into bottomless [[pit]]s, get crushed, or eaten by [[Lunge Fish]] or [[Cheep Chomp|Boss Basses]].


Although Yoshi cannot be defeated in normal circumstances, he instantly loses a life if he touches [[Spike (obstacle)|spike]]s, [[lava]], falls into bottomless [[pit]]s, or gets crushed. The mode also features the [[Island Museum]], which is accessible at any time. In this museum, all the enemies [[Yoshi (species)|the Yoshis]] have defeated with [[Yoshi Egg]]s appear as exhibits.
New to ''Yoshi's Island DS'' is the addition of extra babies and [[Stork Stop]]s, who affect the gameplay in various ways. By default, Yoshis carry Baby Mario, who retains gameplay most similar to the original entry and allows Yoshis to hit [[M Block]]s. At Stork Stops, Yoshis can swap out babies once they have been unlocked. Carrying [[Baby Peach]], for example, allows Yoshis to flutter jump further and ride winds thanks to the use of her parasol while [[Baby DK]] allows Yoshis to climb vines, explode eggs, and use the [[DK Dash Attack]] to charge through rocks and enemies; however, Baby Peach causes a Yoshi to lose the ability to bounce eggs while Baby DK is heavier to carry and thus reduces flutter jump distance.
 
===Minigames===
[[Minigames]] are unlocked in Adventure Mode:
 
*[[Tulip Shooter]] - Yoshi must grab and spit enemies into a tulip.
*[[Flutter Challenge]] - Yoshi must try to flutter-jump as far as possible.
*[[Bouncy Maze]] - Yoshi must maneuver his way through a simple maze of [[Bouncie]]s.
*[[Speed-Eater]] - Yoshi must try to swallow as many enemies as possible.
*[[Egg Toss]] - Yoshi must hit targets with [[egg]]s.
 
All minigames have a set time limit. Achieving a high score in any minigame awards Yoshi with lives. Harder versions of all the minigames can be unlocked by collecting all the [[Character Coin]]s in a world.
 
===Time Trial===
Time Trial is unlocked once Adventure Mode has been beaten. It is similar to Adventure Mode, but the player is timed. Yoshi has one hundred minutes to finish each level - even when the player presses the Start Button, the time continues. [[Red Coin]]s, [[Smiley Flower|flowers]] and [[Star (Yoshi's Island series)|Stars]], when collected, each subtract a set amount of time taken to finish the level: -1 second per star, -2 seconds per Red Coin, and -10 seconds per flower.
 
==Gameplay==
===Controls===
===Controls===
[[File:Yoshiisland2-9.png|200px|thumb|The controls menu in which the player can choose from Hasty to Patient]]
[[File:Yoshiisland2-9.png|200px|thumb|The controls menu in which the player can choose from Hasty to Patient]]
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*{{Button|ds|Pad}}: Used to move the Yoshis. Pressing it down makes Yoshi crouch or make eggs. If the down arrow is pressed in the air, Yoshi ground pounds.
*{{Button|ds|Pad}}: Used to move the Yoshis. Pressing it down makes Yoshi crouch or make eggs. If the down arrow is pressed in the air, Yoshi ground pounds.
*{{button|gba|start}}: Pauses the game and opens the "Options" menu.
*{{button|gba|start}}: Pauses the game and opens the "Options" menu.
*{{Button|ds|R}}: Used to make Yoshi throw a Yoshi Egg. In Hasty mode: Holding the button, makes Yoshi aim at his target. Letting go of the button makes Yoshi throw the egg, in Patient mode the player has to press the button again to make Yoshi throw the egg.
*{{Button|ds|R}}: Used to make Yoshi throw a Yoshi's Egg. In Hasty mode: Holding the button, makes Yoshi aim at his target. Letting go of the button makes Yoshi throw the egg, in Patient mode the player has to press the button again to make Yoshi throw the egg.
*{{Button|ds|L}}: While Yoshi is aiming up and down, pressing the {{Button|ds|L}} button makes Yoshi lock on a specific location.
*{{Button|ds|L}}: While Yoshi is aiming up and down, pressing the {{Button|ds|L}} button makes Yoshi lock on a specific location.


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*{{Button|ds|Y}}: Used to Eat or spit an enemy. With [[Baby Mario]], the player can dash by holding the button.
*{{Button|ds|Y}}: Used to Eat or spit an enemy. With [[Baby Mario]], the player can dash by holding the button.
In this set: the {{button|ds|A}} and {{button|ds|X}} can be used instead of the {{button|ds|R}} and {{button|ds|L}} respectively.
In this set: the {{button|ds|A}} and {{button|ds|X}} can be used instead of the {{button|ds|R}} and {{button|ds|L}} respectively.
====Second set: {{Button|ds|A}}{{Button|ds|B}}{{Button|ds|L}}{{Button|ds|R}}====
====Second set: {{Button|ds|A}}{{Button|ds|B}}{{Button|ds|L}}{{Button|ds|R}}====
*{{Button|ds|A}}: Used to jump, pressing it again makes Yoshi Flutter Jump.
*{{Button|ds|A}}: Used to jump, pressing it again makes Yoshi Flutter Jump.
*{{Button|ds|B}}: Used to Eat or spit an enemy. With Baby Mario, the player can dash by holding the button.
*{{Button|ds|B}}: Used to Eat or spit an enemy. With Baby Mario, the player can dash by holding the button.


===Forms===
===Minigames===
A Yoshi can morph into several different types of vehicle with the help of a [[morph bubble]]. To revert to normal, the Yoshi must either touch a [[Yoshi Block]] or wait until the time runs out, as the forms last only for a certain period of time. The Yoshi, however, must touch the Yoshi Block to progress the level; otherwise, he is directed back to the morph bubble. While Baby Mario stays protected in a bubble, Yoshi is also invincible while in these forms, but if he is hit, he is stunned and knocked into a certain direction, making him lose time. Yoshi also cannot attack in these form.
[[Minigames]] are unlocked in Adventure Mode:
*[[Tulip Shooter]] - Yoshi must grab and spit enemies into a tulip.
*[[Flutter Challenge]] - Yoshi must try to flutter-jump as far as possible.  
*[[Bouncy Maze]] - Yoshi must maneuver his way through a simple maze of [[Bouncy|Bouncie]]s.  
*[[Speed-Eater]] - Yoshi must try to swallow as many enemies as possible.
*[[Egg Toss]] - Yoshi must hit targets with [[Yoshi's Egg|egg]]s.
All minigames have a set time limit. Achieving a high score in any minigame awards Yoshi with lives. Harder versions of all the minigames can be unlocked by collecting all the [[character coin]]s in a world.


There are three forms:
===Time Trial===
{| cellspacing=0 width=100% border=1 cellpadding=3 style="border-collapse:collapse;"
Time Trial is unlocked once Adventure Mode has been beaten. It is similar to Adventure Mode, but the player is timed. Yoshi has 100 minutes to finish each level - even when the player presses the Start Button, the time keeps going. [[Red Coin|Red coin]]s, [[Smiley Flower|flower]]s and [[star (Yoshi's Island series)|star]]s, when collected, each subtract a set amount of time taken to finish the level: -1 second per star, -2 seconds per red coin, and -10 seconds per flower.
!width=33%|[[Helicopter]]||width=33%|[[Submarine (form)|Submarine]]||width=33%|[[Mole Tank]]
|-
|align=center |[[File:HelicopterDS.png]]<br>The Helicopter allows a Yoshi to fly for a short time.||align="center" |[[File:SubmarineDS.png]]<br>The Submarine allows a Yoshi to swim underwater.|| align="center" |[[File:Mole TankDS.png]]<br>The Mole Tank allows a Yoshi to dig through small openings and crawl on walls.
|}


===Transportation===
===Island Musuem===
There are five types of transportation that Yoshis can use to progress through various levels.
Accessible in Adventure mode, the [[Island Museum]] is a live bestiary of the enemies in the game. Any enemies hit by [[Yoshi's Egg]]s appear in exhibits and are organized by the class they are in (eg, many water-based enemies appear in the aquatic-based exhibit).
{| cellspacing=0 width=100% border=1 cellpadding=3 style="border-collapse:collapse;"
!Transport
!Abilities
|-
| align="center" |[[File:YIDSKangaroo.png]]<br>[[Kangaroo]]
|The kangaroo hops on its own, but pressing and holding left or right determines which way and how far it should go. The kangaroo floats when the {{button|ds|B}} is held.
|-
| align="center" |[[File:YIDSStilts.png]]<br>[[Stilts]]
|The stilts allow a Yoshi to walk the same way a [[Stilt Guy|Shy Guy on Stilts]] does. The stilts allows Yoshi to safely traverse hazardous terrain.
|-
| align="center" |[[File:YIDSCart.png]]<br>[[Mine Cart]]
|The cart moves on a track on its own. Players cannot change the direction or the speed. Yoshi can jump out of the cart, but cannot Flutter Jump; he always lands back in the cart or on a higher track.
|-
| align="center" |[[File:YIDSSki.png]]<br>[[Ski]]s
|The ski is found in some ice-and-snow levels. Yoshis cannot change the direction of skis, but they can still jump.
|-
| align="center" |[[File:YIDSRocket.png]]<br>[[Rocket]]
|Some huts lead to space launch pads, allowing Yoshi to hop into a rocket. Pressing left and right turns the rocket and pressing {{button|ds|Y}} or {{button|ds|B}} gives extra thrust. If the rocket makes contact with anything, the Yoshi loses a life.
|}
 
==Items and objects==
===Blocks===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Block
!Effect
|-
| align="center" |[[File:YIDS Egg Block.png]]<br>[[Egg Block]]
|An Egg Block gives Yoshi an egg if he hits it when he has less than six eggs.
|-
| align="center" |[[File:YIDS Expansion Block.png]]<br>[[Expansion Block]]
|An Expansion Block is a block that grows bigger when a Yoshi hits it.
|-
| align="center" |[[File:YIDS Hint Block.png]]<br>[[Message Block]]
|When the Message Block is hit, it tells the player how to use certain moves.
|-
| align="center" |[[File:YIDS M Block.png]]<br>[[M Block]]
|An M Block is a block that can only be used if a Yoshi has [[Baby Mario]] on its back. An M Block can contain coins, or seeds that create Beanstalks.
|-
| align="center" |[[File:YIDS Yoshi Block.png]]<br>[[Yoshi Block]]
|A Yoshi Block is a block that transforms a Yoshi back from his vehicle form after it uses a morph bubble.
|}
 
===Collectibles===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Collectible
!Effect
|-
| align="center" |[[File:YIDS Character Coin.png]]<br>[[Character Coin]]
|These coins are hidden in a level, and a Yoshi must have a specific baby to collect them. When they are collected, harder versions of the minigames can be played.
|-
| align="center" |[[File:YIDSsprite Coin.png]]<br>[[Coin]]
|If 100 coins are collected an extra life is rewarded to the player.
|-
| align="center" |[[File:YIDSsprite Flower.png]]<br>[[Smiley Flower|Flower]]
|A flower is a collectible that increases the score at the end of the level. All five need to be collected for the maximum score.
|-
| align="center" |[[File:YIDS Red Coin.png]]<br>[[Red Coin]]
|A Red Coin is a collectible that increases the score at the end of the level. All twenty need to be collected for the maximum score.
|-
| align="center" |[[File:YIDSsprite Star.png]]<br>[[Star (Yoshi's Island series)|Stars]]
|Stars increase the time that a baby is protected in the bubble when they are knocked off of Yoshi's back. They contribute to the score given at the end of the level. Thirty need to be collected for a maximum score.
|}
 
===Eggs===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Egg
!Effect
|-
| align="center" |[[File:YIDS Red Egg.png]]<br>[[Red Egg]]
|A Red Egg functions as a normal Yoshi Egg, but it can only rebound off a wall once. If a Red Egg hits an enemy, two stars appear.
|-
| align="center" |[[File:YIDS Yellow Egg.png]]<br>[[Yellow Egg]]
|A Yellow Egg functions as a normal Yoshi Egg, but it can rebound off walls only twice (if it rebounds once, it becomes a Red Egg). If a Yellow Egg hits an enemy, a coin appears.
|-
| align="center" |[[File:YIDS Yoshi Egg.png]]<br>[[Yoshi Egg]]
|When Yoshi ducks after stuffing an enemy in its mouth, the Yoshi swallows the enemy and creates Yoshi Eggs. [[Egg Block]] and a few other objects also give Yoshi Eggs. Yoshi can throw eggs to defeat enemies, destroy gravel, hit switches and activate Winged Clouds. Yoshi Eggs can be rebounded off walls three times, but only if he is carrying certain babies, such as Baby Mario. When the eggs rebound from walls, from every rebound, they change from green to yellow to red.
|}
 
===Miscellaneous===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Item
!Effect
|-
| align="center" |[[File:YIDS Beanstalk.png]]<br>[[Beanstalk]]
|A Beanstalk grows when its seed hits the ground, the seeds can be found in M Blocks or Winged Clouds. Yoshi can then jump on the Beanstalk's leaves to reach higher places.
|-
| align="center" |[[File:YIDS Crate.png]]<br>[[Crate]]
|A crate contains either stars or a key. It can also be pushed and used as a platform.
|-
| align="center" |[[File:YIDS GOAL! Ring.png]]<br>[[Goal roulette]]
|The goal roulette is the end of the level.
|-
| align="center" |[[File:YIDSsprite Key.png]]<br>[[Key]]
|Keys are used to unlock locked doors.
|-
| align="center" |[[File:Magnet Block YIDS sprite.png|32px]]<br>[[Magnet Block]]
|A giant metal block that Baby Wario can move with his magnet.
|-
|align="center" |[[File:Magnet_Platform.PNG|50px]]<br>[[Magnet Platform]]
|A metal platform that can be lowered with Baby Wario's magnet.
|-
| align="center" |[[File:YIDS Middle Ring.png]]<br>[[Checkpoint Ring|Middle Ring]]
|The Middle Ring is the [[checkpoint]] in each level. When a Yoshi goes through it, if it dies in the level, it is returned to the Middle Ring. The Middle Ring also contributes ten stars to the star total.
|-
| align="center" |[[File:YIDS Morph Bubble.png]]<br>[[Morph bubble]]
|When Yoshi touches a morph bubble, it transforms.
|-
| align="center" |[[File:YIDS Stork Stop.png]]<br>[[Stork Stop]]
|When a Yoshi waits on a Stork Stop for a certain amount of time, the [[Stork]] arrives and allows Yoshi to change which baby it is carrying.
|-
| align="center" |[[File:YIDS Super Star.png]]<br>[[Super Star]]
|A Super Star transforms Baby Mario into [[Superstar Mario]]. Baby Mario is the only baby who can use this.
|-
| align="center" |[[File:YIDS Winged Cloud.png]]<br>[[Winged Cloud]]
|When a Winged Cloud is hit with an egg, it creates a pathway for Yoshi to use, reveals a switch, acts as a switch, gives coins or stars or an extra life.
|}
 
==Bonus Challenges==
Any [[Smiley Flower|flower]]s the player collects in a level appears in the [[goal roulette]] at the end of a level. After a Yoshi passes through the ring, the spinning slows. If it stops on a flower, the Yoshi is able to play a mini-game and can possibly earn 1-Ups. There are five different flowers in each level.
 
These are the Mini-games that may pop up if a Yoshi is able to get a flower in the goal Roulette. They can also be played via the World Map screen if the player obtains a total of at least 700 points in a world.
 
*[[Flip Cards]]
*[[Scratch and Match (minigame)|Scratch and Match]]
*[[Match Cards]]
*[[Roulette]]
*[[Slot Machine (Yoshi's Island series)|Slot Machine]]


==Worlds and levels==
==Worlds and levels==
There is a total of five worlds, with each one having eight normal levels, one secret level, and one extra level. The secret levels are unlocked when all the normal levels are cleared. The extra levels are unlocked by scoring a total of 800 points for each world.
The level selection of the game is heavily inspired from the original, where throughout the five worlds, a different colored Yoshi takes on one out of eight levels, with a mid-boss in the fourth level and the world boss in the eighth level. Levels contain multiple features; various items such as [[Smiley Flower|flowers]], [[Red Coin]]s, and [[Star (Yoshi's Island series)|stars]] are required towards 100% completion, unlocking extra levels and are found throughout all levels in the game while other items and features are found in specific levels such as [[key]]s and [[Egg Plant]]s. If all normal levels are cleared, the secret course is unlocked. If every level in a world has 100% adding to a total of 800, the extra course is unlocked.
 
