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{{character-infobox
{{character infobox
|image=[[File:SMO_Art_-_E3_Char4.png|200px]]<br>Official artwork of Cappy, from ''[[Super Mario Odyssey]]''.
|image=[[File:SMO Art - E3 Char4.png|200px]]<br>Artwork of Cappy from ''[[Super Mario Odyssey]]''
|full_name=Cappy
|first_appearance=''[[Super Mario Run]]'' (Ver. 2.1.1) (cameo) (2017)<br>''[[Super Mario Odyssey]]'' (first physical appearance) ([[List of games by date#2017|2017]])
|first_appearance=''[[Super Mario Run]]'' (statue cameo) ([[List of games by date#2017|2017]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Mario Tennis Aces]]'' ([[List of games by date#2018|2018]])
|species=[[Bonneter]]
|species=[[Bonneter]]
|latest_portrayal=Shohei Komatsu<ref>[https://youtu.be/m-O3RwIJBbo?t=59 In-game credits]</ref>
|latest_portrayal=[[Shohei Komatsu]]<ref>{{cite|language=en|deadlink=y|archive=web.archive.org/web/20180601144337/https://www.youtube.com/watch?v=m-O3RwIJBIo|title=''Super Mario Odyssey'' Ending Credits|date=October 22, 2017|publisher=YouTube|accessdate=June 29, 2024|author=Linh Hoàng}}</ref>
}}
}}
'''Cappy''' is a major character in ''[[Super Mario Odyssey]]''. He is [[Mario]]'s main ally throughout the game, and assists him in various ways. Along with his little sister [[Tiara]], Cappy is a [[Bonneter]] originally from the [[Cap Kingdom]] and joins Mario in order to rescue her after she is kidnapped by [[Bowser]].
{{quote|[[Mario|You]] know... It seems we're after the same thing... Perhaps we should team up! Let's see if we can't help [[Princess Peach|those]] [[Tiara|two]]!|Cappy|Super Mario Odyssey}}
 
'''Cappy''' is a major character in ''[[Super Mario Odyssey]]''. He is [[Mario]]'s main ally throughout the game and assists him in various ways. Along with his little sister [[Tiara]], Cappy is a [[Bonneter]] originally from the [[Cap Kingdom]] and joins Mario to rescue her after she is kidnapped by [[Bowser]].
 
Cappy has the ability to [[capture]] enemies and other creatures and objects, allowing Mario to control them and use their abilities. He can also change form to match the outfit and headwear chosen.


==Concept and creation==
==Concept and creation==
[[File:SMO Concept Art - Cappy.jpg|thumb|left|Sketch of Cappy's final design.]]
[[File:SMO Concept Art - Cappy.jpg|thumb|left|Sketch of Cappy's final design]]
Cappy's final design was colored white as he was meant to transform into various hats, and white was deemed a color able to fit all the different colors of the hats.<ref name="concept">[https://twitter.com/mario_odysseyJP/status/950486017575800832 Post about the sketch of Cappy's final design from the Japanese ''Super Mario Odyssey'' official Twitter account]. Retrieved January 8, 2018.</ref> Furthermore, his eyes while smiling were made to resemble the ''M'' of [[Mario Cap|Mario's cap]].<ref name="concept"/>
Cappy's final design was colored white as he was meant to transform into various hats, and white was deemed a color able to fit all the different colors of the hats.<ref name="concept">{{cite|language=ja|title=今年は『マリオオデッセイ』の開発資料も、少しずつご紹介していきます!まずはキャッピーの最終デザインのスケッチ。シルクハットをモチーフに…様々な帽子に変化できるよう、何色にでもなれる「白」をメインカラーにしました。笑った時の目は、マリオの帽子のMマークをイメージしているんですよ。|publisher=Twitter|url=x.com/mario_odysseyJP/status/950486017575800832|author=mario_odysseyJP|date=January 8, 2018|accessdate=June 29, 2024}}</ref> Furthermore, his eyes while smiling were made to resemble the "M" of [[Mario Cap|Mario's cap]].<ref name="concept"/>
{{br}}
{{br}}


