Kevin Bayliss: Difference between revisions

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'''Kevin Bayliss''' is a former [[Rare]] employee who worked as a graphics and character artist for many of Rare's franchises since he was hired in 1987, including ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' and ''[[Diddy Kong Racing]]''. In ''Donkey Kong Country'', he was in charge of the redesign of [[Shigeru Miyamoto]]'s original concept of [[Donkey Kong]] to his current 3D appearance<ref>July 8, 2015. [http://www.playtonicgames.com/men-at-work/ Men at Work]. ''Playtonic Games''. Retrieved October 26, 2016.</ref>, as well as creating [[Diddy Kong]] and the basic [[Kremling]] idea<ref name="Twitter">Kev_Bayliss (October 13, 2015). ''[https://twitter.com/Kevbayliss/status/654170953560256512 Twitter]''. Retrieved October 14, 2015.</ref>. In addition to art-related work, Bayliss also voice acted for several games. He left the company in 2005 to work as a freelance artist.
'''Kevin Bayliss''' is a former [[Rare]] employee who worked as a graphics and character artist for many of Rare's franchises since he was hired in 1987, including ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' and ''[[Diddy Kong Racing]]''. In ''Donkey Kong Country'', he was in charge of the redesign of [[Shigeru Miyamoto]]'s original concept of [[Donkey Kong]] to his current 3D appearance<ref>July 8, 2015. [http://www.playtonicgames.com/men-at-work/ Men at Work]. ''Playtonic Games''. Retrieved October 26, 2016.</ref>, as well as creating [[Diddy Kong]] and the basic [[Kremling]] idea.<ref name="Twitter">Kev_Bayliss (October 13, 2015). ''[https://twitter.com/Kevbayliss/status/654170953560256512 Twitter]''. Retrieved October 14, 2015.</ref> In addition to art-related work, Bayliss also voice acted for several games. He left the company in 2005 to work as a freelance artist.


==Portrayals==
==Portrayals==

Revision as of 15:25, June 1, 2022

Kevin Bayliss
Kevin Bayliss
Super Mario–related role(s) Character Designer, animator

Kevin Bayliss is a former Rare employee who worked as a graphics and character artist for many of Rare's franchises since he was hired in 1987, including Donkey Kong Country and Diddy Kong Racing. In Donkey Kong Country, he was in charge of the redesign of Shigeru Miyamoto's original concept of Donkey Kong to his current 3D appearance[1], as well as creating Diddy Kong and the basic Kremling idea.[2] In addition to art-related work, Bayliss also voice acted for several games. He left the company in 2005 to work as a freelance artist.

Portrayals

Works

References

  1. ^ July 8, 2015. Men at Work. Playtonic Games. Retrieved October 26, 2016.
  2. ^ Kev_Bayliss (October 13, 2015). Twitter. Retrieved October 14, 2015.
  3. ^ Twitter confirmation by former Rare employee Graeme Norgate
  4. ^ Twitter confirmation by Kevin Bayliss