{|width=100% class="wikitable"
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:whitesmoke" width=99%
!colspan="4"style="background:#DE7BA0;"|Worlds and levels
! colspan=6 style="background:forestgreen;color:white" align=center | <big>Levels</big>
|-
! colspan=6 style="background:limegreen" align=center | [[World 0]]
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:Welcome Back To Yoshi's Island.png]]
|- style=background:limegreen align=center
!rowspan=1 width=5%|Icon
!rowspan=1 width=5%|#
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
| align=center style="background:#AFFFAA" | N/A || align=center style="background:#AFFFAA" | 0 || align=center style="background:#AFFFAA" | [[Welcome Back to Yoshi's Island!]] || align=center style="background:#AFFFAA" | Plains
|-
! colspan=6 style="background:limegreen" align=center | [[World 1 (Yoshi's Island DS)|World 1]]
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 1 Map - Yoshi's Island DS.png]]
|- style=background:limegreen align=center
!rowspan=1 width=5%|Icon
!rowspan=1 width=5%|#
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Ba-dum BUM!.png]] || align=center style="background:#AFFFAA" | 1-1 || align=center style="background:#AFFFAA" | [[Ba-dum BUM!]] || align=center style="background:#AFFFAA"| Plains
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Hit the M Blocks.png]] || align=center style="background:#ECFFEC" | 1-2 || align=center style="background:#ECFFEC" | [[Hit the M Blocks!]] || align=center style="background:#ECFFEC" | Plains
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Mario's Fleet Feet.png]] || align=center style="background:#AFFFAA" | 1-3 || align=center style="background:#AFFFAA" | [[Mario's Fleet Feet]] || align=center style="background:#AFFFAA" | Plains
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Castle of the Big Burt Bros.png]] || align=center style="background:#ECFFEC" | 1-4 || align=center style="background:#ECFFEC" | [[Castle of the Big Burt Bros.]] || align=center style="background:#ECFFEC" | Castle
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS Catch the Breeze.png]] || align=center style="background:#AFFFAA" | 1-5 || align=center style="background:#AFFFAA" | [[Catch the Breeze]] || align=center style="background:#AFFFAA" | Plains
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Glide Guys Take to the Skies.png]] || align=center style="background:#ECFFEC" | 1-6 || align=center style="background:#ECFFEC" | [[Glide Guys Take to the Skies]] || align=center style="background:#ECFFEC" | Forest
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Baby Mario and Baby Peach- Dynamic Duo.png]] || align=center style="background:#AFFFAA" | 1-7 || align=center style="background:#AFFFAA" | [[Baby Mario and Baby Peach: Dynamic Duo]] || align=center style="background:#AFFFAA" | Forest
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS Gilbert the Gooey's Castle.png]] || align=center style="background:#ECFFEC" | 1-8 || align=center style="background:#ECFFEC" | [[Gilbert the Gooey's Castle]] || align=center style="background:#ECFFEC" | Castle
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS Secret1.png]] || align=center style="background:#AFFFAA" | 1-Secret || align=center style="background:#AFFFAA" | [[Welcome to Yoshi Tower!]] || align=center style="background:#AFFFAA" | Lava Tower
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra1.png]] || align=center style="background:#ECFFEC" | 1-Extra || align=center style="background:#ECFFEC" | [[Return of the Moving Chomp Rock!]] || align=center style="background:#ECFFEC" | Plains
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Flip.png]] || align=center style="background:#AFFFAA" | 1-Bonus || align=center style="background:#AFFFAA" | [[Flip Cards|Flip]] || align=center style="background:#AFFFAA" | Bonus Challenge
|-
! colspan=6 style="background:limegreen" align=center | [[World 2 (Yoshi's Island DS)|World 2]]
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 2 Map - Yoshi's Island DS.png]]
|- style=background:limegreen align=center
!rowspan=1 width=5%|Icon
!rowspan=1 width=5%|#
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Baby DK, the Jungle King!.png]] || align=center style="background:#AFFFAA" | 2-1 || align=center style="background:#AFFFAA" | [[Baby DK, the Jungle King!]] || align=center style="background:#AFFFAA" | Jungle
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Underground Mysteries.png]] || align=center style="background:#ECFFEC" | 2-2 || align=center style="background:#ECFFEC" | [[Underground Mysteries]] || align=center style="background:#ECFFEC" | Cavern
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Wildblown Wilderness.png]] || align=center style="background:#AFFFAA" | 2-3 || align=center style="background:#AFFFAA" | [[Windblown Wilderness]] || align=center style="background:#AFFFAA" | Plains/Sky
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Hector the Reflector's Haunted House.png]] || align=center style="background:#ECFFEC" | 2-4 || align=center style="background:#ECFFEC" | [[Hector the Reflector's Haunted House]] || align=center style="background:#ECFFEC" | Castle
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS - Boing!.png]] || align=center style="background:#AFFFAA" | 2-5 || align=center style="background:#AFFFAA" | [[Boing! (level)|Boing!]] || align=center style="background:#AFFFAA" | Plains
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Donuts and Eggs.png]] || align=center style="background:#ECFFEC" | 2-6 || align=center style="background:#ECFFEC" | [[Donuts and Eggs]] || align=center style="background:#ECFFEC" | Plains
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Yoshi on Stilts.png]] || align=center style="background:#AFFFAA" | 2-7 || align=center style="background:#AFFFAA" | [[Yoshi on Stilts]] || align=center style="background:#AFFFAA" | Jungle/Lava Cave
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Big Bungee Piranha's Lair.png]] || align=center style="background:#ECFFEC" | 2-8 || align=center style="background:#ECFFEC" | [[Big Bungee Piranha's Lair]] || align=center style="background:#ECFFEC" | Castle
|colspan="4"align=center style="background:#3CE565"|[[File:Yoshi's House YIDS.png]]<hr>'''{{color-link|white|World 0}}'''
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Secret2.png]] || align=center style="background:#AFFFAA" | 2-Secret || align=center style="background:#AFFFAA" | [[Yikes! Boiling Hot!]] || align=center style="background:#AFFFAA" | Lava Cave
|colspan="4"align=center|[[File:Welcome Back To Yoshi's Island.png]]<hr>[[Welcome Back to Yoshi's Island!]] (0-0)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra2.png]] || align=center style="background:#ECFFEC" | 2-Extra || align=center style="background:#ECFFEC" | [[Moving Statues, Standing Statues]] || align=center style="background:#ECFFEC" | Jungle
|colspan="4"align=center style="background:#CAC3FF"|[[File:World 1 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|black|World 1 (Yoshi's Island DS)|World 1}}'''
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Scratch.png]] || align=center style="background:#AFFFAA" | 2-Bonus || align=center style="background:#AFFFAA" | [[Scratch and Match (minigame)|Scratch]] || align=center style="background:#AFFFAA" | Bonus Challenge
|align=center|[[File:Ba-Dum BUM!.png]]<hr>[[File:Icon YIDS - Ba-dum BUM!.png]] [[Ba-dum BUM!]] (1-1)
|align=center|[[File:Hit the M Blocks! YIDS.png]]<hr>[[File:Icon YIDS - Hit the M Blocks.png]] [[Hit the M Blocks!]] (1-2)
|align=center|[[File:Level1-3 YIDS.png]]<hr>[[File:Icon YIDS - Mario's Fleet Feet.png]] [[Mario's Fleet Feet]] (1-3)
|align=center|[[File:Yoshiisland2-33.png]]<hr>[[File:Icon YIDS - Castle of the Big Burt Bros.png]] [[Castle of the Big Burt Bros.]] (1-4)
|-
|-
! colspan=6 style="background:limegreen" align=center | [[World 3 (Yoshi's Island DS)|World 3]]
|align=center|[[File:Catch the Breeze.png]]<hr>[[File:Icon YIDS Catch the Breeze.png]] [[Catch the Breeze]] (1-5)
|align=center|[[File:YIDS Glide Guys Take to the Skies.png]]<hr>[[File:Icon YIDS - Glide Guys Take to the Skies.png]] [[Glide Guys Take to the Skies]] (1-6)
|align=center|[[File:Dynamic Duo YIDS.png]]<hr>[[File:Icon YIDS - Baby Mario and Baby Peach- Dynamic Duo.png]] [[Baby Mario and Baby Peach: Dynamic Duo]] (1-7)
|align=center|[[File:YIDS Gilbert the Gooey fight.png]]<hr>[[File:Icon YIDS Gilbert the Gooey's Castle.png]] [[Gilbert the Gooey's Castle]] (1-8)
|-
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 3 Map - Yoshi's Island DS.png]]
|colspan="2"align=center|[[File:Welcome to Yoshi Tower! YIDS.png]]<hr>[[File:Icon YIDS Secret1.png]] [[Welcome to Yoshi Tower!]] (Secret 1)
|- style=background:limegreen align=center
|colspan="2"align=center|[[File:Return of the Moving Chomp Rock! YIDS.png]]<hr>[[File:Icon YIDS - Extra1.png]] [[Return of the Moving Chomp Rock!]] (Extra 1)
!rowspan=1 width=5%|Icon
!rowspan=1 width=5%|#
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Up the Creek.png]] || align=center style="background:#AFFFAA" | 3-1 || align=center style="background:#AFFFAA" | [[Up the Creek]] || align=center style="background:#AFFFAA" | Water
|colspan="4"align=center|[[File:Flip Cards (DS).png]]<hr>[[File:Icon YIDS - Flip.png]] [[Flip Cards]] (Flip){{footnote|main|a}}
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - The Goonie Coast Isn't Clear!.png]] || align=center style="background:#ECFFEC" | 3-2 || align=center style="background:#ECFFEC" | [[The Goonie Coast Isn't Clear!]] || align=center style="background:#ECFFEC" | Water
|colspan="4"align=center style="background:#32E691"|[[File:World 2 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|black|World 2 (Yoshi's Island DS)|World 2}}'''
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Island of Peril.png]] || align=center style="background:#AFFFAA" | 3-3 || align=center style="background:#AFFFAA" | [[Island of Peril]] || align=center style="background:#AFFFAA" | Water/Coast
|align=center|[[File:YIDS-Baby DK Screenshot.png]]<hr>[[File:Icon YIDS - Baby DK, the Jungle King!.png]] [[Baby DK, the Jungle King!]] (2-1)
|align=center|[[File:Underground Mysteries.png]]<hr>[[File:Icon YIDS - Underground Mysteries.png]] [[Underground Mysteries]] (2-2)
|align=center|[[File:Windblown Wilderness.png]]<hr>[[File:Icon YIDS - Wildblown Wilderness.png]] [[Windblown Wilderness]] (2-3)
|align=center|[[File:Hector the Reflector's Haunted House YIDS.png]]<hr>[[File:Icon YIDS - Hector the Reflector's Haunted House.png]] [[Hector the Reflector's Haunted House]] (2-4)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Bessie Bass's Battleship.png]] || align=center style="background:#ECFFEC" | 3-4 || align=center style="background:#ECFFEC" | [[Bessie Bass's Battleship]] || align=center style="background:#ECFFEC" |Water Fortress
|align=center|[[File:Boing! (YIDS).png]]<hr>[[File:Icon YIDS - Boing!.png]] [[Boing! (level)|Boing!]] (2-5)
|align=center|[[File:Donuts and Eggs.png]]<hr>[[File:Icon YIDS - Donuts and Eggs.png]] [[Donuts and Eggs]] (2-6)
|align=center|[[File:Yoshi on Stilts.png]]<hr>[[File:Icon YIDS - Yoshi on Stilts.png]] [[Yoshi on Stilts]] (2-7)
|align=center|[[File:Big Bungee Piranha.png]]<hr>[[File:Icon YIDS - Big Bungee Piranha's Lair.png]] [[Big Bungee Piranha's Lair]] (2-8)
|-
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS - Here's Wario.png]] || align=center style="background:#AFFFAA" | 3-5 || align=center style="background:#AFFFAA" | [[Heeeeeeere's Wario!]] || align=center style="background:#AFFFAA" | Cavern
|colspan="2"align=center|[[File:Yikes! Boiling Hot!.png]]<hr>[[File:Icon YIDS - Secret2.png]] [[Yikes! Boiling Hot!]] (Secret 2)
|colspan="2"align=center|[[File:Moving Statues, Standing Statues YIDS.png]]<hr>[[File:Icon YIDS - Extra2.png]] [[Moving Statues, Standing Statues]] (Extra 2)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Use the Magnet to Get Rich Quick.png]] || align=center style="background:#ECFFEC" | 3-6 || align=center style="background:#ECFFEC" | [[Use the Magnet to Get Rich Quick!]] || align=center style="background:#ECFFEC" | Forest
|colspan="4"align=center|[[File:Scratch and Match (DS).png]]<hr>[[File:Icon YIDS - Scratch.png]] [[Scratch and Match (minigame)|Scratch and Match]] (Scratch){{footnote|main|a}}
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Tap Tap's Sunken Cave.png]] || align=center style="background:#AFFFAA" | 3-7 || align=center style="background:#AFFFAA" | [[Tap-Tap's Sunken Cave]] || align=center style="background:#AFFFAA" | Water Cave
|colspan="4"align=center style="background:#CBFE7C"|[[File:World 3 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|black|World 3 (Yoshi's Island DS)|World 3}}'''
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Castle of Priscilla the Peckish.png]] || align=center style="background:#ECFFEC" | 3-8 || align=center style="background:#ECFFEC" | [[Castle of Priscilla the Peckish]] || align=center style="background:#ECFFEC" | Castle
|align=center|[[File:Up the Creek.png]]<hr>[[File:Icon YIDS - Up the Creek.png]] [[Up the Creek]] (3-1)
|align=center|[[File:The Goonie Coast Isn't Clear!.png]]<hr>[[File:Icon YIDS - The Goonie Coast Isn't Clear!.png]] [[The Goonie Coast Isn't Clear!]] (3-2)
|align=center|[[File:Island of Peril.png]]<hr>[[File:Icon YIDS - Island of Peril.png]] [[Island of Peril]] (3-3)
|align=center|[[File:BessieBassBattleship.png]]<hr>[[File:Icon YIDS - Bessie Bass's Battleship.png]] [[Bessie Bass's Battleship]] (3-4)
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Secret3.png]] || align=center style="background:#AFFFAA" | 3-Secret || align=center style="background:#AFFFAA" | [[A Light in the Dark]] || align=center style="background:#AFFFAA" | Castle
|align=center|[[File:YIDS Here's Wario!.png]]<hr>[[File:Icon YIDS - Here's Wario.png]] [[Heeeeeeere's Wario!]] (3-5)
|align=center|[[File:Use the Magnet to Get Rich Quick!.png]]<hr>[[File:Icon YIDS - Use the Magnet to Get Rich Quick.png]] [[Use the Magnet to Get Rich Quick!]] (3-6)
|align=center|[[File:Tap-Tap's Sunken Cave.png]]<hr>[[File:Icon YIDS - Tap Tap's Sunken Cave.png]] [[Tap-Tap's Sunken Cave]] (3-7)
|align=center|[[File:Castle of Priscilla the Peckish.png]]<hr>[[File:Icon YIDS - Castle of Priscilla the Peckish.png]] [[Castle of Priscilla the Peckish]] (3-8)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra3.png]] || align=center style="background:#ECFFEC" | 3-Extra || align=center style="background:#ECFFEC" | [[Number Ball Special]] || align=center style="background:#ECFFEC" | Cavern
|colspan="2"align=center|[[File:A Light in the Dark.png]]<hr>[[File:Icon YIDS - Secret3.png]] [[A Light in the Dark]] (Secret 3)
|colspan="2"align=center|[[File:Number Ball Special.png]]<hr>[[File:Icon YIDS - Extra3.png]] [[Number Ball Special]] (Extra 3)
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Match.png]] || align=center style="background:#AFFFAA" | 3-Bonus || align=center style="background:#AFFFAA" | [[Match Cards|Match]] || align=center style="background:#AFFFAA" | Bonus Challenge
|colspan="4"align=center|[[File:Match Cards (DS).png]]<hr>[[File:Icon YIDS - Match.png]] [[Match Cards]] (Match){{footnote|main|a}}
|-
|-
! colspan=6 style="background:limegreen" align=center | [[World 4 (Yoshi's Island DS)|World 4]]
|colspan="4"align=center style="background:#F7AD7B"|[[File:World 4 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|black|World 4 (Yoshi's Island DS)|World 4}}'''
|-
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 4 Map - Yoshi's Island DS.png]]
|align=center|[[File:Rock 'n' Fall.png]]<hr>[[File:Icon YIDS - Rock 'n' Fall.png]] [[Rock 'n' Fall]] (4-1)
|- style=background:limegreen align=center
|align=center|[[File:YIDS Cart.png]]<hr>[[File:Icon YIDS - High-Speed Cart Race.png]] [[High-Speed Cart Race]] (4-2)
!rowspan=1 width=5%|Icon
|align=center|[[File:InTheClouds.png]]<hr>[[File:Icon YIDS - In the Clouds.png]] [[In the Clouds]] (4-3)
!rowspan=1 width=5%|#
|align=center|[[File:Six Face Sal's Fort.png]]<hr>[[File:Icon YIDS Six Face Sal's Fort.png]] [[Six-Face Sal's Fort]] (4-4)
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Rock 'n' Fall.png]] || align=center style="background:#AFFFAA" | 4-1 || align=center style="background:#AFFFAA" | [[Rock 'n' Fall]] || align=center style="background:#AFFFAA" | Sky
|align=center|[[File:Friend or Foe.png]]<hr>[[File:Icon YIDS - Friend of Foe.png]] [[Friend or Foe? (Yoshi's Island DS)|Friend or Foe?]] (4-5)
|align=center|[[File:Slip Slidin' Away.png]]<hr>[[File:Icon YIDS - Slip Slidin' Away.png]] [[Slip Slidin' Away (Yoshi's Island DS)|Slip Slidin' Away]] (4-6)
|align=center|[[File:Teeth-Chattering Chill Zone.png]]<hr>[[File:Icon YIDS - Teeth-Chattering Chill Zone.png]] [[Teeth-Chattering Chill Zone]] (4-7)
|align=center|[[File:YIDS Big Guy the Stilted screenshot.png]]<hr>[[File:Icon YIDS - Castle of Big Guy the Stilted.png]] [[Castle of Big Guy the Stilted]] (4-8)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - High-Speed Cart Race.png]] || align=center style="background:#ECFFEC" | 4-2 || align=center style="background:#ECFFEC" | [[High-Speed Cart Race]] || align=center style="background:#ECFFEC" | Tracks
|colspan="2"align=center|[[File:Hurry and Throw!.png]]<hr>[[File:Icon YIDS - Secret4.png]] [[Hurry and Throw!]] (Secret 4)
|colspan="2"align=center|[[File:Let There Be Light!.png]]<hr>[[File:Icon YIDS - Extra4.png]] [[Let There Be Light!]] (Extra 4)
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - In the Clouds.png]] || align=center style="background:#AFFFAA" | 4-3 || align=center style="background:#AFFFAA" | [[In the Clouds]] || align=center style="background:#AFFFAA" | Sky
|colspan="4"align=center|[[File:Roulette (DS).png]]<hr>[[File:Icon YIDS - Roulette.png]] [[Roulette]] (Roulette){{footnote|main|a}}
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS Six Face Sal's Fort.png]] || align=center style="background:#ECFFEC" | 4-4 || align=center style="background:#ECFFEC" | [[Six-Face Sal's Fort]] || align=center style="background:#ECFFEC" | Fortress
|colspan="4"align=center style="background:#AB85EF"|[[File:World 5 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|black|World 5 (Yoshi's Island DS)|World 5}}'''
|-
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS - Friend of Foe.png]] || align=center style="background:#AFFFAA" | 4-5 || align=center style="background:#AFFFAA" | [[Friend or Foe? (Yoshi's Island DS)|Friend or Foe?]] || align=center style="background:#AFFFAA" | Cavern
|align=center|[[File:Rompin', Stompin' Chomps.png]]<hr>[[File:Icon YIDS - Rompin' Stompin' Chomps.png]] [[Rompin', Stompin' Chomps]] (5-1)
|align=center|[[File:Goonie Heights.png]]<hr>[[File:Icon YIDS - Goonie Heights.png]] [[Goonie Heights]] (5-2)
|align=center|[[File:SpearGuysVillage.png]]<hr>[[File:Icon YIDS - Spear Guys' Village Found!.png]] [[Spear Guys' Village Found!]] (5-3)
|align=center|[[File:The Fort of Moltz the Very Goonie.png]]<hr>[[File:Icon YIDS - The Fort of Moltz the Very Goonie.png]] [[The Fort of Moltz the Very Goonie]] (5-4)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Slip Slidin' Away.png]] || align=center style="background:#ECFFEC" | 4-6 || align=center style="background:#ECFFEC" | [[Slip Slidin' Away (Yoshi's Island DS)|Slip Slidin' Away]] || align=center style="background:#ECFFEC" | Snow
|align=center|[[File:The Cave That Never Ends.png]]<hr>[[File:Icon YIDS - The Cave That Never Ends.png]] [[The Cave That Never Ends]] (5-5)
|align=center|[[File:Find the Number Ball!.png]]<hr>[[File:Icon YIDS - Find the Number Ball!.png]] [[Find the Number Ball!]] (5-6)
|align=center|[[File:Superhard Acrobatics.png]]<hr>[[File:Icon YIDS - Superhard Acrobatics.png]] [[Superhard Acrobatics!]] (5-7)
|align=center|[[File:At Last, Bowser's Castle!.png]]<hr>[[File:Icon YIDS - At Last Bowser's Castle!.png]] [[At Last, Bowser's Castle!]] (5-8)
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Teeth-Chattering Chill Zone.png]] || align=center style="background:#AFFFAA" | 4-7 || align=center style="background:#AFFFAA" | [[Teeth-Chattering Chill Zone]] || align=center style="background:#AFFFAA" | Snow
|colspan="2"align=center|[[File:Yoshi's Island Easter Eggs.png]]<hr>[[File:Icon YIDS - Secret5.png]] [[Yoshi's Island Easter Eggs]] (Secret 5)
|colspan="2"align=center|[[File:Quit it Already, Tap-Tap!.png]]<hr>[[File:Icon YIDS - Extra5.png]] [[Quit it Already, Tap-Tap!]] (Extra 5)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Castle of Big Guy the Stilted.png]] || align=center style="background:#ECFFEC" | 4-8 || align=center style="background:#ECFFEC" | [[Castle of Big Guy the Stilted]] || align=center style="background:#ECFFEC" | Lava Castle
|colspan="4"align=center|[[File:Slot Machine (DS).png]]<hr>[[File:Icon YIDS - Slot.png]] [[Slot Machine (Yoshi's Island series)|Slot Machine]] (Slot){{footnote|main|a}}
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Secret4.png]] || align=center style="background:#AFFFAA" | 4-Secret || align=center style="background:#AFFFAA" | [[Hurry and Throw!]] || align=center style="background:#AFFFAA" | Lava Castle
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra4.png]] || align=center style="background:#ECFFEC" | 4-Extra || align=center style="background:#ECFFEC" | [[Let There Be Light!]] || align=center style="background:#ECFFEC" | Fortress
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Roulette.png]] || align=center style="background:#AFFFAA" | 4-Bonus || align=center style="background:#AFFFAA" | [[Roulette]] || align=center style="background:#AFFFAA" | Bonus Challenge
|-
! colspan=6 style="background:limegreen" align=center | [[World 5 (Yoshi's Island DS)|World 5]]
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 5 Map - Yoshi's Island DS.png]]
|- style=background:limegreen align=center
!rowspan=1 width=5%|Icon
!rowspan=1 width=5%|#
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Rompin' Stompin' Chomps.png]] || align=center style="background:#AFFFAA" | 5-1 || align=center style="background:#AFFFAA" | [[Rompin', Stompin' Chomps]] || align=center style="background:#AFFFAA" | Plains
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Goonie Heights.png]] || align=center style="background:#ECFFEC" | 5-2 || align=center style="background:#ECFFEC" | [[Goonie Heights]] || align=center style="background:#ECFFEC" | Plains
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Spear Guys' Village Found!.png]] || align=center style="background:#AFFFAA" | 5-3 || align=center style="background:#AFFFAA" | [[Spear Guys' Village Found!]] || align=center style="background:#AFFFAA" | Jungle
|-
| align=center style="background:#ECFFEC"| [[File:Icon YIDS - The Fort of Moltz the Very Goonie.png]] || align=center style="background:#ECFFEC" | 5-4 || align=center style="background:#ECFFEC" | [[The Fort of Moltz the Very Goonie]] || align=center style="background:#ECFFEC" | Fortress
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS - The Cave That Never Ends.png]] || align=center style="background:#AFFFAA" | 5-5 || align=center style="background:#AFFFAA" | [[The Cave That Never Ends]] || align=center style="background:#AFFFAA" | Lava Cave
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Find the Number Ball!.png]] || align=center style="background:#ECFFEC" | 5-6 || align=center style="background:#ECFFEC" | [[Find the Number Ball!]] || align=center style="background:#ECFFEC" | Lava Cave
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Superhard Acrobatics.png]] || align=center style="background:#AFFFAA" | 5-7 || align=center style="background:#AFFFAA" | [[Superhard Acrobatics]] || align=center style="background:#AFFFAA" | Sky
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - At Last Bowser's Castle!.png]] || align=center style="background:#ECFFEC" | 5-8 || align=center style="background:#ECFFEC" | [[At Last, Bowser's Castle!]] || align=center style="background:#ECFFEC" | Space/Castle
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Secret5.png]] || align=center style="background:#AFFFAA" | 5-Secret || align=center style="background:#AFFFAA" | [[Yoshi's Island Easter Eggs]] || align=center style="background:#AFFFAA" | Castle
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra5.png]] || align=center style="background:#ECFFEC" | 5-Extra || align=center style="background:#ECFFEC" | [[Quit it Already, Tap-Tap!]] || align=center style="background:#ECFFEC" | Sky/Plains
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Slot.png]] || align=center style="background:#AFFFAA" | 5-Bonus || align=center style="background:#AFFFAA" | [[Slot Machine (Yoshi's Island series)|Slot]] || align=center style="background:#AFFFAA" | Bonus Challenge
|}
|}
{{footnote|note|a|[[Bonus Challenge]]}}


==Characters==
==Characters==
===Playable characters===
===Playable characters===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
{{content appearances|sortable=yes
![[Yoshi (species)|Yoshi]]
|image1=[[File:Green Yoshi YIDS.png]]
!Description
|name1=[[Yoshi|Green Yoshi]]
|-
|description1=The Green Yoshi is playable in the first stage of each world. He is the most played as Yoshi in the game, being playable in six levels, replacing Blue Yoshi in At Last, Bowser's Castle! The Green Yoshi carries [[Baby Mario]] in the battle with [[Giant Bowser]].
| align="center" |[[File:Green Yoshi YIDS.png]]<br>Green Yoshi
|firstlevel1=[[Welcome Back to Yoshi's Island!]]
|Green Yoshi is playable in the first level of each world, as well as the final stage, [[At Last, Bowser's Castle]], making him the most played as Yoshi in the game. In the final battle against [[Bowser]], he carries [[Baby Mario]].
|lastlevel1=[[At Last, Bowser's Castle!]]
|-
|image2=[[File:PinkYoshi YIDS.png]]
| align="center" |[[File:PinkYoshi YIDS.png]]<br>Pink Yoshi
|name2=[[Yoshi (species)|Pink Yoshi]]
|Pink Yoshi is played as in each world's second stage. It also appears in the final battle against Bowser, where [[Baby Peach]] rides it.
|description2=The Pink Yoshi is playable in the second stage of each world and carries [[Baby Peach]] in the battle with Giant Bowser. Less bosses are fought by the Pink Yoshi than any other Yoshi, with only one, Giant Bowser. This trait is also shared with the Purple Yoshi.
|-
|firstlevel2=[[Hit the M Blocks!]]
| align="center" |[[File:LightBlueYoshi YIDS.png]]<Br>Light Blue Yoshi
|lastlevel2=[[Goonie Heights]]
|Light Blue Yoshi appears as a playable character in the third level of each world.
|image3=[[File:LightBlueYoshi YIDS.png]]
|-
|name3=[[Yoshi (species)|Light Blue Yoshi]]
| align="center" |[[File:YellowYoshi YIDS.png]]<br>Yellow Yoshi
|description3=The Light Blue Yoshi is playable in the third stage of each world.
|Yellow Yoshi is playable in the fourth stage in each world. These stages are always castles and have boss battles. It is also present in the final battle against Bowser, where it carries [[Baby Donkey Kong|Baby DK]]. Yellow Yoshi is more present at boss battles than any other Yoshi.
|firstlevel3=[[Mario's Fleet Feet]]
|-
|lastlevel3=[[Spear Guys' Village Found!]]
| align="center" |[[File:PurpleYoshi YIDS.png]]<br>Purple Yoshi
|image4=[[File:YellowYoshi YIDS.png]]
|Purple Yoshi is played as in the fifth stage in each world. It is also the fourth and final Yoshi present in the ultimate battle with Bowser, where [[Baby Wario]] rides on its back.
|name4=[[Yoshi (species)|Yellow Yoshi]]
|-
|description4=The Yellow Yoshi is playable in the fourth stage of each world and carries [[Baby DK]] in the battle with Giant Bowser. The fourth stage on each world is always a [[Fortress|fort]] and has Mid-[[Boss]] battles, so more bosses are fought by Yellow Yoshi than any other Yoshi, with a total of six (including Giant Bowser).
| align="center" |[[File:OrangeYoshi YIDS.png]]<br>Orange Yoshi
|firstlevel4=[[Castle of the Big Burt Bros.]]
|Orange Yoshi is used in the sixth stage of each world.
|lastlevel4={{sort|Fort of Moltz the Very Goonie, The|[[The Fort of Moltz the Very Goonie]]}}
|-
|image5=[[File:PurpleYoshi YIDS.png]]
| align="center" |[[File:RedYoshi YIDS.png]]<br>Red Yoshi
|name5=[[Yoshi (species)|Purple Yoshi]]
|Red Yoshi is played as in the seventh level of each world.
|description5=The Purple Yoshi is playable in the fifth stage of each world and carries [[Baby Wario]] in the battle with Giant Bowser. Less bosses are fought by the Purple Yoshi than any other Yoshi, with only one, Giant Bowser. This trait is also shared with the Pink Yoshi.
|-
|firstlevel5=[[Catch the Breeze]]
| align="center" |[[File:BlueYoshi YIDS.png]]<br>Blue Yoshi
|lastlevel5={{sort|Cave That Never Ends, The|[[The Cave That Never Ends]]}}
|Blue Yoshi is played as in the eighth and final levels of each world. However, [[World 5 (Yoshi's Island DS)|World 5]] is the exception, where Yoshi takes it place, making Blue Yoshi the least played as Yoshi in the game.
|image6=[[File:OrangeYoshi YIDS.png]]
|-
|name6=[[Yoshi (species)|Orange Yoshi]]
| align="center"|[[File:BlackYoshi YIDS.png]]<br>Black Yoshi
|description6=The Orange Yoshi is playable in the sixth stage of each world and replaces the [[Yoshi (species)|Brown Yoshi]] from ''Super Mario World 2: Yoshi's Island''.
|Black Yoshi is played as in each world's Secret Levels.
|firstlevel6=[[Glide Guys Take to the Skies]]
|-
|lastlevel6=[[Find the Number Ball!]]
| align="center"|[[File:WhiteYoshi YIDS.png]]<br>White Yoshi
|image7=[[File:RedYoshi YIDS.png]]
|White Yoshi is played as in the Extra Levels of each world.
|name7=[[Yoshi (species)|Red Yoshi]]
|}
|description7=The Red Yoshi is playable in the seventh stage level of each world.
|firstlevel7=[[Baby Mario and Baby Peach: Dynamic Duo]]
|lastlevel7=[[Superhard Acrobatics!]]
|image8=[[File:BlueYoshi YIDS.png]]
|name8=[[Yoshi (species)|Blue Yoshi]]
|description8=The Blue Yoshi is playable in the eighth and final stage of each world, which is always a [[castle]] and has Big [[Boss]] battles. The only exception is [[World 5 (Yoshi's Island DS)|World 5]], where the Green Yoshi takes its place, making the Blue Yoshi the least played as Yoshi in the game.
|firstlevel8=[[Gilbert the Gooey's Castle]]
|lastlevel8=[[Castle of Big Guy the Stilted]]
|image9=[[File:BlackYoshi YIDS.png]]
|name9=[[Yoshi (species)|Black Yoshi]]
|description9=The Black Yoshi is playable in Secret Stages.
|firstlevel9=[[Welcome to Yoshi Tower!]]
|lastlevel9=[[Yoshi's Island Easter Eggs]]
|image10=[[File:WhiteYoshi YIDS.png]]
|name10=[[Yoshi (species)|White Yoshi]]
|description10=The White Yoshi is playable in Extra Stages.
|firstlevel10=[[Return of the Moving Chomp Rock!]]
|lastlevel10=[[Quit it Already, Tap-Tap!]]
}}


===Babies===
===Babies===
New to the sequel at certain spots are [[Stork Stop]]s, which let Yoshis change babies, providing different unique abilities. All four hidden babies in order can be unlocked by completing boss levels of the Adventure Mode.
New to the sequel at certain spots are [[Stork Stop]]s, which let Yoshis change babies, providing different unique abilities. All four hidden babies in order can be unlocked by completing boss levels of the Adventure Mode.
{{content appearances|sortable=yes
|image1=[[File:Baby Mario Yoshi's Island DS.png]]
|name1=[[Baby Mario]]
|description1=[[M Block]]s become tangible, providing stepping stones. A Yoshi can also dash at a faster speed, allowing the Yoshi to escape from certain enemies, such as Shark Chomps and slowly collapsing ceilings. A Yoshi can flutter jump normally as well. During the battle with [[Giant Bowser]], Baby Mario rides the Green Yoshi. The eggs bounce off walls.
|firstlevel1=[[Ba-dum BUM!]]
|lastlevel1=[[Yoshi's Island Easter Eggs]]
|image2=[[File:Baby Peach Yoshi's Island DS.png]]
|name2=[[Baby Peach]]
|description2=With Baby Peach's parasol, Yoshi is able to flutter further and higher. Baby Peach's parasol can also be used to catch wind currents. During the battle with Giant Bowser, Baby Peach rides the Pink Yoshi. The eggs do not bounce off walls.
|firstlevel2=[[Catch the Breeze]]
|lastlevel2=[[Yoshi's Island Easter Eggs]]
|image3=[[File:Baby DK YIDS Sprite.png]]
|name3=[[Baby DK]]
|description3=Baby DK can climb vines and chains, carrying Yoshi with him. He can also do a [[DK Dash Attack]], defeating most enemies. During the battle with Giant Bowser, Baby DK rides the Yellow Yoshi. The eggs do not bounce off walls, but they go faster and create a miniature explosion that can grab more coins, defeat enemies, or activate winged clouds.
|firstlevel3=[[Baby DK, the Jungle King!]]
|lastlevel3=[[Yoshi's Island Easter Eggs]]
|image4=[[File:YIDS-Baby Wario Sprite.PNG]]
|name4=[[Baby Wario]]
|description4=Baby Wario is accompanied by a magnet that attracts coins facing it (even through solid walls) and can move [[Magnet Block]]s and [[Magnet Platform]]s. During the battle with Giant Bowser, Baby Wario rides the Purple Yoshi. The eggs bounce off walls.
|firstlevel4=[[Heeeeeeere's Wario!]]
|lastlevel4=[[At Last, Bowser's Castle!]]
|image5=[[File:Baby Bowser YIDS Sprite.png]]
|name5=[[Baby Bowser]]
|description5=Baby Bowser can breathe fire, but Yoshi cannot swallow any enemies, meaning he cannot make eggs (although Yoshi can collect and throw eggs). A fire blast often is the equivalent of an egg, being able to break winged clouds and destroy dirt walls as well as melting ice, but the blasts do not bounce off walls; however, the eggs do.
|firstlevel5=[[Friend or Foe? (Yoshi's Island DS)|Friend or Foe?]]
|lastlevel5=[[At Last, Bowser's Castle!]]
}}


{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
===Other characters===
!Baby
{{content description|sortable=yes
!First Level Appearance
|image1=[[File:Stork YIDS Sprite.png]]
!Description
|name1=[[Stork]]
|-
|description1=The stork appears at Stork Stops, where he brings the babies to the Yoshis.
| align="center" |[[File:Baby Mario Yoshi's Island DS.png]]<br>[[Baby Mario]]
|image2=[[File:BabyLuigi - YIDS.png]]
|[[Ba-dum BUM!]]
|name2=[[Baby Luigi]]
|[[M Block]]s become tangible, providing stepping stones. A Yoshi can also dash at a faster speed, allowing the Yoshi to escape from certain enemies, such as Chomp Sharks and slowly collapsing ceilings. Yoshi can flutter jump normally. The eggs bounce off walls.
|description2=The only unplayable baby, reprising his role from previous games, Baby Luigi is taken hostage and must be rescued.
|-
}}
| align="center" |[[File:Baby Peach Yoshi's Island DS.png]]<br>[[Baby Peach]]
|[[Catch the Breeze]]
|With Baby Peach's parasol, Yoshi is able to flutter further and a bit higher. Baby Peach's parasol can also be used to catch wind currents. The eggs do not bounce off walls.
|-
| align="center" |[[File:Baby DK YIDS Sprite.png]]<br>[[Baby Donkey Kong|Baby DK]]
|[[Baby DK, the Jungle King!]]
|Baby DK can climb vines and chains, carrying Yoshi with him. He can also do a [[DK Dash Attack]], defeating most enemies. The eggs do not bounce, but they go faster and create a miniature explosion that can grab more coins, defeat enemies, or activate winged clouds.
|-
| align="center" |[[File:YIDS-Baby Wario Sprite.PNG]]<br>[[Baby Wario]]
|[[Heeeeeeere's Wario!]]
|Baby Wario is accompanied by a magnet that attracts coins facing it (even through solid walls) and can move [[Magnet Block]]s and [[Magnet Platform]]s. The eggs bounce off walls.
|-
| align="center" |[[File:Baby Bowser YIDS Sprite.png]]<br>[[Baby Bowser]]
|[[Friend or Foe? (Yoshi's Island DS)|Friend or Foe?]]
|Baby Bowser can breathe fire, but Yoshi cannot swallow any enemies, meaning he cannot make eggs (although Yoshi can collect eggs). A fire blast often is the equivalent of an egg, being able to break winged clouds and destroy dirt walls as well as melting ice, but the blasts do not bounce off walls.
|}