==History==
==History==
===''Super Mario Run''===
===''Super Mario'' series===
[[File:SMR CappyStatue.png|thumb|120px|left|Cappy's statue in ''Super Mario Run''.]]
====''Super Mario Run''====
Although ''Super Mario Odyssey'' is the first game in which Cappy is physically present, his first appearance in a game is in ''[[Super Mario Run]]''. To promote ''Super Mario Odyssey''{{'}}s appearance at E3 2017, a statue of Cappy in the form of the [[Mario Cap]] was made available as one of the objects in Kingdom Builder on June 14, 2017, and costs 2,000 [[coin]]s. When tapped after it is placed on the field, it will change to his original top hat form for a few seconds, while his voice can be heard exclaiming, "Cappy!"
[[File:SMR CappyStatue.png|thumb|120px|Cappy's statue in ''Super Mario Run'']]
Although ''[[Super Mario Odyssey]]'' is the first game in which Cappy is physically present, he technically debuted in ''[[Super Mario Run]]'' via a cameo. To promote ''Super Mario Odyssey''{{'}}s appearance at E3 2017, a statue of Cappy in the form of the [[Mario Cap]] was made available as one of the objects in Kingdom Builder on June 14, 2017 and costs 2,000 [[coin]]s. When tapped after it is placed on the field, it changes to his original top hat form for a few seconds, while his voice can be heard exclaiming, "Cappy!" Transforming back to normal also counts as tapping the statue.


====In-game description====
This statue, along with the other ''Super Mario Odyssey''-related items, was made available normally through the Remix 10 mode as of the version 3.0.4 update for the game. It can be obtained from the Bonus Game at the end of each 10-course interval and the Super Bonus Game, which can be accessed by collecting enough [[Bonus Medal]]s while playing.
''"Straight from Super Mario Odyssey! This statue is of Mario's new partner Cappy."''
{{br|left}}
{{br|left}}


===''Super Mario Odyssey''===
====''Super Mario Odyssey''====
Cappy is Mario's main partner in ''Super Mario Odyssey''.
Cappy's proper debut occurs in ''Super Mario Odyssey'', where he is [[Mario]]'s main partner throughout the game. Cappy joins Mario to rescue his little sister [[Tiara]], who had been kidnapped by [[Bowser]] along with [[Princess Peach]]. He is "energetic but a bit timid."<ref name=Twitter>{{cite|language=ja|author=mario_odysseyJP|url=x.com/mario_odysseyJP/status/874671918237995008|date=June 13, 2017|publisher=Twitter|accessdate=June 29, 2024|title=彼の名前は「キャッピー」。マリオの帽子に変身して、一緒に世界を冒険します。元気が良いけど、実はちょっぴり臆病なんです。}}</ref> For the entire game, Cappy substitutes for the Mario Cap, since it was torn up in the the opening cutscene. Cappy generally appears as the regular hat, but his eyes appear in certain animations. Cappy returns to his normal top hat state in cutscenes or in idle animations in the [[Odyssey]]. Cappy is controlled by the second player while playing in two player mode. In two player mode, unless the player is in certain scripted sequences like talking to other characters, Cappy floats above Mario's head with his eyes visible.
Together, Mario and Cappy operate the [[Odyssey]], a flying ship that takes them between kingdoms.
 
Cappy uses his shape changing powers to take the form of any [[Crazy Cap#Clothing|hat]] the player obtains. He is also able to transform into new designs, which happens twice during the game. He becomes a Captain's Hat after they use the Odyssey for the first time.


