Mario Party: The Top 100: Difference between revisions
Theyoshisaur (talk | contribs) m (→Changes) |
No edit summary |
||
(256 intermediate revisions by 74 users not shown) | |||
Line 1: | Line 1: | ||
{{italic title}} | {{italic title}} | ||
{{ | {{FA}} | ||
{{ | {{game infobox | ||
|title=Mario Party: The Top 100 | |title=Mario Party: The Top 100 | ||
|image=[[File: | |image=[[File:MPTT100 NA Box Art.jpg|220px]] | ||
|developer=[[ | |developer=[[Nintendo Cube|NDcube]] <br> [[CAProduction]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |release={{flag list|USA|November 10, 2017<ref name="Trailer">Nintendo. (September 13, 2017) [https://www.youtube.com/watch?v=AHTCnDycWYg& Mario Party: The Top 100 - Announcement Trailer - Nintendo 3DS] ''YouTube''. Retrieved September 13, 2017.</ref>|Europe|December 22, 2017<ref>[https://twitter.com/NintendoEurope/status/930042584164118528 Nintendo Europe Twitter]. ''Twitter''. Retrieved November 13, 2017.</ref>|Australia|December 22, 2017<ref>[https://twitter.com/NintendoAUNZ/status/930209059613167617 Nintendo AU NZ Twitter]. ''Twitter''. Retrieved November 13, 2017.</ref>|Japan|December 28, 2017<ref name="Topics">[https://topics.nintendo.co.jp/c/article/8661b4f4-92dc-11e7-8cda-063b7ac45a6d.html Topics Nintendo]. ''topics.nintendo.co.jp''. Retrieved September 14, 2017.</ref>|HK|December 28, 2017|ROC|December 28, 2017}} | ||
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|jp=y}} | |||
|genre=Party | |genre=Party | ||
|modes=Single player<br>Local multiplayer | |modes=Single player<br>Local multiplayer | ||
|ratings={{ratings|esrb=E|pegi=3|usk=6|acb=G|cero=A}} | |ratings={{ratings|esrb=E|pegi=3|usk=6|acb=G|cero=A|fpb=pg}} | ||
|platforms=[[Nintendo 3DS]] | |platforms=[[Nintendo 3DS]] | ||
| | |format={{format|3ds=1|3dsdl=1}} | ||
|input={{input|3ds=1}} | |input={{input|3ds=1|3dsstylus=1|3dstilt=1|3dsmicrophone=1}} | ||
|serials={{flag list|USA|CTR-BHRE-USA}} | |||
}} | }} | ||
'''''Mario Party: The Top 100''''' is a game in the [[Mario Party (series)| | '''''Mario Party: The Top 100''''' is a game in the ''[[Mario Party (series)|Mario Party]]'' series for the [[Nintendo 3DS]], released initially on November 10, 2017 in North America. It is the twenty-third game in the ''Mario Party'' series overall, as well as the third game in the series to be released for Nintendo 3DS. The game is a compilation of various [[minigame]]s from prior home console ''Mario Party'' games, all of which have been redone with updated graphics, sound, and controls, and some of which have slightly altered rules from the original games and recycled music from other games. The game is compatible with local wireless play and Download Play, which allows up to four players. The game supports [[amiibo]], which can be used in the Minigame Island mode or to unlock Minigame Packs. Being initially released approximately two months after its announcement, ''Mario Party: The Top 100'' has one of the shortest announcement to release timelines of retail games in the entire [[Super Mario (franchise)|''Super Mario'' franchise]]. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Top100EatsaPizza.png|thumb|left|[[Eatsa Pizza]], a returning minigame from ''[[Mario Party 3]]'']] | [[File:Top100EatsaPizza.png|thumb|left|[[Eatsa Pizza]], a returning minigame from ''[[Mario Party 3]]'']] | ||
Unlike other installments from the ''Mario Party'' series, which have a focus on boards and their gameplay, ''Mario Party: The Top 100'' has a focus on the various minigames from home console entries, which serves akin to an extended minigame mode from previous installments. ''Mario Party: The Top 100'' does not introduce any new minigames on its own, | Unlike other installments from the ''Mario Party'' series, which have a focus on boards and their gameplay, ''Mario Party: The Top 100'' has a focus on the various minigames from home console entries, which serves akin to an extended minigame mode from previous installments. ''Mario Party: The Top 100'' does not introduce any new minigames on its own, serving purely as a compilation for minigames from previous installments. | ||
The minigames have players doing various activities in a short time limit, such as racing against opponents in a skating rink or platforming against rivals. Players use Nintendo 3DS capabilities to perform actions, such as tapping objects with the touch screen, blowing into the mic, or using the gyroscope to balance or steer objects, though most minigames use the traditional buttons and control stick format. The goal is to perform the best out of opponents within each minigame rule and controls, which are briefly explained prior to playing the minigame. Some minigames allow players to team up against opponents, either in symmetrical 2-on-2 minigames or asymmetrical 1-on-3 minigames, and some minigames have only two players competing against each other, called Duel minigames. Not limited to these general minigames are DK minigames, Bowser minigames, Extra minigames, and Puzzle minigames from previous installments, all labeled as Special minigames in this game. | |||
The game is for four players only: if there are not enough human players, computer-controlled players fill up the slots. These computer players can be adjusted with difficulty levels from Normal, Hard, Very Hard, and the unlockable Master difficulty. There are colors for each player (P1 is red, P2 is blue, P3 is green, and P4 is yellow). | |||
Other auxiliary game modes are included in this installment. They provide other ways to play minigames, such as playing through a randomized set of minigames in Minigame Island, or playing a fixed amount and type of minigames to set records in a Decathlon mode. | Other auxiliary game modes are included in this installment. They provide other ways to play minigames, such as playing through a randomized set of minigames in Minigame Island, or playing a fixed amount and type of minigames to set records in a Decathlon mode. | ||
===Game modes=== | ===Game modes=== | ||
''Mario Party: The Top 100'' has a total of seven game modes. | ''Mario Party: The Top 100'' has a total of seven game modes. | ||
====100 Minigames==== | ====100 Minigames==== | ||
All 100 minigames can be selected and played on in this mode, similar to "Free Play" modes from previous games. Minigames can be sorted by game, type, or favorite status. Initially, players have access to only 55 minigames, most of them Free-for-All minigames. The rest of the minigames are unlocked through playing Minigame Island. Players can tag minigames as favorites to ease the process of selecting a minigame they wish to play in, thus creating their own pack. Players can create up to three favorite packs. The game also keeps track of how many times a particular minigame is played. When a minigame is completed, a player can opt to play again, return to the 100 minigames menu, return to the main menu, or play another randomly selected minigame that is unlocked. | All 100 minigames can be selected and played on in this mode, similar to "Free Play" modes from previous games. Minigames can be sorted by game, type, or favorite status. Initially, players have access to only 55 minigames, most of them Free-for-All minigames. The rest of the minigames are unlocked through playing Minigame Island. Players can tag minigames as favorites to ease the process of selecting a minigame they wish to play in, thus creating their own pack. Players can create up to three favorite packs. The game also keeps track of how many times a particular minigame is played. When a minigame is completed, a player can opt to play again, return to the 100 minigames menu, return to the main menu, or play another randomly selected minigame that is unlocked. | ||
Line 30: | Line 33: | ||
====Minigame Island==== | ====Minigame Island==== | ||
[[File:MPTT100 MinigameIsland.png|thumb|[[Mario]] in [[World 1 (Mario Party: The Top 100)|World 1]] of the Minigame Island mode]] | [[File:MPTT100 MinigameIsland.png|thumb|[[Mario]] in [[World 1 (Mario Party: The Top 100)|World 1]] of the Minigame Island mode]] | ||
Minigame Island is a single player mode, hosted by [[Toad]], that first | Minigame Island is a single player mode, hosted by [[Toad]], that first appeared in ''[[Mario Party]]''. After players select their player character, they can select a computer-controlled teammate for 2-on-2 minigames: if chosen as a teammate, these characters do not appear as rivals. Players compete against computer-controlled rivals as they travel through four worlds. Minigames are in a set location, with the aesthetics of the area surrounding the space giving a clue to what minigame the player can play in; due to some worlds having grid-like branching paths, players can also play minigames in a certain order they wish or skip certain minigames altogether. In order to beat this mode, players need to best their rivals through minigames and retain their lives given at the beginning of the game from not placing fourth. Players do not have to win the minigame to progress through Minigame Island: simply playing the minigame opens up paths to other minigames. Once a [[Warp Pipe]] is reached, Toad asks the player to either continue or quit the game, and if players continue, they can access the next World by jumping into Warp Pipes. Gradually, CPU difficulty gets harder the more players advance through the mode. | ||
When players receive first place in a minigame, they receive three [[Mini Star]]s and 10 coins. If they win against [[Bowser]], [[Donkey Kong]], or against another playable character in their respective minigames, they receive four Mini Stars; prior to entering [[World 4 (Mario Party: The Top 100)|World 4]], players face off against Toad himself in [[Slot Car Derby]] with other CPU players. Players receive less Mini Stars when they place second and third, and performing the worst in the minigame loses a life. Earning Mini Stars from placing well in minigames unlocks certain Special type minigames. Players can earn lives when they receive 100 coins. Players can find | When players receive first place in a minigame, they receive three [[Mini Star]]s and 10 coins. If they win against [[Bowser]], [[Donkey Kong]], or against another playable character in their respective minigames, they receive four Mini Stars; prior to entering [[World 4 (Mario Party: The Top 100)|World 4]], players face off against Toad himself in [[Slot-Car Derby]] with other CPU players. Players receive less Mini Stars when they place second and third, and performing the worst in the minigame loses a life. Earning Mini Stars from placing well in minigames unlocks certain Special type minigames. Players can earn lives when they receive 100 coins. Players can find [[Roulette Coin Block]]s in the map (marked by an ! space) and can receive an amount of coins depending on what number they hit, though a ! space can also indicate that there is a Bowser, Duel, or DK type minigame. Minigames unlocked through this mode will be available in 100 Minigames. If players clear all minigames, they unlock a harder variation of the mode, which has more difficult CPU opponents participating in minigames and makes a first-place victory mandatory to progress. If players earn all 300 Mini Stars by placing first in all minigames, they unlock the Master difficulty for computer players. | ||
====Minigame Match==== | ====Minigame Match==== | ||
[[File:Minigame Match.png|thumb|left|Gameplay of Minigame Match]] | [[File:Minigame Match.png|thumb|left|Gameplay of Minigame Match]] | ||
Hosted by Toad, this game mode serves as the game's only board-type mode | Hosted by Toad, this game mode serves as the game's only board-type mode and plays similarly to Balloon Bash from the previous installment, ''[[Mario Party: Star Rush]]''. Players travel around a small board, rolling the [[Dice Block|dice]] that dictates their movement. Prior to starting the game, players can set the number of turns the game has between ten and fifty, in multiples of five; games that have fewer turns end more quickly than games that contain more. All players also choose a minigame pack from which minigames during the game will be selected. Similar to Balloon Bash, players need to pop [[Star Balloon]]s dotted across the board, as collecting the most stars is essential to winning the game. Star Balloons come at a price of ten coins, and if players cannot afford the star, they cannot receive the star. Once popped, Star Balloons respawn in another area of the board, giving other players opportunities to purchase them. Star Balloons can come in bundles of one, two, three, four, or five, with their prices adjusting depending on the amount offered. If players cannot afford all Star Balloons in a bundle upon collection, the rest of the balloons are discarded. Players can earn more coins by doing well in minigames, as well as by collecting them around the board and popping various [[Minigame Balloon]]s. A 30-coin bonus can be earned if players pass by all three stamp spaces (Shy Guy, Koopa Troopa, and Goomba) on the board. Items return and assist players against their opponents: players can obtain items by landing on the random event "!" spaces, landing on [[? Block]] spaces, or via purchasing them from [[Shy Guy Shop]]s. When two players land on the same space as each other, they receive a "Tight Squeeze Bonus", awarding them one coin each. [[Last Five Turns Event|When the last five turns are reached]], Toad gives a pity item to the player who is in last place. At the end of the game, three Bonus Stars are rewarded to players that met certain criteria, such as popping the fewest Star Balloons. | ||