===Other characters===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Character
!Description
|-
| align="center" |[[File:Stork YIDS Sprite.png]]<br>[[Stork]]
|The Stork appears at Stork Stops, where he brings the babies to the Yoshis.
|-
| align="center" |[[File:BabyLuigi - YIDS.png]]<br>[[Baby Luigi]]
|The only NPC baby, reprising his role from previous games, Baby Luigi is taken hostage and must be rescued.
|}
<br>
===Normal enemies===
===Normal enemies===
These enemies can also be seen in the [[Island Museum]] after they are hit by eggs (even if the eggs do not defeat them) in the actual levels.
These enemies can also be seen in the [[Island Museum]] after they are hit by eggs (even if the eggs do not defeat them) in the actual levels.
====Airborne enemies====
{|class="wikitable"style="text-align:center"
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
!colspan=5|Aquatic enemies
!Enemy
!Description
|-
|-
| align="center" |[[File:CloudDrop YIDS.png]]<br>[[Cloud Drop]]
{{content appearances|rowsonly=y
|Cloud Drops are small, weak enemies that fly in a set horizontal or vertical pattern.
|image1=[[File:BlooperYIDS.png]]
|name1=[[Blooper]]
|description1=Bloopers periodically jump from the water. They do not turn into an [[Yoshi's Egg|egg]] when swallowed.
|firstlevel1=[[Use the Magnet to Get Rich Quick!]]
|lastlevel1=[[Use the Magnet to Get Rich Quick!]]
|image2=[[File:BigCheepCheep YIDS.png]]
|name2=[[Cheep Chomp|Boss Bass]]
|description2=Boss Bass try to leap out the water to swallow Yoshi. If the Yoshi is swallowed, it loses a life. Yoshi cannot defeat this enemy.
|firstlevel2=[[Moving Statues, Standing Statues]]
|lastlevel2=[[Use the Magnet to Get Rich Quick!]]
|image3=[[File:YIDS White Piscatory Pete.png]] [[File:YIDS Yellow Piscatory Pete.png]]
|name3=[[Cheep Cheep]]
|description3=Cheep Cheeps are enemies that only the [[Submarine Yoshi|Submarine]] can encounter. The blue ones swim forwards and the gold ones pursue Yoshi, though both stop periodically.
|firstlevel3=[[Island of Peril]]
|lastlevel3=[[Bessie Bass's Battleship]]
|image4=[[File:EggEnut-YIDS.png]]
|name4=[[Egg-enut]]
|description4=Egg-enuts dangle a fake Yoshi's Egg. If Yoshi comes close, it starts flailing. Egg-enuts can be stunned if Yoshi throws an egg at it.
|firstlevel4=[[Up the Creek]]
|lastlevel4=[[The Cave That Never Ends]]
|image5=[[File:CheepCheep YIDS.png]]
|name5=[[Cheep Cheep|Flopsy Fish]]
|description5=Flopsy Fish swim in patterns, but some jump from the water.
|firstlevel5=[[Yoshi on Stilts]]
|lastlevel5=[[Bessie Bass's Battleship]]
|image6=[[File:LungeFish YIDS.png]]
|name6=[[Lunge Fish]]
|description6=Lunge Fish hide in the water. If Yoshi approaches them, they attempt to swallow the Yoshi. If the Yoshi is swallowed, it loses a life. Lunge Fish can be stunned with eggs; Yoshi cannot defeat this enemy, however.
|firstlevel6=[[Yoshi on Stilts]]
|lastlevel6=[[Castle of Priscilla the Peckish]]
|image7=[[File:Nep-Enut DS.png]]
|name7=[[Nep-Enut]]
|description7=Nep-Enuts rise from the water and block Yoshi's path. Shooting an egg at them causes them to lower, allowing Yoshi to pass.
|firstlevel7=[[Up the Creek]]
|lastlevel7=[[Up the Creek]]
|image8=[[File:YIDS Red Pirate Guy.png]] [[File:YIDS Blue Pirate Guy.png]] [[File:YIDS Green Pirate Guy.png]] [[File:YIDS Yellow Pirate Guy.png]]
|name8=[[Pirate Guy]]
|description8=Pirate Guys act the same way as Shy Guys; they walk into Yoshi. Some Pirate Guys are found in stacks. Pirate Guys can be spawned from pipes, providing Yoshi some eggs.
|firstlevel8=[[The Goonie Coast Isn't Clear!]]<br>(red)<br>[[The Goonie Coast Isn't Clear!]]<br>(blue)<br>[[The Goonie Coast Isn't Clear!]]<br>(green)<br>[[The Goonie Coast Isn't Clear!]]<br>(yellow)
|lastlevel8=[[Use the Magnet to Get Rich Quick!]]<br>(red)<br>[[Use the Magnet to Get Rich Quick!]]<br>(blue)<br>[[Use the Magnet to Get Rich Quick!]]<br>(green)<br>[[Use the Magnet to Get Rich Quick!]]<br>(yellow)
|image9=[[File:SprayFish YIDS.png]]
|name9=[[Spray Fish]]
|description9=Spray Fish spray water temporarily at Yoshi and block his path.
|firstlevel9=[[Big Bungee Piranha's Lair]]
|lastlevel9=[[Big Bungee Piranha's Lair]]
|image10=[[File:YIDS Red Toober Guy.png]] [[File:YIDS Blue Toober Guy.png]] [[File:YIDS Green Toober Guy.png]] [[File:YIDS Yellow Toober Guy.png]]
|name10=[[Toober Guy]]
|description10=Toober Guys are floating Shy Guys. They are usually stationary enemies.
|firstlevel10=[[Big Bungee Piranha's Lair]]<br>(red)<br>[[Big Bungee Piranha's Lair]]<br>(blue)<br>[[Big Bungee Piranha's Lair]]<br>(green)<br>[[Big Bungee Piranha's Lair]]<br>(yellow)
|lastlevel10=[[Bessie Bass's Battleship]]<br>(red)<br>[[Bessie Bass's Battleship]]<br>(blue)<br>[[Bessie Bass's Battleship]]<br>(green)<br>[[Bessie Bass's Battleship]]<br>(yellow)
}}
|-
|-
| align="center" |[[File:Fang YIDS.png]]<br>[[Fang]]
!colspan=5|Botanical enemies
|Fangs are common cave enemies. They are usually stationary, but if Yoshi approaches them, they attempt to fly into him.
|-
|-
| align="center" |[[File:FlightlessGoonie YIDS.png]]<br>[[Flightless Goonie]]
{{content appearances|rowsonly=y
|Flightless Goonies move quickly. They can be encountered normally or if Yoshi eats and spits a normal Goonie.
|image1=[[File:YIDS Blow Hard.png]]
|name1=[[Blow Hard]]
|description1=Blow Hards fire [[Pokey (projectile)|Pokey]]s at Yoshi. A thrown egg stuns it, but it cannot be defeated.
|firstlevel1=[[Return of the Moving Chomp Rock!]]
|lastlevel1=[[Yoshi's Island Easter Eggs]]
|image2=[[File:BungeePiranha YIDS.png]]
|name2=[[Bungee Piranha]]
|description2=Bungee Piranhas fall from the ceiling and grab Yoshi.
|firstlevel2=[[Return of the Moving Chomp Rock!]]
|lastlevel2=[[Superhard Acrobatics!]]
|image3=[[File:YIDS Yellow Crazee Dayzee.png]] [[File:YIDS White Crazee Dayzee.png]]
|name3=[[Crazee Dayzee]]
|description3=Crazee Dayzees walk slowly into Yoshi. If a Crazee Dayzee is spat out, they are only defeated by colliding into another enemy.
|firstlevel3=[[Ba-dum BUM!]]<br>(yellow)<br>[[Hit the M Blocks!]]<br>(white)
|lastlevel3=[[Donuts and Eggs]]<br>(yellow)<br>[[Donuts and Eggs]]<br>(white)
|image4=[[File:DroolHard.PNG]]
|name4=[[Drool Hard]]
|description4=Drool Hards drop Pokeys onto Yoshi.
|firstlevel4=[[Return of the Moving Chomp Rock!]]
|lastlevel4=[[At Last, Bowser's Castle!]]
|image5=[[File:EggoDill YIDS.png]]
|name5=[[Eggo-Dil]]
|description5=Eggo-Dils fire their petals in five directions. If Yoshi ground pounds near one, all its petals fall, although they eventually respawn.
|firstlevel5=[[Return of the Moving Chomp Rock!]]
|lastlevel5=[[Superhard Acrobatics!]]
|image6=[[File:SwingHard.PNG]]
|name6=[[Hanging Blow Hard]]
|description6=Hanging Blow Hards spit Pokeys that descend the vine.
|firstlevel6=[[Up the Creek]]
|lastlevel6=[[At Last, Bowser's Castle!]]
|image7=[[File:NipperPlant YIDS.png]]
|name7=[[Nipper Plant]]
|description7=Nipper Plants are spawned when Nipper Spores touch solid ground. They walk slowly into Yoshi.
|firstlevel7=[[Ba-dum BUM!]]
|lastlevel7=[[Goonie Heights]]
|image8=[[File:NipperDandelion YIDS.png]]
|name8=[[Nipper Dandelion]]
|description8=Nipper Dandelions hold [[Nipper Spore]]s which are released from wind gusts.
|firstlevel8=[[Ba-dum BUM!]]
|lastlevel8=[[Number Ball Special]]
|image9=[[File:NipperSpore YIDS.png]]
|name9=[[Nipper Spore]]
|description9=Nipper Spores turn into Nipper Plants when they touch solid ground. They do not yield an egg when swallowed.
|firstlevel9=[[Ba-dum BUM!]]
|lastlevel9=[[In the Clouds]]
|image10=[[File:PiranhaPlantYIDS.png]]
|name10=[[Piranha Plant]]
|description10=Piranha Plants grow larger when Yoshi approaches them. They bite Yoshi, but they spit him out after a few seconds.
|firstlevel10=[[Ba-dum BUM!]]
|lastlevel10=[[Yoshi's Island Easter Eggs]]
|image11=[[File:Pointey YIDS.png]]
|name11=[[Pointey]]
|description11=Pointeys rise from the ground when Yoshi approaches them. They are harmless, although stepping on them, throwing eggs at them, or using Baby DK's DK Dash Attack defeats them.
|firstlevel11=[[Hit the M Blocks!]]
|lastlevel11=[[Baby DK, the Jungle King!]]
|image12=[[File:YIDS Needlenose.png]]
|name12=[[Pokey (projectile)|Pokey]]
|description12=Pokeys are projectiles from various enemies.
|firstlevel12=[[Hit the M Blocks!]]
|lastlevel12=[[Yoshi's Island Easter Eggs]]
|image13=[[File:YIDS Egg-Plant.png]]
|name13=[[Sanbo Flower]]s
|description13=Sanbo Flowers spit out Pokeys. They attack only when Yoshi does not have the maximum eggs.
|firstlevel13=[[Ba-dum BUM!]]
|lastlevel13=[[At Last, Bowser's Castle!]]
|image14=[[File:WildPtooiePiranha YIDS.png]]
|name14=[[Wild Ptooie Piranha]]
|description14=Wild Ptooie Piranhas spit Pokeys at Yoshi. They need to be hit by an egg three times to be defeated.
|firstlevel14=[[Welcome to Yoshi Tower!]]
|lastlevel14=[[Yoshi's Island Easter Eggs]]
|image15=[[File:Windbagpic.png]]
|name15=[[Windbag (enemy)|Windbag]]
|description15=Windbags blow gusts of winds, pushing Yoshi. If hit by egg, they shrink for a short time. They can also blow [[Nipper Dandelion]]s, releasing [[Nipper Spore]]s.
|firstlevel15=[[Ba-dum BUM!]]
|lastlevel15=[[Number Ball Special]]
}}
|-
|-
| align="center" |[[File:Goonie YIDS.png]]<br>[[Goonie]]
!colspan=5|Shy Guy enemies
|Goonies drop enemies, including [[Shy Guy]]s and [[bomb (object)|bomb]]s, onto Yoshi. If a Goonie is eaten and spat out, it becomes a Flightless Goonie. Yoshi can ride it.
|-
|-
| align="center" |[[File:Gusty YIDS.png]]<br>[[Gusty]]
{{content appearances|rowsonly=y
|Gusties are fast, flying enemies that move in one direction. They are encountered usually in athletic levels.
|image1=[[File:DacingSpearGuy YIDS.png]]
|name1=[[Dancing Spear Guy]]
|description1=Dancing Spear Guys jump into Yoshi. Yoshi can also lose Baby Mario if he touches their spears.
|firstlevel1=[[Moving Statues, Standing Statues]]
|lastlevel1=[[Spear Guys' Village Found!]]
|image2=[[File:YIDS Red Fat Guy.png]] [[File:YIDS Green Fat Guy.png]]
|name2=[[Fat Guy]]
|description2=Fat Guys walk into Yoshi. If they are jumped on they start running. Fat Guys yield larger eggs if swallowed.
|firstlevel2=[[Teeth-Chattering Chill Zone]]<br>(red)<br>[[Teeth-Chattering Chill Zone]]<br>(green)
|lastlevel2=[[Teeth-Chattering Chill Zone]]<br>(red)<br>[[Teeth-Chattering Chill Zone]]<br>(green)
|image3=[[File:FlyGuy YIDS.png]]
|name3=[[Fly Guy]]
|description3=Fly Guys do not attack Yoshi; instead, they carry items like [[Red Coin|red coin]]s.
|firstlevel3=[[Ba-dum BUM!]]
|lastlevel3=[[Rompin', Stompin' Chomps]]
|image4=[[File:YIDS Red Glide Guy.png]] [[File:YIDS Yellow Glide Guy.png]] [[File:YIDS Green Glide Guy.png]] [[File:YIDS Blue Glide Guy.png]]
|name4=[[Glide Guy]]
|description4=Glide Guys walk into Yoshi. If they encounter a [[wind]] current, they are blown into the air.
|firstlevel4=[[Ba-dum BUM!]]<br>(red)<br>[[Ba-dum BUM!]]<br>(yellow)<br>[[Catch the Breeze]]<br>(green)<br>[[Baby Mario and Baby Peach: Dynamic Duo]]<br>(blue)
|lastlevel4=[[Teeth-Chattering Chill Zone]]<br>(blue)<br>[[Superhard Acrobatics!]]<br>(red)<br>[[Superhard Acrobatics!]]<br>(green)<br>[[Superhard Acrobatics!]]<br>(yellow)
|image5=[[File:PetalGuy YIDS.png]]
|name5=[[Petal Guy]]
|description5=Petal Guys walk into Yoshi. These enemies are usually disguised as flower patches and only start moving when Yoshi comes close.
|firstlevel5=[[In the Clouds]]
|lastlevel5=[[Goonie Heights]]
|image6=[[File:YIDS Red Shy Guy.png]] [[File:YIDS Green Shy Guy.png]] [[File:YIDS Yellow Shy Guy.png]] [[File:YIDS Blue Shy Guy.png]]
|name6=[[Shy Guy]]
|description6=Shy Guys walk into Yoshi. If Yoshi is low on eggs, Shy Guys can come out of certain pipes.
|firstlevel6=[[Ba-dum BUM!]]<br>(red)<br>[[Ba-dum BUM!]]<br>(green)<br>[[Ba-dum BUM!]]<br>(yellow)<br>[[Mario's Fleet Feet]]<br>(blue)
|lastlevel6=[[Yoshi's Island Easter Eggs]]<br>(red)<br>[[Yoshi's Island Easter Eggs]]<br>(green)<br>[[Yoshi's Island Easter Eggs]]<br>(yellow)<br>[[Yoshi's Island Easter Eggs]]<br>(blue)
|image7=[[File:YIDS Red Stilt Guy.png]] [[File:YIDS Blue Stilt Guy.png]] [[File:YIDS Green Stilt Guy.png]] [[File:YIDS Yellow Stilt Guy.png]]
|name7=[[Stilt Guy|Shy Guy on Stilts]]
|description7=Shy Guys on Stilts walk into Yoshi. If they are jumped on, they lose their stilts and become regular Shy Guys.
|firstlevel7=[[Underground Mysteries]]<br>(red)<br>[[Underground Mysteries]]<br>(blue)<br>[[Underground Mysteries]]<br>(green)<br>[[Underground Mysteries]]<br>(yellow)
|lastlevel7=[[Superhard Acrobatics!]]<br>(red)<br>[[Superhard Acrobatics!]]<br>(blue)<br>[[Superhard Acrobatics!]]<br>(green)<br>[[Superhard Acrobatics!]]<br>(yellow)
|image8=[[File:YIDS Shy Stack.png]]
|name8=[[Shy Guy Tower|Shy Stack]]
|description8=Shy Stacks do not attack Yoshi; however, if one of them is eaten, the ones above it fall off of the stack.
|firstlevel8=[[The Goonie Coast Isn't Clear!]]
|lastlevel8=[[Superhard Acrobatics!]]
|image9=[[File:SpearGuy YIDS.png]]
|name9=[[Spear Guy]]
|description9=Spear Guys walk into Yoshi with their spears. They can only be eaten from behind.
|firstlevel9=[[Welcome to Yoshi Tower!]]
|lastlevel9=[[Spear Guys' Village Found!]]
|image10=[[File:YIDS Woozy Guy.png]]
|name10=[[Woozy Guy]]
|description10=Woozy Guys flip themselves into Yoshi.
|firstlevel10=[[Ba-dum BUM!]]<br>(blue)<br>[[Castle of the Big Burt Bros.]]<br>(red)<br>[[Catch the Breeze]]<br>(green)<br>[[Catch the Breeze]]<br>(yellow)
|lastlevel10=[[Rompin', Stompin' Chomps]]<br>(green)<br>[[Goonie Heights]]<br>(blue)<br>[[Superhard Acrobatics!]]<br>(yellow)<br>[[Yoshi's Island Easter Eggs]]<br>(red)
}}
|-
|-
| align="center" |[[File:YIDS Baron von Zeppelin.png]]<br>[[Item Balloon]]
!colspan=5|Subterranean enemies
|Item Balloons drop bombs or [[Needlenose]]s. Some, however, carry helpful items including [[key]]s or [[Giant Egg]]s.
|-
|-
| align="center" |[[File:Lakitu YIDS.png]]<br>[[Lakitu]]
{{content appearances|rowsonly=y
|Lakitus throw Spiny Eggs at Yoshi. They can be jumped onto to be defeated, and this allows Yoshi to use their [[Lakitu's Cloud|cloud]].
|image1=[[File:BillBlaster YIDS.png]]
|name1=[[Bill Blaster]]
|description1=Bill Blasters fire Bullet Bills at Yoshi. The blasters themselves cannot harm Yoshi.
|firstlevel1=[[Welcome to Yoshi Tower!]]
|lastlevel1=[[Superhard Acrobatics!]]
|image2=[[File:Kounbaba YIDS.png]]
|name2=[[Blargg (small)|Blargg]]
|description2=Blarggs rise out of lava and try to hit Yoshi.
|firstlevel2=[[Castle of the Big Burt Bros.]]
|lastlevel2=[[Find the Number Ball!]]
|image3=[[File:BulletBill YIDS.png]]
|name3=[[Bullet Bill]]
|description3=Bullet Bills are fired out of Bill Blasters to hit Yoshi. They only travel in a straight line.
|firstlevel3=[[Welcome to Yoshi Tower!]]
|lastlevel3=[[Superhard Acrobatics!]]
|image4=[[File:DizzyDandy YIDS.png]]
|name4=[[Fooly Flower|Dizzy Dandy]]
|description4=Dizzy Dandies fall down and roll at Yoshi. They resemble [[Smiley Flower|flower]]s.
|firstlevel4=[[Welcome to Yoshi Tower!]]
|lastlevel4=[[The Cave That Never Ends]]
|image5=[[File:YIDS Gargantua Blargg.png]]
|name5=[[Gargantua Blargg]]
|description5=Gargantua Blarggs rise out of the lava and block Yoshi's path. If Yoshi throws an egg at them, they sink back down into the lava.
|firstlevel5=[[Gilbert the Gooey's Castle]]
|lastlevel5=[[Gilbert the Gooey's Castle]]
|image6=[[File:Gobblin.png]]
|name6=[[Gobblin]]
|description6=Gobblins sit on Warp Pipes, blocking Yoshi's path. To defeat them Yoshi must throw six eggs at them.
|firstlevel6=[[Big Bungee Piranha's Lair]]
|lastlevel6=[[Superhard Acrobatics!]]
|image7=[[File:YIDS Red Gooey Goon.png]] [[File:YIDS Blue Gooey Goon.png]] [[File:YIDS Green Gooey Goon.png]] [[File:YIDS Yellow Gooey Goon.png]] [[File:YIDS Purple Gooey Goon.png]]
|name7=[[Gooey Goon]]
|description7=Gooey Goons come down from the ceiling and swing at Yoshi.
|firstlevel7=[[Gilbert the Gooey's Castle]]
|lastlevel7=[[Castle of Priscilla the Peckish]]
|image8=[[File:HotLips YIDS.png]]
|name8=[[Hot Lips]]
|description8=Hot Lips spray lava at Yoshi. If a Yoshi touches the lava spray, he loses a life.
|firstlevel8=[[Six-Face Sal's Fort]]
|lastlevel8=[[Find the Number Ball!]]
|image9=[[File:YIDS White Lantern Ghost.png]] [[File:YIDS Red Lantern Ghost.png]] [[File:YIDS Green Lantern Ghost.png]]
|name9=[[Lantern Ghost]]
|description9=Lantern Ghosts walk into Yoshi. If Yoshi does not have the full amount of eggs, Lantern Ghosts can come out of certain pipes.
|firstlevel9=[[Hit the M Blocks!]]<br>(white)<br>[[Hit the M Blocks!]]<br>(red)<br>[[Hit the M Blocks!]]<br>(green)
|lastlevel9=[[Find the Number Ball!]]<br>(white)<br>[[Find the Number Ball!]]<br>(red)<br>[[Find the Number Ball!]]<br>(green)
|image10=[[File:LavaBubble YIDS.png]]
|name10=[[Lava Bubble|Podoboo]]
|description10=Podoboos jump out of lava. If they are eaten, Yoshi can spit them out three times to defeat any enemy.
|firstlevel10=[[Yoshi on Stilts]]
|lastlevel10=[[Hurry and Throw!]]
|image11=[[File:Zeus Guy YIDS.png]]
|name11=[[Scorchit]]
|description11=Scorchits shoot fire at Yoshi. This fire is able to melt ice.
|firstlevel11=[[Welcome to Yoshi Tower!]]
|lastlevel11=[[At Last, Bowser's Castle!]]
}}
|-
|-
| align="center" |[[File:RocketGuy.PNG]]<br>[[Rocket Guy]]
!colspan=5|Land enemies
|Shy Guys ride on rockets that can harm Yoshi. When Yoshi is Rocket Yoshi, they must be avoided.
|-
|-
| align="center" |[[File:YIDS Wall Lakitu.png]]<br>[[Wall Lakitu]]
{{content appearances|rowsonly=y
|Wall Lakitus hide in walls rather than clouds and throw Spiny Eggs at Yoshi.
|image1=[[File:YIDS Bandit.png]]
|}
|name1=[[Bandit]]
 