Mario can [[Cap Throw|throw]] Cappy in various ways; a straight up/down shot that can roll across the surfaces, a circular throw, boomerang-like shot, and a homing shot which can also be used to extend Cappy's reach. Cappy can also be held in place once thrown.
Mario can [[Cap Throw|throw Cappy]] in various ways to have him attack or interact with items; the standard throw is directly forward followed by a return, and there are multiple other variations. Cappy can also be held in place once thrown to strike blocks repeatedly. Throwing Cappy in the air gives Mario a vertical boost while canceling horizontal momentum, allowing Mario to adjust his trajectory. Mario can [[Cap Jump|bounce off Cappy]] once per jump, significantly extending Mario's jumping reach. In all cases, Cappy's eyes are visible while he is being thrown or interacting with other items.


Cappy has a variety of uses. He serves as an attack and defensive measure, allowing Mario to defeat enemies at a distance. In addition, it can destroy or reflect various projectiles.  
When thrown at certain enemies or objects, Cappy [[capture]]s them, allowing Mario to control them to get across stages. Cappy can also interact with the environment. For example, he can pull levers, pull out [[Stump|post]]s, destroy some objects, and remove pools of [[poison (obstacle)|posion]]. Cappy can collect items when thrown, such as [[coin]]s and [[Heart (item)|heart]]s. Exceptions include [[Power Moon]]s and [[key]]s. In addition to [[Coin Block]]s, Cappy can also collect items from certain environmental objects, such as bushes. In two player mode, Cappy can fly freely near Mario, and can jump and [[Ground Pound]] independently of him. He can only fly in a certain radius around Mario, and generally tries to match his elevation when not jumping or ground pounding. If Cappy is outside these bounds, the game moves him to try and stay within the radius.<ref>{{cite|author=Gamechamp3000|date=May 23, 2020|title=VG Myths - How Many Moons Can You Get In Super Mario Odyssey Without Jumping?|url=https://www.youtube.com/watch?v=JOAU5YGTJKU|timestamp="5:05"|publisher=Youtube|accessdate=Sept 9, 2024}}</ref>


When thrown at certain enemies or objects, Cappy seems to "possess" them, allowing Mario to control them to get across stages. This ability is officially known as "[[capture]]". Behavior of captured enemies and objects vary depending on creature or object.
In the game's 8-bit sections, Cappy usually has no role as the Cap Throw cannot be used. However, in two player mode Cappy can help Mario by allowing him to float for about one second. This only applies once per jump but resets upon stomping an enemy. Cappy's eyes are visible as he takes this action.<ref>{{cite|author=Gamechamp3000|date=Feb 9, 2018|title=VG Myths - Super Mario Odyssey's Hardest Jumpless Moons|url=https://www.youtube.com/watch?v=JH98j7W7BYg|timestamp="2:08"|publisher=Youtube|accessdate=Sept 14, 2024}}</ref>


Cappy can also interact with the environment. For example, he can pull levers, remove wooden poles, destroy some of the objects such as crates and small cacti. Cappy can remove some poisonous hazards off of the ground in areas where some toxins may block Mario's path (such as the [[Wooded Kingdom]]). When thrown at [[spark pylon]]s, Cappy allows Mario to transform into a ball of electricity and ride along the line; this is a major mode of transportation within the game.  
Cappy can [[warp]] Mario to any [[Checkpoint Flag]] they have activated. The Odyssey has a Checkpoint Flag on it, so Cappy can warp to the Odyssey as well. This can be done only while Mario is grounded, and is not able to be done during certain [[minigame]]s.


Cappy also acts to complement Mario's moveset. Throwing Cappy in the air gives Mario a vertical boost while killing horizontal momentum, allowing Mario to adjust his jumping and landing trajectory. Mario can also bounce off Cappy once per jump, significantly extending Mario's jumping reach. After bouncing, Mario can throw Cappy again to further extend his movement although he cannot bounce off Cappy that time.
Certain situations separate Cappy from Mario, preventing Mario from doing actions involving Cappy. Most commonly, [[Scarecrow (object)|scarecrow]]s are activated by having Cappy spin on their head, opening access to a situation that must be done without Cappy's help. In the [[Lost Kingdom]], [[Klepto]] steals Cappy from Mario until he is defeated. Cappy is required to operate the Odyssey, as throwing him onto the globe is what starts the powering up cutscene and what takes the player into the menu to pick a destination. As such, Cappy must be rescued before the player can leave the Lost Kingdom.


