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[[Image:Hot_Rope_Jump.jpg|thumb|'''Hot Rope Jump''' in Mario Party 2. The picture is showing that [[Yoshi]] lost.]]
{{minigame infobox
'''Hot Rope Jump''' is a [[mini-game]] in ''[[Mario Party]]'' and ''[[Mario Party 2]]'' where characters [[Jump]] over a jump [[rope]] made of [[Podoboo]]s, or just a [[Fire Snake]], while on a rock platform in the middle of a [[lava]] sea. The Podoboos speed up faster and faster as the mini-game goes by, and to win, the player must simply survive until no other player remains. In version 1 of this, whoever is touched by the [[Podoboo]] rope loses coins, also if the 4 players reach 20 jumps. They all win.
|image=[[File:MP1 Hot Rope Jump.png|260px]]<br>''Mario Party''<br>[[File:Mario Party 2 Hot Rope Jump.png|260px]]<br>''Mario Party 2''<br>[[File:Hot Rope Jump - Mario Party Superstars.png|260px]]<br>''Mario Party Superstars''
|appears_in=''[[Mario Party]]'' <br> ''[[Mario Party 2]]''<br>''[[Mario Party Superstars]]''
|type=4-Player minigame
|record= 5 (''Mario Party Superstars'')
|track=Let's Limbo (''Mario Party'', normally) <br> Full of Danger (''Mario Party'', Mini-Game Island) <br> No Fright, No Fear (''Mario Party 2'' and ''Mario Party Superstars'')
|sample=''Mario Party'' (Normal):<br>[[File:MP Let's Limbo.oga]]<br>''Mario Party'' (Mini-Game Island):<br>[[File:MP Full of Danger.oga]]<br>''Mario Party 2'':<br>[[File:MP2 No Fright, No Fear.oga]]<br>''Mario Party Superstars'':<br>[[File:MPS No Fright, No Fear.oga]]
}}
'''Hot Rope Jump''' is a 4-Player [[minigame]] in ''[[Mario Party]]'', ''[[Mario Party 2]]'', and ''[[Mario Party Superstars]]''.  


==Introduction==
==Introduction==
As an introduction to this mini-game, giant blue Podoboos bounce around the little island and spawn many little red Podoboos, and they line up as a jump rope. The partiers in the game line up moments later, ready to play the mini-game.
In ''Mario Party'', [[Lava Bubble]]s start to appear one by one until the two large ones appear at the sides, causing all the smaller Lava Bubbles to jump into their rope formation.
 
In ''Mario Party 2'' and ''Superstars'', the small Lava Bubbles circle around another small one until the two larger ones appear, after which the smaller Lava Bubbles jump into their rope formation. In these games, the Lava Bubbles start off blue before turning orange after the first five [[jump]]s.
 
==Gameplay==
Characters jump over a {{wp|Skipping rope|rope}} made of Lava Bubbles. The height of the jump depends on how long the player holds down {{button|n64|a}} or {{button|switch|jc-right}}. Once 10 jumps are reached in ''Mario Party 2'' and ''Mario Party Superstars'', the Lava Bubbles turn from blue into red. The Lava Bubbles move faster and faster as the minigame goes by. In ''Mario Party'', the minigame ends in a "Miss!" if one player touches the Lava Bubble rope, making them lose [[coin]]s in Party Mode. However, if the four players reach 20 jumps, they all win the minigame. In ''Mario Party 2'' and ''Superstars'', the last player standing wins. In ''Mario Party 2'', the counter stops counting after 99 jumps, and if all the players are burned, the minigame ends in a draw; in ''Superstars'', this is the case only if all four players are burned simultaneously.
 
On [[Mini-Game Island]] in ''Mario Party'', the player must jump over the rope 40 times to clear the minigame, a rule that is not normally implemented in other modes. Similarly, in ''Mario Party 2'', while playing the [[Mini-Game Coaster]] mode, the player has to jump a total of 50 times to pass the minigame.
 