|description1=Bandits run into a Yoshi and stealing the baby it is carrying. It takes three jumps, a ground pound or a DK Dash Attack to defeat them.
====Aquatic enemies====
|firstlevel1=[[Welcome to Yoshi Tower!]]
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
|lastlevel1=[[High-Speed Cart Race]]
!Enemy
|image2=[[File:Bumpty-YIDS.png]]
!Description
|name2=[[Bumpty]]
|description2=Bumpties bounce a Yoshi away if it touches him. They cannot be swallowed.
|firstlevel2=[[Slip Slidin' Away (Yoshi's Island DS)|Slip Slidin' Away]]
|lastlevel2=[[Teeth-Chattering Chill Zone]]
|image3=[[File:Burt-YIDS.png]]
|name3=[[Burt|Burt Brother]]
|description3=Burt Brothers bounce into Yoshi. They cannot be eaten, so a ground pound is required to defeat them.
|firstlevel3=[[Castle of the Big Burt Bros.]]
|lastlevel3=[[Castle of the Big Burt Bros.]]
|image4=[[File:YIDS Blue Crabble.png]] [[File:YIDS Green Crabble.png]] [[File:YIDS Red Crabble.png]]
|name4=[[Crabble]]
|description4=Crabbles walk into Yoshi. They require three eggs to be defeated.
|firstlevel4=[[Big Bungee Piranha's Lair]]
|lastlevel4=[[A Light in the Dark]]
|image5=[[File:Debull.png]]
|name5=[[Debull]]
|description5=Debulls charge into Yoshi. If they hit a wall they are briefly stunned. The only two ways to defeat one is to lead it off a cliff or uses [[Baby Bowser]]'s fireball.
|firstlevel5=[[Boing! (level)|Boing!]]
|lastlevel5=[[Superhard Acrobatics!]]
|image6=[[File:Fleeper.png]]
|name6=[[Fleeper]]
|description6=Fleepers jump onto a Yoshi's back and steal the baby it is carrying.
|firstlevel6=[[Boing! (level)|Boing!]]
|lastlevel6=[[Rompin', Stompin' Chomps]]
|image7=[[File:GreenGlove YIDS.png]]
|name7=[[Green Glove]]
|description7=Green Gloves throw eggs at Yoshi. It takes three jumps, a ground pound, or a DK Dash Attack to defeat them.
|firstlevel7=[[Glide Guys Take to the Skies]]
|lastlevel7=[[Superhard Acrobatics!]]
|image8=[[File:KoopaTroopaRed YIDS.png]]
|name8=[[Koopa Troopa]]
|description8=Koopas walk into Yoshi. They can only be eaten as unshelled Koopas.
|firstlevel8=[[Glide Guys Take to the Skies]]
|lastlevel8=[[At Last, Bowser's Castle!]]
|image9=[[File:KoopaParatroopaRed YIDS.png]]
|name9=[[Koopa Paratroopa|Para-Koopa]]
|description9=Para-Koopas fly or walk into Yoshi. If they are jumped on, they become normal Koopas.
|firstlevel9=[[Glide Guys Take to the Skies]]
|lastlevel9=[[At Last, Bowser's Castle!]]
|image10=[[File:Slugger YIDS.png]]
|name10=[[Slugger]]
|description10=Sluggers bat eggs at Yoshi. It takes three jumps or a ground pound to defeat them.
|firstlevel10=[[Glide Guys Take to the Skies]]
|lastlevel10=[[Superhard Acrobatics!]]
|image11=[[File:Snapjaw-YIDS.png]]
|name11=[[Snap Jaw]]
|description11=Snap Jaws descend down vines to hit Yoshi.
|firstlevel11=[[Yoshi on Stilts]]
|lastlevel11=[[Use the Magnet to Get Rich Quick!]]
|image12=[[File:YIDS Gray Tap-Tap.png]] [[File:YIDS Orange Tap-Tap.png]]
|name12=[[Tap-Tap]]
|description12=Tap-Taps walk into Yoshi. The orange ones walk off platforms while the gray ones turn around when they reach the edge of one.
|firstlevel12=[[Baby Mario and Baby Peach: Dynamic Duo]]<br>(gray)<br>[[Baby Mario and Baby Peach: Dynamic Duo]]<br>(orange)
|lastlevel12=[[Quit it Already, Tap-Tap!]]<br>(gray)<br>[[Quit it Already, Tap-Tap!]]<br>(orange)
|image13=[[File:YIDS Grinder.png]]
|name13=[[Ukiki]]
|description13=Ukikis are harmless monkeys and prefer to flee away from Yoshi.
|firstlevel13=[[Baby DK, the Jungle King!]]
|lastlevel13=[[Baby DK, the Jungle King!]]
|image14=[[File:YIDS Beach Koopa.png]]
|name14=[[Unshelled Koopa Troopa|Unshelled Koopa]]
|description14=Unshelled Koopas walk into Yoshi. If they encounter an empty Koopa shell, they jump into it to become a Koopa Troopa.
|firstlevel14=[[Bessie Bass's Battleship]]
|lastlevel14=[[Bessie Bass's Battleship]]
}}
|-
|-
| align="center" |[[File:BlooperYIDS.png]]<br>[[Blooper]]
!colspan=5|Airborne enemies
|Bloopers periodically jump from the water. They do not turn into an [[Yoshi Egg|egg]] when swallowed.
|-
|-
| align="center" |[[File:BigCheepCheep YIDS.png]]<br>[[Cheep Chomp|Boss Bass]]
{{content appearances|rowsonly=y
|Boss Bass tries to leap out the water to swallow Yoshi. If the Yoshi is swallowed, it loses a life. Yoshi cannot defeat this enemy.
|image1=[[File:ClouddropSprite.png]] [[File:CloudDrop YIDS.png]]
|name1=[[Cloud Drop]]
|description1=Cloud Drops are small, weak enemies that fly in a set horizontal or vertical pattern.
|firstlevel1=[[Glide Guys Take to the Skies]]
|lastlevel1=[[The Cave That Never Ends]]
|image2=[[File:Fang YIDS.png]]
|name2=[[Fang]]
|description2=Fangs are common cave enemies. They are usually stationary, but if Yoshi approaches them, they attempt to fly into him.
|firstlevel2=[[Yikes! Boiling Hot!]]
|lastlevel2=[[Find the Number Ball!]]
|image3=[[File:FlightlessGoonie YIDS.png]]
|name3=[[Flightless Goonie]]
|description3=Flightless Goonies move quickly. They can be encountered normally or if Yoshi eats and spits a normal Goonie.
|firstlevel3=[[Welcome to Yoshi Tower!]]
|lastlevel3=[[Goonie Heights]]
|image4=[[File:Goonie YIDS.png]]
|name4=[[Goonie]]
|description4=Goonies drop enemies, including [[Shy Guy]]s and [[bomb (object)|bomb]]s, onto Yoshi. If a Goonie is eaten and spat out, it becomes a Flightless Goonie. Yoshi can ride it.
|firstlevel4=[[Welcome to Yoshi Tower!]]
|lastlevel4=[[The Fort of Moltz the Very Goonie]]
|image5=[[File:Gusty YIDS.png]]
|name5=[[Gusty]]
|description5=Gusties are fast, flying enemies that move in one direction. They are encountered usually in athletic levels.
|firstlevel5=[[Welcome to Yoshi Tower!]]
|lastlevel5=[[At Last, Bowser's Castle!]]
|image6=[[File:YIDS Baron von Zeppelin.png]]
|name6=[[Item Balloon]]
|description6=Item Balloons drop bombs or [[Pokey (projectile)|Pokey]]s. Some, however, carry helpful items including [[key]]s or [[Giant Egg]]s.
|firstlevel6=[[Hit the M Blocks!]]
|lastlevel6=[[At Last, Bowser's Castle!]]
|image7=[[File:Lakitu YIDS.png]]
|name7=[[Lakitu]]
|description7=Lakitus throw Spiny Eggs at Yoshi. They can be jumped onto to be defeated, and this allows Yoshi to use their [[Lakitu's Cloud|cloud]].
|firstlevel7=[[High-Speed Cart Race]]
|lastlevel7=[[Yoshi's Island Easter Eggs]]
|image8=[[File:RocketGuy.PNG]]
|name8=[[Rocket Guy]]
|description8=Rocket Guys are Shy Guys riding on rockets that can harm a Yoshi. When the Yoshi is in the [[Mini Rocket|rocket]], they must be avoided, because otherwise, touching one will cause it to lose a life.
|firstlevel8=[[The Fort of Moltz the Very Goonie]]
|lastlevel8=[[At Last, Bowser's Castle!]]
|image9=[[File:YIDS Wall Lakitu.png]]
|name9=[[Wall Lakitu]]
|description9=Wall Lakitus hide in walls rather than clouds and throw Spiny Eggs at Yoshi.
|firstlevel9=[[Big Bungee Piranha's Lair]]
|lastlevel9=[[Rock 'n' Fall]]
}}
|-
|-
| align="center" |[[File:EggEnut-YIDS.png]]<br>[[Egg-enut]]
!colspan=5|Haunted House enemies
|Egg-enut dangles a fake Yoshi Egg. If Yoshi comes close, it starts flailing. Egg-enuts can be stunned if Yoshi throws an egg at it.
|-
|-
| align="center" |[[File:CheepCheep YIDS.png]]<br>[[Cheep Cheep|Flopsy Fish]]
{{content appearances|rowsonly=y
|Flopsy Fish swim in patterns, but some jump from the water.
|image1=[[File:BigBoo YIDS.png]]
|name1=[[Big Boo]]
|description1=Big Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated.
|firstlevel1=[[Bessie Bass's Battleship]]
|lastlevel1=[[Bessie Bass's Battleship]]
|image2=[[File:Boo YIDS.png]]
|name2=[[Boo]]
|description2=Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated.
|firstlevel2=[[Bessie Bass's Battleship]]
|lastlevel2=[[Yoshi's Island Easter Eggs]]
|image3=[[File:BooGuy YIDS.png]]
|name3=[[Boo Guy]]
|description3=Boo Guys float into Yoshi. If Yoshi does not have a full amount of eggs they can spawn from certain pipes. If spat out, Boo Guys continue rolling until they hit a wall.
|firstlevel3=[[Hector the Reflector's Haunted House]]
|lastlevel3=[[Hector the Reflector's Haunted House]]
|image4=[[File:FlightlessSkeletonGoonie YIDS.png]]
|name4=[[Flightless Skeleton Goonie]]
|description4=Flightless Skeleton Goonies run into Yoshi.
|firstlevel4=[[Number Ball Special]]
|lastlevel4=[[The Cave That Never Ends]]
|image5=[[File:YIDS Invisighoul Chair.png]] [[File:YIDS Invisighoul Flower Pot.png]] [[File:YIDS Invisighoul Table.png]]
|name5=[[Invisighoul]]
|description5=Invisighouls throw furniture at Yoshi. They cannot be defeated, although the furniture they throw can be eaten and turned into eggs.
|firstlevel5=[[Hector the Reflector's Haunted House]]
|lastlevel5=[[Hector the Reflector's Haunted House]]
|image6=[[File:YIDS Potted Ghost.png]] [[File:YIDS Upside-down Potted Ghost.png]]
|name6=[[Potted Ghost]]
|description6=Potted Ghosts rise from their pots. If their pots are hit by an egg, it flips over and can then be used as a platform.
|firstlevel6=[[Bessie Bass's Battleship]]
|lastlevel6=[[Superhard Acrobatics!]]
|image7=[[File:GhostPiranha YIDS.png]]
|name7=[[Polterpiranha]]
|description7=Polterpiranhas try to eat Yoshi, and then spit him out a few seconds later. An egg is required to defeat them.
|firstlevel7=[[Hector the Reflector's Haunted House]]
|lastlevel7=[[The Cave That Never Ends]]
|image8=[[File:SkeletonGoonie YIDS.png]]
|name8=[[Skeleton Goonie]]
|description8=Skeleton Goonies drop bombs onto Yoshi. If Yoshi jumps on one, it becomes a Flightless Skeleton Goonie.
|firstlevel8=[[Rompin', Stompin' Chomps]]
|lastlevel8=[[At Last, Bowser's Castle!]]
}}
|-
|-
| align="center" |[[File:LungeFish YIDS.png]]<br>[[Lunge Fish]]
!colspan=5|Giant enemies
|Lunge Fish hide in the water. If Yoshi approaches them, they attempt to swallow the Yoshi. If the Yoshi is swallowed, it loses a life. Lunge Fish can be stunned with eggs.
|-
|-
| align="center" |[[File:Nep-Enut DS.png|x150px]]<br>[[Nep-Enut]]
{{content appearances|rowsonly=y
|Nep-Enuts rise from the water and block Yoshi's path. Shooting an egg at them causes them to lower, allowing Yoshi to pass.
|image1=[[File:StompinChomp.png]]
|-
|name1=[[Chomp (stomping)|Chomp]]
| align="center" |[[File:PirateGuy YIDS.png]]<br>[[Pirate Guy]]
|description1=Chomps bounce in a set pattern, either back and forth or up and down.
|Pirate Guys act the same way as Shy Guys; they walk into Yoshi. Some Pirate Guys are found in stacks. Pirate Guys can be spawned from pipes, providing Yoshi some eggs.
|firstlevel1=[[Rompin', Stompin' Chomps]]
|-
|lastlevel1=[[The Cave That Never Ends]]
| align="center" |[[File:PiscatoryPete YIDS.png]]<br>[[Piscatory Pete]]
|image2=[[File:YIDS Tall Gargantua Blargg Sprite.png]]
|Only the [[Submarine (form)|Submarine]] can encounter Piscatory Pete. The blue ones swim forwards and the gold ones pursue Yoshi, though both stop periodically.
|name2=[[Gargantua Blargg (tall)|Gargantua Blargg]]
|-
|description2=The tall variety of Gargantua Blarggs rise out of the lava. They can destroy certain rock platforms.
| align="center" |[[File:SprayFish YIDS.png]]<br>[[Spray Fish]]
|firstlevel2=[[Yikes! Boiling Hot!]]
|Spray Fish spray water temporarily at Yoshi and block his path.
|lastlevel2=[[Number Ball Special]]
|-
|image3=[[File:IncomingChomp YIDS.png]]
| align="center" |[[File:TubeGuy YIDS.png]]<br>[[Toober Guy]]
|name3=[[Incoming Chomp]]
|Toober Guys are floating Shy Guys. They are usually stationary enemies.
|description3=Incoming Chomps are found in the background. If they spot Yoshi, they leap into the foreground, where they plow through the ground.
|firstlevel3=[[Rompin', Stompin' Chomps]]
|lastlevel3=[[Rompin', Stompin' Chomps]]
|image4=[[File:ChompShark YIDS.png]]
|name4=[[Big Chain Chomp|Shark Chomp]]
|description4=Shark Chomps chase a Yoshi, destroying the ground. Baby Mario is required for Yoshi to outrun a Shark Chomp. Shark Chomps stop chasing Yoshi when they bite a hard object, which causes their teeth to crack and get defeated.
|firstlevel4=[[Rompin', Stompin' Chomps]]
|lastlevel4=[[Rompin', Stompin' Chomps]]
|image5=[[File:TapTapHuge.PNG|150px]]
|name5=[[Super Big Tap-Tap]]
|description5=Super Big Tap-Taps roll after Yoshi, destroying platforms in their way. Baby Mario is required for a Yoshi to outrun a Super Big Tap-Tap.
|firstlevel5=[[Mario's Fleet Feet]]
|lastlevel5=[[Quit it Already, Tap-Tap!]]
}}
|}
|}


====Botanical enemies====
===Bosses===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
As in the original game, each world has a midway fort and an end-world castle (the fourth and eighth levels of each world, respectively), with a boss battle taking place in each. Kamek uses his magic to enlarge common enemies.
!Enemy
{|class="wikitable"style="text-align:center"
!Description
!colspan=3|Mid-bosses
|-
|-
| align="center" |[[File:YIDS Blow Hard.png]]<br>[[Blow Hard]]
{{content description|rowsonly=y
|Blow Hards fire [[Needlenose]]s at Yoshi. A thrown egg stuns it, but it cannot be defeated.
|image1=[[File:YIDS Burt Bros.png]]
|name1=[[Big Burt Bros.]]
|description1=The Big Burt Bros. are the mid-boss of [[World 1 (Yoshi's Island DS)|World 1]], fought in [[Castle of the Big Burt Bros.]]. They try to jump onto Yoshi. The Big Burt Bros. must be hit by an egg six times to be defeated.
|image2=[[File:YIDS Hector the Reflector.png]]
|name2=[[Hector the Reflector]]
|description2=Hector is the mid-boss of [[World 2 (Yoshi's Island DS)|World 2]], fought in [[Hector the Reflector's Haunted House]]. He invisible on the top screen but visible via a mirror on the touch screen, and must be hit six times to be defeated. Each time Hector is hit, he breaks a part of the mirror.
|image3=[[File:YIDS Bessie Bass Sprite.png]]
|name3=[[Bessie Bass]]
|description3=Bessie Bass is the mid-boss of [[World 3 (Yoshi's Island DS)|World 3]], fought in [[Bessie Bass's Battleship]]. She jumps out of the water and tries to eat Yoshi. Yoshi must throw an egg at Bessie Bass' lips three times to defeat her.
|image4=[[File:YIDS Six-Face Sal.png]]
|name4=[[Six-Face Sal]]
|description4=Six-Face Sal is the mid-boss of [[World 4 (Yoshi's Island DS)|World 4]], fought in [[Six-Face Sal's Fort]]. Its faces spit Pokeys at Yoshi. It takes four hits to defeat Six-Face Sal.
|image5=[[File:Moltz YIDS.png]]
|name5=[[Moltz the Very Goonie]]
|description5=Moltz the Very Goonie is the mid-boss of [[World 5 (Yoshi's Island DS)|World 5]], fought in [[The Fort of Moltz the Very Goonie]]. He tries to land on Yoshi. Yoshi must ground pound Moltz's head three times to defeat him.
}}
|-
|-
| align="center" |[[File:BungeePiranha YIDS.png]]<br>[[Bungee Piranha]]
!colspan=3|Big bosses
|Bungee Piranhas fall from the ceiling and grab Yoshi.
|-
|-
| align="center" |[[File:CrazeeDayzee.png]]<br>[[Crazee Dayzee]]
{{content description|rowsonly=y
|Crazee Dayzees walk slowly into Yoshi. If a Crazee Dayzee is spat out, they are only defeated if they collide into another enemy.
|image1=[[File:YIDS Gilbert the Gooey.png]]
|-
|name1=[[Gilbert the Gooey]]
| align="center" |[[File:DroolHard.PNG]]<br>[[Drool Hard]]
|description1=Gilbert the Gooey is the big boss of [[World 1 (Yoshi's Island DS)|World 1]], fought in [[Gilbert the Gooey's Castle]]. springs up and down and then swinging from side to side. All the spheres on Gilbert must be destroyed for him to be defeated.
|Drool Hards drop [[Needlenose]]s onto Yoshi.
|image2=[[File:YIDS Big Bungee Piranha.png]]
|-
|name2=[[Big Bungee Piranha]]
| align="center" |[[File:EggoDill YIDS.png]]<br>[[Eggo-Dil]]
|description2=Big Bungee Piranha is the big boss of [[World 2 (Yoshi's Island DS)|World 2]], fought in [[Big Bungee Piranha's Lair]]. He lunges down at Yoshi and eats him. When Big Bungee Piranha is about to lunge down, a cursor appears, so a [[Chomp Rock]] must be moved to this cursor so its tongue is exposed. The tongue must be hit three times for Big Bungee Piranha to be defeated.
|Eggo-Dils fire their petals in five directions. If Yoshi ground pounds near one, all its petals fall, although they eventually respawn.
|image3=[[File:YIDS Priscilla the Peckish.png]]
|-
|name3=[[Priscilla the Peckish]]
| align="center" |[[File:SwingHard.PNG]]<br>[[Hanging Blow Hard]]
|description3=Priscilla the Peckish is the big boss of [[World 3 (Yoshi's Island DS)|World 3]], fought in [[Castle of Priscilla the Peckish]]. She jumps out of her hole at Yoshi, also spitting out [[Pokey (projectile)|Pokey]]s. Yoshi must hit Priscilla with an egg three times to defeat her.
|Hanging Blow Hards spit [[Needlenose]]s that descend the vine.
|image4=[[File:YIDS Big Guy the Stilted.png]]
|-
|name4=[[Big Guy the Stilted]]
| align="center" |[[File:YIDS Needlenose.png]]<br>[[Needlenose]]
|description4=Big Guy the Stilted is the big boss of [[World 4 (Yoshi's Island DS)|World 4]], fought in [[Castle of Big Guy the Stilted]]. He tries to push Yoshi into lava. Yoshi must hit Big Guy the Stilted into lava and then ground pound him three times to defeat him.
|Needlenoses are projectiles from various enemies.
|image5=[[File:Baby Bowser YIDS Sprite.png]]
|-
|name5=[[Baby Bowser]]
| align="center" |[[File:YIDS Egg-Plant.png]]<br>[[Sanbo Flower]]s
|description5=In the [[World 5 (Yoshi's Island DS)|World 5]] level [[At Last, Bowser's Castle!]], Baby Bowser ground pounds the floor. Yoshi must throw eggs at him three times to defeat him.
|Sanbo Flowers spit out Needlenoses. They attack only when Yoshi does not have the maximum eggs.
|image6=[[File:BowserYIDS.png]]
|-
|name6=[[Bowser]]
| align="center" |[[File:NipperPlant YIDS.png]]<br>[[Nipper Plant]]
|description6=In the [[World 5 (Yoshi's Island DS)|World 5]] level [[At Last, Bowser's Castle!]], Bowser jumps around and spits fireballs. Yoshi must hit him with Giant Eggs and then ground pound him three times.
|Nipper Plants are spawned when Nipper Spores touch solid ground. They walk slowly into Yoshi.
|image7=[[File:YIDS Giant Bowser.png]]
|-
|name7=[[Giant Bowser|Bowser (giant)]]
| align="center" |[[File:NipperDandelion YIDS.png]]<br>[[Nipper Dandelion]]
|description7=In the [[World 5 (Yoshi's Island DS)|World 5]] level [[At Last, Bowser's Castle!]], after three hits, Bowser becomes giant and four Yoshis must throw Giant Eggs into his face six times to defeat him.
|Nipper Dandelions hold [[Nipper Spore]]s which are released from wind gusts.
}}
|-
| align="center" |[[File:NipperSpore YIDS.png]]<br>[[Nipper Spore]]
|Nipper Spores turn into Nipper Plants when they touch solid ground. They do not yield an egg when swallowed.
|-
| align="center" |[[File:PiranhaPlantYIDS.png]]<br>[[Piranha Plant]]
|Piranha Plants grow larger when Yoshi approaches them. They bite Yoshi, but they spit him out after a few seconds.
|-
| align="center" |[[File:Pointey YIDS.png]]<br>[[Pointey]]
|Pointeys rise from the ground when Yoshi approaches them. They are harmless, although stepping on them, throwing eggs at them, or using Baby DK's charge defeats them.
|-
| align="center" |[[File:WildPtooiePiranha YIDS.png]]<br>[[Wild Ptooie Piranha]]
|Wild Ptooie Piranhas spit [[Needlenose]]s at Yoshi. They need to be hit by an egg three times to be defeated.
|-
| align="center" |[[File:Windbagpic.png]]<br>[[Windbag (enemy)|Windbag]]
|Windbags blow gusts of winds, pushing Yoshi. If hit by egg, they shrink for a short time. They can also blow [[Nipper Dandelion]]s, releasing [[Nipper Spore]]s.
|}
|}


====Giant enemies====
==Yoshi's abilities==
{| cellspacing=0 width=100% border=1 cellpadding=3 style="border-collapse:collapse;"
===Morph Yoshi===
!Enemy
A Yoshi can morph into several different types of vehicle with the help of a [[morph bubble]]. To revert to normal, the Yoshi must either touch a [[Yoshi Block]] or wait until the time runs out, as the forms last only for a certain period of time. The Yoshi, however, must touch the Yoshi Block to progress the level; otherwise, he is directed back to the morph bubble. While Baby Mario stays protected in a bubble, Yoshi is also invincible while in these forms, but if he is hit, he is stunned and knocked into a certain direction, making him lose time. Yoshi also can no longer attack in these forms.
!Description
{{content appearances|sortable=yes
|-
|image1=[[File:HelicopterDS.png]]
| align="center" |[[File:StompinChomp.png]]<br>[[Bound Wanwan]]
|name1=[[Helicopter Yoshi|Helicopter]]
|Bound Wanwan bounce in a set pattern, either back and forth or up and down.
|description1=The Helicopter form allows a Yoshi to fly for a short time.
|-
|firstlevel1=[[Glide Guys Take to the Skies]]
| align="center" |[[File:ChompShark YIDS.png]]<br>[[Chomp Shark]]
|lastlevel1=[[Glide Guys Take to the Skies]]
|Chomp Sharks chase a Yoshi, destroying the ground. Baby Mario is required to outrun a Chomp Shark. Chomp Sharks stop chasing Yoshi when they bite a hard object, which causes their teeth to crack and get defeated.
|image2=[[File:Mole TankDS.png]]
|-
|name2=[[Mole Tank]]
| align="center" |[[File:YIDS Tall Gargantua Blargg Sprite.png|x150px]]<br>[[Gargantua Blargg (tall)|Gargantua Blargg]]
|description2=The Mole Tank form allows a Yoshi to dig through small openings and crawl on walls.
|Gargantua Blarggs are tall enemies that rise out of the lava. They can destroy certain rock platforms.
|firstlevel2=[[Baby Mario and Baby Peach: Dynamic Duo]]
|-
|lastlevel2=[[Underground Mysteries]]
| align="center" |[[File:IncomingChomp YIDS.png]]<br>[[Incoming Chomp]]
|image3=[[File:SubmarineDS.png]]
|Incoming Chomps are found in the background. If they spot Yoshi, they leap into the foreground, where they plow through the ground.
|name3=[[Submarine Yoshi|Submarine]]
|-
|description3=The Submarine form allows a Yoshi to swim underwater.
| align="center" |[[File:TapTapHuge.PNG|100px]]<br>[[Super Big Tap-Tap]]
|firstlevel3=[[Island of Peril]]
|Super Big Tap-Taps roll after Yoshi, destroying platforms in their way. Baby Mario is required to outrun a Super Big Tap-Tap.
|lastlevel3=[[Island of Peril]]
|}
}}
 
===Vehicles===
There are five types of vehicles that Yoshis can use to progress through various levels.
{{content appearances|sortable=yes
|image1=[[File:YIDSKangaroo.png]]
|name1=[[Kangaroo]]
|description1=The kangaroo hops on its own, but pressing and holding left or right determines which way and how far it should go. The kangaroo floats when the {{button|ds|B}} is held.
|firstlevel1=[[Mario's Fleet Feet]]
|lastlevel1=[[Windblown Wilderness]]
|image2=[[File:YIDSStilts.png]]
|name2=[[Stilts]]
|description2=The stilts allow a Yoshi to walk the same way a [[Stilt Guy|Shy Guy on Stilts]] does. The stilts allows Yoshi to safely traverse hazardous terrain.
|firstlevel2=[[Yoshi on Stilts]]
|lastlevel2=[[Castle of Big Guy the Stilted]]
|image3=[[File:YIDSCart.png]]
|name3=[[Mine Cart|Cart]]
|description3=The cart moves on a track on its own. Players cannot change the direction or the speed. Yoshi can jump out of the cart, but cannot Flutter Jump; he always lands back in the cart or on a higher track.
|firstlevel3=[[High-Speed Cart Race]]
|lastlevel3=[[Quit it Already, Tap-Tap!]]
|image4=[[File:YIDSSki.png]]
|name4=[[Ski]]s
|description4=The ski is found in some ice-and-snow levels. Yoshis cannot change the direction of skis, but they can still jump.
|firstlevel4=[[A Light in the Dark]]
|lastlevel4=[[Teeth-Chattering Chill Zone]]
|image5=[[File:YIDSRocket.png]]
|name5=[[Rocket]]
|description5=Some huts lead to space launch pads, allowing Yoshi to hop into a rocket. Pressing left and right turns the rocket and pressing {{button|ds|Y}} or {{button|ds|B}} gives extra thrust. If the rocket makes contact with anything, the Yoshi loses a life.
|firstlevel5={{sort|Fort of Moltz the Very Goonie, The|[[The Fort of Moltz the Very Goonie]]}}
|lastlevel5=[[At Last, Bowser's Castle!]]
}}
 
==Items and objects==
{{rewrite-expand|Missing various objects for the sections|section=yes|July 9, 2021}}
===Blocks===
{{content description|sortable=yes
|image1=[[File:YIDS Egg Block.png]]
|name1=[[Egg Block]]
|description1=An Egg Block gives Yoshi an egg if he hits it when he has less than six eggs.
|image2=[[File:YIDS Expansion Block.png]]
|name2=[[Expansion Block]]
|description2=An Expansion Block is a block that grows bigger when a Yoshi hits it.
|image3=[[File:YIDS Hint Block.png]]
|name3=[[Message Block]]
|description3=When the Message Block is hit, it tells the player how to use certain moves.
|image4=[[File:YIDS M Block.png]]
|name4=[[M Block]]
|description4=An M Block is a block that can only be used if a Yoshi has [[Baby Mario]] on its back. An M Block can contain coins, or seeds that create giant sunflowers.
|image5=[[File:YIDS Yoshi Block.png]]
|name5=[[Yoshi Block]]
|description5=A Yoshi Block is a block that transforms a Yoshi back from his vehicle form after it uses a morph bubble.
}}
 