When a Minigame Balloon is popped, a minigame will be played at the end of the turn. The minigame is chosen by a roulette, with each player selecting one of the minigames from their chosen minigame pack. If a minigame has been played, it cannot be selected again until all the other minigames in that player's minigame pack have been played. As well, the player's portion of the roulette is larger if they were the one to pop a balloon or if a [[Lucky Card]] is used, increasing the chances of their minigame being selected. Finally, the player whose minigame was chosen earns double the coins from the minigame. If two of the same minigame was part of the roulette, if the minigame gets selected, the earnings are doubled. | When a Minigame Balloon is popped, a minigame will be played at the end of the turn. The minigame is chosen by a roulette, with each player selecting one of the minigames from their chosen minigame pack. If a minigame has been played, it cannot be selected again until all the other minigames in that player's minigame pack have been played. As well, the player's portion of the roulette is larger if they were the one to pop a balloon or if a [[Lucky Card]] is used, increasing the chances of their minigame being selected. Finally, the player whose minigame was chosen earns double the coins from the minigame. If two of the same minigame was part of the roulette, if the minigame gets selected, the earnings are doubled. | ||
Line 42: | Line 45: | ||
====Championship Battles==== | ====Championship Battles==== | ||
[[File:MPTT100 ChampionshipBattles.png|thumb|Selecting a minigame in Championship Battles]] | [[File:MPTT100 ChampionshipBattles.png|thumb|Selecting a minigame in Championship Battles]] | ||
Championship Battles is hosted by [[Toadette]], and it has players setting off against rivals and other players using random minigames from a minigame pack, a concept first introduced in ''[[Mario Party | Championship Battles is hosted by [[Toadette]], and it has players setting off against rivals and other players using random minigames from a minigame pack, a concept first introduced in ''[[Mario Party 2]]''. Whichever player receives the best of three or five rounds wins the mode. | ||
====Decathlon==== | ====Decathlon==== | ||
Line 48: | Line 51: | ||
These are the minigames and their order in both Decathlon modes. | These are the minigames and their order in both Decathlon modes. | ||
;Decathlon | ;Decathlon | ||
<gallery perrow=5> | <gallery perrow=5> | ||
Top100TripleJump.png|[[Triple Jump]] | Top100TripleJump.png|[[Triple Jump (minigame)|Triple Jump]] | ||
Top100PeakPrecision.png|[[Peak Precision]] | Top100PeakPrecision.png|[[Peak Precision]] | ||
Top100MarioSpeedwagons.png|[[Mario Speedwagons]] | Top100MarioSpeedwagons.png|[[Mario Speedwagons]] | ||
Line 60: | Line 62: | ||
Top100SnowWhirled.png|[[Snow Whirled]] | Top100SnowWhirled.png|[[Snow Whirled]] | ||
Top100SpeedingBullets.png|[[Speeding Bullets]] | Top100SpeedingBullets.png|[[Speeding Bullets]] | ||
Top100NightLightFright.png|[[Night Light Fright]] | Top100NightLightFright.png|[[Night-Light Fright]] | ||
</gallery> | </gallery> | ||
;Half Decathlon | ;Half Decathlon | ||
<gallery perrow=3> | <gallery perrow=3> | ||
Line 69: | Line 70: | ||
Top100LaterSkater.png|[[Later Skater]] | Top100LaterSkater.png|[[Later Skater]] | ||
Top100TrackandYield.png|[[Track & Yield]] | Top100TrackandYield.png|[[Track & Yield]] | ||
Top100SlotCarDerby.png|[[Slot Car Derby]] | Top100SlotCarDerby.png|[[Slot-Car Derby]] | ||
</gallery> | </gallery> | ||
Line 79: | Line 80: | ||
===amiibo features=== | ===amiibo features=== | ||
''Mario Party: The Top 100'' is compatible with all ''Mario'' related amiibo (except cards) in some modes. In Minigame Island mode, if players lose their last life, [[Toad]] asks the player if they want to scan an amiibo of the corresponding character to regain an extra life. Additionally, in Minigame Island, if players stand on a space with an amiibo icon, they can tap an amiibo to earn 10 coins. If a Goomba or Koopa Troopa stands on the amiibo space instead, players may tap a Goomba or Koopa Troopa amiibo respectively to earn a bonus 50 coins. Each compatible amiibo may be used only once per day. | ''Mario Party: The Top 100'' is compatible with all ''Super Mario'' related amiibo (except cards) in some modes. In Minigame Island mode, if players lose their last life, [[Toad]] asks the player if they want to scan an amiibo of the corresponding character to regain an extra life. Additionally, in Minigame Island, if players stand on a space with an amiibo icon, they can tap an amiibo to earn 10 coins. If a Goomba or Koopa Troopa stands on the amiibo space instead, players may tap a Goomba or Koopa Troopa amiibo respectively to earn a bonus 50 coins. Each compatible amiibo may be used only once per day. | ||
If a Goomba or Koopa Troopa amiibo is scanned in the Minigame Pack selection screen in Minigame Match or Championship battles, players unlock the entire pack from the Goomba Minigame Pack or the Koopa Minigame Pack respectively. | If a Goomba or Koopa Troopa amiibo is scanned in the Minigame Pack selection screen in Minigame Match or Championship battles, players unlock the entire pack from the Goomba Minigame Pack or the Koopa Minigame Pack respectively. | ||
====Compatible amiibo==== | |||
<gallery> | |||
Mario Amiibo Artwork.png|[[Mario]] | |||
Goldmarioartwork.png|[[Gold Mario]] | |||
Silver Mario amiibo.png|Silver Mario | |||
Mario Wedding Amiibo Artwork.png|Mario (Wedding Outfit) | |||
Cat Mario amiibo.png|[[Cat Mario]] | |||
Mario amiibo.png|Mario (''Super Smash Bros.'' series) | |||
Dr. Mario amiibo.png|[[Dr. Mario]] | |||
8-Bit Classic Mario.png|30th Anniversary Mario - Classic Color | |||
8-Bit Modern Mario.png|30th Anniversary Mario - Modern Color | |||
Luigi Amiibo Artwork.png|[[Luigi]] | |||
Luigi amiibo.png|Luigi (''Super Smash Bros.'' series) | |||
Peach Amiibo Artwork.png|[[Princess Peach|Peach]] | |||
Peach Wedding Amiibo Artwork.png|Peach (Wedding Outfit) | |||
Cat Peach amiibo.png|Cat Peach | |||
Peach amiibo.png|Peach (''Super Smash Bros.'' series) | |||
Daisy Amiibo Artwork.png|[[Princess Daisy|Daisy]] | |||
Daisy amiibo.png|Daisy (''Super Smash Bros.'' series) | |||
Rosalina Amiibo Artwork.png|[[Rosalina]] | |||
Rosalina amiibo.png|Rosalina and [[Luma]] (''Super Smash Bros.'' series) | |||
Yoshi Amiibo Artwork.png|[[Yoshi]] | |||
Yoshi amiibo.png|Yoshi (''Super Smash Bros.'' series) | |||
YarnYoshiamiiboGreen.png|Yarn Yoshi (Green) | |||
YarnYoshiamiiboLightBlue.png|Yarn Yoshi (Light Blue) | |||
YarnYoshiamiiboPink.png|Yarn Yoshi (Pink) | |||
Mega Yarn Yoshi amiibo (solo).png|Mega Yarn Yoshi | |||
Toad Amiibo Artwork.png|[[Toad]] | |||
Bowser Amiibo Artwork.png|[[Bowser]] | |||
Bowser Wedding Amiibo Artwork.png|Bowser (Wedding Outfit) | |||
Bowser amiibo.png|Bowser (''Super Smash Bros.'' series) | |||
HammerSlamBowserSkylander.png|Hammer Slam Bowser | |||
DarkBowserSkylander.png|Dark Hammer Slam Bowser | |||
Bowser Jr. amiibo.png|[[Bowser Jr.]] | |||
Wario Amiibo Artwork.png|[[Wario]] | |||
Wario amiibo.png|Wario (''Super Smash Bros.'' series) | |||
Waluigi Amiibo Artwork.png|[[Waluigi]] | |||
Donkey Kong Amiibo Artwork.png|[[Donkey Kong]] | |||
Donkey Kong amiibo.png|Donkey Kong (''Super Smash Bros.'' series) | |||
TurboChargeDonkeyKongSkylander.png|Turbo Charge Donkey Kong | |||
DarkDKSkylander.png|Dark Turbo Charge Donkey Kong | |||
Diddy Kong Amiibo Artwork.png|[[Diddy Kong]] | |||
Diddy Kong amiibo.png|Diddy Kong (''Super Smash Bros.'' series) | |||
Boo Amiibo Artwork.png|[[Boo]] | |||
Goomba Amiibo Artwork.png|[[Goomba]] | |||
Koopa Troopa Amiibo Artwork.png|[[Koopa Troopa]] | |||
</gallery> | |||
==Characters== | ==Characters== | ||
All descriptions are from the original official ''Mario Party: The Top 100'' website.<ref>[https://web.archive.org/web/20180309052844if_/https://marioparty100.nintendo.com/characters/ Official ''Mario Party: The Top 100'' website]</ref> | |||
===Playable characters=== | ===Playable characters=== | ||
Eight characters are playable. All of said characters are available from the start of the game, thus making ''Mario Party: The Top 100'' the first non-arcade ''Mario Party'' game since ''[[Mario Party DS]]'' to not have any unlockable characters. Additionally, this game does not introduce any new playable characters to the ''Mario Party'' series, though players can use characters who are previously unavailable in prior ''Mario Party'' games, such as being able to use [[Rosalina]] in ''Mario Party'' minigames prior to her debut in ''Mario Party 10'' | Eight characters are playable. All of said characters are available from the start of the game, thus making ''Mario Party: The Top 100'' the first non-arcade ''Mario Party'' game since ''[[Mario Party DS]]'' to not have any unlockable characters. Additionally, this game does not introduce any new playable characters to the ''Mario Party'' series, though players can use characters who are previously unavailable in prior ''Mario Party'' games, such as being able to use [[Rosalina]] in ''Mario Party'' minigames prior to her debut in ''Mario Party 10''. | ||
<center> | <center> | ||
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align: center"} | {|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"} | ||
![[Mario]] | ![[Mario]] | ||
![[Luigi]] | ![[Luigi]] | ||
Line 109: | Line 158: | ||
|- | |- | ||
|[[File:Wario MP100.png|center|150x150px]] | |[[File:Wario MP100.png|center|150x150px]] | ||
|[[File: | |[[File:MP8 Waluigi Solo Artwork.png|center|150x150px]] | ||
|[[File:Yoshi Artwork - Mario Party Island Tour.png|center|150x150px]] | |[[File:Yoshi Artwork - Mario Party Island Tour.png|center|150x150px]] | ||
|[[File:Rosalina-MPTop100-Transparent.png|center|150x150px]] | |[[File:Rosalina-MPTop100-Transparent.png|center|150x150px]] | ||
Line 122: | Line 171: | ||
===Non-playable characters=== | ===Non-playable characters=== | ||
[[Toad]] and [[Toadette]] are non-playable characters who serve as the game's hosts, while [[Bowser]] and [[Donkey Kong]] serve as NPCs for various minigames. The game's official website lists these characters as "Friendly Faces" and "Fierce Contenders" respectively. | [[Toad]] and [[Toadette]] are non-playable characters who serve as the game's hosts, while [[Bowser]] and [[Donkey Kong]] serve as NPCs for various minigames. The game's official website lists these characters as "Friendly Faces" and "Fierce Contenders" respectively. | ||
====Friendly Faces==== | ====Friendly Faces==== | ||
<center> | <center> | ||
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align: center"} | {|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"} | ||
![[Toad]] | ![[Toad]] | ||
![[Toadette]] | ![[Toadette]] | ||
Line 132: | Line 180: | ||
|[[File:Toadette - Mario Party 10.png|center|150x150px]] | |[[File:Toadette - Mario Party 10.png|center|150x150px]] | ||
|- | |- | ||
|''Hey that's not a walking mushroom. It's Toad!'' | |''Hey, that's not a walking mushroom. It's Toad!'' | ||
|''Fun and adventure follow Toadette wherever she goes.'' | |''Fun and adventure follow Toadette wherever she goes.'' | ||
|} | |} | ||
</center> | </center> | ||
====Fierce Contenders==== | ====Fierce Contenders==== | ||
<center> | <center> | ||
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align: center"} | {|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align: center"} | ||
![[Donkey Kong]] | ![[Donkey Kong]] | ||
![[Bowser]] | ![[Bowser]] | ||
Line 149: | Line 198: | ||
|} | |} | ||
</center> | </center> | ||
====Other characters==== | ====Other characters==== | ||
These characters are the various minor NPCs that populate the world and minigames. Some of these characters appear as primary obstacles in certain minigames such as the [[Penguin]]s in [[Pushy Penguins]] while others appear as part of the background, such as [[Koopa Paratroopa]]s in [[Leaf Leap]]. | These characters are the various minor NPCs that populate the world and minigames. Some of these characters appear as primary obstacles in certain minigames such as the [[Penguin]]s in [[Pushy Penguins]] while others appear as part of the background, such as [[Koopa Paratroopa]]s in [[Leaf Leap]]. | ||
{|class=wikitable cellspacing=0 cellpadding=3 width=50% border=1 style="font-style:Arial;border-collapsible:collapse;text-align:center" | {|class=wikitable cellspacing=0 cellpadding=3 width=50% border=1 style="font-style:Arial;border-collapsible:collapse;text-align:center" | ||
|- | |- | ||
Line 159: | Line 208: | ||
|[[Blooper]]<br>[[File:Top100BombsAway Blooper.png|200px]] | |[[Blooper]]<br>[[File:Top100BombsAway Blooper.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[Bombs Away]] | *[[Bombs Away (minigame)|Bombs Away]] | ||
|- | |- | ||
|[[Bob-omb]]<br>[[File:Top100RollCall.png|200px]] | |[[Bob-omb]]<br>[[File:Top100RollCall.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[Roll Call]] | *[[Roll Call (minigame)|Roll Call]] | ||
*[[Revers-a-Bomb]] | *[[Revers-a-Bomb]] | ||
*[[The Final Battle! (minigame)|The Final Battle!]] | |||
*[[Triple Jump (minigame)|Triple Jump]] | |||
*[[Defuse or Lose]] | *[[Defuse or Lose]] | ||
*[[ | *[[Logger Heads]] | ||
*[[Jigsaw Jumble]] | |||
*[[Flash Forward]] | |||
|- | |- | ||
|[[Boo]]<br>[[File:Top100SlotTrot.png|200px]] | |[[Boo]]<br>[[File:Top100SlotTrot.png|200px]] | ||
Line 176: | Line 229: | ||
|[[Bowser Jr.]]<br>[[File:Top100TheFinalBattle! 2.png|200px]] | |[[Bowser Jr.]]<br>[[File:Top100TheFinalBattle! 2.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[The Final Battle!]] | *[[The Final Battle! (minigame)|The Final Battle!]] | ||
|- | |- | ||
|[[Bullet Bill]]<br>[[File:Top100SpeedingBullets.png|200px]] | |[[Bullet Bill]]<br>[[File:Top100SpeedingBullets.png|200px]] | ||
Line 190: | Line 243: | ||
|[[Chain Chomp]]<br>[[File:Top100NightLightFright.png|200px]] | |[[Chain Chomp]]<br>[[File:Top100NightLightFright.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[Night Light Fright]] | *[[Night-Light Fright]] | ||
*[[At the Chomp Wash]] | *[[At the Chomp Wash]] | ||
*[[ | *As an item via [[Chomp Call]] in Minigame Match. | ||
|- | |- | ||