Cappy can help collect most of the items for Mario such as [[coin]]s and hearts. Exceptions include [[Power Moon]]s and [[key]]s. In addition to [[Coin Block]]s, Cappy can also collect items from certain environmental objects such as bushes.
Cappy also informs the player of various details of the game and the surrounding world. Before they arrive at each new kingdom, he reads out details from the brochure. While grounded, Cappy has a large number of possible lines. These range from reactions to story events, explaining gameplay features such as [[regional coin]]s that can only be used in one kingdom, and advice if the player is stuck. Cappy informs the player of if a bonus area has any [[Power Moon]]s or regional coins left. (He even does this in cases where he is outside the area due to a Scarecrow.) He cheers every time Mario damages a boss. Cappy has a number of lines where he is impressed at Mario's skill, dependent on the player accomplishing something suitably impressive such as locate a well hidden Power Moon or reach certain areas in unconventional ways. Cappy keeps Mario from moving through area transitions and [[8-bit pipe]]s during certain minigames. Even though Cappy changes shape, his dialogue box always reflects his base appearance.


Cappy also informs the player of various aspects of the game and of the surrounding world, such as the [[regional coin]]s that can only be used in that world.
===''Super Smash Bros. Ultimate''===
[[File:Mario Smash Ultimate.png|thumb|left|200px|Cappy in ''Super Smash Bros. Ultimate'']]
Cappy appears in ''[[Super Smash Bros. Ultimate]]'' as the [[Crazy Cap#Mario Cap|Mario Cap]], [[Crazy Cap#Mario's Top Hat|Mario's Top Hat]] and [[Crazy Cap#Builder Helmet|Builder Helmet]], appearing during some moves and a taunt alongside Mario. However, he does not have any effect on Mario's moveset. He also appears in his Bonneter form as a {{iw|smashwiki|support spirit}}, which slightly increases the power of grabs and throws when equipped. Cappy's [[Spirit (Super Smash Bros. Ultimate)|spirit]] can be summoned using [[zeldawiki:Ezlo|Ezlo]]'s core and [[Boo Mario]]'s core, a reference to Cappy sharing a similar hat-based and ghostly appearance with Ezlo and Boo Mario, respectively. Cappy also appears in Mario Cap form as a [[List of Mii Headgear|hat]] that can be worn by [[Mii|Mii Fighters]], which can be unlocked through a challenge.
{{br}}


Cappy joins Mario in order to rescue his little sister [[Tiara]], who had been kidnapped by Bowser along with Princess Peach. He is "energetic but a bit timid."<ref name=Twitter>[https://twitter.com/mario_odysseyJP/status/874671918237995008 ''Super Mario Odyssey'' Japanese Twitter]</ref> Cappy is also controlled by the second player when playing in co-op mode.
===Nintendo Sound Clock: Alarmo===
In [[Nintendo Sound Clock: Alarmo]], Cappy appears in his Mario Cap form while Mario is resting during bedtime.


==Physical description==
===Other appearances===
Cappy's normal form is a white top hat with large eyes, with blue wisps of hair coming out the top of it. Under the hat is his main body, which somewhat resembles an [[Eerie]]. When transformed into different hats, such as the [[Mario Cap]], Cappy's eyes will appear on the hat. Cappy also comes in a variety of outfits, which can be purchased from the kingdoms' [[Crazy Cap]] stores, including a chef hat, top hat, builder hat, and a fedora.
A headgear item based off Cappy was released in ''{{iw|nookipedia|Animal Crossing: Pocket Camp}}'' on October 27, 2018 to celebrate the first anniversary of ''[[Super Mario Odyssey]]''.
 