===Collectibles===
{{content description|sortable=yes
|image1=[[File:YIDS Character Coin.png]]
|name1=[[Character coin]]
|description1=These coins are hidden in a level, and a Yoshi must have a specific baby to collect them. When they are collected, harder versions of the minigames can be played.
|image2=[[File:YIDSsprite Coin.png]]
|name2=[[Coin]]
|description2=If 100 coins are collected, an extra life is rewarded to the player.
|image3=[[File:YIDSsprite Flower.png]]
|name3=[[Smiley Flower|Flower]]
|description3=A flower is a collectible that increases the score at the end of the level. All five need to be collected for the maximum score.
|image4=[[File:YIDS Red Coin.png]]
|name4=[[Red Coin|Red coin]]
|description4=A red coin is a collectible that increases the score at the end of the level. All twenty need to be collected for the maximum score.
|image5=[[File:YIDSsprite Star.png]]
|name5=[[Star (Yoshi's Island series)|Star]]s
|description5=Stars increase the time that a baby is protected in the bubble when they are knocked off of Yoshi's back. They contribute to the score given at the end of the level. Thirty need to be collected for a maximum score.
}}
 
===Eggs===
{{content description|sortable=yes
|image1=[[File:YIDS Red Egg.png]]
|name1=[[Red Egg]]
|description1=A Red Egg functions as a normal Yoshi's Egg, but it can only rebound off a wall once. If Yoshi throws a Red Egg at an enemy, two stars appear.
|image2=[[File:YIDS Yellow Egg.png]]
|name2=[[Yellow Egg]]
|description2=A Yellow Egg functions as a normal Yoshi's Egg, but it can rebound off walls only twice (if it rebounds once, it becomes a Red Egg). If Yoshi throws a Yellow Egg at an enemy, a coin appears.
|image3=[[File:YIDS Yoshi Egg.png]]
|name3=[[Yoshi's Egg]]
|description3=When Yoshi ducks after stuffing an enemy in its mouth, the Yoshi swallows the enemy and creates Yoshi's Eggs. [[Egg Block]] and a few other objects also give Yoshi's Eggs. Yoshi can throw eggs to defeat enemies, destroy gravel, hit switches and activate Winged Clouds. Yoshi's Eggs can be rebounded off walls three times, but only if he is carrying certain babies, such as Baby Mario. When the eggs rebound from walls, from every rebound, they change from green to yellow to red.
}}


====Haunted House enemies====
===Hazards===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
{{content appearances|sortable=yes
!Enemy
|image1=[[File:YIDS Big Guy the Stilted screenshot.png|150px]]
!Description
|name1=[[Lava]]
|-
|description1=Molten rock that causes Yoshi to lose a life upon contact.
| align="center" |[[File:BigBoo YIDS.png]]<br>[[Big Boo]]
|firstlevel1=[[Castle of the Big Burt Bros.]]
|Big Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated.
|lastlevel1=[[Castle of Big Guy the Stilted]]
|-
|image2=[[File:No image.png]]
| align="center" |[[File:Boo YIDS.png]]<br>[[Boo]]
|name2=Lava fall
|Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated.
|description2=Lava that flows out of a pipe.
|-
|firstlevel2=[[Castle of Big Guy the Stilted]]
| align="center" |[[File:BooGuy YIDS.png]]<br>[[Boo Guy]]
|lastlevel2=[[Castle of Big Guy the Stilted]]
|Boo Guys float into Yoshi. If Yoshi doesn't have a full amount of eggs they can spawn from certain pipes. If spat out, Boo Guys continue rolling until they hit a wall.
|image3=[[File:BigBurtBros.png|150px]]
|-
|name3=[[Spinner|Spinning Spikes]]
| align="center" |[[File:FlightlessSkeletonGoonie YIDS.png]]<br>[[Flightless Skeleton Goonie]]
|description3=Giant, slow-moving flails that are usually powered by groups of [[Shy Guy]]s.
|Flightless Skeleton Goonies run into Yoshi.
|firstlevel3=[[Castle of the Big Burt Bros.]]
|-
|lastlevel3=[[Gilbert the Gooey's Castle]]
| align="center" |[[File:Invisighouls.png]]<br>[[Invisighoul‎]]
|image4=[[File:No image.png]]
|Invisighoul‎s throw furniture at Yoshi. They cannot be defeated, although the furniture they throw can be eaten and turned into eggs.
|name4=Waterfall
|-
|description4=Water that flows out of a pipe.
| align="center" |[[File:Potted Ghost.png]]<br>[[Potted Ghost]]
|firstlevel4=[[Big Bungee Piranha's Lair]]
|Potted Ghosts rise from their pots. If their pots are hit by an egg, it flips over and can then be used as a platform.
|lastlevel4=[[Big Bungee Piranha's Lair]]
|-
}}
| align="center" |[[File:GhostPiranha YIDS.png]]<br>[[Ghost (Piranha Plant)|Polterpiranha]]
|Polterpiranha try to eat Yoshi, and then spit him out a few seconds later. An egg is required to defeat them.
|-
| align="center" |[[File:SkeletonGoonie YIDS.png]]<br>[[Skeleton Goonie]]
|Skeleton Goonies drop bombs onto Yoshi. If Yoshi jumps on one, it becomes a Flightless Skeleton Goonie.
|}


====Land enemies====
===Miscellaneous===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
{|class="wikitable"style="text-align:center"
!Enemy
!colspan=3|Items
!Description
|-
|-
| align="center" |[[File:YIDS Bandit.png]]<br>[[Bandit]]
{{content description|rowsonly=y
|Bandits run into a Yoshi and stealing the baby it is carrying. It takes three jumps or a ground pound to defeat them.
|descriptionlabel=Effect
|image1=[[File:YIDSsprite Key.png]]
|name1=[[Key]]
|description1=Keys are used to unlock locked doors.
|image2=[[File:YIDS Morph Bubble.png]]
|name2=[[Morph bubble]]
|description2=When a Yoshi touches a morph bubble, it transforms.
|image3=[[File:YIDS Super Star.png]]
|name3=[[Super Star]]
|description3=A Super Star transforms Baby Mario into [[Superstar Mario]]. Baby Mario is the only baby who can use this.
}}
|-
|-
| align="center" |[[File:YIDS Beach Koopa.png]]<br>[[Beach Koopa]]
!colspan=3|Objects
|Beach Koopas walk into Yoshi. If they encounter an empty Koopa shell, they jump into it to become a Koopa.
|-
|-
| align="center" |[[File:Bumpty-YIDS.png]]<br>[[Bumpty]]
{{content description|rowsonly=y
|Bumpties bounce a Yoshi away if it touches him. They cannot be swallowed.
|descriptionlabel=Effect
|-
|image1=[[File:Bouncy.png]]
| align="center" |[[File:Burt-YIDS.png]]<br>[[Burt|Burt Brother]]
|name1=[[Bouncy]]
|Burt Brothers bounce into Yoshi. They cannot be eaten. A ground pound is required to defeat them.
|description1=Giant pink spheres that bounce the Yoshis.
|-
|image2=[[File:YIDS Crate.png]]
| align="center" |[[File:YIDS Blue Crabble.png]][[File:YIDS Green Crabble.png]][[File:YIDS Red Crabble.png]]<br>[[Crabble]]
|name2=[[Crate]]
|Crabbles walk into Yoshi. They require three eggs to be defeated.
|description2=A crate contains stars, coins, or a key. It can also be pushed and used as a platform.
|-
|image3=[[File:YIDS Beanstalk.png]]
| align="center" |[[File:Debull.png]]<br>[[Debull]]
|name3=[[Beanstalk|Giant sunflower]]
|Debulls charge into Yoshi. If they hit a wall they are briefly stunned. The only way to defeat one is to lead it off a cliff.
|description3=A giant sunflower grows when its seed hits the ground, the seeds can be found in M Blocks or Winged Clouds. Yoshi can then jump on the sunflower's leaves to reach higher places.
|-
|image4=[[File:YIDS GOAL! Ring.png]]
| align="center" |[[File:Fleeper.png]]<br>[[Fleeper]]
|name4=[[Goal Ring|Goal roulette]]
|Fleepers jump onto a Yoshi's back and steal the baby it is carrying.
|description4=The goal roulette is the end of the level.
|-
|image5=[[File:Magnet Block YIDS sprite.png|32px]]
| align="center" |[[File:GreenGlove YIDS.png]]<br>[[Green Glove]]
|name5=[[Magnet Block]]
|Green Gloves throw eggs at Yoshi. It takes three jumps or a ground pound to defeat them.
|description5=A giant metal block that Baby Wario can move with his magnet.
|-
|image6=[[File:Magnet Platform.PNG|50px]]
| align="center" |[[File:KoopaTroopaRed YIDS.png]]<br>[[Koopa Troopa]]
|name6=[[Magnet Platform]]
|Koopas walk into Yoshi. They cannot be eaten when they are in their shell.
|description6=A metal platform that can be raised or lowered with Baby Wario's magnet.
|-
|image7=[[File:YIDS Middle Ring.png]]
| align="center" |[[File:KoopaParatroopaRed YIDS.png]]<br>[[Koopa Paratroopa|Para-Koopa]]
|name7=[[Checkpoint Ring|Middle Ring]]
|Para-Koopas fly or walk into Yoshi. If they are jumped on they become normal Koopas.
|description7=The Middle Ring is the [[checkpoint]] in each level. When a Yoshi goes through it, if it dies in the level, it is returned to the Middle Ring. The Middle Ring also contributes ten stars to the star total.
|-
|image8=[[File:YIDS Stork Stop.png]]
| align="center" |[[File:Slugger YIDS.png]]<br>[[Slugger]]
|name8=[[Stork Stop]]
|Sluggers bat eggs at Yoshi. It takes three jumps or a ground pound to defeat them.
|description8=When a Yoshi waits on a Stork Stop for a certain amount of time, the [[stork]] arrives and allows Yoshi to change which baby it is carrying.
|-
|image9=[[File:YIDS Winged Cloud.png]]
| align="center" |[[File:Snapjaw-YIDS.png]]<br>[[Snap Jaw (Yoshi's Island DS)|Snap Jaw]]
|name9=[[Winged Cloud]]
|Snap Jaws descend down vines to hit Yoshi.
|description9=When a Winged Cloud is hit with an egg, it creates a pathway for Yoshi to use, reveals a switch, acts as a switch, gives coins or stars or an extra life.
|-
}}
| align="center" |[[File:YIDS Gray Tap-Tap.png]][[File:YIDS Orange Tap-Tap.png]]<br>[[Tap-Tap]]
|Tap-Taps walk into Yoshi. The pink ones walk off platforms, but the grey ones turn around when they reach the edge of one.
|-
| align="center" |[[File:YIDS Grinder.png]]<br>[[Ukiki]]
|Ukikis are harmless and prefer to flee away from Yoshi.
|}
|}


====Shy Guy enemies====
==Bonus Challenges==
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
Any [[Smiley Flower|flower]]s the player collects in a level appears in the [[Goal Ring|goal roulette]] at the end of a level. After a Yoshi passes through the ring, the spinning slows. If it stops on a flower, the Yoshi is able to play a mini-game and can possibly earn 1-Ups. There are five different flowers in each level.
!Enemy
!Description
|-
| align="center" |[[File:DacingSpearGuy YIDS.png]]<br>[[Dancing Spear Guy]]
|Dancing Spear Guys jump into Yoshi. Yoshi can also lose Baby Mario if he touches their spears.
|-
| align="center" |[[File:YIDS Red Fat Guy.png]][[File:YIDS Green Fat Guy.png]]<br>[[Fat Guy]]
|Fat Guys walk into Yoshi. If they are jumped on they start running. Fat Guys yield larger eggs if swallowed.
|-
| align="center" |[[File:FlyGuy YIDS.png]]<br>[[Fly Guy]]
|Fly Guys do not attack Yoshi, instead they carry items like [[Red Coin]]s.
|-
| align="center" |[[File:GlideGuy YIDS.png]]<br>[[Glide Guy]]
|Glide Guys walk into Yoshi. If they encounter a [[wind]] current they are blown into the air.
|-
| align="center" |[[File:PetalGuy YIDS.png]]<br>[[Petal Guy]]
|Petal Guys walk into Yoshi. These enemies are usually disguised as flower patches and only start moving when Yoshi comes close.
|-
| align="center" |[[File:ShyGuy YIDS.png]]<br>[[Shy Guy]]
|Shy Guys walk into Yoshi. If Yoshi is low on eggs, Shy Guys can come out of certain pipes.
|-
| align="center" |[[File:StiltGuy YIDS.png]]<br>[[Stilt Guy|Shy Guy on Stilts]]
|Shy Guys on Stilts walk into Yoshi. If they are jumped on, they lose their stilts and become regular Shy Guys.
|-
| align="center" |[[File:YIDS Shy Stack.png]]<br>[[Shy Guy Tower|Shy Stack]]
|Shy Stacks do not attack Yoshi, but if one of them is eaten the ones above it fall off of the stack.
|-
| align="center" |[[File:SpearGuy YIDS.png]]<br>[[Spear Guy]]
|Spear Guys walk into Yoshi with their spears. They cannot be eaten from the front, so they must be eaten from behind.
|-
| align="center" |[[File:YIDS Woozy Guy.png]]<br>[[Woozy Guy]]
|Woozy Guys flip themselves into Yoshi.
|}
====Subterranean enemies====
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Enemy
!Description
|-
| align="center" |[[File:BillBlaster YIDS.png]]<br>[[Bill Blaster]]
|Bill Blasters fire Bullet Bills at Yoshi. If Yoshi touches them he does not lose Baby Mario.
|-
| align="center" |[[File:BulletBill YIDS.png]]<br>[[Bullet Bill]]
|Bullet Bills are fired out of Bill Blasters to hit Yoshi. They only travel in a straight line.
|-
| align="center" |[[File:DizzyDandy YIDS.png]]<br>[[Fooly Flower|Dizzy Dandy]]
|Dizzy Dandies fall down and roll at Yoshi. They resemble [[Smiley Flower|flower]]s.
|-
| align="center" |[[File:YIDS Gargantua Blargg.png|x150px]]<br>[[Gargantua Blargg]]
|Gargantua Blarggs rise out of the lava and block Yoshi's path. If Yoshi throws an egg at them, they sink back down into the lava.
|-
| align="center" |[[File:Gobblin.png]]<br>[[Gobblin]]
|Gobblins sit on Warp Pipes blocking Yoshi's path. To defeat them Yoshi must throw six eggs at them.
|-
| align="center" |[[File:GooeyGoon YIDS.PNG]]<br>[[Gooey Goon]]
|Gooey Goons come down from the ceiling and swing at Yoshi.
|-
| align="center" |[[File:HotLips YIDS.png]]<br>[[Hot Lips]]
|Hot Lips spray lava at Yoshi. If a Yoshi touches the lava spray, he loses a life.
|-
| align="center" |[[File:LanternGhost YIDS.png]]<br>[[Lantern Ghost]]
|Lantern Ghosts walk into Yoshi. If Yoshi doesn't have the full amount of eggs, Lantern Ghosts can come out of certain pipes.
|-
| align="center" |[[File:LavaBubble YIDS.png]]<br>[[Lava Bubble]]
|Lava Bubbles jump out of lava. If they are eaten Yoshi can spit them out three times to kill any enemy.
|-
| align="center" |[[File:Kounbaba YIDS.png]]<br>[[Red Blargg]]
|Red Blarggs come out of the lava and hitting Yoshi.
|-
| align="center" |[[File:Zeus Guy YIDS.png]]<br>[[Scorchit]]
|Scorchits shoot fire at Yoshi. This fire is able to melt ice.
|}


===Bosses===
These are the Mini-games that may pop up if a Yoshi is able to get a flower in the goal roulette. They can also be played via the World Map screen if the player obtains a total of at least 700 points in a world.
As in the original game, each world has two castles, with a boss battle taking place in each. Kamek uses his magic to enlarge common enemies.
*[[Flip Cards]]
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
*[[Scratch and Match (minigame)|Scratch and Match]]
!Boss
*[[Match Cards]]
!Description
*[[Roulette]]
|-
*[[Slot Machine (Yoshi's Island series)|Slot Machine]]
| align="center" |[[File:YIDS Burt Bros.png|x150px]]<br>[[Big Burt Bros.]]
|The Big Burt Bros. try to jump onto Yoshi. They must be hit by an egg six times to be defeated.
|-
| align="center" |[[File:YIDS Gilbert the Gooey.png]]<br>[[Gilbert the Gooey]]
|Gilbert the Gooey springs up and down and then swinging from side to side. All the spheres on Gilbert must be destroyed for him to be beaten.
|-
| align="center" |[[File:YIDS Hector the Reflector.png]]<br>[[Hector the Reflector]]
|Hector floats into Yoshi. He must be hit by an egg six times to be defeated.
|-
| align="center" |[[File:YIDS Big Bungee Piranha.png]]<br>[[Big Bungee Piranha]]
|Big Bungee Piranha lunges down at Yoshi and eating him. When he is about to lunge down a cursor appears, a [[Chomp Rock]] must be moved to this cursor so Big Bungee Piranha's tongue is exposed. The tongue must be hit three times for Big Bungee Piranha to be defeated.
|-
| align="center" |[[File:YIDS Bessie Bass Sprite.png]]<br>[[Bessie Bass]]
|Bessie Bass jumps out of the water and tries to eat Yoshi. Yoshi must throw an egg at Bessie Bass' lips three times to defeat her.
|-
| align="center" |[[File:YIDS Priscilla the Peckish.png]]<br>[[Priscilla the Peckish]]
|Priscilla jumps out of her hole at Yoshi. Yoshi must hit her with an egg three times to defeat her.
|-
| align="center" |[[File:YIDS Six-Face Sal.png|x150px]]<br>[[Six-Face Sal]]
|Six-Face Sal spits [[Needlenose]]s at Yoshi. Yoshi must hit Six-Face Sal three times to defeat him.
|-
| align="center" |[[File:YIDS Big Guy the Stilted.png|x150px]]<br>[[Big Guy the Stilted]]
|Big Guy the Stilted tries to push Yoshi into lava. Yoshi must hit him into lava and then ground pound him three times to defeat him.
|-
| align="center" |[[File:Moltz YIDS.png|x150px]]<br>[[Moltz the Very Goonie]]
|Moltz the Very Goonie tries to land on Yoshi. Yoshi must ground pound his head three times to defeat him.
|-
| align="center" |[[File:Baby Bowser YIDS Sprite.png]]<br>[[Baby Bowser]]
|Baby Bowser ground pounds the floor. Yoshi must throw eggs at him three times to defeat him.
|-
| align="center" |[[File:BowserYIDS.png]]<br>[[Bowser]]
|Bowser jumps around and spits fireballs. Yoshi must hit him with Giant Eggs and then ground pound him. After three hits Bowser becomes giant and Yoshi must throw Giant Eggs into his face three times to defeat him.
|}


==Similarities to ''Super Mario World 2: Yoshi's Island''==
==Similarities to ''Super Mario World 2: Yoshi's Island''==
*The first piece of the first level of World 1 is same as the one from the previous game.
*The first piece of [[Ba-dum BUM!]] is same as the one from [[Make Eggs, Throw Eggs]].
*In [[Spear Guys' Village Found!]], there is a bush near the [[goal roulette]] containing a [[Shy Guy]]. If [[Yoshi]] passes through the bush without defeating the Shy Guy first, a [[Bandit]] swaps it out for [[Baby Mario]], whom he tries to run off with. The Shy Guy stays on Yoshi's back until he grabs Baby Mario back from the Bandit.
*In both [[Watch Out For Lakitu]] and [[Spear Guys' Village Found!]], an [[Itsunomanika Heihō]] can be encountered in a bush just before the [[Goal Ring|goal roulette]].
*The first mid-boss battle contains a [[Burt|Burt Brother]].
*The first mid-boss, [[Big Burt Bros.]], is a dual version of [[Burt the Bashful]], the first mid-boss in the original game.
*The first world boss is a blob-like creature.
*The first world boss ([[Salvo the Slime]]/[[Gilbert the Gooey]]) is a blob-like creature, parts of whom can be eaten by Yoshi.
*Parts of both first world bosses can be eaten by Yoshi.
*The second mid-boss ([[Bigger Boo]]/[[Hector the Reflector]]) is a ghost whose size changes throughout the battle.
*The second mid-boss is a ghost whose size changes throughout the battle.
*The third mid-boss ([[Froggy]]/[[Bessie Bass]]) is an aquatic enemy capable of eating Yoshi, and both fights require Yoshi to fire eggs at a part of the mid-boss' gastrointestinal tract directly above him.
*The third mid-boss is an aquatic enemy capable of eating Yoshi.
*The jungle world boss ([[Naval Piranha]]/[[Big Bungee Piranha]]) is a [[Piranha Plant]], and [[Nipper Plant]]s are present during the battle. Both bosses also turn gray and crumble into dust upon defeat.
*The jungle world boss is a [[Piranha Plant]], and [[Nipper Plant]]s are present during the battle.
*The fourth World Boss ([[Hookbill the Koopa]]/[[Big Guy the Stilted]]) is a giant variation of an enemy that appeared in earlier levels.
*At least one world boss is a completely unique species, not based off of any particular enemy in the game.
*In the fifth world, one of the bosses that Yoshi fights ([[Raphael the Raven]]/[[Moltz the Very Goonie]]) is a bird enemy, and the battle takes place in the sky rather than an enclosed environment.
*The fourth World Boss is a giant variation of an enemy that appeared in earlier levels.
*One boss (Hookbill the Koopa/[[Bowser]]) is a giant [[Koopa (species)|Koopa]] who Yoshi defeats by throwing eggs at his face to flip him on his back before ground-pounding his belly.
*In the fifth world, there's a boss that is a bird enemy.
*At least one world boss ([[Roger the Potted Ghost]]/[[Priscilla the Peckish]] & [[Six-Face Sal]]) is a completely unique species, not based off of any particular enemy in the game. Incidentally, ''Yoshi's Island DS'' introduces [[Potted Ghost|a regular enemy]] based on the unique boss from the first game.
*There is a giant golden [[Tap-Tap]] in a possible path in [[Bowser's Castle]].
*Multiple similarities exist with the final normal levels of each game:
*The first part of each final battle is against [[Baby Bowser]], who creates shockwaves as an attack, and the last is against a giant version of [[Bowser]], age unconsidered, who uses falling boulders and fireballs as attacks. Also, both final final battles require the use of [[Giant Egg]]s carried into the field by [[Item Balloon]]s, and Bowser's castle is destroyed during the transition to the final phase of both battles.
**The final level is set in [[Bowser's Castle]], and is explored by Green Yoshi instead of Blue Yoshi.
*The final normal level is [[Bowser's Castle]], and is explored by Green Yoshi instead of Blue Yoshi.
**Both levels start outside the castle walls and require Yoshi to clear through a flock of [[Skeleton Goonie]]s and use an aircraft-themed power to get inside.
**Both levels require Yoshi to choose one of several different pathways, each with their own gimmick.
**One path requires Yoshi to flee from a giant golden [[Tap-Tap]] in a volcanic cavern.
**The first part of each final battle is against [[Baby Bowser]], who creates shockwaves as an attack, and the last is against a giant version of [[Bowser]], age unconsidered, who uses falling boulders and fireballs as attacks.
**Both final battles require the use of [[Giant Egg]]s carried into the field by [[Item Balloon]]s, and Bowser's castle is destroyed during the transition to the final phase of both battles.


==References to other games==
==References to other games==
*''[[Donkey Kong Country]]'': [[Donkey Kong]]'s treehouse appears as it does in that game.
*''[[Donkey Kong Country]]'': [[DK's Tree House]] appears as it does in that game.
*''[[Super Mario World 2: Yoshi's Island]]'': The game is the sequel to this game, and also takes place on the same titular island, and most of the enemy sprites are from this game, albeit with updated shading.
*''[[Super Mario World 2: Yoshi's Island]]'': The game is the sequel to this game, and also takes place on the same titular island, and most of the enemy sprites are from this game, albeit with updated shading. Its events are mentioned at the start of the game.
**''[[Yoshi's Island: Super Mario Advance 3]]'': Each world has a secret course.
*''[[Yoshi Topsy-Turvy]]'': [[Bowser]]'s sprites seem to have been drawn over the prerendered sprites of him from this game. Much of the artwork is also borrowed from this game.
*''[[Yoshi Topsy-Turvy]]'': [[Bowser]]'s sprites seem to have been drawn over the prerendered sprites of him from this game. Much of the artwork is also borrowed from this game.
*''[[Yoshi Touch & Go]]'': Many of the game's sprites are redrawn from ''Yoshi Touch & Go'', such as Yoshi, Baby Mario, Baby Luigi, and Kamek's sprites. Artwork is reused as well, including the Baby Mario and Yoshi artwork on the box artwork.
*''[[Mario & Luigi: Partners in Time]]'': [[M Block]]s appear again. [[Baby Peach]] originates from this game, too.
*''[[Mario & Luigi: Partners in Time]]'': [[M Block]]s appear again. [[Baby Peach]] originates from this game, too.


==References in later games==
==References in later games==
*''[[Super Smash Bros. Brawl]]'': The game's "above ground" theme has been remastered and included in this game, and has been given the title "Wildlands". The [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]] stage is based on ''Yoshi's Island DS'''s graphics.
*''[[Super Smash Bros. Brawl]]'': The game's "above ground" theme has been remastered and included in this game, and has been given the title "Wildlands." The [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]] stage is based on ''Yoshi's Island DS'''s graphics.
*''[[Mario Super Sluggers]]'': [[Baby Donkey Kong|Baby DK]] returns, along with all of the other babies, with the exception of [[Baby Wario]] and [[Baby Bowser]].
*''[[Mario Super Sluggers]]'': [[Baby DK]] returns, along with all of the other babies, with the exception of [[Baby Wario]] and [[Baby Bowser]]. [[Wario]] uses his baby counterpart's magnet in Challenge Mode.
*''[[New Super Mario Bros. Wii]]'': [[Kamek]] turns Bowser into a giant for the final battle.
*''[[New Super Mario Bros. Wii]]'': [[Kamek]] turns Bowser into a giant for the final battle.
*''[[Yoshi's New Island]]'': This game continues the events told before ''Yoshi's Island DS''.
*''[[Super Smash Bros. Ultimate]]'': Baby Mario (Superstar Mario) and Crazee Dayzee appear as spirits, using their artwork from ''Yoshi's Island DS''.
*''[[Super Smash Bros. Ultimate]]'': Baby Mario (Superstar Mario) and Crazee Dayzee appear as spirits, using their artwork from ''Yoshi's Island DS''.
*''[[Dr. Mario World]]'': [[Baby Wario]] returns as a playable doctor, and he uses his magnet from ''Yoshi's Island DS'' as his special skill.