In ''Mario Party 2'', the game [[unwinnable state|freezes]] after 1,000 jumps.<ref>{{cite|language=en|author=Silo_Simon|date=November 23, 2021|url=www.youtube.com/watch?v=1sT0Ejl2mOo&t=105s|timestamp=01:45|title=Hot Rope Jump softlock/ "high score" Mario Party 2 N64 (TWR?)|publisher=YouTube|accessdate=February 4, 2023}}</ref>
 
In ''Mario Party Superstars'', the Lava Bubbles are designed like in previous ''Mario Party'' installments, and the minigame ends if two or more players reach 99 jumps. Additionally, an "Endless" mode is available in Free Play; as the name implies, it continues until everyone is burned or until after 9,999 jumps, and it saves records.
 
==Ending==
In ''Mario Party'', if all the players successfully jump 20 times before being burned, the small Lava Bubbles disappear, and all the players do winning poses. However, if one player touches the flame, the other players perform losing poses after the Lava Bubbles disappear, while the one player already burned says their losing quote. If multiple players touch the flame, the loser is chosen randomly. On Mini-Game Island, after the Lava Bubbles disappear, the screen fades to black without the players performing poses.
 
In ''Mario Party 2'' and ''Superstars'', if one player successfully jumps the rope while the other players are burned, that player does a winning pose.
 
<gallery>
HotRopeJumpMP1AllWin.png|Everyone winning in ''Mario Party''
HotRopeJumpMP1Miss.png|[[Princess Peach|Peach]] losing in ''Mario Party''
HotRopeJumpMP2Win.png|[[Wario]] winning in ''Mario Party 2''
HotRopeJumpMP2Draw.png|A draw in ''Mario Party 2''
</gallery>
 
==Controls==
===''Mario Party'' / ''Mario Party 2''===
* {{button|n64|A}} &ndash; Jump
 
===''Mario Party Superstars''===
* {{button|switch|jc-right}} &ndash; Jump
 
==In-game text==
===''Mario Party''===
* '''Game Rules''' &ndash; ''"The flaming rope spins and spins. Jump the rope without touching the flame."''
*'''Game Rules (Mini-Game Island)''' – ''"Jump the hot, flaming jump rope! <font color="green">Jump 40 times to clear the game.</font>"''
* '''Advice''' &ndash; ''"The rope will gradually speed up."''
 
===''Mario Party 2''===
*'''Game Rules''' &ndash; ''"The flaming Podoboo rope spins and spins. Jump the rope without touching a Podoboo."''
*'''Game Rules (Mini-Game Coaster)''' &ndash; ''"The Podoboo rope spins and spins! Jump it <span style="color:cyan">50 times</span> to <span style="color:cyan">clear</span> this Mini-Game."''
*'''Advice''' &ndash; ''"The rope can suddenly speed up or slow down. Watch the flame to avoid the heat."''
 
===''Mario Party Superstars''===
*''"The flaming rope spins and spins... Jump the rope without touching the flames."''
 
==See also==
*[[Burnstile]]
*[[Great Bars of Fire]]
*[[Grin and Bar It]]
*[[Chump Rope]]
 
==Names in other languages==
{{foreign names
|Jap=なわなわピョンピョン
|JapR=Nawa-nawa Pyon-pyon
|JapM=Rope Hop
|ChiS=跳绳跳跳跳
|ChiSR=tiàoshéng tiàotiàotiào
|ChiSM=Rope Hop
|ChiT=跳繩跳跳跳
|ChiTR=tiàoshéng tiàotiàotiào
|ChiTM=Rope Hop
|Dut=Vuurtjespringen
|DutM=Fire [rope] jump
|Fre=Corde brûlante
|FreN=''Mario Party''
|FreM=Burning rope
|Fre2=Corde allumeuse
|Fre2N=''Mario Party 2'' and ''Superstars''
|Fre2M=Lit rope
|Ger=Feuerspringen
|GerN=''Mario Party''
|GerM=Fire Jumping
|Ger2=Feuerseil
|Ger2N=''Mario Party 2'' and ''Superstars''
|Ger2M=Fire Rope
|Ita=Hot Rope Jump<ref>{{cite|title=''[[Mario Party]]'' instruction booklet|page=141|date=1999|publisher=Nintendo of Europe|language=it}}</ref>
|ItaN=''Mario Party''
|Ita2=La Fune Rovente
|Ita2N=''Mario Party 2''
|Ita3=La fune rovente
|Ita3N=''Mario Party Superstars''
|Ita2M=The Red-Hot Rope
|Ita3M=The red-hot rope
|Kor=불타는 줄넘기
|KorR=Bultaneun Julleomgi
|KorM=Burning Jump Rope
|Por=Pulabareda
|PorM=Portmanteau of ''pular'' ("to jump") and ''labareda'' ("flaming fire")
|Rus=Горячая скакалка
|RusR=Goryachaya skakalka
|RusM=Hot Jump Rope
|Spa=Cuerda Caliente
|SpaM=Hot Rope
}}