==General information==
===Physical description===
Cappy's normal form is a white top hat with blue wisps of hair and large eyes with red irises. Under the hat is his main body, which somewhat resembles an [[Eerie]]. When transformed into different hats, such as the [[Mario Cap]], Cappy's eyes appear on the hat. Cappy also comes in a variety of outfits, which can be purchased from the kingdoms' [[Crazy Cap]] stores, including a chef hat, top hat, builder hat, and a fedora. Cappy always takes the form of the Mario Cap when capturing an enemy or object. In ''Super Smash Bros. Ultimate'', Cappy gains a subdued color scheme and simple detailing.
 
===Personality===
Cappy is a helpful, friendly, selfless, confident, and heroic character who is always there for those he cares about. However, he is a little timid and easily startled at times. Despite this, after joining with Mario, he is very bold and never backs down from a fight, such if the player chooses to leave the Wedding Hall before rescuing Peach and Tiara. When Tiara is captured, he immediately chooses to join Mario and assist him in his journey. He is also talkative, frequently giving Mario advice and checking out interesting aspects of other kingdoms.
 
While in the [[Darker Side]], he is shown to be grateful to Mario for his journey when they climb the replica of the New Donk City Hall to reach the last [[Multi Moon]] on its top.
 
==Profiles and statistics==
===''Super Mario Run''===
;Item description
*'''Cappy Statue:''' ''Straight from Super Mario Odyssey! This statue is of Mario's new partner Cappy.''
 
===''Super Smash Bros. Ultimate''===
{{Spirit
|no=78
|name=Cappy
|image=[[File:SMO Art - E3 Char4.png|x100px]]
|series=''Super Mario'' Series
|type={{iw|smashwiki|Support spirit|Support}}
|slots=1
|class=Advanced
|effects=Strong Throw
|obtain=Summoned with an Ezlo and Boo Mario core; Spirit Board
|opponents=[[Mario]]
|conditions='''Rule:''' Invisibility; Item: [[Boomerang]]
*The enemy is invisible
*The enemy is easily distracted by items
|stage=[[Rainbow Cruise]]
|song=Jump Up, Super Star!
}}
 
==Quotes==
{{main|List of Super Mario Odyssey quotes#Cappy}}
*"''*gasp* It's too big! I couldn't hold on to it any longer!''"
*"''I remember this place!''"
*"''I bet there's still at least one [[Power Moon]] in here somewhere!''"
*"''What [[Mini Goomba|odd little fellows]]! They seem to know you! And...not like you...''"


==Gallery==
==Gallery==
{{main-gallery}}
<gallery>
<gallery>
SMO Art - Cappy (Alt).png|Profile artwork of Cappy.
SMO Art - Cappy (Alt).png|''[[Super Mario Odyssey]]''
SMO Art - Mario.png|Mario with Cappy.
SMO Art - Cappy (Vector).svg|''Super Mario Odyssey''
SMO Art - Mario 2.png|Mario and Cappy.
SMO Cap Throw.png|''Super Mario Odyssey''
SMO Cap Throw.png|Mario, throwing Cappy.
SMO Cappy w Hat.png|''Super Mario Odyssey''
SMO Art - Cappy (Vector).svg|Vector artwork of Cappy, as seen on the ''Super Mario Odyssey'' logo.
SMO Art - NDC Festival.jpg|Cappy with [[Mario]] and [[Pauline]].
SMO Cappy Normal.png|Cappy as shown in the Nintendo Treehouse E3 presentation.
SMO Cappy w Hat.png|Cappy preparing to transform into Mario's Hat.
SMO-E32017-scrn02.jpg|Mario and Cappy in the [[Sand Kingdom]].
SMO-E32017-scrn08.jpg|Cappy as an Explorer Hat.
Happy Holidays 2017 Wallpaper.jpg|Holiday 2017 desktop wallpaper
Happy Holidays 2017 Phonepaper.jpg|Holiday 2017 smartphone wallpaper
Kinopio-kun Cappy.jpg|Cappy being worn by Kinopio-kun
</gallery>
</gallery>