==Staff==
==Staff==
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''Yoshi's Island DS'' received mainly positive reviews from critics. It was praised for having similar gameplay to its predecessor, as well as the artwork, although the gameplay's being too similar to its predecessor is frequently cited. Some critics also considered it the best portable ''Yoshi'' game released.
''Yoshi's Island DS'' received mainly positive reviews from critics. It was praised for having similar gameplay to its predecessor, as well as the artwork, although the gameplay's being too similar to its predecessor is frequently cited. Some critics also considered it the best portable ''Yoshi'' game released.


In a positive review, Craig Harris of IGN has praised the game for its design.<ref>[http://uk.ign.com/articles/2006/11/14/yoshis-island-ds-review IGN - Yoshi's Island DS Review ]</ref>. He has described the game more of a nostalgic reminder of ''Super Mario World 2: Yoshi's Island'' rather than an advancement of the series. As a result, he suggested that the designs stuck too close to original formula, ruining surprises for veteran players of ''Yoshi's Island''. He praised the different babies, although he felt that Baby Wario "was a last-minute edition and not tested properly". Although he noted that the dual screen gave the players a bigger view, but criticized the blind spot between the dual screens.
In a positive review, Craig Harris of IGN has praised the game for its design.<ref>[http://uk.ign.com/articles/2006/11/14/yoshis-island-ds-review IGN - ''Yoshi's Island DS'' Review ]</ref> He has described the game more of a nostalgic reminder of ''Super Mario World 2: Yoshi's Island'' rather than an advancement of the series. As a result, he suggested that the designs stuck too close to original formula, ruining surprises for veteran players of ''Yoshi's Island''. He praised the different babies, although he felt that Baby Wario "was a last-minute edition and not tested properly". Although he noted that the dual screen gave the players a bigger view, but criticized the blind spot between the dual screens.


Tom Bramwell of Eurogamer was reluctant to praise ''Yoshi's Island DS'' in the same way as ''Super Mario World 2: Yoshi's Island'', as he considered the game to be a "distended version of Yoshi". He acknowledges Artoon's effort in the game and the variety of babies and levels. He also criticizes the developers' abuse of the blind spot between the two screens and that the developers failed to establish trust for the player to explore. He finally stated that "Artoon is cribbing from the same notes. It's a shame, because there are times when you catch glimpses of the sort of thing the Japanese team is really capable of[...]."
Tom Bramwell of Eurogamer was reluctant to praise ''Yoshi's Island DS'' in the same way as ''Super Mario World 2: Yoshi's Island'', as he considered the game to be a "distended version of Yoshi". He acknowledges Artoon's effort in the game and the variety of babies and levels. He also criticizes the developers' abuse of the blind spot between the two screens and that the developers failed to establish trust for the player to explore. He finally stated that "Artoon is cribbing from the same notes. It's a shame, because there are times when you catch glimpses of the sort of thing the Japanese team is really capable of[...]."


''Yoshi's Island DS'' was placed 46 on Gamesradar's Top 50 DS games. The small feature called it a fresh and new experience, a beautiful 2D world, and that they'd never tire of playing the game.<ref>[http://www.gamesradar.com/best-ds-games/]</ref>
''Yoshi's Island DS'' was placed 46 on Gamesradar's Top 50 DS games. The small feature called it a fresh and new experience, a beautiful 2D world, and that they'd never tire of playing the game.<ref>[http://www.gamesradar.com/best-ds-games/]</ref>
 
{|class="wikitable reviews"
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|Release
|Release
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|Tom Bramwell, [http://www.eurogamer.net/articles/r_yoshisisland2_ds Eurogamer]
|Tom Bramwell, [http://www.eurogamer.net/articles/r_yoshisisland2_ds Eurogamer]
|7/10
|7/10
|''"The problem is that it's a sensation that you felt all the time in Yoshi's Island. You gave up counting the ways. Counting them here would result in a much smaller number, like, ooh..."''
|"''The problem is that it's a sensation that you felt all the time in Yoshi's Island. You gave up counting the ways. Counting them here would result in a much smaller number, like, ooh...''"
|-
|-
|[[Nintendo DS]]
|Nintendo DS
|Frank Provo, [http://www.gamespot.com/reviews/yoshis-island-ds-review/1900-6161583/ Gamespot]
|Frank Provo, [http://www.gamespot.com/reviews/yoshis-island-ds-review/1900-6161583/ Gamespot]
|9.1/10
|9.1/10
|''"It's hard to top a masterpiece, but that's just what Nintendo and Artoon have done with Yoshi's Island DS. By incorporating one major new feature and leaving everything else alone, they've produced a sequel that seems fresh and new while remaining every bit as awesome as the original. If you enjoy side-scrolling platformers, you have to play this one."''
|"''It's hard to top a masterpiece, but that's just what Nintendo and Artoon have done with Yoshi's Island DS. By incorporating one major new feature and leaving everything else alone, they've produced a sequel that seems fresh and new while remaining every bit as awesome as the original. If you enjoy side-scrolling platformers, you have to play this one.''"
|-
|-
|[[Nintendo DS]]
|Nintendo DS
|Craig Harris, [http://uk.ign.com/articles/2006/11/14/yoshis-island-ds-review?page=1 IGN]
|Craig Harris, [http://uk.ign.com/articles/2006/11/14/yoshis-island-ds-review?page=1 IGN]
|8/10
|8/10
|''"Don't let the negative tone throw you -- Yoshi's Island DS is a great game. It's just a egg throw's distance away from having the same impact the original Yoshi's Island did more than a decade ago. It sets out to emulate everything that made the first game so great, and does a really good job doing that. But it runs into the problem of not doing enough to make it its own game. No huge surprises, and no significant additions to the genre...it's just a solid recreation of the Yoshi's Island elements in a two-screen-high format. It's fun and challenging with a couple of unpolished quirks."''
|"''Don't let the negative tone throw you -- Yoshi's Island DS is a great game. It's just a egg throw's distance away from having the same impact the original Yoshi's Island did more than a decade ago. It sets out to emulate everything that made the first game so great, and does a really good job doing that. But it runs into the problem of not doing enough to make it its own game. No huge surprises, and no significant additions to the genre...it's just a solid recreation of the Yoshi's Island elements in a two-screen-high format. It's fun and challenging with a couple of unpolished quirks.''"
|-
|-
|[[Nintendo DS]]
|Nintendo DS
|Kaes Delgrego, [http://www.nintendolife.com/reviews/2009/08/yoshis_island_ds_ds Nintendo Life]
|Kaes Delgrego, [http://www.nintendolife.com/reviews/2009/08/yoshis_island_ds_ds Nintendo Life]
|7/10
|7/10
|''"As a stand-alone game, Yoshi's Island DS is an enjoyable platformer. But to compare it to the SNES classic would be akin to comparing Sean Lennon to his father: expecting him to live up to the walrus would be entirely unrealistic."''
|"''As a stand-alone game, Yoshi's Island DS is an enjoyable platformer. But to compare it to the [[Super Nintendo Entertainment System|SNES]] classic would be akin to comparing Sean Lennon to his father: expecting him to live up to the walrus would be entirely unrealistic.''"
|-
|-
|[[Nintendo DS]]
|Nintendo DS
|Tom East, [http://www.officialnintendomagazine.co.uk/2407/reviews/yoshis-island-ds-review/ Official Nintendo Magazine]
|Tom East, [http://www.officialnintendomagazine.co.uk/2407/reviews/yoshis-island-ds-review/ Official Nintendo Magazine]
|87%
|87%
|''"Yoshi's Island DS might be too similar to the first game, but that's not entirely a bad thing - the original was amazing and so is this. One of the best platformers on the DS."''
|"''Yoshi's Island DS might be too similar to the first game, but that's not entirely a bad thing - the original was amazing and so is this. One of the best platformers on the DS.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler
Line 899: Line 1,067:


==Media==
==Media==
{{more media|section=yes}}
{{media missing|more=yes|section=yes|At least 2 or 3 more tracks}}
{{media table
{{media table
|type1=audio
|file1=Yoshi island ds title theme.oga
|name1=Yoshi island ds title theme
|title1=Yoshi's Island DS
|pipe1=Yoshi's Island DS
|description1=Title screen theme
|description1=Title screen theme
|length1=9:56
|length1=0:29
}}
}}


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BabyMario YIDS.png|[[Baby Mario]] and [[Yoshi]]
BabyMario YIDS.png|[[Baby Mario]] and [[Yoshi]]
Baby Peach on Yoshi YIDS artwork.jpg|[[Baby Peach]] and [[Yoshi (species)|Pink Yoshi]]
Baby Peach on Yoshi YIDS artwork.jpg|[[Baby Peach]] and [[Yoshi (species)|Pink Yoshi]]
YIDSbabydk.png|[[Baby Donkey Kong|Baby DK]] and [[Yoshi (species)|Red Yoshi]]
Baby DK on Yoshi YIDS artwork.jpg|[[Baby DK]] and [[Yoshi (species)|Red Yoshi]]
Baby Wario on Yoshi YIDS artwork.jpg|[[Baby Wario]] and [[Yoshi (species)|Light Blue Yoshi]]
Baby Wario on Yoshi YIDS artwork.jpg|[[Baby Wario]] and [[Yoshi (species)|Light Blue Yoshi]]
Baby Bowser on Yoshi YIDS artwork.jpg|[[Baby Bowser]] and [[Yoshi (species)|Yellow Yoshi]]
Baby Bowser on Yoshi YIDS artwork.jpg|[[Baby Bowser]] and [[Yoshi (species)|Yellow Yoshi]]
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==Pre-release and unused content==
==Pre-release and unused content==
{{main|List of Yoshi's Island DS pre-release and unused content}}
{{main|List of Yoshi's Island DS pre-release and unused content}}
 
*''Yoshi's Island DS'', initially titled ''Yoshi's Island 2'', was originally going to be compatible with [[Nintendo Wi-Fi Connection]]. This, however, was scrapped from the game for unknown reasons.
*''Yoshi's Island DS'', initially titled ''Yoshi's Island 2'', was originally going to be compatible with Nintendo Wi-Fi. This was scrapped from the game for unknown reasons.
*Early screenshots showcasing a battle with [[Big Guy the Stilted]] seemed to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may mean his graphics were slightly incomplete).
*Early screenshots showcasing a battle with [[Big Guy the Stilted]] seemed to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may mean his graphics were slightly incomplete).
<gallery>
<gallery>
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|JapR=Yosshī Airando DS
|JapR=Yosshī Airando DS
|JapM=Yoshi Island DS
|JapM=Yoshi Island DS
|Spa=Yoshi's Island DS
|Spa=''Yoshi's Island DS''
|SpaM=-
|Fre=''Yoshi's Island DS''
|Fre=Yoshi's Island DS
|FreM=-
|Kor=요시 아일랜드 DS
|Kor=요시 아일랜드 DS
|KorR=Yosi Aillaendeu DS
|KorR=Yosi Aillaendeu DS
|KorM=Yoshi Island DS}}
|KorM=Yoshi Island DS
|ChiT=耀西之島DS<ref>[https://web.archive.org/web/20190313011008/http://www.nintendo.tw/ds/ds_software2007.htm Official Nintendo Taiwan website]</ref>
|ChiTR=Yàoxī zhī Dǎo DS
|ChiTM=Yoshi's Island DS
}}


==Trivia==
==Trivia==
*The box art shows [[Baby Bowser]] riding Yellow Yoshi, and [[Baby Wario]] riding Light Blue Yoshi; they do not ride these Yoshis in the game other than when Baby Wario is in the final boss fight, however. This is because the babies are only playable in the last four levels on the world map, as opposed to the Yoshis they ride, which are in the first four.
*The box art shows [[Baby Bowser]] riding Yellow Yoshi, and [[Baby Wario]] riding Light Blue Yoshi; they do not ride these Yoshis in the game other than when Baby Wario is in the final boss fight, however. This is because the babies are only playable in the last four levels on the world map, as opposed to the Yoshis they ride, which are in the first four.
*The instruction booklet erroneously states [[Baby DK]] is the only baby with more than one special ability, as [[Baby Mario]] has three abilities.


==References==
==References==
<references/>
<references/>
==External links==
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://web.archive.org/web/20071011023230/http://yoshisisland.nintendods.com/ North American website]
*[https://www.nintendo.co.uk/Games/Nintendo-DS/Yoshi-s-Island-DS-273630.html European website]
*[https://web.archive.org/web/20190823162124/https://www.nintendo.co.kr/DS/soft/yoshi/main.php Korean website]
*[https://www.nintendo.co.jp/ds/aywj/index.html Japanese website]
*[https://m1.nintendo.net/docvc/NTR/JPN/AYWJ/AYWJ_J.pdf Japanese manual]
*[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_YoshisIslandDS_ES.pdf European Spanish manual]
{{YIDS}}
{{YIDS}}
{{YoshiGames}}  
{{Yoshi games}}  
{{DS}}
{{DS}}
[[Category:Yoshi's Island DS|*]]
[[Category:Yoshi's Island DS|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Nintendo DS Games]]
[[Category:Nintendo DS games]]
[[Category:Platforming Games]]
[[Category:Platforming games]]
[[Category:2006 games]]
[[Category:2006 games]]
[[Category:2007 games]]
[[Category:2007 games]]
[[de:Yoshi's Island DS]]
[[de:Yoshi's Island DS]]
[[it:Yoshi's Island DS]]
[[it:Yoshi's Island DS]]

Latest revision as of 18:12, October 18, 2024

Yoshi's Island DS
North American box art for Yoshi's Island DS
For alternate box art, see the game's gallery.
Developer Artoon
Publisher Nintendo
Platform(s) Nintendo DS, Virtual Console (Wii U)
Release date Nintendo DS:
USA November 13, 2006
Australia November 23, 2006
Europe December 1, 2006
Japan March 8, 2007
ROC March 8, 2007
South Korea November 8, 2007
Virtual Console (Wii U):
USA April 1, 2015
Japan April 8, 2015[1]
Europe May 7, 2015[2]
Australia May 8, 2015
Language(s) English (United States)
French (France)
German
Spanish (Spain)
Italian
Japanese
Korean
Genre Platformer
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
GRAC:All - All ages
Mode(s) Single-player
Format
Wii U:
Digital download
Nintendo DS:
Game Card
Input
Wii U:
Nintendo DS:
Serial code(s) USA NTR-AYWE-USA
Australia NTR-AYWP-EUR
Europe NTR-AYWP-EUR
Japan NTR-AYWJ-JPN
South Korea NTR-AYWK-KOR

Yoshi's Island DS is a 2D platformer developed by Artoon for the Nintendo DS. The second original installment in the Yoshi's Island series, the game was released in North America on November 13, 2006, in Australia on November 23, 2006, in Europe on December 1, 2006, in Japan and Taiwan on March 8, 2007, and in South Korea on November 8, 2007. It is the sequel to Super Mario World 2: Yoshi's Island and tells the story of the Yoshis rescuing all the babies in the world that Kamek and the Toadies have kidnapped in search for the star children, a group of seven babies who possess powerful stars in their hearts. This is the first Yoshi's Island game to be developed by a third party studio, rather than in-house from Nintendo EAD, unlike previous games such as Super Mario World 2: Yoshi's Island and its enhanced Game Boy Advance port, Yoshi's Island: Super Mario Advance 3.

While the game is heavily derivative from Super Mario World 2: Yoshi's Island, including general gameplay, themes, and graphics, the game primarily differentiates itself from its predecessor by taking advantage of the Nintendo DS's dual screen to display levels while introducing multiple babies to carry on a Yoshi's back, who all have special abilities that are required to complete levels. Aside from carrying Baby Mario, Yoshis can additionally carry Baby Peach, Baby DK, Baby Wario, and Baby Bowser; Baby DK and Baby Wario make their overall debut in this game.

A third original game, Yoshi's New Island, was released in 2014 for the Nintendo 3DS and continues the story told before Yoshi's Island DS. The game was rereleased for the Wii U's Virtual Console in North America on April 1, 2015, in Japan on April 8, 2015, in Europe on May 7, 2015, and in Australia on May 8, 2015.

Story[edit]

Background of the beginning intro
The beginning of the game's intro, which shows the events that previously occurred in Super Mario World 2: Yoshi's Island, the events being displayed from right to left.
Kamek and several Toadies stealing babies
Kamek and some Toadies stealing the babies

From the instruction booklet:

Baby Luigi has been kidnapped!
Our adventure begins one sunny day on Yoshi's Island. Yoshi is out enjoying the day with a leisurely stroll when, all of a sudden, two babies drop out of the sky. One of them looks very familiar to Yoshi. With a forlorn look on his face, the baby just gazes longingly at a mysterious castle that has appeared in the sky. Yoshi wonders if the castle holds other babies.
Once again, it's up to the Yoshi clan to save the day. This time, the stork is coming with them too.
A new journey begins. Can the Yoshis and babies triumph over Kamek and save Baby Luigi?

Kamek and his army of Toadies steal all of the babies in the Mushroom Kingdom, as well as in other nearby areas. The Toadies take the babies to Bowser's Castle, but the stork comes in and attacks two Toadies, making them drop the babies they are carrying. The two babies land on Yoshi's Island and are revealed to be Baby Mario and Baby Peach.

The Yoshis find the babies and decide to help them. They figure out that Baby Mario, once again, wants to save Baby Luigi and the other babies from Kamek and his Toadies. The Yoshis take the babies with them and go to rescue the kidnapped babies. Later on in the adventure, sometime after the defeat of Gilbert the Gooey, a group of monkeys kidnaps Baby Peach. The Yoshis and Baby Mario find another baby, Baby DK, who was left behind when the Toadies were kidnapping all the other babies. With the help of Baby DK, Yoshi is able to rescue Baby Peach from the monkeys. Baby DK joins the team when the monkeys are defeated.

Promptly after defeating Bessie Bass on a battleship, the Yoshis and the babies are swept away by a tidal wave in a storm. They eventually find Baby Wario, who is also left behind. Baby Wario then decides to join the party.

When Priscilla the Peckish is defeated, Baby Wario decides to join a team of Bandits in hope of getting money. Meanwhile, after the Yoshis defeat Six-Face Sal, it is revealed that future Bowser and future Kamek are the ones kidnapping the babies and that they are looking for the seven star children. The star children are young children that have magical stars in them. If one collects all the stars, then they become the ruler of the universe. Kamek kidnaps Baby Bowser (while Kamek of the past tries to stop him), and Baby Bowser and Bowser get into a fight, ending with Bowser causing his infant self to fall out of a window of the castle. Baby Bowser lands on Yoshi's back and joins their team, although they are worried that he might attack them.

Baby Bowser does not stay for the rest of the adventure. When Big Guy the Stilted is defeated, he leaves with Kamek, who then returns to Bowser's Castle and uses a Crystal Ball to check every baby they have kidnapped (with the exception of Baby Luigi, who hides from it) to determine if they are star children, which they are not. Bowser becomes furious, and he sends the Toadies to keep looking for more babies.

The team finally arrives at Bowser's Castle where Baby Wario and Baby Bowser are arguing over who gets to keep some treasure. They then notice the Yoshis and help them travel through the castle. When they finally get to the top of the castle, however, Baby Bowser tells the Yoshis to leave. When they do not leave, Baby Bowser thinks Yoshi is there to steal his treasure. Baby Bowser fights Yoshi, but Yoshi defeats him.

Bowser then comes in the room and is angry at what Yoshi did to his younger self. He then fights Yoshi, but gets defeated just like his younger self. Kamek then uses magic to help Bowser become giant. The four babies with four Yoshis fight against the Giant Bowser using Giant Eggs and are eventually able to defeat him. Kamek escapes when Bowser is defeated, with four Toadies carrying Bowser right behind him. Baby Bowser decides to escape with Bowser and Kamek, and holds on to his broomstick.

The Yoshis save all the kidnapped babies, and the storks take all the kidnapped babies back to their homes, except for Baby Wario, who gets the Stork to land so he can play on a raft holding the treasure stolen from Bowser's Castle. A flying rock hits Kamek's broomstick, and Baby Bowser lets go and falls down right in his treasure. Baby Wario and Baby Bowser start arguing about who gets to keep the treasure again.

It is then revealed that the seven star children are Baby Mario, Baby Luigi, Baby Peach, Baby DK, Baby Wario, Baby Bowser, and a newborn Baby Yoshi, who hatches from a Yoshi's Egg at the end of the game.

Gameplay[edit]

Gameplay typically consists of platforming throughout the game's levels, where a Yoshi needs to navigate through the various obstacles in order to reach the Goal roulette. Yoshis have various means of dealing with the obstacles, with basic actions being running, jumping either to dodge obstacles or defeat enemies, and Ground Pounding harder to defeat enemies or posts. Yoshis can Flutter Jump repeatedly in the air to increase distance and slow down descent speed. Unique to Yoshis and their primary method of dealing with enemies and obstacles are their extendable, sticky tongues, which allows them to swallow most enemies and turn them into essential, versatile projectiles: Yoshi Eggs. Eggs have a wide variety of purposes, whether they activate Winged Clouds, defeat enemies that cannot be eaten or stomped on, open up traps and obstacles, retrieve coins, reveal hidden Winged Clouds, and more. Eggs by default come in green, changes color when bouncing off walls and the color indicates how many times eggs bounce off walls before they are destroyed. Green eggs can bounce off walls three times, Yellow Eggs two, and Red Eggs instantly get destroyed when they touch a wall. If a Yellow or Red Egg hits an enemy, it spawns coins or a star respectively. Yoshis can retrieve bounced eggs by using their tongue at them before they get destroyed, though some items such as colored Egg Blocks can give Yoshis different colored eggs. Yoshis can carry up to six eggs, and eggs get discarded if a Yoshi creates more eggs. In addition, Yoshis can obtain eggs by hitting Egg Blocks or retrieving them from Egg Plants.

Yoshi's Island DS retains the health system in Super Mario World 2: Yoshi's Island. When a Yoshi is hit by an enemy or an obstacle, the baby is knocked loose from his back, crying, and the star power–the source of the protective bubble that keeps the Toadies from taking the baby–goes down by one star per second. If that number goes down to zero, Toadies take away the baby and a life is lost. The Yoshi, however, still has a small amount of time to recover the baby even after the Toadies have grabbed. The Yoshi can rescue the baby by touching the bubble with its body or its tongue. If the Yoshi hits the bubble with an egg, the bubble gets knocked down, making the baby easier to reach. The star power starts at ten in each level. If a baby is recovered with less than ten stars, the star power slowly increases to ten. Additionally, groups of five stars can be found in Winged Clouds and crates, and goal roulettes give twenty additional star power, allowing the star power to max at thirty. Remaining star power also counts toward the score at the completion of the level. Although Yoshis cannot be defeated in normal circumstances, they instantly lose a life if they touch spikes, lava, fall into bottomless pits, get crushed, or eaten by Lunge Fish or Boss Basses.

New to Yoshi's Island DS is the addition of extra babies and Stork Stops, who affect the gameplay in various ways. By default, Yoshis carry Baby Mario, who retains gameplay most similar to the original entry and allows Yoshis to hit M Blocks. At Stork Stops, Yoshis can swap out babies once they have been unlocked. Carrying Baby Peach, for example, allows Yoshis to flutter jump further and ride winds thanks to the use of her parasol while Baby DK allows Yoshis to climb vines, explode eggs, and use the DK Dash Attack to charge through rocks and enemies; however, Baby Peach causes a Yoshi to lose the ability to bounce eggs while Baby DK is heavier to carry and thus reduces flutter jump distance.

Controls[edit]

The controls menu in which the player can choose from Hasty to Patient

From the Options menu, players can change the controls of the game. The player can choose from two sets of controls: A ButtonB ButtonX ButtonY Button and A ButtonB ButtonL ButtonR Button, and two modes: Hasty and Patient, Below are the controls of the game:

Shared controls[edit]

  • +Control Pad: Used to move the Yoshis. Pressing it down makes Yoshi crouch or make eggs. If the down arrow is pressed in the air, Yoshi ground pounds.
  • Start Button: Pauses the game and opens the "Options" menu.
  • R Button: Used to make Yoshi throw a Yoshi's Egg. In Hasty mode: Holding the button, makes Yoshi aim at his target. Letting go of the button makes Yoshi throw the egg, in Patient mode the player has to press the button again to make Yoshi throw the egg.
  • L Button: While Yoshi is aiming up and down, pressing the L Button button makes Yoshi lock on a specific location.

First set: A ButtonB ButtonX ButtonY Button[edit]

  • B Button: Used to jump, pressing it again makes Yoshi Flutter Jump.
  • Y Button: Used to Eat or spit an enemy. With Baby Mario, the player can dash by holding the button.

In this set: the A Button and X Button can be used instead of the R Button and L Button respectively.

Second set: A ButtonB ButtonL ButtonR Button[edit]

  • A Button: Used to jump, pressing it again makes Yoshi Flutter Jump.
  • B Button: Used to Eat or spit an enemy. With Baby Mario, the player can dash by holding the button.

Minigames[edit]

Minigames are unlocked in Adventure Mode:

All minigames have a set time limit. Achieving a high score in any minigame awards Yoshi with lives. Harder versions of all the minigames can be unlocked by collecting all the character coins in a world.

Time Trial[edit]

Time Trial is unlocked once Adventure Mode has been beaten. It is similar to Adventure Mode, but the player is timed. Yoshi has 100 minutes to finish each level - even when the player presses the Start Button, the time keeps going. Red coins, flowers and stars, when collected, each subtract a set amount of time taken to finish the level: -1 second per star, -2 seconds per red coin, and -10 seconds per flower.

Island Musuem[edit]

Accessible in Adventure mode, the Island Museum is a live bestiary of the enemies in the game. Any enemies hit by Yoshi's Eggs appear in exhibits and are organized by the class they are in (eg, many water-based enemies appear in the aquatic-based exhibit).

Worlds and levels[edit]

The level selection of the game is heavily inspired from the original, where throughout the five worlds, a different colored Yoshi takes on one out of eight levels, with a mid-boss in the fourth level and the world boss in the eighth level. Levels contain multiple features; various items such as flowers, Red Coins, and stars are required towards 100% completion, unlocking extra levels and are found throughout all levels in the game while other items and features are found in specific levels such as keys and Egg Plants. If all normal levels are cleared, the secret course is unlocked. If every level in a world has 100% adding to a total of 800, the extra course is unlocked.

