Code Buster: Difference between revisions
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{{minigame | {{minigame infobox | ||
|image = [[File: | |image=[[File:Code Buster.png|240px]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:CodeBuster WarioWareGold.png|280px]]<br>''WarioWare Gold'' | ||
| | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]] | ||
|type = [[IQ]] (''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames# | |league=[[List of WarioWare Gold microgames#Mash League|Mash League]] | ||
|intro = ''Input!'' (''Mega Microgame$!'') <br> ''Open!'' (''Gold'', level 1) <br> ''Defeat!'' (''Gold'', level 2) <br> ''Go forth!'' (''Gold'', level 3) | |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#IQ|IQ]] ([[Orbulon]], ''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Fantasy|Fantasy]] ([[Dribble & Spitz]], ''Gold'') | ||
|info = '' | |intro=''Input!'' (''Mega Microgame$!/Mega Party Game$!'') <br> ''Open!'' (''Gold'', level 1)<br>''Defeat!'' (''Gold'', level 2)<br>''Go forth!'' (''Gold'', level 3) | ||
|controls = {{button|gba|Pad}} {{button|gba|A}} – Enter (''Mega Microgame$!'') <br> {{button|3ds|Pad}} {{button|3ds|A}} – Enter (''Gold'') | |info="''Follow the instructions and press the buttons as indicated, earthling!''" (''Mega Microgame$!'')<br>"''If you wanna keep the adventure goin', do exactly what the commands tell you to do. One mistake and you're done!''" (''Gold'') | ||
|controls = {{button|gba|Pad}}/{{button|gcn|Pad}} {{button|gba|A}}/{{button|gcn|A}} – Enter (''Mega Microgame$!/Mega Party Game$!'') <br> {{button|3ds|Pad}} {{button|3ds|A}} – Enter (''Gold'') | |||
|time=16 beats | |||
|clear = 25 (''Mega Microgame$!'')<br>15 (''Gold'') | |clear = 25 (''Mega Microgame$!'')<br>15 (''Gold'') | ||
|track=Code Buster | |||
}} | }} | ||
'''Code Buster''' is | '''Code Buster''' is one of [[Orbulon]]'s [[microgame]]s found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#IQ|IQ]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' It later appears in ''[[WarioWare Gold]]'' as one of [[Dribble & Spitz]]'s microgames in the [[List of WarioWare Gold microgames#Fantasy|Fantasy]] set within the [[List of WarioWare Gold microgames#Mash League|Mash League]]. | ||
==Gameplay== | ==Gameplay== | ||
The objective of the game is to follow the instructions on the screen and press the buttons to enter the commands. | The objective of the game is to follow the instructions on the screen and press the buttons to enter the commands. If the player presses the wrong button or holds the button in wrong order, the game ends in a loss. | ||
===''WarioWare, Inc.: Mega Microgame$! and WarioWare Inc.: Mega Party Game$!''=== | |||
Each press will beep either once or twice, which can trick players to count the number of presses; therefore, they would have to concentrate on the number of actual presses, rather than the number of beeps they have heard. This is the only microgame in ''WarioWare, Inc.: Mega Microgame$!'' where {{button|gba|B}} is used, though it is used in a way that makes the player always lose the microgame. | |||
*'''1st level difficulty:''' The codes require the player to press a button while holding another: | *'''1st level difficulty:''' The codes require the player to press a button while holding another: | ||
**"''While holding {{button|gba|A}}, press {{button|Padright}}!''" | **"''While holding {{button|gba|A}}, press {{button|gba|Padright}}!''" | ||
**"''While holding {{button|gba|A}}, press {{button|Padleft}}!''" | **"''While holding {{button|gba|A}}, press {{button|gba|Padleft}}!''" | ||
**"''While holding {{button|Padup}}, press {{button|gba|A}}!''" | **"''While holding {{button|gba|Padup}}, press {{button|gba|A}}!''" | ||
**"''While holding {{button|Paddown}}, press {{button|gba|A}}!''" | **"''While holding {{button|gba|Paddown}}, press {{button|gba|A}}!''" | ||
*'''2nd level difficulty:''' The codes vary in pattern: | *'''2nd level difficulty:''' The codes vary in pattern: | ||