Line 67: Line 109:
|JapR=Kyappī
|JapR=Kyappī
|JapM=Cappy
|JapM=Cappy
|Spa=Cappy
|ChiS=凯皮
|SpaM=-
|ChiSR=Kǎipí
|Fra=Cappy
|ChiSM=Cappy
|FraM=-
|ChiT=凱比
|ChiTR=Kǎibǐ
|ChiTM=Cappy
|Dut=Cappy
|Dut=Cappy
|DutM=-
|Fre=Cappy
|Ger=Cappy
|Ger=Cappy
|GerM=-
|Ita=Cappy
|Ita=Cappy
|ItaM=-
|Kor=캐피
|KorR=Kaepi
|KorM=Cappy
|Por=Cappy
|Rus=Кеппи
|Rus=Кеппи
|RusR=Keppi
|RusR=Keppi
|RusM=Cappy
|RusM=Cappy
|Chi=凯皮 (Simplified)<br>''Kǎipí''<br>凯比 (Traditional)<br>''Kǎibǐ''
|Spa=Cappy
|ChiM=Cappy
|Kor=캐피
|KorR=Kaepi
|KorM=Cappy
}}
}}


Line 92: Line 134:
{{SMO}}
{{SMO}}
[[Category:Allies]]
[[Category:Allies]]
[[Category:Playable Characters]]
[[Category:Clothing]]
[[Category:Super Mario Odyssey Characters]]
[[Category:Ghosts]]
[[Category:Playable characters]]
[[Category:Siblings]]
[[Category:Super Mario Odyssey characters]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[Category:Super Mario-kun characters]]
[[de:Cappy]]
[[it:Cappy]]
[[it:Cappy]]

Latest revision as of 17:08, October 28, 2024

Cappy
Super Mario Odyssey artwork
Artwork of Cappy from Super Mario Odyssey
Species Bonneter
First appearance Super Mario Run (Ver. 2.1.1) (cameo) (2017)
Super Mario Odyssey (first physical appearance) (2017)
Latest appearance Super Smash Bros. Ultimate (2018)
Latest portrayal Shohei Komatsu[1]
You know... It seems we're after the same thing... Perhaps we should team up! Let's see if we can't help those two!”
Cappy, Super Mario Odyssey

Cappy is a major character in Super Mario Odyssey. He is Mario's main ally throughout the game and assists him in various ways. Along with his little sister Tiara, Cappy is a Bonneter originally from the Cap Kingdom and joins Mario to rescue her after she is kidnapped by Bowser.

Cappy has the ability to capture enemies and other creatures and objects, allowing Mario to control them and use their abilities. He can also change form to match the outfit and headwear chosen.

Concept and creation[edit]

Concept art of Cappy in Super Mario Odyssey.
Sketch of Cappy's final design

Cappy's final design was colored white as he was meant to transform into various hats, and white was deemed a color able to fit all the different colors of the hats.[2] Furthermore, his eyes while smiling were made to resemble the "M" of Mario's cap.[2]

History[edit]

Super Mario series[edit]

Super Mario Run[edit]

Cappy statue in Super Mario Run.
Cappy's statue in Super Mario Run

Although Super Mario Odyssey is the first game in which Cappy is physically present, he technically debuted in Super Mario Run via a cameo. To promote Super Mario Odyssey's appearance at E3 2017, a statue of Cappy in the form of the Mario Cap was made available as one of the objects in Kingdom Builder on June 14, 2017 and costs 2,000 coins. When tapped after it is placed on the field, it changes to his original top hat form for a few seconds, while his voice can be heard exclaiming, "Cappy!" Transforming back to normal also counts as tapping the statue.

This statue, along with the other Super Mario Odyssey-related items, was made available normally through the Remix 10 mode as of the version 3.0.4 update for the game. It can be obtained from the Bonus Game at the end of each 10-course interval and the Super Bonus Game, which can be accessed by collecting enough Bonus Medals while playing.