|[[Cheep Cheep]]<br>[[File:Top100PierPressure CheepCheep.png|200px]] | |[[Cheep Cheep]]<br>[[File:Top100PierPressure CheepCheep.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[Slot Trot]] | |||
*[[Jigsaw Jumble]] | |||
*[[Pier Pressure]] | *[[Pier Pressure]] | ||
|- | |- | ||
Line 201: | Line 256: | ||
|align="left"| | |align="left"| | ||
*[[Paths of Peril]] | *[[Paths of Peril]] | ||
*[[Manic Mallets]] | |||
*[[Ice Hockey (minigame)|Ice Hockey]] | |||
*[[Slot Trot]] | |||
|- | |- | ||
|[[Gold Goomba]]<br>[[File:Top100TrapEaseArtist.png|200px]] | |[[Gold Goomba]]<br>[[File:Top100TrapEaseArtist.png|200px]] | ||
Line 208: | Line 266: | ||
|[[Goomba]]<br>[[File:Top100GoombaBowling.png|200px]] | |[[Goomba]]<br>[[File:Top100GoombaBowling.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[Handcar Havoc]] | |||
*[[Three Door Monty]] | *[[Three Door Monty]] | ||
*[[GOOOOOOOAL!!]] | |||
*[[Beach Volley Folly]] | *[[Beach Volley Folly]] | ||
*[[Dinger Derby]] | *[[Dinger Derby]] | ||
*[[Triple Jump (minigame)|Triple Jump]] | |||
*[[Hotel Goomba]] | *[[Hotel Goomba]] | ||
*[[Ice Hockey]] | *[[Ice Hockey (minigame)|Ice Hockey]] | ||
*[[ | *[[Snow Whirled]] | ||
*[[Trap Ease Artist]] | *[[Trap Ease Artist]] | ||
*[[Dart Attack]] | *[[Dart Attack]] | ||
Line 235: | Line 295: | ||
*[[GOOOOOOOAL!!]] | *[[GOOOOOOOAL!!]] | ||
*[[Dinger Derby]] | *[[Dinger Derby]] | ||
*[[Triple Jump (minigame)|Triple Jump]] | *[[Triple Jump (minigame)|Triple Jump]] | ||
*[[Ice Hockey (minigame)|Ice Hockey]] | |||
*[[Slot Trot]] | |||
*[[Dart Attack]] | *[[Dart Attack]] | ||
*[[Jigsaw Jumble]] | *[[Jigsaw Jumble]] | ||
*[[Soar to Score]] | |||
*Appears as an amiibo character in Minigame Island, where players can scan their amiibo for bonus coins. | *Appears as an amiibo character in Minigame Island, where players can scan their amiibo for bonus coins. | ||
*A stamp in their likeness can be collected in Minigame Match. | *A stamp in their likeness can be collected in Minigame Match. | ||
Line 252: | Line 314: | ||
|[[Mecha Fly Guy]]<br>[[File:Top100Mecha-Marathon.png|200px]] | |[[Mecha Fly Guy]]<br>[[File:Top100Mecha-Marathon.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[Mecha-Marathon]] | *[[Mecha Marathon|Mecha-Marathon]] | ||
*As an item in Minigame Match. | *As an item in Minigame Match. | ||
|- | |- | ||
Line 260: | Line 322: | ||
*[[Monty's Revenge]] | *[[Monty's Revenge]] | ||
*[[Sphere Factor]] | *[[Sphere Factor]] | ||
|- | |||
|[[Penguin]]<br>[[File:Top100PushyPenguins.png|200px]] | |||
|align="left"| | |||
*[[Pushy Penguins]] | |||
*[[Later Skater]] | |||
|- | |- | ||
|[[Petey Piranha]]<br>[[File:Top100Piranha'sPursuit.png|200px]] | |[[Petey Piranha]]<br>[[File:Top100Piranha'sPursuit.png|200px]] | ||
Line 269: | Line 336: | ||
*[[Tug o' War]] | *[[Tug o' War]] | ||
*[[Storm Chasers]] | *[[Storm Chasers]] | ||
*[[Triple Jump (minigame)|Triple Jump]] | |||
*[[Speeding Bullets]] | *[[Speeding Bullets]] | ||
|- | |- | ||
Line 279: | Line 347: | ||
|align="left"| | |align="left"| | ||
*[[Shy Guy Says]] | *[[Shy Guy Says]] | ||
*[[ | *[[Handcar Havoc]] | ||
*[[GOOOOOOOAL!!]] | *[[GOOOOOOOAL!!]] | ||
*[[Triple Jump (minigame)|Triple Jump]] | |||
*[[Later Skater]] | *[[Later Skater]] | ||
*[[Shy Guy Showdown]] | *[[Shy Guy Showdown]] | ||
*[[Ice Hockey (minigame)|Ice Hockey]] | |||
*[[Catch You Letter]] | *[[Catch You Letter]] | ||
*[[Deck Hands]] | |||
*[[Dart Attack]] | *[[Dart Attack]] | ||
*[[Soar to Score]] | |||
*[[Badminton Bash]] | *[[Badminton Bash]] | ||
*A stamp in their likeness can be collected in Minigame Match. | *A stamp in their likeness can be collected in Minigame Match. | ||
|- | |- | ||
Line 297: | Line 367: | ||
|[[Spiny]]<br>[[File:Top100IceRinkRisk.png|200px]] | |[[Spiny]]<br>[[File:Top100IceRinkRisk.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[Ice Rink Risk]] | *[[Ice-Rink Risk|Ice Rink Risk]] | ||
*[[Crate and Peril]] | *[[Crate and Peril]] | ||
*[[Jigsaw Jumble]] | *[[Jigsaw Jumble]] | ||
Line 308: | Line 378: | ||
|[[Toad (species)|Toad]]<br>[[File:Top100HexagonHeat.png|200px]] | |[[Toad (species)|Toad]]<br>[[File:Top100HexagonHeat.png|200px]] | ||
|align="left"| | |align="left"| | ||
*[[Slot-Car Derby]] | |||
*[[Hexagon Heat]] | *[[Hexagon Heat]] | ||
*[[Three Door Monty]] | *[[Three Door Monty]] | ||
*[[Order Up]] | *[[Order Up]] | ||
*[[Rocky Road]] | *[[Rocky Road (minigame)|Rocky Road]] | ||
*[[Crank to Rank]] | |||
*[[Flash Forward]] | *[[Flash Forward]] | ||
*[[Soar to Score]] | *[[Soar to Score]] | ||
Line 332: | Line 404: | ||
|} | |} | ||
==Minigame Island | ==Minigame Island worlds== | ||
Minigame Island contains four worlds, each divided into various subsections. If players want to travel to another world or one of its subsections, players can use Warp Pipes at the beginning and end of the worlds, aside from World 1 and World 4, the latter which | Minigame Island contains four worlds, each divided into various subsections. If players want to travel to another world or one of its subsections, players can use Warp Pipes at the beginning and end of the worlds, aside from World 1 and World 4, the latter of which contains the final minigame, [[The Final Battle! (minigame)|The Final Battle!]] at the end of it. | ||
<gallery widths="200"heights="250"> | |||
<gallery widths="200" heights="250"> | |||
MPTT100 MinigameIsland.png|[[World 1 (Mario Party: The Top 100)|World 1]] | MPTT100 MinigameIsland.png|[[World 1 (Mario Party: The Top 100)|World 1]] | ||
MPTT100 MinigameIsland World 2.png|[[World 2 (Mario Party: The Top 100)|World 2]] | MPTT100 MinigameIsland World 2.png|[[World 2 (Mario Party: The Top 100)|World 2]] | ||
Line 370: | Line 441: | ||
{{main|List of Mario Party: The Top 100 minigames}} | {{main|List of Mario Party: The Top 100 minigames}} | ||
[[File:MPTT100 Minigames.png|thumb|Minigame selection screen from the 100 Minigames mode]] | [[File:MPTT100 Minigames.png|thumb|Minigame selection screen from the 100 Minigames mode]] | ||
There are a total of 100 minigames in this game. Minigames are sorted through many different categories, one being their play-type. Free-for-All minigames | There are a total of 100 minigames in this game. Minigames are sorted through many different categories, one being their play-type. Free-for-All minigames involve a battle royale between all four players. 2-on-2 minigames have two teams of two working with each other to best the other team, while 1-on-3 minigames have asymmetrical gameplay of the lone character and the team of three characters attempting to win the minigame, which both sides have different rules to each other. Special minigames are typically lengthier and have more complex rules that abide differently than the aforementioned categories. | ||
Minigames have seven different genres: Action, Skill, Racing, Sports, Brainy, Lucky, and Puzzler. Action minigames typically involve more intense environments, with the players actively competing against one another to either obtain the most points or to survive a minigame, examples being [[Ice-Rink Risk|Ice Rink Risk]] and [[Tube It or Lose It]]. Skill minigames have players either having the most precise movements or input a control command the most to win the minigame, examples being [[Face Lift]] and [[Crank to Rank]]. Racing minigames are self-explanatory: players race against other opponents to complete the minigame the quickest, with examples being [[Slot-Car Derby]] and [[Sphere Factor]]. Sports minigames are based off actual sports with simplified, minigame rules applied to them, examples being [[Three Throw]] and [[Chip-Shot Challenge|Chip Shot Challenge]]. Brainy minigames have players either thinking or memorizing commands to win the minigame, with examples being [[Strawberry Shortfuse]] and [[Honeycomb Havoc]]. Lucky minigames require players being lucky with what they selected to win the minigame, examples being [[Deck Hands]] and [[Pier Pressure]]. Finally, Puzzler minigames have players partake in various puzzles, either playing alone or with an opponent, and these minigames include [[Jewel Drop]] and [[Block Star (Mario Party series)|Block Star]]. | |||
{|class="wikitable sortable" width=50% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align:center;" | |||
!!!4 vs.!!1 vs. 3!!2 vs. 2!!Duel!!Special!!Total | |||
|- | |||
![[File:MarioPartyLogo.png|100px]] | |||
|3||2||1|||| | |||
!6 | |||
|- | |||
![[File:MarioParty2Logo.png|100px]] | |||
|9||||4|||| | |||
!13 | |||
|- | |||
![[File:MP3 Logo.jpg|100px]] | |||
|9||1||1||1|| | |||
!12 | |||
|- | |||
![[File:MP4LOGO.png|100px]] | |||
|5||3||3||1||2 | |||
!14 | |||
|- | |||
![[File:Mario Party 5 - Logo EN.png|100px]] | |||
|9||3||2||2||1 | |||
!17 | |||
|- | |||
![[File:MP6 logo.png|100px]] | |||
|5||1||2||||1 | |||
!9 | |||
|- | |||
![[File:MP7logoart.png|100px]] | |||
|7||1||1||||3 | |||
!12 | |||
|- | |||
![[File:MP8 Logo.png|100px]] | |||
|3|||||||| | |||
!3 | |||
|- | |||
![[File:MP9 logo.png|100px]] | |||
|9||1|||||| | |||
!10 | |||
|- | |||
![[File:Mario Party 10 second logo.png|100px]] | |||
|2||||||||2 | |||
!4 | |||
|- | |||
!Total!!60!!12!!14!!4!!10!!100 | |||
|} | |||
===Minigame packs=== | ===Minigame packs=== | ||
{{main|List of Mario Party: The Top 100 minigame packs}} | {{main|List of Mario Party: The Top 100 minigame packs}} | ||
Line 386: | Line 501: | ||
|image2=Top100Piranha'sPursuit.png | |image2=Top100Piranha'sPursuit.png | ||
|width2=250 | |width2=250 | ||
|footer= | |footer=[[Piranha's Pursuit]] from ''Mario Party'' (left) and ''Mario Party: The Top 100'' (right), showcasing one of the many differences between minigames. | ||
}} | }} | ||
*Many minigames move notably faster, having less pause time between certain actions. | |||
*Many minigames do not retain their original music, instead using either other tracks from the same game or different games in general. For example, [[Speed Hockey]] uses the ''Mario Party 3'' music track "Nice and Easy", instead of the track "Keepin' on the Path". | *Many minigames do not retain their original music, instead using either other tracks from the same game or different games in general. For example, [[Speed Hockey]] uses the ''Mario Party 3'' music track "Nice and Easy", instead of the track "Keepin' on the Path". | ||
*Objects in minigames ( | **On a related note, the early ''Mario Party'' games, which had multiple "minigame win" tracks, are represented here by only one such track apiece. | ||
*Objects in minigames from the early ''Mario Party'' installments (e.g. the balls in [[Bumper Balls]]) no longer use the character's personal color, instead using red, blue, green, and yellow based on the player number color, as has been the case since ''Mario Party 6''. | |||
*Draws no longer occur if multiple players win, instead awarding first place to any player who wins the minigame. This does not occur in 2-vs-2 minigames. | *Draws no longer occur if multiple players win, instead awarding first place to any player who wins the minigame. This does not occur in 2-vs-2 minigames. | ||
*Some minigames change their controls to take advantage of Nintendo 3DS hardware. Examples include [[Kareening Koopas]] and [[Crate and Peril]] using the gyroscope while [[Crank to Rank]] has players using the touch screen to rotate the crank. | *Some minigames change their controls to take advantage of Nintendo 3DS hardware. Examples include [[Kareening Koopas]] and [[Crate and Peril]] using the gyroscope while [[Crank to Rank]] has players using the touch screen to rotate the crank. | ||
*Players can skip CPU actions in certain minigames. | *Players can skip CPU actions in certain minigames. | ||
*Winning and losing animations unique to the minigame, such as in [[Heat Stroke]] or [[Squared Away]] have been removed. | *Winning and losing animations unique to the minigame, such as in [[Heat Stroke]] or [[Squared Away]], have been removed. | ||
*Some minigames now have a 3-2-1 countdown to the start of the game. | *Some minigames now have a 3-2-1 countdown to the start of the game. Examples include [[Slot-Car Derby]] and [[Leaf Leap]]. | ||
*The Piranha Plant in [[Piranha's Pursuit]] is replaced with [[Petey Piranha]]. | *The Piranha Plant in [[Piranha's Pursuit]] is replaced with [[Petey Piranha]]. | ||
*The Bowser Suit of the lone player in [[Tug o' War]] has a Bowser face attached to it, with the character's head poking out. | *The Bowser Suit of the lone player in [[Tug o' War]] has a Bowser face attached to it, with the character's head poking out. | ||
*The Shy Guy in [[Shy Guy Says]] does not have a jacket or eyepatch, though his pirate hat is still retained. | *The Shy Guy in [[Shy Guy Says]] does not have a jacket or eyepatch, though his pirate hat is still retained. The music also does not speed up as time passes. | ||
*The platforms in [[Hexagon Heat]] have different shapes imprinted on their surfaces, most likely to assist those with | *The platforms in [[Hexagon Heat]] have different shapes imprinted on their surfaces, most likely to assist those with color blindness. The colors of the hexagons are also in different places than the original. Additionally, there is no longer any recoil from ground pounding another player. | ||
*The rules for [[Dizzy Dancing]] have changed. Now instead of just getting to the musical symbol to clear the game, players try to collect as many as possible. | *The rules for [[Dizzy Dancing]] have changed. Now instead of just getting to the musical symbol to clear the game, players try to collect as many as possible. | ||
*Minigames from ''[[Mario Party 2]]'' that have alternate variations only use one set variation. | *In [[Roll Call (minigame)|Roll Call]], players no longer need to guess the exact amount. Instead, the players who were closest to the actual amount will win. | ||
*Minigames from ''[[Mario Party 2]]'' that have alternate variations only use one set variation. For example, Roll Call only makes players count [[Bob-omb]]s and [[Slot-Car Derby]] only uses one racetrack. | |||