**"''After pressing {{button|gba|A}} '''5''' times, press {{button|Padleft}}!''" | **"''After pressing {{button|gba|A}} '''5''' times, press {{button|gba|Padleft}}!''" | ||
**"''Press {{button|gba|A}} '''3''' times, then {{button|Padleft}} '''twice'''!''" | **"''Press {{button|gba|A}} '''3''' times, then {{button|gba|Padleft}} '''twice'''!''" | ||
**"''Press '''up''', '''down''', '''left''' and '''right''' in the proper order!''" | **"''Press '''up''', '''down''', '''left''' and '''right''' in the proper order!''" | ||
*'''3rd level difficulty:''' The codes require more presses than the previous level: | *'''3rd level difficulty:''' The codes require more presses than the previous level: | ||
**"''After pressing {{button|Padright}} '''8''' times, press {{button|gba|A}}!''" | **"''After pressing {{button|gba|Padright}} '''8''' times, press {{button|gba|A}}!''" | ||
**"''Press {{button|gba|A}} '''2''' times, press {{button|Padleft}}, press {{button|Padright}} '''3''' times!''" | **"''Press {{button|gba|A}} '''2''' times, press {{button|gba|Padleft}}, press {{button|gba|Padright}} '''3''' times!''" | ||
**"''Press {{button|Padup}}, {{button|Padup}}, {{button|Paddown}}, {{button|Paddown}}, {{button|Padleft}}, {{button|Padright}}, {{button|Padleft}}, {{button|Padright}}!''" | **"''Press {{button|gba|Padup}}, {{button|gba|Padup}}, {{button|gba|Paddown}}, {{button|gba|Paddown}}, {{button|gba|Padleft}}, {{button|gba|Padright}}, {{button|gba|Padleft}}, {{button|gba|Padright}}!''" | ||
===''WarioWare Gold''=== | |||
The game has the player reading the code on a lock or out of a spell book. The context varies with each stage. Pressing {{button|3ds|B}} has no effect. | |||
*'''1st level difficulty:''' The goal is to unlock a door. The codes require the player to press a button while holding another: | *'''1st level difficulty:''' The goal is to unlock a door. The codes require the player to press a button while holding another: | ||
**"''While holding {{button| | **"''While holding {{button|3ds|Padleft}}, press {{button|3ds|a}}!''" | ||
**"''While holding {{button| | **"''While holding {{button|3ds|Padright}}, press {{button|3ds|a}}!''" | ||
**"''While holding {{button| | **"''While holding {{button|3ds|Padup}}, press {{button|3ds|a}}!''" | ||
**"''While holding {{button| | **"''While holding {{button|3ds|Paddown}}, press {{button|3ds|a}}!''" | ||
**"''While holding {{button|3ds|a}}, press {{button| | **"''While holding {{button|3ds|a}}, press {{button|3ds|Padleft}}!''" | ||
**"''While holding {{button|3ds|a}}, press {{button| | **"''While holding {{button|3ds|a}}, press {{button|3ds|Padright}}!''" | ||
**"''While holding {{button|3ds|a}}, press {{button| | **"''While holding {{button|3ds|a}}, press {{button|3ds|Paddown}}!''" | ||
*'''2nd level difficulty:''' The goal is to defeat a dragon. The codes require more presses than the first level: | *'''2nd level difficulty:''' The goal is to defeat a dragon. If it fails, the dragon will breathe fire. The codes require more presses than the first level: | ||