==Trivia==
==Trivia==
*The name of this game is a play on the words "hot", and "jump rope".
*In ''Mario Party'', because the song "Full of Danger" is used in the Mini-Game Island version of this minigame instead of the usual "Let's Limbo," this is one of the two minigames in the [[Mario Party (series)|''Mario Party'' series]] to have a version that has a different music track in the same game, the other one being [[What Goes Up...]] in ''[[Mario Party 6]]'', where the music track depends on the time of day.
<br clear=all>
* This is one of two minigames in the original ''Mario Party'' to feature losing text, the other being [[Hot Bob-omb]].
{{Mario Party 1}}
 
{{Mario Party 2}}
==References==
[[Category:4-player mini-games]]
<references/>
 
{{MP minigames}}
{{MP2 minigames}}
{{MPS minigames}}
[[Category:4-player minigames]]
[[Category:Mario Party minigames]]
[[Category:Mario Party 2 minigames]]
[[Category:Mario Party Superstars minigames]]
[[de:Feuerspringen]]

Latest revision as of 15:07, September 11, 2024

Hot Rope Jump
Hot Rope Jump in Mario Party
Mario Party
Hot Rope Jump in Mario Party 2
Mario Party 2
Hot Rope Jump in Mario Party Superstars.
Mario Party Superstars
Appears in Mario Party
Mario Party 2
Mario Party Superstars
Type 4-Player minigame
Initial record 5 (Mario Party Superstars)
Music track Let's Limbo (Mario Party, normally)
Full of Danger (Mario Party, Mini-Game Island)
No Fright, No Fear (Mario Party 2 and Mario Party Superstars)
Music sample
Mario Party (Normal):

Mario Party (Mini-Game Island):

Mario Party 2:

Mario Party Superstars:

Hot Rope Jump is a 4-Player minigame in Mario Party, Mario Party 2, and Mario Party Superstars.

Introduction[edit]

In Mario Party, Lava Bubbles start to appear one by one until the two large ones appear at the sides, causing all the smaller Lava Bubbles to jump into their rope formation.

In Mario Party 2 and Superstars, the small Lava Bubbles circle around another small one until the two larger ones appear, after which the smaller Lava Bubbles jump into their rope formation. In these games, the Lava Bubbles start off blue before turning orange after the first five jumps.

Gameplay[edit]

Characters jump over a rope made of Lava Bubbles. The height of the jump depends on how long the player holds down A Button or Single Joy-Con Right Button. Once 10 jumps are reached in Mario Party 2 and Mario Party Superstars, the Lava Bubbles turn from blue into red. The Lava Bubbles move faster and faster as the minigame goes by. In Mario Party, the minigame ends in a "Miss!" if one player touches the Lava Bubble rope, making them lose coins in Party Mode. However, if the four players reach 20 jumps, they all win the minigame. In Mario Party 2 and Superstars, the last player standing wins. In Mario Party 2, the counter stops counting after 99 jumps, and if all the players are burned, the minigame ends in a draw; in Superstars, this is the case only if all four players are burned simultaneously.