**Similarly, minigames from ''[[Mario Party 6]]'' take place only during the day. | **Similarly, minigames from ''[[Mario Party 6]]'' take place only during the day. | ||
* | *Minigames from ''Mario Party 3'' no longer have flat aesthetics. | ||
* | *In [[Snowball Summit]], larger snowballs can now destroy smaller ones without breaking themselves. | ||
*[[The Beat Goes On]] starts with only two drums instead of four. | *Toadstool Titan has been renamed [[Mush Pit]]. Additionally, a Mega Mushroom replaces the regular Mushroom, and a new arrangement of the Mega Mushroom theme music from ''[[New Super Mario Bros.]]'' is used instead of the regular invincibility music as well. | ||
*[[The Beat Goes On]] starts with only two drums instead of four. Also, the minigame's theme has been shortened. | |||
*A [[Goomba]] replaces [[Boo]] in [[Three Door Monty]]. | *A [[Goomba]] replaces [[Boo]] in [[Three Door Monty]]. | ||
*Piranha Plants do not appear in [[Vine with Me]] | *Piranha Plants do not appear in [[Vine with Me]], and characters recover faster from a fall if they miss a vine. | ||
*[[Koopa Troopa]]s replace Shy Guys in [[Blame it on the Crane]]. | *[[Koopa Troopa]]s replace Shy Guys in [[Blame it on the Crane]]. | ||
*[[Fishin' Lakitu]]s replace [[Klepto]] in [[Paths of Peril]]. | *[[Fishin' Lakitu]]s replace [[Klepto]] in [[Paths of Peril]]. | ||
*[[Mario Speedwagons]] now has three yellow lights instead of two in the | *[[Mario Speedwagons]] now has three yellow lights instead of two. Additionally, in ''Mario Party 4'', players would hold the R button to accelerate and A to change gears. However, in ''Mario Party: The Top 100'', players now hold A to accelerate and R to change gears. | ||
*The [[Koopa Kid]]s in [[The Final Battle!]] have been replaced by Bowser Jr. | *In [[Trace Race]], the clips at the start of the board are colored mushrooms instead of emblems pertaining to the characters. | ||
*[[Squared Away]]'s ground comes in only one design: that of an 8-bit Mario head. | *The [[Koopa Kid]]s in [[The Final Battle! (minigame)|The Final Battle!]] have been replaced by [[Bowser Jr.]] | ||
*The player has 7 health points in The Final Battle! as opposed to 10. Falling into the lava results in losing one hit point, rather than automatically losing. | |||
*In the final segment of The Final Battle!, the camera rotates with the player instead of remaining in a stationary position. The switches are also ground level and do not require the player to jump on them first. | |||
*The pitching machines in [[Dinger Derby]] wind up and pitch baseballs noticeably slower than in ''Mario Party 5''. | |||
*In American English, [[Triple Jump (minigame)|Triple Jump]]'s distances are measured in yards instead of feet. The maximum distance is increased as well, capping at 60 metres/yards rather than 170 feet/55 metres. | |||
*[[Squared Away]]'s ground is a 10 × 10 grid of blocks instead of 12 × 12. Also, it comes in only one design: that of an 8-bit Mario head. | |||
*Some of the icons in [[Slot Trot]] have been updated. The Koopa Shell has been replaced by a Koopa Troopa, the Buzzy Beetle uses its more updated design, and the Cloud and Paratroopa Shell are replaced by Bullet Bills and Boos. | *Some of the icons in [[Slot Trot]] have been updated. The Koopa Shell has been replaced by a Koopa Troopa, the Buzzy Beetle uses its more updated design, and the Cloud and Paratroopa Shell are replaced by Bullet Bills and Boos. | ||
*The Shy Guys in [[Rocky Road (minigame)|Rocky Road]] have been replaced by Toad and Toadette. | *The Shy Guys in [[Rocky Road (minigame)|Rocky Road]] have been replaced by Toad and Toadette. Additionally, players are no longer stunned if hit by their own teammate. | ||
*[[Balloon Busters]] now eliminates players one at a time instead of three at once, making it more similar to the ''[[Mario Party DS]]'' minigame [[Short Fuse (minigame)|Short Fuse]]. | *[[Balloon Busters]] now eliminates players one at a time instead of three at once, making it more similar to the ''[[Mario Party DS]]'' minigame [[Short Fuse (minigame)|Short Fuse]]. | ||
*The ball rolls around more quickly in [[Sphere Factor]]. As such, records now occur in a shorter length of time. | *The ball is easier to push and rolls around more quickly in [[Sphere Factor]]. As such, records now occur in a shorter length of time. | ||
*The cards in [[Aim of the Game]] descend noticeably faster than in ''[[Mario Party 8]]''. | *The cards in [[Aim of the Game]] descend noticeably faster than in ''[[Mario Party 8]]''. | ||
*The minigame victory theme from ''Mario Party 8'' has been updated to become finite. | *The minigame victory theme from ''Mario Party 8'' has been updated to become finite. | ||
*In [[Speeding Bullets]], the pipes sticking out from the ground are absent. | |||
*In [[Bumper Bubbles]], the bubble's bump is somewhat weaker than in the original. | |||
*In the French, Spanish, and Italian versions, minigames whose names were originally in title case are no longer as such. | |||
*In [[Soar to Score]], the spinning rope spins much slower compared to its version in ''[[Mario Party 10]]''. Likewise, in ''Mario Party 10'', the character launches 90° away from where they are actually going to land, while ''The Top 100'' fixes this error by having the character launch in the direction at the moment {{button|3ds|a}} is pressed. | |||
**The 80- and 100-point victory animations in Soar to Score are reversed compared to the original version. | |||
===Music names=== | |||
*The song "Going for the Coins" from ''Mario Party 2'' is incorrectly referred to as "Take the Coin", which is the name of another song from ''Mario Party 2'' - specifically, the results theme for Battle mini-games. | |||
*The song "Time It Just Right" from ''[[Mario Party 10]]'' is incorrectly referred to by the name of the minigame in which it plays, "[[Soar to Score]]". This is the same in the Japanese version. | |||
*The English names used for the ''[[Mario Party 3]]'' minigame tracks are sourced from an unofficial translation of the ''[[Mario Party 3 Original Soundtrack]]'' rather than the actual North American localization of the game itself. | |||
*Despite the above changes, there is no disambiguation between the ''Mario Party 6'' track "Slow and Steady" and the ''Mario Party 7'' track of the same name, at least not in English. | |||
==Collection== | ==Collection== | ||
Below is a list of all items that can be viewed in the Collection mode of the game. Character bios are unlocked once players unlock all minigames from that respective series. Some music is unlocked for listening to when players hear it for the first time. | Below is a list of all items that can be viewed in the Collection mode of the game. Character bios are unlocked once players unlock all minigames from that respective series. Some music is unlocked for listening to when players hear it for the first time. | ||
===Series Guide=== | ===Series Guide=== | ||
<center> | <center> | ||
Line 432: | Line 565: | ||
!width=50%|Description | !width=50%|Description | ||
|- | |- | ||
|[[File:MP1 Cover. | |[[File:MP1 Cover.jpg|150x150px|link=Mario Party]]<br>[[File:MarioPartyLogo.png|link=Mario Party|150px]] | ||
|[[Nintendo 64]] | |[[Nintendo 64]] | ||
|1998 | |1998 | ||
|''The one that started it all! Who knew it was such fun to play board games and minigames with friends?'' | |''The one that started it all! Who knew it was such fun to play board games and minigames with friends?'' | ||
|- | |- | ||
|[[File: | |[[File:Mario Party 2 box art.jpg|150x150px|link=Mario Party 2]]<br>[[File:MarioParty2Logo.png|link=Mario Party 2|150px]] | ||
|[[Nintendo 64]] | |[[Nintendo 64]] | ||
|2000 | |2000 | ||
|''Mario and friends create the theme park of Mario Land and must defend it when Bowser attacks!'' | |''Mario and friends create the theme park of Mario Land and must defend it when Bowser attacks!'' | ||
|- | |- | ||
|[[File: | |[[File:Mario Party 3 box art.jpg|link=Mario Party 3|150x150px]]<br>[[File:MP3 Logo.jpg|link=Mario Party 3|150px]] | ||
|[[Nintendo 64]] | |[[Nintendo 64]] | ||
|2001 | |2001 | ||
|''A Millennium Star-studded adventure in a world of toys.'' | |''A Millennium Star-studded adventure in a world of toys.'' | ||
|- | |- | ||
|[[File: | |[[File:Mario Party 4 Cover.jpg|link=Mario Party 4|150x150px]]<br>[[File:MP4LOGO.png|link=Mario Party 4|150px]] | ||
|[[Nintendo GameCube]] | |[[Nintendo GameCube]] | ||
|2002 | |2002 | ||
|''Challenge the map crafted by Toad and Shy Guys to receive your presents!'' | |''Challenge the map crafted by Toad and Shy Guys to receive your presents!'' | ||
|- | |- | ||
|[[File: | |[[File:Mario Party 5 box art.png|link=Mario Party 5|150x150px]]<br>[[File:Mario Party 5 - Logo EN.png|link=Mario Party 5|150px]] | ||
|[[Nintendo GameCube]] | |[[Nintendo GameCube]] | ||
|2003 | |2003 | ||
|''The party moves to the dream world! Kick things off with the Star Spirits in a variety of dream maps!'' | |''The party moves to the dream world! Kick things off with the Star Spirits in a variety of dream maps!'' | ||
|- | |- | ||
|[[File:MP6 | |[[File:MP6 - Box NA.jpg|link=Mario Party 6|150x150px]]<br>[[File:MP6 logo.png|link=Mario Party 6|150px]] | ||
|[[Nintendo GameCube]] | |[[Nintendo GameCube]] | ||
|2004 | |2004 | ||
|''Brighton and Twila are bickering in their home in the sky. Collect stars to help them make up!'' | |''Brighton and Twila are bickering in their home in the sky. Collect stars to help them make up!'' | ||
|- | |- | ||
|[[File: | |[[File:MP7 - Box NA.jpg|link=Mario Party 7|150x150px]]<br>[[File:MP7logoart.png|link=Mario Party 7|150px]] | ||
|[[Nintendo GameCube]] | |[[Nintendo GameCube]] | ||
|2005 | |2005 | ||
Line 477: | Line 610: | ||
|''Everyone pile in! It's time to hit the road to get back the Mini Star that Bowser stole!'' | |''Everyone pile in! It's time to hit the road to get back the Mini Star that Bowser stole!'' | ||
|- | |- | ||
|[[File: | |[[File:Mario Party 10 box.png|link=Mario Party 10|150x150px]]<br>[[File:Mario Party 10 second logo.png|link=Mario Party 10|150px]] | ||
|[[Wii U]] | |[[Wii U]] | ||
|2015 | |2015 | ||
Line 491: | Line 624: | ||
!width=50%|Description | !width=50%|Description | ||
|- | |- | ||
|[[File: | |[[File:MPTT100 MillenniumStar.png]]<br>[[Millennium Star]] | ||
|[[File:MP3 | |[[File:MP3 Logo.jpg|link=Mario Party 3|150px]] | ||
|''The brightest of all, said to shine only once a millennium! Whoever has it is the biggest super star in the galaxy!'' | |''The brightest of all, said to shine only once a millennium! Whoever has it is the biggest super star in the galaxy!'' | ||
|- | |- | ||
|[[File: | |[[File:MPTT100 Tumble.png]]<br>[[Tumble]] | ||
|[[File:MP3 | |[[File:MP3 Logo.jpg|link=Mario Party 3|150px]] | ||
|''The Millennium Star's power infused life into this humble die. He now acts as a guide to the partygoers.'' | |''The Millennium Star's power infused life into this humble die. He now acts as a guide to the partygoers.'' | ||
|- | |- | ||
|[[File:StarSpirits. | |[[File:MPTT100 StarSpirits.png]]<br>[[Star Spirits]] | ||
|[[File: | |[[File:Mario Party 5 - Logo EN.png|link=Mario Party 5|150px]] | ||
|''Star Spirits from the Dream Depot, a dreamy world found far away in the starry sky.'' | |''Star Spirits from the Dream Depot, a dreamy world found far away in the starry sky.'' | ||
|- | |- | ||
|[[File:Brighton | |[[File:MPTT100 Brighton and Twila.png]] <br>[[Brighton]] and [[Twila]] | ||
|[[File:MP6 | |[[File:MP6 logo.png|link=Mario Party 6|150px]] | ||
|''Agents of the sun and moon shining in the sky over Mario's world. They take turns as day passes into night and back.'' | |''Agents of the sun and moon shining in the sky over Mario's world. They take turns as day passes into night and back.'' | ||
|- | |- | ||
|[[File:Toadsworth | |[[File:MPTT100 Toadsworth.png]]<br>[[Toadsworth]] | ||
|[[File:MP7logoart. | |[[File:MP7logoart.png|link=Mario Party 7|150px]] | ||
|''Princess Peach's elderly retainer who gifted the partygoers with a vacation cruise.'' | |''Princess Peach's elderly retainer who gifted the partygoers with a vacation cruise.'' | ||
|- | |- | ||
|[[File:MCBallyhoo and Big Top | |[[File:MPTT100 MCBallyhoo and Big Top.png]]<br>[[MC Ballyhoo]] and [[Big Top]] | ||
|[[File:MP8 Logo.png|link=Mario Party 8|150px]] | |[[File:MP8 Logo.png|link=Mario Party 8|150px]] | ||
|''MC Ballyhoo is on the mic, while Big Top is on his head. Together, they act as guides at the Star Carnival.'' | |''MC Ballyhoo is on the mic, while Big Top is on his head. Together, they act as guides at the Star Carnival.'' | ||
Line 543: | Line 676: | ||
|[[File:MPTT100 Item LuckyCard.png|50px]]<br>[[Lucky Card]] | |[[File:MPTT100 Item LuckyCard.png|50px]]<br>[[Lucky Card]] | ||
|''Triples the chances of playing the minigame you selected.'' | |''Triples the chances of playing the minigame you selected.'' | ||
|- | |||
|[[File:MPTT100 Item Pipe.png|50px]]<br>[[Pipe]] | |||
|''Swap positions with one of your rivals. The tables turn fast, don't they?'' | |||
|- | |- | ||
|[[File:MPTT100 Item MechaFlyGuy.png|50px]]<br>[[Mecha Fly Guy]] | |[[File:MPTT100 Item MechaFlyGuy.png|50px]]<br>[[Mecha Fly Guy]] | ||
Line 563: | Line 699: | ||
|} | |} | ||
</center> | </center> | ||
==Technical aspects== | |||
Most of the game supports 3D functionality. However, some of the minigames do not support 3D, including, but not limited to, [[Paths of Peril]] and [[Leaf Leap]]. | |||
The game is hard-locked to 30 frames per second, including for minigames that ran at 60 frames per second in their original games, including, but not limited to, the minigames that originated from ''Mario Party 6''. | |||
The [[Nintendo eShop]] version of the game, including its save file, requires 2,106 blocks (269.5 MB) to be installed. | |||
The main font used in the game is [[List of fonts#Rowdy|Rowdy]]. | |||