**"''Press {{button| | **"''Press {{button|3ds|Padleft}}, {{button|3ds|Padright}}, {{button|3ds|Padup}}, {{button|3ds|Paddown}}!''" | ||
**"''Press {{button| | **"''Press {{button|3ds|Padleft}}, {{button|3ds|Padup}}, {{button|3ds|Padright}}, {{button|3ds|Paddown}}!''" | ||
**"''Press {{button| | **"''Press {{button|3ds|Padup}}, {{button|3ds|Padleft}}, {{button|3ds|Paddown}}, {{button|3ds|Padright}}!''" | ||
**"''After pressing {{button|3ds|a}} '''5''' times, press {{button| | **"''After pressing {{button|3ds|a}} '''5''' times, press {{button|3ds|Padleft}}!''" | ||
**"''After pressing {{button|3ds|a}} '''5''' times, press {{button| | **"''After pressing {{button|3ds|a}} '''5''' times, press {{button|3ds|Padright}}!''" | ||
**"''Press {{button|3ds|a}} '''3''' times; press {{button| | **"''Press {{button|3ds|a}} '''3''' times; press {{button|3ds|Padright}} '''2''' times!''" | ||
*'''3rd level difficulty:''' The goal is to destroy a gate. The codes require more presses than the second level: | *'''3rd level difficulty:''' The goal is to destroy a gate. If it fails, snakes will appear. The codes require more presses than the second level: | ||
**"''Press {{button|3ds|a}} '''2''' times; press {{button| | **"''Press {{button|3ds|a}} '''2''' times; press {{button|3ds|Padleft}} '''3''' times; press {{button|3ds|a}}!''" | ||
**"''Press {{button| | **"''Press {{button|3ds|Padup}} '''3''' times; press {{button|3ds|a}} '''2''' times; press {{button|3ds|Paddown}} '''3''' times!''" | ||
**"''Press {{button| | **"''Press {{button|3ds|Padright}} '''3''' times; press {{button|3ds|Padleft}} '''2''' times; press {{button|3ds|a}} '''3''' times!''" | ||
**"''After pressing {{button|3ds|a}} '''7''' times, press {{button| | **"''After pressing {{button|3ds|a}} '''7''' times, press {{button|3ds|Padright}}!''" | ||
**"''After pressing {{button| | **"''After pressing {{button|3ds|Padright}} '''7''' times, press {{button|3ds|a}}!''" | ||
**"''Press {{button|Padup}}, {{button|Padup}}, {{button|Paddown}}, {{button|Paddown}}, {{button|Padleft}}, {{button|Padright}}, {{button|Padleft}}, {{button|Padright}}!''" | **"''Press {{button|3ds|Padup}}, {{button|3ds|Padup}}, {{button|3ds|Paddown}}, {{button|3ds|Paddown}}, {{button|3ds|Padleft}}, {{button|3ds|Padright}}, {{button|3ds|Padleft}}, {{button|3ds|Padright}}!''" | ||
**"''Press {{button|Padup}}, {{button|Paddown}}, {{button|Padup}}, {{button|Paddown}}, {{button|Padleft}}, {{button|Padleft}}, {{button|Padright}}, {{button|Padright}}!''" | **"''Press {{button|3ds|Padup}}, {{button|3ds|Paddown}}, {{button|3ds|Padup}}, {{button|3ds|Paddown}}, {{button|3ds|Padleft}}, {{button|3ds|Padleft}}, {{button|3ds|Padright}}, {{button|3ds|Padright}}!''" | ||
{{br}} | {{br}} | ||
==Names in other languages== | |||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[WarioWare Inc.: Mega Microgame$!]]'' | |||
|name1=L. ENTER COMMAND | |||
|meaning1=L. means long, as [[Orbulon|Orbulon]]'s microgames all last twice as long | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | {{foreign names | ||
|Chi=输入指令 | |Chi=输入指令 | ||
Line 63: | Line 76: | ||
|Fre=Language codé | |Fre=Language codé | ||
|FreM=Coded Language | |FreM=Coded Language | ||
|Ger=IQ-Test | |||
|Ita=Leggi attentamente | |Ita=Leggi attentamente | ||
|ItaM=Read carefully | |ItaM=Read carefully | ||
| | |Spa=Códigos lucha (''Mega Microgame$!'') | ||
| | |SpaM=Fight codes | ||
|Spa2=Al pie de la letra (''Gold'') | |||
|Spa2M=To the letter | |||
}} | |||
==Trivia== | ==Trivia== | ||
*On level 3, one of the codes is a reference to the | *On level 3, one of the codes is a reference to the {{wp|Konami Code}}. | ||
{{Dribble & Spitz's microgames}} | |||
{{ | {{Orbulon's microgames}} | ||
{{WWIMM | {{WWIMM microgames}} | ||
{{WWG | {{WWG microgames}} | ||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category:WarioWare, Inc.: Mega Microgame$! | [[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | ||
[[Category:WarioWare Gold | [[Category:WarioWare Gold microgames]] | ||
[[it:Leggi attentamente]] | [[it:Leggi attentamente]] |
Latest revision as of 12:47, August 20, 2024
Code Buster | |
---|---|
WarioWare, Inc.: Mega Microgame$! WarioWare Gold | |