On Mini-Game Island in Mario Party, the player must jump over the rope 40 times to clear the minigame, a rule that is not normally implemented in other modes. Similarly, in Mario Party 2, while playing the Mini-Game Coaster mode, the player has to jump a total of 50 times to pass the minigame.

In Mario Party 2, the game freezes after 1,000 jumps.[1]

In Mario Party Superstars, the Lava Bubbles are designed like in previous Mario Party installments, and the minigame ends if two or more players reach 99 jumps. Additionally, an "Endless" mode is available in Free Play; as the name implies, it continues until everyone is burned or until after 9,999 jumps, and it saves records.

Ending[edit]

In Mario Party, if all the players successfully jump 20 times before being burned, the small Lava Bubbles disappear, and all the players do winning poses. However, if one player touches the flame, the other players perform losing poses after the Lava Bubbles disappear, while the one player already burned says their losing quote. If multiple players touch the flame, the loser is chosen randomly. On Mini-Game Island, after the Lava Bubbles disappear, the screen fades to black without the players performing poses.

In Mario Party 2 and Superstars, if one player successfully jumps the rope while the other players are burned, that player does a winning pose.

Controls[edit]

Mario Party / Mario Party 2[edit]

  • A Button – Jump

Mario Party Superstars[edit]

  • Single Joy-Con Right Button – Jump

In-game text[edit]

Mario Party[edit]

  • Game Rules"The flaming rope spins and spins. Jump the rope without touching the flame."
  • Game Rules (Mini-Game Island)"Jump the hot, flaming jump rope! Jump 40 times to clear the game."
  • Advice"The rope will gradually speed up."

Mario Party 2[edit]

  • Game Rules"The flaming Podoboo rope spins and spins. Jump the rope without touching a Podoboo."
  • Game Rules (Mini-Game Coaster)"The Podoboo rope spins and spins! Jump it 50 times to clear this Mini-Game."
  • Advice"The rope can suddenly speed up or slow down. Watch the flame to avoid the heat."

Mario Party Superstars[edit]

  • "The flaming rope spins and spins... Jump the rope without touching the flames."

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese なわなわピョンピョン[?]
Nawa-nawa Pyon-pyon
Rope Hop
Chinese (simplified) 跳绳跳跳跳[?]
tiàoshéng tiàotiàotiào
Rope Hop
Chinese (traditional) 跳繩跳跳跳[?]
tiàoshéng tiàotiàotiào
Rope Hop
Dutch Vuurtjespringen[?] Fire [rope] jump
French Corde brûlante[?] Burning rope Mario Party
Corde allumeuse[?] Lit rope Mario Party 2 and Superstars
German Feuerspringen[?] Fire Jumping Mario Party
Feuerseil[?] Fire Rope Mario Party 2 and Superstars
Italian Hot Rope Jump[2] - Mario Party
La Fune Rovente[?] The Red-Hot Rope Mario Party 2
La fune rovente[?] The red-hot rope Mario Party Superstars
Korean 불타는 줄넘기[?]
Bultaneun Julleomgi
Burning Jump Rope
Portuguese Pulabareda[?] Portmanteau of pular ("to jump") and labareda ("flaming fire")
Russian Горячая скакалка[?]
Goryachaya skakalka
Hot Jump Rope
Spanish Cuerda Caliente[?] Hot Rope

Trivia[edit]

  • In Mario Party, because the song "Full of Danger" is used in the Mini-Game Island version of this minigame instead of the usual "Let's Limbo," this is one of the two minigames in the Mario Party series to have a version that has a different music track in the same game, the other one being What Goes Up... in Mario Party 6, where the music track depends on the time of day.
  • This is one of two minigames in the original Mario Party to feature losing text, the other being Hot Bob-omb.

References[edit]

  1. ^ Silo_Simon (November 23, 2021). Hot Rope Jump softlock/ "high score" Mario Party 2 N64 (TWR?) (01:45). YouTube (English). Retrieved February 4, 2023.
  2. ^ 1999. Mario Party instruction booklet. Nintendo of Europe (Italian). Page 141.