==Staff== | ==Staff== | ||
{{main|List of Mario Party: The Top 100 staff}} | {{main|List of Mario Party: The Top 100 staff}} | ||
''Mario Party: The Top 100'' has been developed by [[ | ''Mario Party: The Top 100'' has been developed by [[Nintendo Cube|NDcube]], the former [[Hudson Soft]] developers who have handled all ''Mario Party'' games since ''[[Mario Party 9]]''. Rather than being directed by Shuichiro Nishiya, who returns to the game as a Senior Director, the game was directed by Tsutomu Komiyama, who worked as a planner in ''[[Mario Party 10]]''. The overall team of directors is similar to that of ''Mario Party: Star Rush''{{'}}s staff, who also have worked on ''Mario Party 10''. | ||
==Reception== | ==Reception== | ||
''Mario Party: The Top 100'' has received mixed reviews, currently averaging | ''Mario Party: The Top 100'' has received mixed reviews, currently averaging 59 on review aggregate site Metacritic, based on 40 reviews<ref>[http://www.metacritic.com/game/3ds/mario-party-the-top-100 Metacritic score for ''Mario Party: The Top 100'']. ''Metacritic''. Retrieved November 19, 2017.</ref> and 53.20% based on 15 reviews on GameRankings.<ref>[https://web.archive.org/web/20180826074606/http://www.gamerankings.com/3ds/221210-mario-party-the-top-100/index.html GameRankings score for ''Mario Party: The Top 100'']. ''GameRankings''. Retrieved November 20, 2017.</ref> General praise has been given to the ability to play the game in brief time periods and the concept of the game being a simple compilation of nostalgic minigames from previous ''Mario Party'' installments, while the overall selection of minigames has been a point of contention. As with most ''Mario Party'' titles, critics have also praised the fun to be found if players have friends to play the game with. Common criticisms have related to the game's price and single-player content as well as it not being released on [[Nintendo Switch]]. Additionally, the game has been criticized for its amount of content in comparison with other ''Mario Party'' titles, with some arguing that the game therefore does not have much replay value. | ||
Writing for ''Hardcore Gamer'', Kirstin Swalley scored the game 3.5 out of 5.<ref>Swalley, Kirstin. [http://www.hardcoregamer.com/2017/11/19/review-mario-party-the-top-100/279852/ Review: ''Mario Party: The Top 100'']. (November 19, 2017). ''Hardcore Gamer''. Retrieved November 20, 2017.</ref> Swalley opined that the game "is lacking in the more complex and competitive nature that fans of the series have come to look forward to", writing that the amount of content is very low in the title especially compared to previous ''Mario Party'' games, but praised it for its ability to "make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time". Swalley has also noted how the game lacks online play, though he praised the game's support for local play, making the experience the most enjoyable with friends. Greysun Morales, writing for Twinfinite, scored the game 2.5 out of 5, a score labeled as "poor".<ref>Morales, Greysun. [http://twinfinite.net/2017/11/mario-party-the-top-100-review/ ''Mario Party: The Top 100'' Review]. (November 15, 2017) ''Twinfinite''. Retrieved November 20, 2017.</ref> He praised the game's selection of minigames, the concept of creating a game solely focused on the minigames, and the fun to be had when played with friends, but criticized its "empty single-player mode with no replayability", also saying that the game "falls flat as an actual full-priced ''Mario Party'' title". Jordan Biordi of ''Comics Gaming Magazine'' also found the game to be mediocre, scoring it 5 out of 10.<ref>Biordi, Jordan. [http://www.cgmagonline.com/reviews/mario-party-top-100-3ds-review-slumber-party/ ''Mario Party: The Top 100'' (3DS) Review - Slumber Party]. ''Comics Gaming Magazine''. Retrieved November 20, 2017.</ref> He has written "how incredibly dull" the title is, saying that the modes are not substantial and that Minigame Island, the method to unlock minigames, gets tiring very quickly, also | Writing for ''Hardcore Gamer'', Kirstin Swalley scored the game 3.5 out of 5.<ref>Swalley, Kirstin. [http://www.hardcoregamer.com/2017/11/19/review-mario-party-the-top-100/279852/ Review: ''Mario Party: The Top 100'']. (November 19, 2017). ''Hardcore Gamer''. Retrieved November 20, 2017.</ref> Swalley opined that the game "is lacking in the more complex and competitive nature that fans of the series have come to look forward to", writing that the amount of content is very low in the title especially compared to previous ''Mario Party'' games, but praised it for its ability to "make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time". Swalley has also noted how the game lacks online play, though he praised the game's support for local play, making the experience the most enjoyable with friends. Greysun Morales, writing for Twinfinite, scored the game 2.5 out of 5, a score labeled as "poor".<ref>Morales, Greysun. [http://twinfinite.net/2017/11/mario-party-the-top-100-review/ ''Mario Party: The Top 100'' Review]. (November 15, 2017) ''Twinfinite''. Retrieved November 20, 2017.</ref> He praised the game's selection of minigames, the concept of creating a game solely focused on the minigames, and the fun to be had when played with friends, but criticized its "empty single-player mode with no replayability", also saying that the game "falls flat as an actual full-priced ''Mario Party'' title". Jordan Biordi of ''Comics Gaming Magazine'' also found the game to be mediocre, scoring it 5 out of 10.<ref>Biordi, Jordan. [http://www.cgmagonline.com/reviews/mario-party-top-100-3ds-review-slumber-party/ ''Mario Party: The Top 100'' (3DS) Review - Slumber Party]. ''Comics Gaming Magazine''. Retrieved November 20, 2017.</ref> He has written "how incredibly dull" the title is, saying that the modes are not substantial and that Minigame Island, the method to unlock minigames, gets tiring very quickly, also negatively describing the fluctuation of AI difficulty. Biordi has praised the graphics and sound as what he thought to be the only redeemable aspects, however, stating that "the graphics have been cleaned up and tailored well to the 3DS and the sound quality of the effects and music have also followed suit". | ||
{| class="wikitable reviews" | |||
{| | |||
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | !colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
Line 582: | Line 726: | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
|Kirstin Swalley , [ | |Kirstin Swalley, [https://hardcoregamer.com/reviews/review-mario-party-the-top-100/279852/ Hardcore Gamer] | ||
|3.5/5 | |3.5/5 | ||
|align="left"|"''While it can make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time, Mario Party: The Top 100 doesn’t have quite enough to keep players coming back to it in the way any other main line entry has been able to over all these years.''" | |align="left"|"''While it can make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time, Mario Party: The Top 100 doesn’t have quite enough to keep players coming back to it in the way any other main line entry has been able to over all these years.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
|Greysun Morales, [ | |Greysun Morales, [https://twinfinite.net/2017/11/mario-party-the-top-100-review/ Twinfinite] | ||
|2.5/5 | |2.5/5 | ||
|align="left"|"''Mario Party: The Top 100 was such a strong idea, but it unfortunately falls flat as an actual full-priced Mario Party title.''" | |align="left"|"''Mario Party: The Top 100 was such a strong idea, but it unfortunately falls flat as an actual full-priced Mario Party title.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
|Jordan Biordi,<br> [ | |Jordan Biordi,<br>[https://www.cgmagonline.com/review/game/mario-party-top-100-3ds-review-slumber-party/ Comics Gaming Magazine] | ||
|5/10 | |5/10 | ||
|align="left"|"''Unfortunately, like many of Nintendo’s attempts to capitalize on nostalgia, Mario Party: The Top 100 feels like a party Nintendo threw for themselves and blew the entire budget on banners, cake, and confetti. They forgot to spend on the one thing that makes a party worthwhile: the entertainment.''" | |align="left"|"''Unfortunately, like many of Nintendo’s attempts to capitalize on nostalgia, Mario Party: The Top 100 feels like a party Nintendo threw for themselves and blew the entire budget on banners, cake, and confetti. They forgot to spend on the one thing that makes a party worthwhile: the entertainment.''" | ||
|- | |- | ||
|Nintendo 3DS | |Nintendo 3DS | ||
|Matt West, [ | |Matt West, [https://www.nintendoworldreport.com/review/45824/mario-party-the-top-100-3ds-review Nintendo World Report] | ||
|4.5/10 | |4.5/10 | ||
|align="left"|"''For a full-priced game, The Top 100 feels rather shallow with its content. I was able to finish the entire game, playing every single mini-game, finishing single player mode, and checking out the other modes, in around three hours. And while the joy of Mario Party is typically in playing the boards and games over and over, there’s really no incentive to do that here since the only available board is pathetically underwhelming, and playing the games in rapid succession is tiresome. The Top 100 isn’t a terrible game, but it’s an experience that rings hollow when it could have been so much more. ''" | |align="left"|"''For a full-priced game, The Top 100 feels rather shallow with its content. I was able to finish the entire game, playing every single mini-game, finishing single player mode, and checking out the other modes, in around three hours. And while the joy of Mario Party is typically in playing the boards and games over and over, there’s really no incentive to do that here since the only available board is pathetically underwhelming, and playing the games in rapid succession is tiresome. The Top 100 isn’t a terrible game, but it’s an experience that rings hollow when it could have been so much more. ''" | ||
|- | |- | ||
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | !colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
Line 607: | Line 751: | ||
|- | |- | ||
|colspan=2|Metacritic | |colspan=2|Metacritic | ||
|colspan=2 style="background-color:gold"|[ | |colspan=2 style="background-color:gold"|[https://www.metacritic.com/game/3ds/mario-party-the-top-100 59] | ||
|- | |- | ||
|colspan=2|GameRankings | |colspan=2|GameRankings | ||
|colspan=2|[https://www.gamerankings.com/3ds/221210-mario-party-the-top-100/index.html | |colspan=2|[https://web.archive.org/web/20180826074606/http://www.gamerankings.com/3ds/221210-mario-party-the-top-100/index.html 53.20%] | ||
|} | |} | ||
{{br}} | {{br}} | ||
==[[Nintendo eShop]] description== | ==[[Nintendo 3DS#Nintendo eShop|Nintendo eShop]] description== | ||
'' | ;NA Version | ||
<blockquote>''Ever partied with Mario? Stuffed mouthfuls of pizza? Dodged penguins? Well, the party is back with the top 100 minigames in Mario Party™ series history! Test your memory, speed, and luck in a variety of multiplayer minigame types. With Download Play, up to 4 players can party on their own system with just 1 Game Card! This time, the fun comes faster, thanks to some fresh features, including a Favorites option for quicker minigame selection and streamlined instructions. Start playing and pretty soon you'll find there's only enough room for the best at this funfest!''</blockquote> | |||
;EU Version | |||
<blockquote>''For years, the Mario Party series brought us together around our home consoles... ever since the original launched on Nintendo 64. We partied like it was 1999... because it was. And now, the best minigames from all 10 home console titles are going portable.'' | |||
''We've curated the top 100 minigames - the most ever in a single Mario Party title - to create the best one yet. The game supports Download Play for up to 4 people, so with just one Game Card, any of your friends with a Nintendo 3DS family system can join in too!''</blockquote> | |||
==Pre-release and unused content== | |||
Although they did not make it into the final release of the game, arrangements of the songs "[[Mario Party 3 sound test|Let's Get a Move On]]"/"Let's Bust Out of Here" from ''[[Mario Party 3]]'' and "[[Mario Party 9 sound test|Pandemonium]]" from ''[[Mario Party 9]]'' can be found in ''Mario Party: The Top 100''{{'}}s [[List of Mario Party: The Top 100 media|music files]], implying that certain minigames from ''Mario Party 3'' ([[Aces High]], [[Ridiculous Relay]], [[Water Whirled]], and/or [[Dizzy Dinghies]]) and ''Mario Party 9'' ([[Flinger Painting]], [[Fungi Frenzy]], and/or [[Hazard Hold]]) were at one point planned to be included in ''The Top 100'', but later scrapped. | |||
{{media table | |||
|file1=MPTT100 Let's Bust Out of Here.oga | |||
|title1=Mario Party: The Top 100 | |||
|description1='''Let's Bust Out of Here''' ('''Let's Get a Move On'''), the unused minigame theme from ''Mario Party 3''. | |||
|length1=0:30 | |||
|file2=MPTT100 Pandemonium.oga | |||
|title2=Mario Party: The Top 100 | |||
|description2='''Pandemonium''', the unused minigame theme from ''Mario Party 9''. | |||
|length2=0:30 | |||
}} | |||
==References to other games== | |||
*''[[Mario Party]]'': The [[Mini-Game Island]] mode returns. Toad is faced in [[Slot-Car Derby]] much like how he was in this game's Mini-Game Island. | |||
*''[[Mario Party 2]]'': The [[Dueling Glove]], [[Bowser Suit]], [[Boo Bell]], and [[Magic Lamp]] (renamed Genie Lamp) from this game appear as items. | |||
*''[[Paper Mario]]'': The profile for the [[Star Spirits]] refers to them by their name from this game rather than "Star Guards", the name they were given in ''[[Mario Party 5]]''. Their profile also mentions [[Star Haven]]. | |||
*''[[Mario Party 4]]'': The [[Chomp Call]] from this game appears as an item. The Championship Mode also returns from this game. | |||
