Arrow Space: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image= | |image={{tabber|title1=''WarioWare, Inc.: Mega Microgame$!''|content1=[[File:WWIMM ArrowSpace.png]]|title2=''WarioWare Gold''|content2=[[File:ArrowSpace WarioWareGold.png|260px]]}} | ||
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]] | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]] | ||
|type=[[Sci-Fi]] (''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames# | |league=[[List of WarioWare Gold microgames#Mash League|Mash League]] | ||
|type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Sci-Fi|Sci-Fi]] ([[Dribble & Spitz]], ''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Fantasy|Fantasy]] (Dribble & Spitz, ''Gold'') | |||
|intro=''Sidestep!'' | |intro=''Sidestep!'' | ||
|info="''Sidestep the arrows to spare yourself! Talk about a hairy situation!''" (''Mega Microgame$!'')<br>"''Ack! You're cornered! Dodge all the arrows! And the falling walls! Stay COOOOOOOOOL!''" (''Gold'') | |info="''Sidestep the arrows to spare yourself! Talk about a hairy situation!''" (''Mega Microgame$!'')<br>"''Ack! You're cornered! Dodge all the arrows! And the falling walls! Stay COOOOOOOOOL!''" (''Gold'') | ||
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|track=Log Chop | |track=Log Chop | ||
}} | }} | ||
'''Arrow Space''' is one of [[Dribble & Spitz]]'s microgames in both ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare Gold]]''. Its name is a pun on "aerospace" | '''Arrow Space''' is one of [[Dribble & Spitz]]'s microgames in both ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare Gold]]''. Its name is a pun on "aerospace," and it shares its music and setting with [[Ninja Vision]]. | ||
==Gameplay== | ==Gameplay== | ||
There is a ninja known as Tiny Ninja standing in front of a wall. Various arrows fly upward in the background and then fall down in the foreground. The player must control Tiny Ninja (using the {{button|gba|Padleftright}}) in order to avoid the arrows | There is a ninja known as Tiny Ninja standing in front of a wall. Various arrows fly upward in the background and then fall down in the foreground. The player must control Tiny Ninja (using the {{button|gba|Padleftright}}) in order to avoid the arrows, because otherwise, the microgame is lost. | ||
===''WarioWare, Inc.: Mega Microgame$!''=== | ===''WarioWare, Inc.: Mega Microgame$!''=== | ||
*'''1st level difficulty:''' There are 11 arrows and the gap is 5 arrows wide. | *'''1st level difficulty:''' There are 11 arrows and the gap is 5 arrows wide. | ||
*'''2nd level difficulty:''' There are 12 arrows and the gap is 4 arrows wide. | *'''2nd level difficulty:''' There are 12 arrows and the gap is 4 arrows wide. | ||
*'''3rd level difficulty:''' There are 13 arrows and the gap is 3 arrows wide. | *'''3rd level difficulty:''' There are 13 arrows and the gap is 3 arrows wide. | ||
===''WarioWare Gold''=== | ===''WarioWare Gold''=== | ||
This version incorporates another microgame into its version of Arrow Space, [[Drywall Dodge]] from ''[[WarioWare: Twisted!]]'' | This version incorporates another microgame into its version of Arrow Space, [[Drywall Dodge]], from ''[[WarioWare: Twisted!]]'' | ||
*'''1st level difficulty:''' 12 arrows fall down and the gap is 4 arrows wide. | *'''1st level difficulty:''' 12 arrows fall down and the gap is 4 arrows wide. | ||
*'''2nd level difficulty:''' 11 wall panels fall over and the gap is 5 panels wide. | *'''2nd level difficulty:''' 11 wall panels fall over and the gap is 5 panels wide. | ||
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Arrow Space reappears as a microgame in the [[WarioWare, Inc. (stage)|WarioWare, Inc. stage]] of ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]''. Like the actual microgame, players must avoid the arrows to win. They have significantly more room to do so, as they can go out of the play area which the ninja is trapped in. (The ninja being struck by an arrow does not affect whether the characters can win.) | Arrow Space reappears as a microgame in the [[WarioWare, Inc. (stage)|WarioWare, Inc. stage]] of ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]''. Like the actual microgame, players must avoid the arrows to win. They have significantly more room to do so, as they can go out of the play area which the ninja is trapped in. (The ninja being struck by an arrow does not affect whether the characters can win.) | ||
{{br}} | {{br}} | ||
==Additional names== | ==Additional names== | ||
===Internal names=== | ===Internal names=== |
Revision as of 20:45, August 3, 2024
Arrow Space | |
---|---|
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! WarioWare Gold |
League | Mash League |
Type | Sci-Fi (Dribble & Spitz, Mega Microgame$!) Fantasy (Dribble & Spitz, Gold) |
Command(s) | Sidestep! |
Info | "Sidestep the arrows to spare yourself! Talk about a hairy situation!" (Mega Microgame$!) "Ack! You're cornered! Dodge all the arrows! And the falling walls! Stay COOOOOOOOOL!" (Gold) |
Controls | / – Sidestep |
Time limit | 8 beats |
Points to clear | 20 |
Music track | Log Chop |
Arrow Space is one of Dribble & Spitz's microgames in both WarioWare, Inc.: Mega Microgame$! and WarioWare Gold. Its name is a pun on "aerospace," and it shares its music and setting with Ninja Vision.
Gameplay
There is a ninja known as Tiny Ninja standing in front of a wall. Various arrows fly upward in the background and then fall down in the foreground. The player must control Tiny Ninja (using the ) in order to avoid the arrows, because otherwise, the microgame is lost.
WarioWare, Inc.: Mega Microgame$!
- 1st level difficulty: There are 11 arrows and the gap is 5 arrows wide.
- 2nd level difficulty: There are 12 arrows and the gap is 4 arrows wide.
- 3rd level difficulty: There are 13 arrows and the gap is 3 arrows wide.
WarioWare Gold
This version incorporates another microgame into its version of Arrow Space, Drywall Dodge, from WarioWare: Twisted!
- 1st level difficulty: 12 arrows fall down and the gap is 4 arrows wide.
- 2nd level difficulty: 11 wall panels fall over and the gap is 5 panels wide.
- 3rd level difficulty: Both arrows and panels fall down. Combinations can be: 5 arrows plus 4 panels; 5 arrows plus 6 panels; and 3 arrows plus 5 panels.
Appearance in the Super Smash Bros. series
Arrow Space reappears as a microgame in the WarioWare, Inc. stage of Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate. Like the actual microgame, players must avoid the arrows to win. They have significantly more room to do so, as they can go out of the play area which the ninja is trapped in. (The ninja being struck by an arrow does not affect whether the characters can win.)
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | NINJA ARROW |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ニンジャ/ゆみやかわし[?] Ninja/Yumiya kawashi |
Ninja/Arrow dodge | |
Chinese | 箭中求生[?] Jiàn zhōng qiúshēng |
Arrow in survival | |
French | Chemin fléché[?] | Arrow Route | |
German | Pfeilregen[?] | Arrow Rain | |
Italian | Pioggia di frecce[?] | Arrow rain | |
Spanish | Misión peliaguda[?] | Tricky mission |