Super Mario Odyssey[edit]

Cappy's proper debut occurs in Super Mario Odyssey, where he is Mario's main partner throughout the game. Cappy joins Mario to rescue his little sister Tiara, who had been kidnapped by Bowser along with Princess Peach. He is "energetic but a bit timid."[3] For the entire game, Cappy substitutes for the Mario Cap, since it was torn up in the the opening cutscene. Cappy generally appears as the regular hat, but his eyes appear in certain animations. Cappy returns to his normal top hat state in cutscenes or in idle animations in the Odyssey. Cappy is controlled by the second player while playing in two player mode. In two player mode, unless the player is in certain scripted sequences like talking to other characters, Cappy floats above Mario's head with his eyes visible. Together, Mario and Cappy operate the Odyssey, a flying ship that takes them between kingdoms.

Cappy uses his shape changing powers to take the form of any hat the player obtains. He is also able to transform into new designs, which happens twice during the game. He becomes a Captain's Hat after they use the Odyssey for the first time.

Mario can throw Cappy in various ways to have him attack or interact with items; the standard throw is directly forward followed by a return, and there are multiple other variations. Cappy can also be held in place once thrown to strike blocks repeatedly. Throwing Cappy in the air gives Mario a vertical boost while canceling horizontal momentum, allowing Mario to adjust his trajectory. Mario can bounce off Cappy once per jump, significantly extending Mario's jumping reach. In all cases, Cappy's eyes are visible while he is being thrown or interacting with other items.

When thrown at certain enemies or objects, Cappy captures them, allowing Mario to control them to get across stages. Cappy can also interact with the environment. For example, he can pull levers, pull out posts, destroy some objects, and remove pools of posion. Cappy can collect items when thrown, such as coins and hearts. Exceptions include Power Moons and keys. In addition to Coin Blocks, Cappy can also collect items from certain environmental objects, such as bushes. In two player mode, Cappy can fly freely near Mario, and can jump and Ground Pound independently of him. He can only fly in a certain radius around Mario, and generally tries to match his elevation when not jumping or ground pounding. If Cappy is outside these bounds, the game moves him to try and stay within the radius.[4]

In the game's 8-bit sections, Cappy usually has no role as the Cap Throw cannot be used. However, in two player mode Cappy can help Mario by allowing him to float for about one second. This only applies once per jump but resets upon stomping an enemy. Cappy's eyes are visible as he takes this action.[5]

Cappy can warp Mario to any Checkpoint Flag they have activated. The Odyssey has a Checkpoint Flag on it, so Cappy can warp to the Odyssey as well. This can be done only while Mario is grounded, and is not able to be done during certain minigames.

Certain situations separate Cappy from Mario, preventing Mario from doing actions involving Cappy. Most commonly, scarecrows are activated by having Cappy spin on their head, opening access to a situation that must be done without Cappy's help. In the Lost Kingdom, Klepto steals Cappy from Mario until he is defeated. Cappy is required to operate the Odyssey, as throwing him onto the globe is what starts the powering up cutscene and what takes the player into the menu to pick a destination. As such, Cappy must be rescued before the player can leave the Lost Kingdom.

Cappy also informs the player of various details of the game and the surrounding world. Before they arrive at each new kingdom, he reads out details from the brochure. While grounded, Cappy has a large number of possible lines. These range from reactions to story events, explaining gameplay features such as regional coins that can only be used in one kingdom, and advice if the player is stuck. Cappy informs the player of if a bonus area has any Power Moons or regional coins left. (He even does this in cases where he is outside the area due to a Scarecrow.) He cheers every time Mario damages a boss. Cappy has a number of lines where he is impressed at Mario's skill, dependent on the player accomplishing something suitably impressive such as locate a well hidden Power Moon or reach certain areas in unconventional ways. Cappy keeps Mario from moving through area transitions and 8-bit pipes during certain minigames. Even though Cappy changes shape, his dialogue box always reflects his base appearance.