*''[[Mario Party 5]]'': The Decathalon Mode from this game returns. | |||
*''[[Super Mario 64 DS]]'': Wario's artwork is an updated version of his artwork from this game. | |||
*''[[Mario Party 7]]'': Mario's artwork is an updated version of his artwork from this game. | |||
*''[[Mario Party 8]]'': Peach's artwork is an updated version of her artwork from this game, while Waluigi's artwork is reused directly from this game. | |||
*''[[Super Mario Galaxy]]'': Bowser's artwork is reused from this game. | |||
*''[[Mario Kart Wii]]'': Rosalina's artwork is an updated version of her artwork from this game. Several voice clips are reused as well. | |||
*''[[Donkey Kong Country Returns]]'': Donkey Kong's artwork is reused from this game. | |||
*''[[Mario Kart 7]]'': Daisy's artwork is reused from this game. | |||
*''[[Mario Party: Island Tour]]'': Yoshi's artwork is reused from this game. | |||
*''[[Mario Party 10]]'': Toad and Toadette's artwork are reused from this game. | |||
*''[[Mario Party: Star Rush]]'': The game runs on the same engine used in this game. The portraits, animations, and announcer voice are reused from this game. Minigame Match uses the same rules as Balloon Bash from this game. | |||
==References in later games== | |||
*''[[Mario Kart Tour]]'': Rosalina and Wario's artworks are reused from the game. | |||
*''[[Mario Party Superstars]]'': This game also brings back 100 minigames from the numbered installments of the series. Minigames that appear in both games also generally use the updates introduced here (e.g. [[Petey Piranha]] appearing in [[Piranha's Pursuit]]). | |||
==Glitches== | |||
===Standing on lava=== | |||
In [[The Final Battle! (minigame)|The Final Battle!]], if the player has only one heart, then defeats Bowser and jumps into the lava before "Finish!" appears on-screen, they will remain standing in the lava until the victory screen.{{Ref needed}} | |||
==Gallery== | ==Gallery== | ||
{{main-gallery}} | {{main-gallery}} | ||
<gallery> | <gallery> | ||
MPT100 Art - Mario.png|[[Mario]] | MPT100 Art - Mario.png|[[Mario]] | ||
Top100EatsaPizza.png|[[Eatsa Pizza]] | |||
Top100GoombaBowling.png|[[Goomba Bowling]] | |||
Top100GOOOOOOOAL!!.png|[[GOOOOOOOAL!!]] | |||
Top100SnowWhirled.png|[[Snow Whirled]] | |||
</gallery> | </gallery> | ||
Line 630: | Line 817: | ||
{{main-media}} | {{main-media}} | ||
{{media table | {{media table | ||
| | |file1=MPTT100 Packed With Fun!.oga | ||
| | |title1=Mario Party: The Top 100 | ||
| | |description1='''Packed With Fun!''', the main theme tune. | ||
| | |length1=0:30 | ||
| | |file2=Bang Out a Drum.oga | ||
|title2=Mario Party: The Top 100 | |||
| | |description2='''Bang Out a Drum''', the minigame jingle from ''[[Mario Party 3]]'' played in [[The Beat Goes On]]. | ||
| | |length2=0:24 | ||
| | |file3=Bowser Arrives!.oga | ||
| | |title3=Mario Party: The Top 100 | ||
|description3=[[Bowser]]'s theme in Minigame Island | |||
| | |length3=0:30 | ||
| | |file4=MPTT100 Bustling Noisily.oga | ||
| | |title4=Mario Party: The Top 100 | ||
| | |description4='''Bustling Noisily''', a minigame tune from ''[[Mario Party 5]]'' played in [[Hotel Goomba]], [[Pushy Penguins]], and [[Manic Mallets]] | ||
|length4=0:30 | |||
}} | }} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=マリオパーティ100 ミニゲームコレクション<ref name="Topics"/> | ||
|JapR=Mario Pāti 100 | |JapR=Mario Pāti 100 Minigēmu Korekushon | ||
|JapM=Mario Party 100 Mini Game Collection | |JapM=Mario Party 100 Minigame Collection | ||
|Spa=Mario Party: The Top 100 | |||
|Fre=Mario Party: The Top 100 | |||
|ChiT=瑪利歐派對100 Mini Game Collection<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref> | |||
|ChiTR=Mǎlì'ōu Pàiduì 100 Mini Game Collection | |||
|ChiTM=Mario Party 100 Minigame Collection | |||
}} | }} | ||
==References== | |||
<references/> | |||
==External links== | ==External links== | ||
*[http://marioparty100.nintendo.com/ Official website] | *[https://web.archive.org/web/20180617040826/http://marioparty100.nintendo.com/ Official North American website] | ||
*[https://www.nintendo.com/games/detail/mario-party-the-top-100-3ds/ Official North American game page] | |||
*[https://www.nintendo.co.jp/3ds/bhrj/pc/index.html Official Japanese website] | |||
{{MPTT100}} | {{MPTT100}} | ||
{{ | {{Super Mario games}} | ||
{{3DS}} | {{3DS}} | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:2017 games]] | [[Category:2017 games]] | ||
[[Category:Reissues]] | [[Category:Reissues]] | ||
[[Category:Nintendo 3DS | [[Category:Nintendo 3DS games]] | ||
[[Category:Mario Party: The Top 100|*]] | [[Category:Mario Party: The Top 100|*]] | ||
[[Category:Amiibo-compatible games]] | |||
[[it:Mario Party: The Top 100]] | [[it:Mario Party: The Top 100]] | ||
[[de:Mario Party: The Top 100]] | [[de:Mario Party: The Top 100]] |
Latest revision as of 02:36, October 10, 2024
Mario Party: The Top 100 | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
For alternate box art, see the game's gallery. | |||||||||||||
Developer | NDcube CAProduction | ||||||||||||
Publisher | Nintendo | ||||||||||||
Platform(s) | Nintendo 3DS | ||||||||||||
Release date | November 10, 2017[1] December 22, 2017[2] December 22, 2017[3] December 28, 2017[4] December 28, 2017[?] December 28, 2017[?] | ||||||||||||
Language(s) | English (United Kingdom) English (United States) French (France) French (Canada) German Spanish (Spain) Spanish (Latin America) Italian Dutch Japanese | ||||||||||||
Genre | Party | ||||||||||||
Rating(s) |
| ||||||||||||
Mode(s) | Single player Local multiplayer | ||||||||||||
Format | Nintendo 3DS: Game Card Digital download
| ||||||||||||
Input | Nintendo 3DS:
| ||||||||||||
Serial code(s) | CTR-BHRE-USA |
Mario Party: The Top 100 is a game in the Mario Party series for the Nintendo 3DS, released initially on November 10, 2017 in North America. It is the twenty-third game in the Mario Party series overall, as well as the third game in the series to be released for Nintendo 3DS. The game is a compilation of various minigames from prior home console Mario Party games, all of which have been redone with updated graphics, sound, and controls, and some of which have slightly altered rules from the original games and recycled music from other games. The game is compatible with local wireless play and Download Play, which allows up to four players. The game supports amiibo, which can be used in the Minigame Island mode or to unlock Minigame Packs. Being initially released approximately two months after its announcement, Mario Party: The Top 100 has one of the shortest announcement to release timelines of retail games in the entire Super Mario franchise.
Gameplay
Unlike other installments from the Mario Party series, which have a focus on boards and their gameplay, Mario Party: The Top 100 has a focus on the various minigames from home console entries, which serves akin to an extended minigame mode from previous installments. Mario Party: The Top 100 does not introduce any new minigames on its own, serving purely as a compilation for minigames from previous installments.
The minigames have players doing various activities in a short time limit, such as racing against opponents in a skating rink or platforming against rivals. Players use Nintendo 3DS capabilities to perform actions, such as tapping objects with the touch screen, blowing into the mic, or using the gyroscope to balance or steer objects, though most minigames use the traditional buttons and control stick format. The goal is to perform the best out of opponents within each minigame rule and controls, which are briefly explained prior to playing the minigame. Some minigames allow players to team up against opponents, either in symmetrical 2-on-2 minigames or asymmetrical 1-on-3 minigames, and some minigames have only two players competing against each other, called Duel minigames. Not limited to these general minigames are DK minigames, Bowser minigames, Extra minigames, and Puzzle minigames from previous installments, all labeled as Special minigames in this game.
The game is for four players only: if there are not enough human players, computer-controlled players fill up the slots. These computer players can be adjusted with difficulty levels from Normal, Hard, Very Hard, and the unlockable Master difficulty. There are colors for each player (P1 is red, P2 is blue, P3 is green, and P4 is yellow).
Other auxiliary game modes are included in this installment. They provide other ways to play minigames, such as playing through a randomized set of minigames in Minigame Island, or playing a fixed amount and type of minigames to set records in a Decathlon mode.
Game modes
Mario Party: The Top 100 has a total of seven game modes.
100 Minigames
All 100 minigames can be selected and played on in this mode, similar to "Free Play" modes from previous games. Minigames can be sorted by game, type, or favorite status. Initially, players have access to only 55 minigames, most of them Free-for-All minigames. The rest of the minigames are unlocked through playing Minigame Island. Players can tag minigames as favorites to ease the process of selecting a minigame they wish to play in, thus creating their own pack. Players can create up to three favorite packs. The game also keeps track of how many times a particular minigame is played. When a minigame is completed, a player can opt to play again, return to the 100 minigames menu, return to the main menu, or play another randomly selected minigame that is unlocked.
Minigame Island
Minigame Island is a single player mode, hosted by Toad, that first appeared in Mario Party. After players select their player character, they can select a computer-controlled teammate for 2-on-2 minigames: if chosen as a teammate, these characters do not appear as rivals. Players compete against computer-controlled rivals as they travel through four worlds. Minigames are in a set location, with the aesthetics of the area surrounding the space giving a clue to what minigame the player can play in; due to some worlds having grid-like branching paths, players can also play minigames in a certain order they wish or skip certain minigames altogether. In order to beat this mode, players need to best their rivals through minigames and retain their lives given at the beginning of the game from not placing fourth. Players do not have to win the minigame to progress through Minigame Island: simply playing the minigame opens up paths to other minigames. Once a Warp Pipe is reached, Toad asks the player to either continue or quit the game, and if players continue, they can access the next World by jumping into Warp Pipes. Gradually, CPU difficulty gets harder the more players advance through the mode.
When players receive first place in a minigame, they receive three Mini Stars and 10 coins. If they win against Bowser, Donkey Kong, or against another playable character in their respective minigames, they receive four Mini Stars; prior to entering World 4, players face off against Toad himself in Slot-Car Derby with other CPU players. Players receive less Mini Stars when they place second and third, and performing the worst in the minigame loses a life. Earning Mini Stars from placing well in minigames unlocks certain Special type minigames. Players can earn lives when they receive 100 coins. Players can find Roulette Coin Blocks in the map (marked by an ! space) and can receive an amount of coins depending on what number they hit, though a ! space can also indicate that there is a Bowser, Duel, or DK type minigame. Minigames unlocked through this mode will be available in 100 Minigames. If players clear all minigames, they unlock a harder variation of the mode, which has more difficult CPU opponents participating in minigames and makes a first-place victory mandatory to progress. If players earn all 300 Mini Stars by placing first in all minigames, they unlock the Master difficulty for computer players.
Minigame Match
Hosted by Toad, this game mode serves as the game's only board-type mode and plays similarly to Balloon Bash from the previous installment, Mario Party: Star Rush. Players travel around a small board, rolling the dice that dictates their movement. Prior to starting the game, players can set the number of turns the game has between ten and fifty, in multiples of five; games that have fewer turns end more quickly than games that contain more. All players also choose a minigame pack from which minigames during the game will be selected. Similar to Balloon Bash, players need to pop Star Balloons dotted across the board, as collecting the most stars is essential to winning the game. Star Balloons come at a price of ten coins, and if players cannot afford the star, they cannot receive the star. Once popped, Star Balloons respawn in another area of the board, giving other players opportunities to purchase them. Star Balloons can come in bundles of one, two, three, four, or five, with their prices adjusting depending on the amount offered. If players cannot afford all Star Balloons in a bundle upon collection, the rest of the balloons are discarded. Players can earn more coins by doing well in minigames, as well as by collecting them around the board and popping various Minigame Balloons. A 30-coin bonus can be earned if players pass by all three stamp spaces (Shy Guy, Koopa Troopa, and Goomba) on the board. Items return and assist players against their opponents: players can obtain items by landing on the random event "!" spaces, landing on ? Block spaces, or via purchasing them from Shy Guy Shops. When two players land on the same space as each other, they receive a "Tight Squeeze Bonus", awarding them one coin each. When the last five turns are reached, Toad gives a pity item to the player who is in last place. At the end of the game, three Bonus Stars are rewarded to players that met certain criteria, such as popping the fewest Star Balloons.