Worlds and levels
Yoshi's House in Yoshi's Island DS
World 0
Welcome Back To Yoshi's Island.png
Welcome Back to Yoshi's Island! (0-0)
Map of World 1 of Yoshi's Island DS
World 1
Ba-Dum BUM!.png
Icon YIDS - Ba-dum BUM!.png Ba-dum BUM! (1-1)
A Pink Yoshi carrying Baby Mario through the level Hit the M Blocks! in Yoshi's Island DS
Icon YIDS - Hit the M Blocks.png Hit the M Blocks! (1-2)
Baby Mario and Light Blue Yoshi running away from a Super Big Tap-Tap in Mario's Fleet Feet
Icon YIDS - Mario's Fleet Feet.png Mario's Fleet Feet (1-3)
Yoshiisland2-33.png
Icon YIDS - Castle of the Big Burt Bros.png Castle of the Big Burt Bros. (1-4)
Catch the Breeze.png
Icon YIDS Catch the Breeze.png Catch the Breeze (1-5)
Glide Guys Take to the Skies
Icon YIDS - Glide Guys Take to the Skies.png Glide Guys Take to the Skies (1-6)
Baby Mario and Baby Peach: Dynamic Duo
Icon YIDS - Baby Mario and Baby Peach- Dynamic Duo.png Baby Mario and Baby Peach: Dynamic Duo (1-7)
Blue Yoshi fighting Gilbert the Gooey in the game Yoshi's Island DS.
Icon YIDS Gilbert the Gooey's Castle.png Gilbert the Gooey's Castle (1-8)
Welcome to Yoshi Tower! YIDS.png
Icon YIDS Secret1.png Welcome to Yoshi Tower! (Secret 1)
Return of the Moving Chomp Rock! YIDS.png
Icon YIDS - Extra1.png Return of the Moving Chomp Rock! (Extra 1)
Flip Cards in Yoshi's Island DS.
Icon YIDS - Flip.png Flip Cards (Flip)a
Map of World 2 of Yoshi's Island DS
World 2
Baby DK and Green Yoshi in the level Baby DK, the Jungle King!
Icon YIDS - Baby DK, the Jungle King!.png Baby DK, the Jungle King! (2-1)
Underground Mysteries.png
Icon YIDS - Underground Mysteries.png Underground Mysteries (2-2)
Windblown Wilderness.png
Icon YIDS - Wildblown Wilderness.png Windblown Wilderness (2-3)
Hector the Reflector's Haunted House YIDS.png
Icon YIDS - Hector the Reflector's Haunted House.png Hector the Reflector's Haunted House (2-4)
Boing! (YIDS).png
Icon YIDS - Boing!.png Boing! (2-5)
Donuts and Eggs.png
Icon YIDS - Donuts and Eggs.png Donuts and Eggs (2-6)
Yoshi on Stilts.png
Icon YIDS - Yoshi on Stilts.png Yoshi on Stilts (2-7)
Big Bungee Piranha after chewing on a Chomp Rock.
Icon YIDS - Big Bungee Piranha's Lair.png Big Bungee Piranha's Lair (2-8)
A level of Yoshi's Island
Icon YIDS - Secret2.png Yikes! Boiling Hot! (Secret 2)
Moving Statues, Standing Statues YIDS.png
Icon YIDS - Extra2.png Moving Statues, Standing Statues (Extra 2)
Scratch and Match in Yoshi's Island DS.
Icon YIDS - Scratch.png Scratch and Match (Scratch)a
Map of World 3 of Yoshi's Island DS
World 3
Screenshot of Up the Creek from Yoshi's Island DS
Icon YIDS - Up the Creek.png Up the Creek (3-1)
The Goonie Coast Isn't Clear!.png
Icon YIDS - The Goonie Coast Isn't Clear!.png The Goonie Coast Isn't Clear! (3-2)
Yoshi in the Island of Peril (3-3).
Icon YIDS - Island of Peril.png Island of Peril (3-3)
BessieBassBattleship.png
Icon YIDS - Bessie Bass's Battleship.png Bessie Bass's Battleship (3-4)
YIDS Here's Wario!.png
Icon YIDS - Here's Wario.png Heeeeeeere's Wario! (3-5)
Use the Magnet to Get Rich Quick!.png
Icon YIDS - Use the Magnet to Get Rich Quick.png Use the Magnet to Get Rich Quick! (3-6)
Tap-Tap's Sunken Cave.png
Icon YIDS - Tap Tap's Sunken Cave.png Tap-Tap's Sunken Cave (3-7)
Castle of Priscilla the Peckish.png
Icon YIDS - Castle of Priscilla the Peckish.png Castle of Priscilla the Peckish (3-8)
A secret level in Yoshi's Island DS
Icon YIDS - Secret3.png A Light in the Dark (Secret 3)
Number Ball Special
Icon YIDS - Extra3.png Number Ball Special (Extra 3)
Match Cards in Yoshi's Island DS.
Icon YIDS - Match.png Match Cards (Match)a
Map of World 4 of Yoshi's Island DS
World 4
Rock 'n' Fall.png
Icon YIDS - Rock 'n' Fall.png Rock 'n' Fall (4-1)
Mine Cart
Icon YIDS - High-Speed Cart Race.png High-Speed Cart Race (4-2)
Yoshi collecting coins while riding on a cloud in the level In the Clouds.
Icon YIDS - In the Clouds.png In the Clouds (4-3)
Six Face Sal's Fort.png
Icon YIDS Six Face Sal's Fort.png Six-Face Sal's Fort (4-4)
Friend or Foe.png
Icon YIDS - Friend of Foe.png Friend or Foe? (4-5)
Slip Slidin' Away.png
Icon YIDS - Slip Slidin' Away.png Slip Slidin' Away (4-6)
Teeth-Chattering Chill Zone.png
Icon YIDS - Teeth-Chattering Chill Zone.png Teeth-Chattering Chill Zone (4-7)
Big Guy the Stilted in the game Yoshi's Island DS.
Icon YIDS - Castle of Big Guy the Stilted.png Castle of Big Guy the Stilted (4-8)
Hurry and Throw!.png
Icon YIDS - Secret4.png Hurry and Throw! (Secret 4)
Let There Be Light!.png
Icon YIDS - Extra4.png Let There Be Light! (Extra 4)
Roulette in Yoshi's Island DS.
Icon YIDS - Roulette.png Roulette (Roulette)a
Map of World 5 of Yoshi's Island DS
World 5
Yoshi's Island DS level, Rompin', Stompin' Chomps.
Icon YIDS - Rompin' Stompin' Chomps.png Rompin', Stompin' Chomps (5-1)
Goonie Heights.png
Icon YIDS - Goonie Heights.png Goonie Heights (5-2)
Yoshi passing through the Middle Ring in Spear Guys' Village Found!.
Icon YIDS - Spear Guys' Village Found!.png Spear Guys' Village Found! (5-3)
The Fort of Moltz the Very Goonie.png
Icon YIDS - The Fort of Moltz the Very Goonie.png The Fort of Moltz the Very Goonie (5-4)
The Cave That Never Ends.png
Icon YIDS - The Cave That Never Ends.png The Cave That Never Ends (5-5)
Find the Number Ball!.png
Icon YIDS - Find the Number Ball!.png Find the Number Ball! (5-6)
Superhard Acrobatics.png
Icon YIDS - Superhard Acrobatics.png Superhard Acrobatics! (5-7)
At Last, Bowser's Castle!
Icon YIDS - At Last Bowser's Castle!.png At Last, Bowser's Castle! (5-8)
Yoshi's Island Easter Eggs.png
Icon YIDS - Secret5.png Yoshi's Island Easter Eggs (Secret 5)
Quit it Already, Tap-Tap!.png
Icon YIDS - Extra5.png Quit it Already, Tap-Tap! (Extra 5)
Slot Machine in Yoshi's Island DS.
Icon YIDS - Slot.png Slot Machine (Slot)a

a - Bonus Challenge

Characters[edit]

Playable characters[edit]

Image Name Description First level Last level

Green Yoshi YIDS.png Green Yoshi The Green Yoshi is playable in the first stage of each world. He is the most played as Yoshi in the game, being playable in six levels, replacing Blue Yoshi in At Last, Bowser's Castle! The Green Yoshi carries Baby Mario in the battle with Giant Bowser. Welcome Back to Yoshi's Island! At Last, Bowser's Castle!
A sprite of a Pink Yoshi from Yoshi's Island DS. Pink Yoshi The Pink Yoshi is playable in the second stage of each world and carries Baby Peach in the battle with Giant Bowser. Less bosses are fought by the Pink Yoshi than any other Yoshi, with only one, Giant Bowser. This trait is also shared with the Purple Yoshi. Hit the M Blocks! Goonie Heights
A sprite of a Light Blue Yoshi from Yoshi's Island DS. Light Blue Yoshi The Light Blue Yoshi is playable in the third stage of each world. Mario's Fleet Feet Spear Guys' Village Found!
A sprite of a Yellow Yoshi from Yoshi's Island DS. Yellow Yoshi The Yellow Yoshi is playable in the fourth stage of each world and carries Baby DK in the battle with Giant Bowser. The fourth stage on each world is always a fort and has Mid-Boss battles, so more bosses are fought by Yellow Yoshi than any other Yoshi, with a total of six (including Giant Bowser). Castle of the Big Burt Bros. The Fort of Moltz the Very Goonie
A sprite of a Purple Yoshi from Yoshi's Island DS. Purple Yoshi The Purple Yoshi is playable in the fifth stage of each world and carries Baby Wario in the battle with Giant Bowser. Less bosses are fought by the Purple Yoshi than any other Yoshi, with only one, Giant Bowser. This trait is also shared with the Pink Yoshi. Catch the Breeze The Cave That Never Ends
A sprite of an Orange Yoshi from Yoshi's Island DS. Orange Yoshi The Orange Yoshi is playable in the sixth stage of each world and replaces the Brown Yoshi from Super Mario World 2: Yoshi's Island. Glide Guys Take to the Skies Find the Number Ball!
A sprite of a Red Yoshi from Yoshi's Island DS. Red Yoshi The Red Yoshi is playable in the seventh stage level of each world. Baby Mario and Baby Peach: Dynamic Duo Superhard Acrobatics!
A sprite of a Blue Yoshi from Yoshi's Island DS. Blue Yoshi The Blue Yoshi is playable in the eighth and final stage of each world, which is always a castle and has Big Boss battles. The only exception is World 5, where the Green Yoshi takes its place, making the Blue Yoshi the least played as Yoshi in the game. Gilbert the Gooey's Castle Castle of Big Guy the Stilted
A sprite of a Black Yoshi from Yoshi's Island DS. Black Yoshi The Black Yoshi is playable in Secret Stages. Welcome to Yoshi Tower! Yoshi's Island Easter Eggs
A sprite of a White Yoshi from Yoshi's Island DS. White Yoshi The White Yoshi is playable in Extra Stages. Return of the Moving Chomp Rock! Quit it Already, Tap-Tap!

Babies[edit]

New to the sequel at certain spots are Stork Stops, which let Yoshis change babies, providing different unique abilities. All four hidden babies in order can be unlocked by completing boss levels of the Adventure Mode.

Image Name Description First level Last level

Baby Mario Yoshi's Island DS.png Baby Mario M Blocks become tangible, providing stepping stones. A Yoshi can also dash at a faster speed, allowing the Yoshi to escape from certain enemies, such as Shark Chomps and slowly collapsing ceilings. A Yoshi can flutter jump normally as well. During the battle with Giant Bowser, Baby Mario rides the Green Yoshi. The eggs bounce off walls. Ba-dum BUM! Yoshi's Island Easter Eggs
Baby Peach Yoshi's Island DS.png Baby Peach With Baby Peach's parasol, Yoshi is able to flutter further and higher. Baby Peach's parasol can also be used to catch wind currents. During the battle with Giant Bowser, Baby Peach rides the Pink Yoshi. The eggs do not bounce off walls. Catch the Breeze Yoshi's Island Easter Eggs
Baby DK YIDS Sprite.png Baby DK Baby DK can climb vines and chains, carrying Yoshi with him. He can also do a DK Dash Attack, defeating most enemies. During the battle with Giant Bowser, Baby DK rides the Yellow Yoshi. The eggs do not bounce off walls, but they go faster and create a miniature explosion that can grab more coins, defeat enemies, or activate winged clouds. Baby DK, the Jungle King! Yoshi's Island Easter Eggs
Baby Wario sprite Baby Wario Baby Wario is accompanied by a magnet that attracts coins facing it (even through solid walls) and can move Magnet Blocks and Magnet Platforms. During the battle with Giant Bowser, Baby Wario rides the Purple Yoshi. The eggs bounce off walls. Heeeeeeere's Wario! At Last, Bowser's Castle!
Baby Bowser Baby Bowser Baby Bowser can breathe fire, but Yoshi cannot swallow any enemies, meaning he cannot make eggs (although Yoshi can collect and throw eggs). A fire blast often is the equivalent of an egg, being able to break winged clouds and destroy dirt walls as well as melting ice, but the blasts do not bounce off walls; however, the eggs do. Friend or Foe? At Last, Bowser's Castle!

Other characters[edit]

Image Name Description

Stork's sprite from Yoshi's Island DS Stork The stork appears at Stork Stops, where he brings the babies to the Yoshis.
Baby Luigi's sprite from Yoshi's Island DS Baby Luigi The only unplayable baby, reprising his role from previous games, Baby Luigi is taken hostage and must be rescued.

Normal enemies[edit]

These enemies can also be seen in the Island Museum after they are hit by eggs (even if the eggs do not defeat them) in the actual levels.

Aquatic enemies
Image Name Description First level Last level

BlooperYIDS.png Blooper Bloopers periodically jump from the water. They do not turn into an egg when swallowed. Use the Magnet to Get Rich Quick! Use the Magnet to Get Rich Quick!
Boss Bass Boss Bass Boss Bass try to leap out the water to swallow Yoshi. If the Yoshi is swallowed, it loses a life. Yoshi cannot defeat this enemy. Moving Statues, Standing Statues Use the Magnet to Get Rich Quick!
White Piscatory Pete from Yoshi's Island DS. Yellow Piscatory Pete from Yoshi's Island DS. Cheep Cheep Cheep Cheeps are enemies that only the Submarine can encounter. The blue ones swim forwards and the gold ones pursue Yoshi, though both stop periodically. Island of Peril Bessie Bass's Battleship
Egg-enut Egg-enut Egg-enuts dangle a fake Yoshi's Egg. If Yoshi comes close, it starts flailing. Egg-enuts can be stunned if Yoshi throws an egg at it. Up the Creek The Cave That Never Ends
A Flopsy Fish from Yoshi's Island DS. Flopsy Fish Flopsy Fish swim in patterns, but some jump from the water. Yoshi on Stilts Bessie Bass's Battleship
A Lunge Fish from Yoshi's Island DS. Lunge Fish Lunge Fish hide in the water. If Yoshi approaches them, they attempt to swallow the Yoshi. If the Yoshi is swallowed, it loses a life. Lunge Fish can be stunned with eggs; Yoshi cannot defeat this enemy, however. Yoshi on Stilts Castle of Priscilla the Peckish
Nep-Enut DS.png Nep-Enut Nep-Enuts rise from the water and block Yoshi's path. Shooting an egg at them causes them to lower, allowing Yoshi to pass. Up the Creek Up the Creek
Red Pirate Guy from Yoshi's Island DS. Blue Pirate Guy from Yoshi's Island DS. Green Pirate Guy from Yoshi's Island DS. Yellow Pirate Guy from Yoshi's Island DS. Pirate Guy Pirate Guys act the same way as Shy Guys; they walk into Yoshi. Some Pirate Guys are found in stacks. Pirate Guys can be spawned from pipes, providing Yoshi some eggs. The Goonie Coast Isn't Clear!
(red)
The Goonie Coast Isn't Clear!
(blue)
The Goonie Coast Isn't Clear!
(green)
The Goonie Coast Isn't Clear!
(yellow)
Use the Magnet to Get Rich Quick!
(red)
Use the Magnet to Get Rich Quick!
(blue)
Use the Magnet to Get Rich Quick!
(green)
Use the Magnet to Get Rich Quick!
(yellow)
A Spray Fish from Yoshi's Island DS. Spray Fish Spray Fish spray water temporarily at Yoshi and block his path. Big Bungee Piranha's Lair Big Bungee Piranha's Lair
Red Toober Guy from Yoshi's Island DS. Blue Toober Guy from Yoshi's Island DS. Green Toober Guy from Yoshi's Island DS. Yellow Toober Guy from Yoshi's Island DS. Toober Guy Toober Guys are floating Shy Guys. They are usually stationary enemies. Big Bungee Piranha's Lair
(red)
Big Bungee Piranha's Lair
(blue)
Big Bungee Piranha's Lair
(green)
Big Bungee Piranha's Lair
(yellow)
Bessie Bass's Battleship
(red)
Bessie Bass's Battleship
(blue)
Bessie Bass's Battleship
(green)
Bessie Bass's Battleship
(yellow)
Botanical enemies
Image Name Description First level Last level

Blow Hard in the game Yoshi's Island DS. Blow Hard Blow Hards fire Pokeys at Yoshi. A thrown egg stuns it, but it cannot be defeated. Return of the Moving Chomp Rock! Yoshi's Island Easter Eggs
A Bungee Piranha from Yoshi's Island DS. Bungee Piranha Bungee Piranhas fall from the ceiling and grab Yoshi. Return of the Moving Chomp Rock! Superhard Acrobatics!
Yellow Crazee Dayzee from Yoshi's Island DS. White Crazee Dayzee from Yoshi's Island DS. Crazee Dayzee Crazee Dayzees walk slowly into Yoshi. If a Crazee Dayzee is spat out, they are only defeated by colliding into another enemy. Ba-dum BUM!
(yellow)
Hit the M Blocks!
(white)
Donuts and Eggs
(yellow)
Donuts and Eggs
(white)
Yoshi's Island DS Drool Hard Drool Hards drop Pokeys onto Yoshi. Return of the Moving Chomp Rock! At Last, Bowser's Castle!
An Eggo-Dil from Yoshi's Island DS. Eggo-Dil Eggo-Dils fire their petals in five directions. If Yoshi ground pounds near one, all its petals fall, although they eventually respawn. Return of the Moving Chomp Rock! Superhard Acrobatics!
SwingHard.PNG Hanging Blow Hard Hanging Blow Hards spit Pokeys that descend the vine. Up the Creek At Last, Bowser's Castle!
A Nipper Plant from Yoshi's Island DS. Nipper Plant Nipper Plants are spawned when Nipper Spores touch solid ground. They walk slowly into Yoshi. Ba-dum BUM! Goonie Heights
A Nipper Dandelion from Yoshi's Island DS. Nipper Dandelion Nipper Dandelions hold Nipper Spores which are released from wind gusts. Ba-dum BUM! Number Ball Special
A Nipper Spore from Yoshi's Island DS. Nipper Spore Nipper Spores turn into Nipper Plants when they touch solid ground. They do not yield an egg when swallowed. Ba-dum BUM! In the Clouds
PiranhaPlantYIDS.png Piranha Plant Piranha Plants grow larger when Yoshi approaches them. They bite Yoshi, but they spit him out after a few seconds. Ba-dum BUM! Yoshi's Island Easter Eggs
A Pointey from Yoshi's Island DS. Pointey Pointeys rise from the ground when Yoshi approaches them. They are harmless, although stepping on them, throwing eggs at them, or using Baby DK's DK Dash Attack defeats them. Hit the M Blocks! Baby DK, the Jungle King!
Pokeys in the game Yoshi's Island DS. Pokey Pokeys are projectiles from various enemies. Hit the M Blocks! Yoshi's Island Easter Eggs
Egg Plant in the game Yoshi's Island DS. Sanbo Flowers Sanbo Flowers spit out Pokeys. They attack only when Yoshi does not have the maximum eggs. Ba-dum BUM! At Last, Bowser's Castle!
A Wild Ptooie Piranha from Yoshi's Island DS. Wild Ptooie Piranha Wild Ptooie Piranhas spit Pokeys at Yoshi. They need to be hit by an egg three times to be defeated. Welcome to Yoshi Tower! Yoshi's Island Easter Eggs
Windbag sprite Windbag Windbags blow gusts of winds, pushing Yoshi. If hit by egg, they shrink for a short time. They can also blow Nipper Dandelions, releasing Nipper Spores. Ba-dum BUM! Number Ball Special
Shy Guy enemies
Image Name Description First level Last level

A Dancing Spear Guy from Yoshi's Island DS. Dancing Spear Guy Dancing Spear Guys jump into Yoshi. Yoshi can also lose Baby Mario if he touches their spears. Moving Statues, Standing Statues Spear Guys' Village Found!
A Red Fat Guy A Green Fat Guy Fat Guy Fat Guys walk into Yoshi. If they are jumped on they start running. Fat Guys yield larger eggs if swallowed. Teeth-Chattering Chill Zone
(red)
Teeth-Chattering Chill Zone
(green)
Teeth-Chattering Chill Zone
(red)
Teeth-Chattering Chill Zone
(green)
A Fly Guy from Yoshi's Island DS. Fly Guy Fly Guys do not attack Yoshi; instead, they carry items like red coins. Ba-dum BUM! Rompin', Stompin' Chomps
Red Glide Guy from Yoshi's Island DS. Yellow Glide Guy from Yoshi's Island DS. Green Glide Guy from Yoshi's Island DS. Blue Glide Guy from Yoshi's Island DS. Glide Guy Glide Guys walk into Yoshi. If they encounter a wind current, they are blown into the air. Ba-dum BUM!
(red)
Ba-dum BUM!
(yellow)
Catch the Breeze
(green)
Baby Mario and Baby Peach: Dynamic Duo
(blue)
Teeth-Chattering Chill Zone
(blue)
Superhard Acrobatics!
(red)
Superhard Acrobatics!
(green)
Superhard Acrobatics!
(yellow)
A Petal Guy from Yoshi's Island DS. Petal Guy Petal Guys walk into Yoshi. These enemies are usually disguised as flower patches and only start moving when Yoshi comes close. In the Clouds Goonie Heights
Red Shy Guy from Yoshi's Island DS. Green Shy Guy from Yoshi's Island DS. Yellow Shy Guy from Yoshi's Island DS. Blue Shy Guy from Yoshi's Island DS. Shy Guy Shy Guys walk into Yoshi. If Yoshi is low on eggs, Shy Guys can come out of certain pipes. Ba-dum BUM!
(red)
Ba-dum BUM!
(green)
Ba-dum BUM!
(yellow)
Mario's Fleet Feet
(blue)
Yoshi's Island Easter Eggs
(red)
Yoshi's Island Easter Eggs
(green)
Yoshi's Island Easter Eggs
(yellow)
Yoshi's Island Easter Eggs
(blue)
Red Stilt Guy from Yoshi's Island DS. Blue Stilt Guy from Yoshi's Island DS. Green Stilt Guy from Yoshi's Island DS. Yellow Stilt Guy from Yoshi's Island DS. Shy Guy on Stilts Shy Guys on Stilts walk into Yoshi. If they are jumped on, they lose their stilts and become regular Shy Guys. Underground Mysteries
(red)
Underground Mysteries
(blue)
Underground Mysteries
(green)
Underground Mysteries
(yellow)
Superhard Acrobatics!
(red)
Superhard Acrobatics!
(blue)
Superhard Acrobatics!
(green)
Superhard Acrobatics!
(yellow)
Shy Stack in the game Yoshi's Island DS. Shy Stack Shy Stacks do not attack Yoshi; however, if one of them is eaten, the ones above it fall off of the stack. The Goonie Coast Isn't Clear! Superhard Acrobatics!
A Spear Guy from Yoshi's Island DS. Spear Guy Spear Guys walk into Yoshi with their spears. They can only be eaten from behind. Welcome to Yoshi Tower! Spear Guys' Village Found!
Woozy Guys in the game Yoshi's Island DS. Woozy Guy Woozy Guys flip themselves into Yoshi. Ba-dum BUM!
(blue)
Castle of the Big Burt Bros.
(red)
Catch the Breeze
(green)
Catch the Breeze
(yellow)
Rompin', Stompin' Chomps
(green)
Goonie Heights
(blue)
Superhard Acrobatics!
(yellow)
Yoshi's Island Easter Eggs
(red)
Subterranean enemies
Image Name Description First level Last level

A Bill Blaster from Yoshi's Island DS. Bill Blaster Bill Blasters fire Bullet Bills at Yoshi. The blasters themselves cannot harm Yoshi. Welcome to Yoshi Tower! Superhard Acrobatics!
Blargg Blargg Blarggs rise out of lava and try to hit Yoshi. Castle of the Big Burt Bros. Find the Number Ball!
A Bullet Bill from Yoshi's Island DS. Bullet Bill Bullet Bills are fired out of Bill Blasters to hit Yoshi. They only travel in a straight line. Welcome to Yoshi Tower! Superhard Acrobatics!
A Dizzy Dandy from Yoshi's Island DS. Dizzy Dandy Dizzy Dandies fall down and roll at Yoshi. They resemble flowers. Welcome to Yoshi Tower! The Cave That Never Ends
Gargantua Blargg in the game Yoshi's Island DS. Gargantua Blargg Gargantua Blarggs rise out of the lava and block Yoshi's path. If Yoshi throws an egg at them, they sink back down into the lava. Gilbert the Gooey's Castle Gilbert the Gooey's Castle
Gobblin.png Gobblin Gobblins sit on Warp Pipes, blocking Yoshi's path. To defeat them Yoshi must throw six eggs at them. Big Bungee Piranha's Lair Superhard Acrobatics!
Red Gooey Goon from Yoshi's Island DS. Blue Gooey Goon from Yoshi's Island DS. Green Gooey Goon from Yoshi's Island DS. Yellow Gooey Goon from Yoshi's Island DS. Purple Gooey Goon from Yoshi's Island DS. Gooey Goon Gooey Goons come down from the ceiling and swing at Yoshi. Gilbert the Gooey's Castle Castle of Priscilla the Peckish
A Hot Lips from Yoshi's Island DS. Hot Lips Hot Lips spray lava at Yoshi. If a Yoshi touches the lava spray, he loses a life. Six-Face Sal's Fort Find the Number Ball!
White Lantern Ghost from Yoshi's Island DS. Red Lantern Ghost from Yoshi's Island DS. Green Lantern Ghost from Yoshi's Island DS. Lantern Ghost Lantern Ghosts walk into Yoshi. If Yoshi does not have the full amount of eggs, Lantern Ghosts can come out of certain pipes. Hit the M Blocks!
(white)
Hit the M Blocks!
(red)
Hit the M Blocks!
(green)
Find the Number Ball!
(white)
Find the Number Ball!
(red)
Find the Number Ball!
(green)
Podoboos from Yoshi's Island DS. Podoboo Podoboos jump out of lava. If they are eaten, Yoshi can spit them out three times to defeat any enemy. Yoshi on Stilts Hurry and Throw!
Scorchit Scorchit Scorchits shoot fire at Yoshi. This fire is able to melt ice. Welcome to Yoshi Tower! At Last, Bowser's Castle!
Land enemies
Image Name Description First level Last level