Super Smash Bros. Ultimate[edit]

Cappy in Super Smash Bros. Ultimate

Cappy appears in Super Smash Bros. Ultimate as the Mario Cap, Mario's Top Hat and Builder Helmet, appearing during some moves and a taunt alongside Mario. However, he does not have any effect on Mario's moveset. He also appears in his Bonneter form as a support spirit, which slightly increases the power of grabs and throws when equipped. Cappy's spirit can be summoned using Ezlo's core and Boo Mario's core, a reference to Cappy sharing a similar hat-based and ghostly appearance with Ezlo and Boo Mario, respectively. Cappy also appears in Mario Cap form as a hat that can be worn by Mii Fighters, which can be unlocked through a challenge.

Nintendo Sound Clock: Alarmo[edit]

In Nintendo Sound Clock: Alarmo, Cappy appears in his Mario Cap form while Mario is resting during bedtime.

Other appearances[edit]

A headgear item based off Cappy was released in Animal Crossing: Pocket Camp on October 27, 2018 to celebrate the first anniversary of Super Mario Odyssey.

General information[edit]

Physical description[edit]

Cappy's normal form is a white top hat with blue wisps of hair and large eyes with red irises. Under the hat is his main body, which somewhat resembles an Eerie. When transformed into different hats, such as the Mario Cap, Cappy's eyes appear on the hat. Cappy also comes in a variety of outfits, which can be purchased from the kingdoms' Crazy Cap stores, including a chef hat, top hat, builder hat, and a fedora. Cappy always takes the form of the Mario Cap when capturing an enemy or object. In Super Smash Bros. Ultimate, Cappy gains a subdued color scheme and simple detailing.

Personality[edit]

Cappy is a helpful, friendly, selfless, confident, and heroic character who is always there for those he cares about. However, he is a little timid and easily startled at times. Despite this, after joining with Mario, he is very bold and never backs down from a fight, such if the player chooses to leave the Wedding Hall before rescuing Peach and Tiara. When Tiara is captured, he immediately chooses to join Mario and assist him in his journey. He is also talkative, frequently giving Mario advice and checking out interesting aspects of other kingdoms.

While in the Darker Side, he is shown to be grateful to Mario for his journey when they climb the replica of the New Donk City Hall to reach the last Multi Moon on its top.

Profiles and statistics[edit]

Super Mario Run[edit]

Item description
  • Cappy Statue: Straight from Super Mario Odyssey! This statue is of Mario's new partner Cappy.

Super Smash Bros. Ultimate[edit]

Spirit
#78 Cappy
Super Mario Odyssey artwork Series/game Super Mario Series
Type Support
Slots 1
Class Advanced
Strength / effect(s) Strong Throw
How to obtain Summoned with an Ezlo and Boo Mario core; Spirit Board
Spirit battle Opponent(s) Mario
Conditions

Rule: Invisibility; Item: Boomerang

  • The enemy is invisible
  • The enemy is easily distracted by items
Stage Rainbow Cruise
Song Jump Up, Super Star!

Quotes[edit]

Main article: List of Super Mario Odyssey quotes § Cappy
  • "*gasp* It's too big! I couldn't hold on to it any longer!"
  • "I remember this place!"
  • "I bet there's still at least one Power Moon in here somewhere!"
  • "What odd little fellows! They seem to know you! And...not like you..."

Gallery[edit]

For this subject's image gallery, see Gallery:Cappy.

Names in other languages[edit]

Language Name Meaning Notes
Japanese キャッピー[3]
Kyappī
Cappy
Chinese (simplified) 凯皮[?]
Kǎipí
Cappy
Chinese (traditional) 凱比[?]
Kǎibǐ
Cappy
Dutch Cappy[?] -
French Cappy[?] -
German Cappy[?] -
Italian Cappy[?] -
Korean 캐피[?]
Kaepi
Cappy
Portuguese Cappy[?] -
Russian Кеппи[?]
Keppi
Cappy
Spanish Cappy[?] -

References[edit]