When a Minigame Balloon is popped, a minigame will be played at the end of the turn. The minigame is chosen by a roulette, with each player selecting one of the minigames from their chosen minigame pack. If a minigame has been played, it cannot be selected again until all the other minigames in that player's minigame pack have been played. As well, the player's portion of the roulette is larger if they were the one to pop a balloon or if a Lucky Card is used, increasing the chances of their minigame being selected. Finally, the player whose minigame was chosen earns double the coins from the minigame. If two of the same minigame was part of the roulette, if the minigame gets selected, the earnings are doubled.
Championship Battles
Championship Battles is hosted by Toadette, and it has players setting off against rivals and other players using random minigames from a minigame pack, a concept first introduced in Mario Party 2. Whichever player receives the best of three or five rounds wins the mode.
Decathlon
First introduced in Mario Party 5, Decathlon has players playing a fixed number of set minigames in a set of either five or ten minigames against rivals and other players. The player earns more points depending on how well they completed the minigame rather than if they won, and the score in the minigame converts to points to the overall score. Players can also set a high score record in this mode, as well as viewing preset records, indicated by a character setting the record, with Mario setting the top score for both Decathlon types.
These are the minigames and their order in both Decathlon modes.
- Decathlon
- Half Decathlon
Collection
In this mode, the player can view brief descriptions of the previous Mario Party games featured in this game, as well as of their host characters. The descriptions of items usable in Minigame Match are also available, as well as the game's music tracks and staff.
Multiplayer
Mario Party: The Top 100 allows players to use Nintendo 3DS Local or Download Play to play with other players. Players have access to all modes with both options, though in Minigame Match mode, Local Players can all have their favorite minigame packs chosen from a roulette while in Download Play mode, only the host can choose the pack they would wish to play with.
amiibo features
Mario Party: The Top 100 is compatible with all Super Mario related amiibo (except cards) in some modes. In Minigame Island mode, if players lose their last life, Toad asks the player if they want to scan an amiibo of the corresponding character to regain an extra life. Additionally, in Minigame Island, if players stand on a space with an amiibo icon, they can tap an amiibo to earn 10 coins. If a Goomba or Koopa Troopa stands on the amiibo space instead, players may tap a Goomba or Koopa Troopa amiibo respectively to earn a bonus 50 coins. Each compatible amiibo may be used only once per day.
If a Goomba or Koopa Troopa amiibo is scanned in the Minigame Pack selection screen in Minigame Match or Championship battles, players unlock the entire pack from the Goomba Minigame Pack or the Koopa Minigame Pack respectively.
Compatible amiibo
Rosalina and Luma (Super Smash Bros. series)
Characters
All descriptions are from the original official Mario Party: The Top 100 website.[5]
Playable characters
Eight characters are playable. All of said characters are available from the start of the game, thus making Mario Party: The Top 100 the first non-arcade Mario Party game since Mario Party DS to not have any unlockable characters. Additionally, this game does not introduce any new playable characters to the Mario Party series, though players can use characters who are previously unavailable in prior Mario Party games, such as being able to use Rosalina in Mario Party minigames prior to her debut in Mario Party 10.
Mario | Luigi | Peach | Daisy |
---|---|---|---|
The Mushroom Kingdom's main man and all-around great guy. | Ghosts and Goombas alike better not underestimate this hero. | Don't let the crown fool you – Peach is powerful in pink. | This princess is always up for a little friendly competition. |
Wario | Waluigi | Yoshi | Rosalina |
He's rude and crude and likes to toot...his own horn. | He's lean, mean, and...well that's about it. Lean and mean. | When trouble comes calling, this loyal sidekick jumps to the rescue. | Saving the cosmos while destroying rivals? Sounds like Rosalina. |
Non-playable characters
Toad and Toadette are non-playable characters who serve as the game's hosts, while Bowser and Donkey Kong serve as NPCs for various minigames. The game's official website lists these characters as "Friendly Faces" and "Fierce Contenders" respectively.
Friendly Faces
Toad | Toadette |
---|---|
Hey, that's not a walking mushroom. It's Toad! | Fun and adventure follow Toadette wherever she goes. |
Fierce Contenders
Donkey Kong | Bowser |
---|---|
Watch out for this Kong – he'll go absolutely bananas on you! | This spiny-shelled menace may be strong, but his breath isn't everything. |
Other characters
These characters are the various minor NPCs that populate the world and minigames. Some of these characters appear as primary obstacles in certain minigames such as the Penguins in Pushy Penguins while others appear as part of the background, such as Koopa Paratroopas in Leaf Leap.
Minigame Island worlds
Minigame Island contains four worlds, each divided into various subsections. If players want to travel to another world or one of its subsections, players can use Warp Pipes at the beginning and end of the worlds, aside from World 1 and World 4, the latter of which contains the final minigame, The Final Battle! at the end of it.
Minigame Match board features
Space | Function |
---|---|
? Block |
Landing on it gives an item out at random. |
Minigame Balloon |
Players who pass these balloons earn the amount displayed on the balloon, whether it is 5 or 10 Coins. A minigame starts, and players who popped the balloon not only earn a bonus amount of coins, their selected minigame pack on the roulette obtains a larger space, increasing the odds that their minigame is chosen. |
Star Balloon |
Players can buy Stars for 10 coins each when they pass by it. Eventually over time, Star Balloons respawn in a different location on the map. Up to five Stars can be purchased. |
Event |
A random event occurs when players land on this space. Players can obtain a free item, obtain a coin bonus, steal coins from another player, or switch places with a randomly selected player. |
Shy Guy Shop |
If landed on, players can buy various items. |
Stamp |
When either landed on or passed by, players earn a stamp with an image of a Shy Guy, Goomba, or Koopa Troopa on it. Collecting all three stamps gives the player a 30 coin reward. |
Minigames
- Main article: List of Mario Party: The Top 100 minigames
There are a total of 100 minigames in this game. Minigames are sorted through many different categories, one being their play-type. Free-for-All minigames involve a battle royale between all four players. 2-on-2 minigames have two teams of two working with each other to best the other team, while 1-on-3 minigames have asymmetrical gameplay of the lone character and the team of three characters attempting to win the minigame, which both sides have different rules to each other. Special minigames are typically lengthier and have more complex rules that abide differently than the aforementioned categories.
Minigames have seven different genres: Action, Skill, Racing, Sports, Brainy, Lucky, and Puzzler. Action minigames typically involve more intense environments, with the players actively competing against one another to either obtain the most points or to survive a minigame, examples being Ice Rink Risk and Tube It or Lose It. Skill minigames have players either having the most precise movements or input a control command the most to win the minigame, examples being Face Lift and Crank to Rank. Racing minigames are self-explanatory: players race against other opponents to complete the minigame the quickest, with examples being Slot-Car Derby and Sphere Factor. Sports minigames are based off actual sports with simplified, minigame rules applied to them, examples being Three Throw and Chip Shot Challenge. Brainy minigames have players either thinking or memorizing commands to win the minigame, with examples being Strawberry Shortfuse and Honeycomb Havoc. Lucky minigames require players being lucky with what they selected to win the minigame, examples being Deck Hands and Pier Pressure. Finally, Puzzler minigames have players partake in various puzzles, either playing alone or with an opponent, and these minigames include Jewel Drop and Block Star.
4 vs. | 1 vs. 3 | 2 vs. 2 | Duel | Special | Total | |
---|---|---|---|---|---|---|
3 | 2 | 1 | 6 | |||
9 | 4 | 13 | ||||
9 | 1 | 1 | 1 | 12 | ||
5 | 3 | 3 | 1 | 2 | 14 | |
9 | 3 | 2 | 2 | 1 | 17 | |
5 | 1 | 2 | 1 | 9 | ||
7 | 1 | 1 | 3 | 12 | ||
3 | 3 | |||||
9 | 1 | 10 | ||||
2 | 2 | 4 | ||||
Total | 60 | 12 | 14 | 4 | 10 | 100 |
Minigame packs
- Main article: List of Mario Party: The Top 100 minigame packs
Minigames are also sorted into packs containing five minigames, named after the general theme of the minigame such as minigames taking place in snow/ice locations or minigames having Koopa Troopas in them. These packs can be selected for use in Minigame Match and Championship Battles, though players can create a minigame pack featuring their favorite minigames as well: up to three favorite minigame packs chosen by the player can be created. Aside from the player's custom packs, there are a total of 19 packs in the game. Two of those, the Goomba and Koopa Troopa packs, can be instantly unlocked when the respective character's amiibo is scanned.
Changes
- Many minigames move notably faster, having less pause time between certain actions.
- Many minigames do not retain their original music, instead using either other tracks from the same game or different games in general. For example, Speed Hockey uses the Mario Party 3 music track "Nice and Easy", instead of the track "Keepin' on the Path".
- On a related note, the early Mario Party games, which had multiple "minigame win" tracks, are represented here by only one such track apiece.
- Objects in minigames from the early Mario Party installments (e.g. the balls in Bumper Balls) no longer use the character's personal color, instead using red, blue, green, and yellow based on the player number color, as has been the case since Mario Party 6.
- Draws no longer occur if multiple players win, instead awarding first place to any player who wins the minigame. This does not occur in 2-vs-2 minigames.
- Some minigames change their controls to take advantage of Nintendo 3DS hardware. Examples include Kareening Koopas and Crate and Peril using the gyroscope while Crank to Rank has players using the touch screen to rotate the crank.
- Players can skip CPU actions in certain minigames.
- Winning and losing animations unique to the minigame, such as in Heat Stroke or Squared Away, have been removed.
- Some minigames now have a 3-2-1 countdown to the start of the game. Examples include Slot-Car Derby and Leaf Leap.
- The Piranha Plant in Piranha's Pursuit is replaced with Petey Piranha.
- The Bowser Suit of the lone player in Tug o' War has a Bowser face attached to it, with the character's head poking out.
- The Shy Guy in Shy Guy Says does not have a jacket or eyepatch, though his pirate hat is still retained. The music also does not speed up as time passes.
- The platforms in Hexagon Heat have different shapes imprinted on their surfaces, most likely to assist those with color blindness. The colors of the hexagons are also in different places than the original. Additionally, there is no longer any recoil from ground pounding another player.
- The rules for Dizzy Dancing have changed. Now instead of just getting to the musical symbol to clear the game, players try to collect as many as possible.
- In Roll Call, players no longer need to guess the exact amount. Instead, the players who were closest to the actual amount will win.
- Minigames from Mario Party 2 that have alternate variations only use one set variation. For example, Roll Call only makes players count Bob-ombs and Slot-Car Derby only uses one racetrack.
- Similarly, minigames from Mario Party 6 take place only during the day.
- Minigames from Mario Party 3 no longer have flat aesthetics.
- In Snowball Summit, larger snowballs can now destroy smaller ones without breaking themselves.
- Toadstool Titan has been renamed Mush Pit. Additionally, a Mega Mushroom replaces the regular Mushroom, and a new arrangement of the Mega Mushroom theme music from New Super Mario Bros. is used instead of the regular invincibility music as well.
- The Beat Goes On starts with only two drums instead of four. Also, the minigame's theme has been shortened.
- A Goomba replaces Boo in Three Door Monty.
- Piranha Plants do not appear in Vine with Me, and characters recover faster from a fall if they miss a vine.
- Koopa Troopas replace Shy Guys in Blame it on the Crane.
- Fishin' Lakitus replace Klepto in Paths of Peril.
- Mario Speedwagons now has three yellow lights instead of two. Additionally, in Mario Party 4, players would hold the R button to accelerate and A to change gears. However, in Mario Party: The Top 100, players now hold A to accelerate and R to change gears.
- In Trace Race, the clips at the start of the board are colored mushrooms instead of emblems pertaining to the characters.
- The Koopa Kids in The Final Battle! have been replaced by Bowser Jr.
- The player has 7 health points in The Final Battle! as opposed to 10. Falling into the lava results in losing one hit point, rather than automatically losing.
- In the final segment of The Final Battle!, the camera rotates with the player instead of remaining in a stationary position. The switches are also ground level and do not require the player to jump on them first.
- The pitching machines in Dinger Derby wind up and pitch baseballs noticeably slower than in Mario Party 5.
- In American English, Triple Jump's distances are measured in yards instead of feet. The maximum distance is increased as well, capping at 60 metres/yards rather than 170 feet/55 metres.
- Squared Away's ground is a 10 × 10 grid of blocks instead of 12 × 12. Also, it comes in only one design: that of an 8-bit Mario head.
- Some of the icons in Slot Trot have been updated. The Koopa Shell has been replaced by a Koopa Troopa, the Buzzy Beetle uses its more updated design, and the Cloud and Paratroopa Shell are replaced by Bullet Bills and Boos.
- The Shy Guys in Rocky Road have been replaced by Toad and Toadette. Additionally, players are no longer stunned if hit by their own teammate.
- Balloon Busters now eliminates players one at a time instead of three at once, making it more similar to the Mario Party DS minigame Short Fuse.
- The ball is easier to push and rolls around more quickly in Sphere Factor. As such, records now occur in a shorter length of time.
- The cards in Aim of the Game descend noticeably faster than in Mario Party 8.
- The minigame victory theme from Mario Party 8 has been updated to become finite.
- In Speeding Bullets, the pipes sticking out from the ground are absent.
- In Bumper Bubbles, the bubble's bump is somewhat weaker than in the original.
- In the French, Spanish, and Italian versions, minigames whose names were originally in title case are no longer as such.
- In Soar to Score, the spinning rope spins much slower compared to its version in Mario Party 10. Likewise, in Mario Party 10, the character launches 90° away from where they are actually going to land, while The Top 100 fixes this error by having the character launch in the direction at the moment is pressed.
- The 80- and 100-point victory animations in Soar to Score are reversed compared to the original version.
Music names
- The song "Going for the Coins" from Mario Party 2 is incorrectly referred to as "Take the Coin", which is the name of another song from Mario Party 2 - specifically, the results theme for Battle mini-games.
- The song "Time It Just Right" from Mario Party 10 is incorrectly referred to by the name of the minigame in which it plays, "Soar to Score". This is the same in the Japanese version.
- The English names used for the Mario Party 3 minigame tracks are sourced from an unofficial translation of the Mario Party 3 Original Soundtrack rather than the actual North American localization of the game itself.