Bandit in the game Yoshi's Island DS. Bandit Bandits run into a Yoshi and stealing the baby it is carrying. It takes three jumps, a ground pound or a DK Dash Attack to defeat them. Welcome to Yoshi Tower! High-Speed Cart Race
Bumpty Bumpty Bumpties bounce a Yoshi away if it touches him. They cannot be swallowed. Slip Slidin' Away Teeth-Chattering Chill Zone
Burt Brother Burt Brother Burt Brothers bounce into Yoshi. They cannot be eaten, so a ground pound is required to defeat them. Castle of the Big Burt Bros. Castle of the Big Burt Bros.
A Blue Crabble A Green Crabble A Red Crabble Crabble Crabbles walk into Yoshi. They require three eggs to be defeated. Big Bungee Piranha's Lair A Light in the Dark
Debull.png Debull Debulls charge into Yoshi. If they hit a wall they are briefly stunned. The only two ways to defeat one is to lead it off a cliff or uses Baby Bowser's fireball. Boing! Superhard Acrobatics!
Fleeper.png Fleeper Fleepers jump onto a Yoshi's back and steal the baby it is carrying. Boing! Rompin', Stompin' Chomps
A sprite of Green Glove from Yoshi's Island DS. Green Glove Green Gloves throw eggs at Yoshi. It takes three jumps, a ground pound, or a DK Dash Attack to defeat them. Glide Guys Take to the Skies Superhard Acrobatics!
A Red Koopa Troopa from Yoshi's Island DS. Koopa Troopa Koopas walk into Yoshi. They can only be eaten as unshelled Koopas. Glide Guys Take to the Skies At Last, Bowser's Castle!
A red Para-Koopa from Yoshi's Island DS. Para-Koopa Para-Koopas fly or walk into Yoshi. If they are jumped on, they become normal Koopas. Glide Guys Take to the Skies At Last, Bowser's Castle!
A sprite of a Slugger from Yoshi's Island DS. Slugger Sluggers bat eggs at Yoshi. It takes three jumps or a ground pound to defeat them. Glide Guys Take to the Skies Superhard Acrobatics!
A sprite of a Snap Jaw. Snap Jaw Snap Jaws descend down vines to hit Yoshi. Yoshi on Stilts Use the Magnet to Get Rich Quick!
A Gray Tap-Tap An Orange Tap-Tap Tap-Tap Tap-Taps walk into Yoshi. The orange ones walk off platforms while the gray ones turn around when they reach the edge of one. Baby Mario and Baby Peach: Dynamic Duo
(gray)
Baby Mario and Baby Peach: Dynamic Duo
(orange)
Quit it Already, Tap-Tap!
(gray)
Quit it Already, Tap-Tap!
(orange)
Ukiki in Yoshi's Island DS. Ukiki Ukikis are harmless monkeys and prefer to flee away from Yoshi. Baby DK, the Jungle King! Baby DK, the Jungle King!
Unshelled Koopa in Yoshi's Island DS. Unshelled Koopa Unshelled Koopas walk into Yoshi. If they encounter an empty Koopa shell, they jump into it to become a Koopa Troopa. Bessie Bass's Battleship Bessie Bass's Battleship
Airborne enemies
Image Name Description First level Last level

Cloud Drop A Cloud Drop from Yoshi's Island DS. Cloud Drop Cloud Drops are small, weak enemies that fly in a set horizontal or vertical pattern. Glide Guys Take to the Skies The Cave That Never Ends
A Fang from Yoshi's Island DS. Fang Fangs are common cave enemies. They are usually stationary, but if Yoshi approaches them, they attempt to fly into him. Yikes! Boiling Hot! Find the Number Ball!
A Flightless Goonie from Yoshi's Island DS. Flightless Goonie Flightless Goonies move quickly. They can be encountered normally or if Yoshi eats and spits a normal Goonie. Welcome to Yoshi Tower! Goonie Heights
A Goonie from Yoshi's Island DS. Goonie Goonies drop enemies, including Shy Guys and bombs, onto Yoshi. If a Goonie is eaten and spat out, it becomes a Flightless Goonie. Yoshi can ride it. Welcome to Yoshi Tower! The Fort of Moltz the Very Goonie
A Gusty from Yoshi's Island DS. Gusty Gusties are fast, flying enemies that move in one direction. They are encountered usually in athletic levels. Welcome to Yoshi Tower! At Last, Bowser's Castle!
All Item Balloon colors and all what they carry (except Giant Eggs) in the game Yoshi's Island DS. Item Balloon Item Balloons drop bombs or Pokeys. Some, however, carry helpful items including keys or Giant Eggs. Hit the M Blocks! At Last, Bowser's Castle!
A Lakitu from Yoshi's Island DS. Lakitu Lakitus throw Spiny Eggs at Yoshi. They can be jumped onto to be defeated, and this allows Yoshi to use their cloud. High-Speed Cart Race Yoshi's Island Easter Eggs
RocketGuy.PNG Rocket Guy Rocket Guys are Shy Guys riding on rockets that can harm a Yoshi. When the Yoshi is in the rocket, they must be avoided, because otherwise, touching one will cause it to lose a life. The Fort of Moltz the Very Goonie At Last, Bowser's Castle!
Wall Lakitu in the game Yoshi's Island DS. Wall Lakitu Wall Lakitus hide in walls rather than clouds and throw Spiny Eggs at Yoshi. Big Bungee Piranha's Lair Rock 'n' Fall
Haunted House enemies
Image Name Description First level Last level

A Big Boo from Yoshi's Island DS. Big Boo Big Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated. Bessie Bass's Battleship Bessie Bass's Battleship
A Boo from Yoshi's Island DS. Boo Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated. Bessie Bass's Battleship Yoshi's Island Easter Eggs
A Boo Guy from Yoshi's Island DS. Boo Guy Boo Guys float into Yoshi. If Yoshi does not have a full amount of eggs they can spawn from certain pipes. If spat out, Boo Guys continue rolling until they hit a wall. Hector the Reflector's Haunted House Hector the Reflector's Haunted House
A Flightless Skeleton Goonie from Yoshi's Island DS. Flightless Skeleton Goonie Flightless Skeleton Goonies run into Yoshi. Number Ball Special The Cave That Never Ends
Invisighoul with a chair from Yoshi's Island DS. Invisighoul with a flower pot  from Yoshi's Island DS. Invisighoul with a table from Yoshi's Island DS. Invisighoul Invisighouls throw furniture at Yoshi. They cannot be defeated, although the furniture they throw can be eaten and turned into eggs. Hector the Reflector's Haunted House Hector the Reflector's Haunted House
Potted Ghost from Yoshi's Island DS. Upside-down Potted Ghost from Yoshi's Island DS. Potted Ghost Potted Ghosts rise from their pots. If their pots are hit by an egg, it flips over and can then be used as a platform. Bessie Bass's Battleship Superhard Acrobatics!
Polterpiranha Polterpiranha Polterpiranhas try to eat Yoshi, and then spit him out a few seconds later. An egg is required to defeat them. Hector the Reflector's Haunted House The Cave That Never Ends
A Skeleton Goonie from Yoshi's Island DS. Skeleton Goonie Skeleton Goonies drop bombs onto Yoshi. If Yoshi jumps on one, it becomes a Flightless Skeleton Goonie. Rompin', Stompin' Chomps At Last, Bowser's Castle!
Giant enemies
Image Name Description First level Last level

The stomping variety of Chomp from Yoshi's Island DS. Chomp Chomps bounce in a set pattern, either back and forth or up and down. Rompin', Stompin' Chomps The Cave That Never Ends
Gargantua Blargg (tall) Gargantua Blargg The tall variety of Gargantua Blarggs rise out of the lava. They can destroy certain rock platforms. Yikes! Boiling Hot! Number Ball Special
An Incoming Chomp from Yoshi's Island DS. Incoming Chomp Incoming Chomps are found in the background. If they spot Yoshi, they leap into the foreground, where they plow through the ground. Rompin', Stompin' Chomps Rompin', Stompin' Chomps
A sprite of a Shark Chomp from Yoshi's Island DS. Shark Chomp Shark Chomps chase a Yoshi, destroying the ground. Baby Mario is required for Yoshi to outrun a Shark Chomp. Shark Chomps stop chasing Yoshi when they bite a hard object, which causes their teeth to crack and get defeated. Rompin', Stompin' Chomps Rompin', Stompin' Chomps
Super Big Tap-Tap Super Big Tap-Tap Super Big Tap-Taps roll after Yoshi, destroying platforms in their way. Baby Mario is required for a Yoshi to outrun a Super Big Tap-Tap. Mario's Fleet Feet Quit it Already, Tap-Tap!

Bosses[edit]

As in the original game, each world has a midway fort and an end-world castle (the fourth and eighth levels of each world, respectively), with a boss battle taking place in each. Kamek uses his magic to enlarge common enemies.

Mid-bosses
Image Name Description

Big Burt Bros. in the game Yoshi's Island DS. Big Burt Bros. The Big Burt Bros. are the mid-boss of World 1, fought in Castle of the Big Burt Bros.. They try to jump onto Yoshi. The Big Burt Bros. must be hit by an egg six times to be defeated.
Hector the Reflector in the game Yoshi's Island DS. Hector the Reflector Hector is the mid-boss of World 2, fought in Hector the Reflector's Haunted House. He invisible on the top screen but visible via a mirror on the touch screen, and must be hit six times to be defeated. Each time Hector is hit, he breaks a part of the mirror.
A sprite of Bessie Bass Bessie Bass Bessie Bass is the mid-boss of World 3, fought in Bessie Bass's Battleship. She jumps out of the water and tries to eat Yoshi. Yoshi must throw an egg at Bessie Bass' lips three times to defeat her.
Six-Face Sal as it grows in the game Yoshi's Island DS. Six-Face Sal Six-Face Sal is the mid-boss of World 4, fought in Six-Face Sal's Fort. Its faces spit Pokeys at Yoshi. It takes four hits to defeat Six-Face Sal.
Moltz the Very Goonie from Yoshi's Island DS. Moltz the Very Goonie Moltz the Very Goonie is the mid-boss of World 5, fought in The Fort of Moltz the Very Goonie. He tries to land on Yoshi. Yoshi must ground pound Moltz's head three times to defeat him.
Big bosses
Image Name Description

Gilbert the Gooey in the game Yoshi's Island DS. Gilbert the Gooey Gilbert the Gooey is the big boss of World 1, fought in Gilbert the Gooey's Castle. springs up and down and then swinging from side to side. All the spheres on Gilbert must be destroyed for him to be defeated.
Big Bungee Piranha in the game Yoshi's Island DS. Big Bungee Piranha Big Bungee Piranha is the big boss of World 2, fought in Big Bungee Piranha's Lair. He lunges down at Yoshi and eats him. When Big Bungee Piranha is about to lunge down, a cursor appears, so a Chomp Rock must be moved to this cursor so its tongue is exposed. The tongue must be hit three times for Big Bungee Piranha to be defeated.
Priscilla the Peckish in Yoshi's Island DS. Priscilla the Peckish Priscilla the Peckish is the big boss of World 3, fought in Castle of Priscilla the Peckish. She jumps out of her hole at Yoshi, also spitting out Pokeys. Yoshi must hit Priscilla with an egg three times to defeat her.
Big Guy the Stilted in the game Yoshi's Island DS. Big Guy the Stilted Big Guy the Stilted is the big boss of World 4, fought in Castle of Big Guy the Stilted. He tries to push Yoshi into lava. Yoshi must hit Big Guy the Stilted into lava and then ground pound him three times to defeat him.
Baby Bowser Baby Bowser In the World 5 level At Last, Bowser's Castle!, Baby Bowser ground pounds the floor. Yoshi must throw eggs at him three times to defeat him.
BowserYIDS.png Bowser In the World 5 level At Last, Bowser's Castle!, Bowser jumps around and spits fireballs. Yoshi must hit him with Giant Eggs and then ground pound him three times.
Sprite of Bowser 2 in Yoshi's Island DS Bowser (giant) In the World 5 level At Last, Bowser's Castle!, after three hits, Bowser becomes giant and four Yoshis must throw Giant Eggs into his face six times to defeat him.

Yoshi's abilities[edit]

Morph Yoshi[edit]

A Yoshi can morph into several different types of vehicle with the help of a morph bubble. To revert to normal, the Yoshi must either touch a Yoshi Block or wait until the time runs out, as the forms last only for a certain period of time. The Yoshi, however, must touch the Yoshi Block to progress the level; otherwise, he is directed back to the morph bubble. While Baby Mario stays protected in a bubble, Yoshi is also invincible while in these forms, but if he is hit, he is stunned and knocked into a certain direction, making him lose time. Yoshi also can no longer attack in these forms.

Image Name Description First level Last level

Helicopter Helicopter The Helicopter form allows a Yoshi to fly for a short time. Glide Guys Take to the Skies Glide Guys Take to the Skies
Mole Tank Mole Tank The Mole Tank form allows a Yoshi to dig through small openings and crawl on walls. Baby Mario and Baby Peach: Dynamic Duo Underground Mysteries
Submarine Submarine The Submarine form allows a Yoshi to swim underwater. Island of Peril Island of Peril

Vehicles[edit]

There are five types of vehicles that Yoshis can use to progress through various levels.

Image Name Description First level Last level

Kangaroo Kangaroo The kangaroo hops on its own, but pressing and holding left or right determines which way and how far it should go. The kangaroo floats when the B Button is held. Mario's Fleet Feet Windblown Wilderness
Stilts Stilts The stilts allow a Yoshi to walk the same way a Shy Guy on Stilts does. The stilts allows Yoshi to safely traverse hazardous terrain. Yoshi on Stilts Castle of Big Guy the Stilted
Cart Cart The cart moves on a track on its own. Players cannot change the direction or the speed. Yoshi can jump out of the cart, but cannot Flutter Jump; he always lands back in the cart or on a higher track. High-Speed Cart Race Quit it Already, Tap-Tap!
Ski Skis The ski is found in some ice-and-snow levels. Yoshis cannot change the direction of skis, but they can still jump. A Light in the Dark Teeth-Chattering Chill Zone
Rocket Rocket Some huts lead to space launch pads, allowing Yoshi to hop into a rocket. Pressing left and right turns the rocket and pressing Y Button or B Button gives extra thrust. If the rocket makes contact with anything, the Yoshi loses a life. The Fort of Moltz the Very Goonie At Last, Bowser's Castle!

Items and objects[edit]

It has been requested that this section be rewritten and expanded to include more information. Reason: Missing various objects for the sections (tagged on July 9, 2021)

Blocks[edit]

Image Name Description

Egg Block in the game Yoshi's Island DS. Egg Block An Egg Block gives Yoshi an egg if he hits it when he has less than six eggs.
Expansion Block along with two supporting blocks in the game Yoshi's Island DS. Expansion Block An Expansion Block is a block that grows bigger when a Yoshi hits it.
Message Block in the game Yoshi's Island DS. Message Block When the Message Block is hit, it tells the player how to use certain moves.
M Block in the game Yoshi's Island DS. M Block An M Block is a block that can only be used if a Yoshi has Baby Mario on its back. An M Block can contain coins, or seeds that create giant sunflowers.
Yoshi Block in the game Yoshi's Island DS. Yoshi Block A Yoshi Block is a block that transforms a Yoshi back from his vehicle form after it uses a morph bubble.

Collectibles[edit]

Image Name Description

Baby Mario Coin in Yoshi's Island DS. Character coin These coins are hidden in a level, and a Yoshi must have a specific baby to collect them. When they are collected, harder versions of the minigames can be played.
Coin in the game Yoshi's Island DS. Coin If 100 coins are collected, an extra life is rewarded to the player.
Flower in the game Yoshi's Island DS. Flower A flower is a collectible that increases the score at the end of the level. All five need to be collected for the maximum score.
Red coin in the game Yoshi's Island DS. Red coin A red coin is a collectible that increases the score at the end of the level. All twenty need to be collected for the maximum score.
Star in the game Yoshi's Island DS. Stars Stars increase the time that a baby is protected in the bubble when they are knocked off of Yoshi's back. They contribute to the score given at the end of the level. Thirty need to be collected for a maximum score.

Eggs[edit]

Image Name Description

Red Egg in the game Yoshi's Island DS. Red Egg A Red Egg functions as a normal Yoshi's Egg, but it can only rebound off a wall once. If Yoshi throws a Red Egg at an enemy, two stars appear.
Yellow Egg in the game Yoshi's Island DS. Yellow Egg A Yellow Egg functions as a normal Yoshi's Egg, but it can rebound off walls only twice (if it rebounds once, it becomes a Red Egg). If Yoshi throws a Yellow Egg at an enemy, a coin appears.
Yoshi Egg in the game Yoshi's Island DS. Yoshi's Egg When Yoshi ducks after stuffing an enemy in its mouth, the Yoshi swallows the enemy and creates Yoshi's Eggs. Egg Block and a few other objects also give Yoshi's Eggs. Yoshi can throw eggs to defeat enemies, destroy gravel, hit switches and activate Winged Clouds. Yoshi's Eggs can be rebounded off walls three times, but only if he is carrying certain babies, such as Baby Mario. When the eggs rebound from walls, from every rebound, they change from green to yellow to red.

Hazards[edit]

Image Name Description First level Last level

Big Guy the Stilted in the game Yoshi's Island DS. Lava Molten rock that causes Yoshi to lose a life upon contact. Castle of the Big Burt Bros. Castle of Big Guy the Stilted
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Lava fall Lava that flows out of a pipe. Castle of Big Guy the Stilted Castle of Big Guy the Stilted
BigBurtBros.png Spinning Spikes Giant, slow-moving flails that are usually powered by groups of Shy Guys. Castle of the Big Burt Bros. Gilbert the Gooey's Castle
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Waterfall Water that flows out of a pipe. Big Bungee Piranha's Lair Big Bungee Piranha's Lair

Miscellaneous[edit]

Items
Image Name Effect

Key in the game Yoshi's Island DS. Key Keys are used to unlock locked doors.
Morph bubble in the game Yoshi's Island DS. Morph bubble When a Yoshi touches a morph bubble, it transforms.
Super Star in the game Yoshi's Island DS. Super Star A Super Star transforms Baby Mario into Superstar Mario. Baby Mario is the only baby who can use this.
Objects
Image Name Effect

Sprite of a Bouncy, from Yoshi's Island DS Bouncy Giant pink spheres that bounce the Yoshis.
Crate in the game Yoshi's Island DS. Crate A crate contains stars, coins, or a key. It can also be pushed and used as a platform.
Beanstalk in the game Yoshi's Island DS. Giant sunflower A giant sunflower grows when its seed hits the ground, the seeds can be found in M Blocks or Winged Clouds. Yoshi can then jump on the sunflower's leaves to reach higher places.
Goal roulette in the game Yoshi's Island DS. Goal roulette The goal roulette is the end of the level.
Magnet Block YIDS sprite.png Magnet Block A giant metal block that Baby Wario can move with his magnet.
Magnet Platform.PNG Magnet Platform A metal platform that can be raised or lowered with Baby Wario's magnet.
A Middle Ring in the game Yoshi's Island DS. Middle Ring The Middle Ring is the checkpoint in each level. When a Yoshi goes through it, if it dies in the level, it is returned to the Middle Ring. The Middle Ring also contributes ten stars to the star total.
Stork Stop in the game Yoshi's Island DS. Stork Stop When a Yoshi waits on a Stork Stop for a certain amount of time, the stork arrives and allows Yoshi to change which baby it is carrying.
Winged Cloud in the game Yoshi's Island DS. Winged Cloud When a Winged Cloud is hit with an egg, it creates a pathway for Yoshi to use, reveals a switch, acts as a switch, gives coins or stars or an extra life.

Bonus Challenges[edit]

Any flowers the player collects in a level appears in the goal roulette at the end of a level. After a Yoshi passes through the ring, the spinning slows. If it stops on a flower, the Yoshi is able to play a mini-game and can possibly earn 1-Ups. There are five different flowers in each level.

These are the Mini-games that may pop up if a Yoshi is able to get a flower in the goal roulette. They can also be played via the World Map screen if the player obtains a total of at least 700 points in a world.

Similarities to Super Mario World 2: Yoshi's Island[edit]

  • The first piece of Ba-dum BUM! is same as the one from Make Eggs, Throw Eggs.
  • In both Watch Out For Lakitu and Spear Guys' Village Found!, an Itsunomanika Heihō can be encountered in a bush just before the goal roulette.
  • The first mid-boss, Big Burt Bros., is a dual version of Burt the Bashful, the first mid-boss in the original game.
  • The first world boss (Salvo the Slime/Gilbert the Gooey) is a blob-like creature, parts of whom can be eaten by Yoshi.
  • The second mid-boss (Bigger Boo/Hector the Reflector) is a ghost whose size changes throughout the battle.
  • The third mid-boss (Froggy/Bessie Bass) is an aquatic enemy capable of eating Yoshi, and both fights require Yoshi to fire eggs at a part of the mid-boss' gastrointestinal tract directly above him.
  • The jungle world boss (Naval Piranha/Big Bungee Piranha) is a Piranha Plant, and Nipper Plants are present during the battle. Both bosses also turn gray and crumble into dust upon defeat.
  • The fourth World Boss (Hookbill the Koopa/Big Guy the Stilted) is a giant variation of an enemy that appeared in earlier levels.
  • In the fifth world, one of the bosses that Yoshi fights (Raphael the Raven/Moltz the Very Goonie) is a bird enemy, and the battle takes place in the sky rather than an enclosed environment.
  • One boss (Hookbill the Koopa/Bowser) is a giant Koopa who Yoshi defeats by throwing eggs at his face to flip him on his back before ground-pounding his belly.
  • At least one world boss (Roger the Potted Ghost/Priscilla the Peckish & Six-Face Sal) is a completely unique species, not based off of any particular enemy in the game. Incidentally, Yoshi's Island DS introduces a regular enemy based on the unique boss from the first game.
  • Multiple similarities exist with the final normal levels of each game:
    • The final level is set in Bowser's Castle, and is explored by Green Yoshi instead of Blue Yoshi.
    • Both levels start outside the castle walls and require Yoshi to clear through a flock of Skeleton Goonies and use an aircraft-themed power to get inside.
    • Both levels require Yoshi to choose one of several different pathways, each with their own gimmick.
    • One path requires Yoshi to flee from a giant golden Tap-Tap in a volcanic cavern.
    • The first part of each final battle is against Baby Bowser, who creates shockwaves as an attack, and the last is against a giant version of Bowser, age unconsidered, who uses falling boulders and fireballs as attacks.
    • Both final battles require the use of Giant Eggs carried into the field by Item Balloons, and Bowser's castle is destroyed during the transition to the final phase of both battles.

References to other games[edit]

References in later games[edit]

Staff[edit]

Main article: List of Yoshi's Island DS staff

Yoshi's Island DS was developed by the company Artoon, instead of Nintendo EAD like other Yoshi games were. The game was directed by Hidetoshi Takeshita and the lead programmer was Yuki Hatakeyama. Takashi Tezuka, served as one of the senior producers of the game, with Naoto Ohshima being the other one.

Reception[edit]

Yoshi's Island DS received mainly positive reviews from critics. It was praised for having similar gameplay to its predecessor, as well as the artwork, although the gameplay's being too similar to its predecessor is frequently cited. Some critics also considered it the best portable Yoshi game released.

In a positive review, Craig Harris of IGN has praised the game for its design.[3] He has described the game more of a nostalgic reminder of Super Mario World 2: Yoshi's Island rather than an advancement of the series. As a result, he suggested that the designs stuck too close to original formula, ruining surprises for veteran players of Yoshi's Island. He praised the different babies, although he felt that Baby Wario "was a last-minute edition and not tested properly". Although he noted that the dual screen gave the players a bigger view, but criticized the blind spot between the dual screens.

Tom Bramwell of Eurogamer was reluctant to praise Yoshi's Island DS in the same way as Super Mario World 2: Yoshi's Island, as he considered the game to be a "distended version of Yoshi". He acknowledges Artoon's effort in the game and the variety of babies and levels. He also criticizes the developers' abuse of the blind spot between the two screens and that the developers failed to establish trust for the player to explore. He finally stated that "Artoon is cribbing from the same notes. It's a shame, because there are times when you catch glimpses of the sort of thing the Japanese team is really capable of[...]."

Yoshi's Island DS was placed 46 on Gamesradar's Top 50 DS games. The small feature called it a fresh and new experience, a beautiful 2D world, and that they'd never tire of playing the game.[4]

Reviews
Release Reviewer, Publication Score Comment
Nintendo DS Tom Bramwell, Eurogamer 7/10 "The problem is that it's a sensation that you felt all the time in Yoshi's Island. You gave up counting the ways. Counting them here would result in a much smaller number, like, ooh..."
Nintendo DS Frank Provo, Gamespot 9.1/10 "It's hard to top a masterpiece, but that's just what Nintendo and Artoon have done with Yoshi's Island DS. By incorporating one major new feature and leaving everything else alone, they've produced a sequel that seems fresh and new while remaining every bit as awesome as the original. If you enjoy side-scrolling platformers, you have to play this one."
Nintendo DS Craig Harris, IGN 8/10 "Don't let the negative tone throw you -- Yoshi's Island DS is a great game. It's just a egg throw's distance away from having the same impact the original Yoshi's Island did more than a decade ago. It sets out to emulate everything that made the first game so great, and does a really good job doing that. But it runs into the problem of not doing enough to make it its own game. No huge surprises, and no significant additions to the genre...it's just a solid recreation of the Yoshi's Island elements in a two-screen-high format. It's fun and challenging with a couple of unpolished quirks."
Nintendo DS Kaes Delgrego, Nintendo Life 7/10 "As a stand-alone game, Yoshi's Island DS is an enjoyable platformer. But to compare it to the SNES classic would be akin to comparing Sean Lennon to his father: expecting him to live up to the walrus would be entirely unrealistic."
Nintendo DS Tom East, Official Nintendo Magazine 87% "Yoshi's Island DS might be too similar to the first game, but that's not entirely a bad thing - the original was amazing and so is this. One of the best platformers on the DS."
Aggregators
Compiler Platform / Score
Metacritic 81
GameRankings 81.15%

Sales[edit]

In its first week in Japan, the game sold approximately 300,000 copies. As of March 31, 2008 Yoshi's Island DS has sold 2.91 million copies worldwide.[5]

Media[edit]

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Gallery[edit]

For this subject's image gallery, see Gallery:Yoshi's Island DS.

Pre-release and unused content[edit]

Main article: List of Yoshi's Island DS pre-release and unused content
  • Yoshi's Island DS, initially titled Yoshi's Island 2, was originally going to be compatible with Nintendo Wi-Fi Connection. This, however, was scrapped from the game for unknown reasons.
  • Early screenshots showcasing a battle with Big Guy the Stilted seemed to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may mean his graphics were slightly incomplete).

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヨッシーアイランドDS[?]
Yosshī Airando DS
Yoshi Island DS
Chinese (traditional) 耀西之島DS[6]
Yàoxī zhī Dǎo DS
Yoshi's Island DS
French Yoshi's Island DS[?] -
Korean 요시 아일랜드 DS[?]
Yosi Aillaendeu DS
Yoshi Island DS
Spanish Yoshi's Island DS[?] -

Trivia[edit]

  • The box art shows Baby Bowser riding Yellow Yoshi, and Baby Wario riding Light Blue Yoshi; they do not ride these Yoshis in the game other than when Baby Wario is in the final boss fight, however. This is because the babies are only playable in the last four levels on the world map, as opposed to the Yoshis they ride, which are in the first four.
  • The instruction booklet erroneously states Baby DK is the only baby with more than one special ability, as Baby Mario has three abilities.

References[edit]

External links[edit]