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! WarioWare Gold |
League | Mash League |
Type | IQ (Orbulon, Mega Microgame$!) Fantasy (Dribble & Spitz, Gold) |
Command(s) | Input! (Mega Microgame$!/Mega Party Game$!) Open! (Gold, level 1) Defeat! (Gold, level 2) Go forth! (Gold, level 3) |
Info | "Follow the instructions and press the buttons as indicated, earthling!" (Mega Microgame$!) "If you wanna keep the adventure goin', do exactly what the commands tell you to do. One mistake and you're done!" (Gold) |
Controls | / / – Enter (Mega Microgame$!/Mega Party Game$!) – Enter (Gold) |
Time limit | 16 beats |
Points to clear | 25 (Mega Microgame$!) 15 (Gold) |
Music track | Code Buster |
Code Buster is one of Orbulon's microgames found in the IQ folder in WarioWare, Inc.: Mega Microgame$! It later appears in WarioWare Gold as one of Dribble & Spitz's microgames in the Fantasy set within the Mash League.
Gameplay[edit]
The objective of the game is to follow the instructions on the screen and press the buttons to enter the commands. If the player presses the wrong button or holds the button in wrong order, the game ends in a loss.
WarioWare, Inc.: Mega Microgame$! and WarioWare Inc.: Mega Party Game$![edit]
Each press will beep either once or twice, which can trick players to count the number of presses; therefore, they would have to concentrate on the number of actual presses, rather than the number of beeps they have heard. This is the only microgame in WarioWare, Inc.: Mega Microgame$! where is used, though it is used in a way that makes the player always lose the microgame.
- 1st level difficulty: The codes require the player to press a button while holding another:
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- 2nd level difficulty: The codes vary in pattern:
- "After pressing 5 times, press !"
- "Press 3 times, then twice!"
- "Press up, down, left and right in the proper order!"
- 3rd level difficulty: The codes require more presses than the previous level:
- "After pressing 8 times, press !"
- "Press 2 times, press , press 3 times!"
- "Press , , , , , , , !"
WarioWare Gold[edit]
The game has the player reading the code on a lock or out of a spell book. The context varies with each stage. Pressing has no effect.
- 1st level difficulty: The goal is to unlock a door. The codes require the player to press a button while holding another:
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- 2nd level difficulty: The goal is to defeat a dragon. If it fails, the dragon will breathe fire. The codes require more presses than the first level:
- "Press , , , !"
- "Press , , , !"
- "Press , , , !"
- "After pressing 5 times, press !"
- "After pressing 5 times, press !"
- "Press 3 times; press 2 times!"
- 3rd level difficulty: The goal is to destroy a gate. If it fails, snakes will appear. The codes require more presses than the second level:
- "Press 2 times; press 3 times; press !"
- "Press 3 times; press 2 times; press 3 times!"
- "Press 3 times; press 2 times; press 3 times!"
- "After pressing 7 times, press !"
- "After pressing 7 times, press !"
- "Press , , , , , , , !"
- "Press , , , , , , , !"
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | L. ENTER COMMAND | L. means long, as Orbulon's microgames all last twice as long |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コマンドにゅうりょく[?] Komando Nyūryoku |
Enter command | |
Chinese | 输入指令[?] Shūrù zhǐlìng |
Enter the command | |
French | Language codé[?] | Coded Language | |
German | IQ-Test[?] | - | |
Italian | Leggi attentamente[?] | Read carefully | |
Spanish | Códigos lucha (Mega Microgame$!)[?] | Fight codes | |
Al pie de la letra (Gold)[?] | To the letter |
Trivia[edit]
- On level 3, one of the codes is a reference to the Konami Code.