- Despite the above changes, there is no disambiguation between the Mario Party 6 track "Slow and Steady" and the Mario Party 7 track of the same name, at least not in English.
Collection
Below is a list of all items that can be viewed in the Collection mode of the game. Character bios are unlocked once players unlock all minigames from that respective series. Some music is unlocked for listening to when players hear it for the first time.
Series Guide
Game | Platform | Year Released | Description |
---|---|---|---|
Nintendo 64 | 1998 | The one that started it all! Who knew it was such fun to play board games and minigames with friends? | |
Nintendo 64 | 2000 | Mario and friends create the theme park of Mario Land and must defend it when Bowser attacks! | |
Nintendo 64 | 2001 | A Millennium Star-studded adventure in a world of toys. | |
Nintendo GameCube | 2002 | Challenge the map crafted by Toad and Shy Guys to receive your presents! | |
Nintendo GameCube | 2003 | The party moves to the dream world! Kick things off with the Star Spirits in a variety of dream maps! | |
Nintendo GameCube | 2004 | Brighton and Twila are bickering in their home in the sky. Collect stars to help them make up! | |
Nintendo GameCube | 2005 | Team Mario sets sail on a world-spanning tour in a decked-out cruise ship! | |
Wii | 2007 | It's time for the annual Star Carnival! Win out over your rivals to become a super star! | |
Wii | 2012 | Everyone pile in! It's time to hit the road to get back the Mini Star that Bowser stole! | |
Wii U | 2015 | A new party begins – and Bowser is the star?! Do your worst to defeat Mario and friends! |
Characters
Character | Game | Description |
---|---|---|
Millennium Star |
The brightest of all, said to shine only once a millennium! Whoever has it is the biggest super star in the galaxy! | |
Tumble |
The Millennium Star's power infused life into this humble die. He now acts as a guide to the partygoers. | |
Star Spirits |
Star Spirits from the Dream Depot, a dreamy world found far away in the starry sky. | |
Brighton and Twila |
Agents of the sun and moon shining in the sky over Mario's world. They take turns as day passes into night and back. | |
Toadsworth |
Princess Peach's elderly retainer who gifted the partygoers with a vacation cruise. | |
MC Ballyhoo and Big Top |
MC Ballyhoo is on the mic, while Big Top is on his head. Together, they act as guides at the Star Carnival. |
Items
Item | Function |
---|---|
Dash Mushroom |
Gives a little extra to your rolls by adding 3. |
Golden Dash Mushroom |
When you need a big boost, use this to add 5 to your roll. |
Poison Mushroom |
Lowers a rival's roll by 2. Practice saying, "You wouldn't do that to me..." now. |
Double Dice |
What's better than rolling? Rolling two dice at once! |
Warp Box |
Wish you could be where one of your rivals is? This box lets you live that dream. |
Dueling Glove |
Just the thing you need to challenge a rival to a duel. |
Lucky Card |
Triples the chances of playing the minigame you selected. |
Pipe |
Swap positions with one of your rivals. The tables turn fast, don't they? |
Mecha Fly Guy |
This handy wind-up toy can snatch an item away from one of your rivals. |
Swap Card |
Dump all of your ho-hum items on a rival in exchange for all their sweet gear. |
Boo Bell |
Sends out Boo to fetch one of your rivals' stars. |
Genie Lamp |
Grants one very specific wish: the desire to be at the spot with the Star Balloon. |
Chomp Call |
Tie Chain Chomp to the Star Balloon and see where he drags it! |
Bowser Suit |
Let Bowser's might flow through you as you stomp on your rivals to steal their stars. |
Technical aspects
Most of the game supports 3D functionality. However, some of the minigames do not support 3D, including, but not limited to, Paths of Peril and Leaf Leap.
The game is hard-locked to 30 frames per second, including for minigames that ran at 60 frames per second in their original games, including, but not limited to, the minigames that originated from Mario Party 6.
The Nintendo eShop version of the game, including its save file, requires 2,106 blocks (269.5 MB) to be installed.
The main font used in the game is Rowdy.
Staff
- Main article: List of Mario Party: The Top 100 staff
Mario Party: The Top 100 has been developed by NDcube, the former Hudson Soft developers who have handled all Mario Party games since Mario Party 9. Rather than being directed by Shuichiro Nishiya, who returns to the game as a Senior Director, the game was directed by Tsutomu Komiyama, who worked as a planner in Mario Party 10. The overall team of directors is similar to that of Mario Party: Star Rush's staff, who also have worked on Mario Party 10.
Reception
Mario Party: The Top 100 has received mixed reviews, currently averaging 59 on review aggregate site Metacritic, based on 40 reviews[6] and 53.20% based on 15 reviews on GameRankings.[7] General praise has been given to the ability to play the game in brief time periods and the concept of the game being a simple compilation of nostalgic minigames from previous Mario Party installments, while the overall selection of minigames has been a point of contention. As with most Mario Party titles, critics have also praised the fun to be found if players have friends to play the game with. Common criticisms have related to the game's price and single-player content as well as it not being released on Nintendo Switch. Additionally, the game has been criticized for its amount of content in comparison with other Mario Party titles, with some arguing that the game therefore does not have much replay value.
Writing for Hardcore Gamer, Kirstin Swalley scored the game 3.5 out of 5.[8] Swalley opined that the game "is lacking in the more complex and competitive nature that fans of the series have come to look forward to", writing that the amount of content is very low in the title especially compared to previous Mario Party games, but praised it for its ability to "make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time". Swalley has also noted how the game lacks online play, though he praised the game's support for local play, making the experience the most enjoyable with friends. Greysun Morales, writing for Twinfinite, scored the game 2.5 out of 5, a score labeled as "poor".[9] He praised the game's selection of minigames, the concept of creating a game solely focused on the minigames, and the fun to be had when played with friends, but criticized its "empty single-player mode with no replayability", also saying that the game "falls flat as an actual full-priced Mario Party title". Jordan Biordi of Comics Gaming Magazine also found the game to be mediocre, scoring it 5 out of 10.[10] He has written "how incredibly dull" the title is, saying that the modes are not substantial and that Minigame Island, the method to unlock minigames, gets tiring very quickly, also negatively describing the fluctuation of AI difficulty. Biordi has praised the graphics and sound as what he thought to be the only redeemable aspects, however, stating that "the graphics have been cleaned up and tailored well to the 3DS and the sound quality of the effects and music have also followed suit".
Reviews | |||
---|---|---|---|
Release | Reviewer, Publication | Score | Comment |
Nintendo 3DS | Kirstin Swalley, Hardcore Gamer | 3.5/5 | "While it can make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time, Mario Party: The Top 100 doesn’t have quite enough to keep players coming back to it in the way any other main line entry has been able to over all these years." |
Nintendo 3DS | Greysun Morales, Twinfinite | 2.5/5 | "Mario Party: The Top 100 was such a strong idea, but it unfortunately falls flat as an actual full-priced Mario Party title." |
Nintendo 3DS | Jordan Biordi, Comics Gaming Magazine |
5/10 | "Unfortunately, like many of Nintendo’s attempts to capitalize on nostalgia, Mario Party: The Top 100 feels like a party Nintendo threw for themselves and blew the entire budget on banners, cake, and confetti. They forgot to spend on the one thing that makes a party worthwhile: the entertainment." |
Nintendo 3DS | Matt West, Nintendo World Report | 4.5/10 | "For a full-priced game, The Top 100 feels rather shallow with its content. I was able to finish the entire game, playing every single mini-game, finishing single player mode, and checking out the other modes, in around three hours. And while the joy of Mario Party is typically in playing the boards and games over and over, there’s really no incentive to do that here since the only available board is pathetically underwhelming, and playing the games in rapid succession is tiresome. The Top 100 isn’t a terrible game, but it’s an experience that rings hollow when it could have been so much more. " |
Aggregators | |||
Compiler | Platform / Score | ||
Metacritic | 59 | ||
GameRankings | 53.20% |
Nintendo eShop description
- NA Version
Ever partied with Mario? Stuffed mouthfuls of pizza? Dodged penguins? Well, the party is back with the top 100 minigames in Mario Party™ series history! Test your memory, speed, and luck in a variety of multiplayer minigame types. With Download Play, up to 4 players can party on their own system with just 1 Game Card! This time, the fun comes faster, thanks to some fresh features, including a Favorites option for quicker minigame selection and streamlined instructions. Start playing and pretty soon you'll find there's only enough room for the best at this funfest!
- EU Version
For years, the Mario Party series brought us together around our home consoles... ever since the original launched on Nintendo 64. We partied like it was 1999... because it was. And now, the best minigames from all 10 home console titles are going portable. We've curated the top 100 minigames - the most ever in a single Mario Party title - to create the best one yet. The game supports Download Play for up to 4 people, so with just one Game Card, any of your friends with a Nintendo 3DS family system can join in too!
Pre-release and unused content
Although they did not make it into the final release of the game, arrangements of the songs "Let's Get a Move On"/"Let's Bust Out of Here" from Mario Party 3 and "Pandemonium" from Mario Party 9 can be found in Mario Party: The Top 100's music files, implying that certain minigames from Mario Party 3 (Aces High, Ridiculous Relay, Water Whirled, and/or Dizzy Dinghies) and Mario Party 9 (Flinger Painting, Fungi Frenzy, and/or Hazard Hold) were at one point planned to be included in The Top 100, but later scrapped.
Mario Party: The Top 100 - Let's Bust Out of Here (Let's Get a Move On), the unused minigame theme from Mario Party 3. | File info 0:30 |
Mario Party: The Top 100 - Pandemonium, the unused minigame theme from Mario Party 9. | File info 0:30 |
References to other games
- Mario Party: The Mini-Game Island mode returns. Toad is faced in Slot-Car Derby much like how he was in this game's Mini-Game Island.
- Mario Party 2: The Dueling Glove, Bowser Suit, Boo Bell, and Magic Lamp (renamed Genie Lamp) from this game appear as items.
- Paper Mario: The profile for the Star Spirits refers to them by their name from this game rather than "Star Guards", the name they were given in Mario Party 5. Their profile also mentions Star Haven.
- Mario Party 4: The Chomp Call from this game appears as an item. The Championship Mode also returns from this game.
- Mario Party 5: The Decathalon Mode from this game returns.
- Super Mario 64 DS: Wario's artwork is an updated version of his artwork from this game.
- Mario Party 7: Mario's artwork is an updated version of his artwork from this game.
- Mario Party 8: Peach's artwork is an updated version of her artwork from this game, while Waluigi's artwork is reused directly from this game.
- Super Mario Galaxy: Bowser's artwork is reused from this game.
- Mario Kart Wii: Rosalina's artwork is an updated version of her artwork from this game. Several voice clips are reused as well.
- Donkey Kong Country Returns: Donkey Kong's artwork is reused from this game.
- Mario Kart 7: Daisy's artwork is reused from this game.
- Mario Party: Island Tour: Yoshi's artwork is reused from this game.
- Mario Party 10: Toad and Toadette's artwork are reused from this game.
- Mario Party: Star Rush: The game runs on the same engine used in this game. The portraits, animations, and announcer voice are reused from this game. Minigame Match uses the same rules as Balloon Bash from this game.
References in later games
- Mario Kart Tour: Rosalina and Wario's artworks are reused from the game.
- Mario Party Superstars: This game also brings back 100 minigames from the numbered installments of the series. Minigames that appear in both games also generally use the updates introduced here (e.g. Petey Piranha appearing in Piranha's Pursuit).
Glitches
Standing on lava
In The Final Battle!, if the player has only one heart, then defeats Bowser and jumps into the lava before "Finish!" appears on-screen, they will remain standing in the lava until the victory screen.[citation needed]
Gallery
- For this subject's image gallery, see Gallery:Mario Party: The Top 100.
Media
- For a complete list of media for this subject, see List of Mario Party: The Top 100 media.
Mario Party: The Top 100 - Packed With Fun!, the main theme tune. | File info 0:30 |
Mario Party: The Top 100 - Bang Out a Drum, the minigame jingle from Mario Party 3 played in The Beat Goes On. | File info 0:24 |
Mario Party: The Top 100 - Bowser's theme in Minigame Island | File info 0:30 |
Mario Party: The Top 100 - Bustling Noisily, a minigame tune from Mario Party 5 played in Hotel Goomba, Pushy Penguins, and Manic Mallets | File info 0:30 |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マリオパーティ100 ミニゲームコレクション[4] Mario Pāti 100 Minigēmu Korekushon |
Mario Party 100 Minigame Collection | |
Chinese (traditional) | 瑪利歐派對100 Mini Game Collection[11] Mǎlì'ōu Pàiduì 100 Mini Game Collection |
Mario Party 100 Minigame Collection | |
French | Mario Party: The Top 100[?] | - | |
Spanish | Mario Party: The Top 100[?] | - |
References
- ^ Nintendo. (September 13, 2017) Mario Party: The Top 100 - Announcement Trailer - Nintendo 3DS YouTube. Retrieved September 13, 2017.
- ^ Nintendo Europe Twitter. Twitter. Retrieved November 13, 2017.
- ^ Nintendo AU NZ Twitter. Twitter. Retrieved November 13, 2017.
- ^ a b Topics Nintendo. topics.nintendo.co.jp. Retrieved September 14, 2017.
- ^ Official Mario Party: The Top 100 website
- ^ Metacritic score for Mario Party: The Top 100. Metacritic. Retrieved November 19, 2017.
- ^ GameRankings score for Mario Party: The Top 100. GameRankings. Retrieved November 20, 2017.
- ^ Swalley, Kirstin. Review: Mario Party: The Top 100. (November 19, 2017). Hardcore Gamer. Retrieved November 20, 2017.
- ^ Morales, Greysun. Mario Party: The Top 100 Review. (November 15, 2017) Twinfinite. Retrieved November 20, 2017.
- ^ Biordi, Jordan. Mario Party: The Top 100 (3DS) Review - Slumber Party. Comics Gaming Magazine. Retrieved November 20, 2017.
- ^ Official Chinese website for the Super Mario Bros. 35th Anniversary. Retrieved October 23, 2020.