Wallop: Difference between revisions
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Wallops first appear in [[World 3-1 (Super Mario 3D Land)|World 3-1]]; they also appear in [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and lastly [[Special 8-Crown]]. When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once [[Mario]] or [[Luigi]] is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi [[jump]]s, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By [[dash|running]] in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi [[Statue Mario|turning into a statue]] using the [[Statue Leaf]] above or below the Wallop when it jumps. | Wallops first appear in [[World 3-1 (Super Mario 3D Land)|World 3-1]]; they also appear in [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and lastly [[Special 8-Crown]]. When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once [[Mario]] or [[Luigi]] is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi [[jump]]s, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By [[dash|running]] in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi [[Statue Mario|turning into a statue]] using the [[Statue Leaf]] above or below the Wallop when it jumps. | ||
Despite Wallops not appearing in later ''[[Super Mario (franchise)|Super Mario]]'' games such as ''[[Super Mario 3D World]]'', its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', ''[[Captain Toad: Treasure Tracker]]'', its Switch and [[Nintendo 3DS]] | Despite Wallops not appearing in later ''[[Super Mario (franchise)|Super Mario]]'' games such as ''[[Super Mario 3D World]]'', its [[Nintendo Switch]] [[Reissue#Enhanced ports|port]] ''[[Super Mario 3D World + Bowser's Fury]]'', ''[[Captain Toad: Treasure Tracker]]'', its Switch and [[Nintendo 3DS]] ports [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|of the same name]], and ''[[Super Mario Party]]'', ''Super Mario 3D World'' introduced a spiky variant known as [[Walleye]]s, which are able to block the player(s), but not to jump. | ||
==Profiles== | ==Profiles== |
Revision as of 14:00, February 4, 2024
Wallop | |||
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First appearance | Super Mario 3D Land (2011) | ||
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Wallops[1] are stone enemies that only appear in Super Mario 3D Land. They look like Whomps with small battlements on their heads and without arms. Their mouths resemble the mouths of Rhomps and later Grumblumps. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature nurikabe, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to Blocky from the Kirby series. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating."
Wallops first appear in World 3-1; they also appear in World 6-4, World 8-6, Special 3-5, Special 6-1, Special 8-4, and lastly Special 8-Crown. When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once Mario or Luigi is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi jumps, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By running in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi turning into a statue using the Statue Leaf above or below the Wallop when it jumps.
Despite Wallops not appearing in later Super Mario games such as Super Mario 3D World, its Nintendo Switch port Super Mario 3D World + Bowser's Fury, Captain Toad: Treasure Tracker, its Switch and Nintendo 3DS ports of the same name, and Super Mario Party, Super Mario 3D World introduced a spiky variant known as Walleyes, which are able to block the player(s), but not to jump.
Profiles
- Super Mario 3D Land European website bio: "Annoying enemies that copy Mario's every move. When you jump, they jump!"
Gallery
Additional names
Internal names
Game | File | Name | Meaning
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Super Mario 3D Land | romfs/ObjectData/Kabehei.szs | Kabehei | Portmanteau of「壁」(kabe, wall) and「兵」(hei, soldier) or「塀」(hei, fence) |
Names in other languages
Language | Name | Meaning | Notes |
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Chinese | 咚蹦[2][3] Dōngbèng |
Transliteration of the Japanese name; possibly from「咚咚」(Dōngdōng, Thwomp) | |
Dutch | Wallop[?] | - | |
French | Passerapas[?] | Contraction of "passeras pas" (will not pass) | |
German | Kawummp[?] | Portmanteau of "kawumm" (kaboom) and "Wummp" (Whomp) | |
Italian | Wallop[?] | - | |
Korean | 폴짝쿵[?] Poljjak-Kung |
Portmanteau of "폴짝폴짝" (poljjak-poljjak, onomatopoeia for bouncing) and "쿵쿵" (Kung-kung, Thwomp) | |
Portuguese | Paralélio[?] | Portmanteau of "parar" (to stop) and possibly the male given name "Hélio", as well as a rough homophone of "paralelo" (parallel) | |
Russian | Бабамс[?] Babams |
Onomatopoeia for something hitting the ground | |
Spanish (NOE) | Rocopión[?] | Portmanteau of "roca" (rock) and "copión" (copycat) |
References
- ^ von Esmarch, Nick. Super Mario 3D Land PRIMA Official Game Guide. Page 14.
- ^ https://www.ique.com/3ds/arej/adventure/index.html
- ^ https://www.nintendo.com.hk/3dland/adventure/index.html
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section, page 181.
Thwomps | ||
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Characters | Dossunmengyo • Gattai monster • Head Thwomp • Mr. Thwomp • Mrs. Thwomp • Sphinx Zō • Super Dossun • Thwomp Bros. • Thwomp Elevator • Waruiwa-gumi (leader) | |
Species | Grindels | Grindel • Spindel |
Pouncers | Omodon • Pouncer | |
Miscellaneous | Big Thwomp • Bone Thwomp • Karamenbo • Kongā • Mega Thwomp • Mihari • Shoomp • Sniffle Thwomp • Star Thwomp • Stone Elevator • Tail Thwomp • Thwimp • Thwomp • Thwomp Platform | |
Relatives | Grrrols | Grrrol • Mega Grrrol |
Ka-thunks | Ka-thunk • King Ka-thunk | |
Konks | Konk • Wonder Konk | |
Spiny Tromps | Spiky Tromp • Spiny Tromp | |
Thwacks | Thwack • Thwack Totem • Wonder Thwack | |
Wallops | Wallop • Walleye | |
Whomps | Big Whomp • Whimp • Whomp • Whomp King | |
Other | Bomp • Flomp • Grumblump • Rhomp • Stairface Ogre • Stone-Eye • Tox Box • Walking Block |