Special Skill (Mario & Luigi series): Difference between revisions

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[[File:BeanbeanCrossfire MinionQuest.png|thumb|256px|A Goomba's Special Skill activating]]
[[File:BeanbeanCrossfire MinionQuest.png|thumb|256px|A Goomba's Special Skill activating]]
'''Special Skills''' are techniques used in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. They are exclusive to the ''Minion Quest: The Search for Bowser'' mode. Every ally and enemy in the game has a Special Skill which will randomly activate during battles. The likelihood of this happening is determined by a trooper's [[spirit]] stat. Most Special Skills are offensive moves which deal heavy damage to one or more opposing troopers, though a few of them give stat boosts instead.
'''Special Skills''' are techniques used in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. They are exclusive to the ''Minion Quest: The Search for Bowser'' mode in the former and the ''Bowser Jr.'s Journey'' mode in the latter. Every ally and enemy in both games has a Special Skill which will randomly activate during battles. The likelihood of this happening is determined by a trooper's [[spirit]] stat. Most Special Skills are offensive moves which deal heavy damage to one or more opposing troopers, though a few of them give stat boosts instead.


When a trooper is about to use their Special Skill, an "!" will appear above their head. The "!" will be red for allies and blue for enemies. The effectiveness of allied troopers' Special Skills is dependent on [[action command]]s requiring well-timed presses of the {{button|3ds|A}} button (or in the case of Rain of Pain and Spitfire Fury, pressing {{button|3ds|A}} repeatedly).
When a trooper is about to use their Special Skill, an "!" will appear above their head. The "!" will be red for allies and blue for enemies. The effectiveness of allied troopers' Special Skills is dependent on [[action command]]s requiring well-timed presses of the {{button|3ds|A}} button (or in the case of Rain of Pain and Spitfire Fury, pressing {{button|3ds|A}} repeatedly).


Captains can prevent opposing troopers' Special Skills from activating by using the [[Deny]] command after the "!" appears. Only one Special Skill can activate at a time, and the effects of any [[Captain Command]]s used during a Special Skill's execution other than Deny will not occur until after it is finished.
Captains can prevent opposing troopers' Special Skills from activating by using the [[Deny]] command after the "!" appears. Only one Special Skill can activate at a time, and the effects of any [[Captain Command]]s used during a Special Skill's execution other than Deny will not occur until after it is finished.
''Bowser Jr's Journey'' introduces Team Attacks, where multiple copies of the same troop team up to perform a more powerful version of their Special Skill. If Deny is used against a team attack, at least one unit will resist.
==List of Special Skills==
==List of Special Skills==
There are a total of twenty-two Special Skills in the game. Most of them are usable by multiple kinds of troopers. The only exceptions are Evasion Cloak and Feed the Speed, which are exclusive to [[Boo]]s and [[White Magikoopa]]s, respectively.
===''Minion Quest: The Search for Bowser''===
There are a total of 22 Special Skills in the game. Most of them are usable by multiple kinds of troopers. The only exceptions are Evasion Cloak and Feed the Speed, which are exclusive to [[Boo]]s and [[White Magikoopa]]s, respectively.
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===''Bowser Jr's Journey''===
There is a total of 26 Special Skills in this game. Only four skills, all of which raise stats, are exclusive.
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!Team Attack
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[[Category:Special Moves]]
[[Category:Special Moves]]
[[Category:Mario & Luigi: Superstar Saga + Bowser's Minions]]
[[Category:Mario & Luigi: Superstar Saga + Bowser's Minions]]

Revision as of 14:49, February 24, 2019

The level Beanbean Crossfire in Minion Quest: The Search for Bowser
A Goomba's Special Skill activating

Special Skills are techniques used in Mario & Luigi: Superstar Saga + Bowser's Minions and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. They are exclusive to the Minion Quest: The Search for Bowser mode in the former and the Bowser Jr.'s Journey mode in the latter. Every ally and enemy in both games has a Special Skill which will randomly activate during battles. The likelihood of this happening is determined by a trooper's spirit stat. Most Special Skills are offensive moves which deal heavy damage to one or more opposing troopers, though a few of them give stat boosts instead.

When a trooper is about to use their Special Skill, an "!" will appear above their head. The "!" will be red for allies and blue for enemies. The effectiveness of allied troopers' Special Skills is dependent on action commands requiring well-timed presses of the A Button button (or in the case of Rain of Pain and Spitfire Fury, pressing A Button repeatedly).

Captains can prevent opposing troopers' Special Skills from activating by using the Deny command after the "!" appears. Only one Special Skill can activate at a time, and the effects of any Captain Commands used during a Special Skill's execution other than Deny will not occur until after it is finished.

Bowser Jr's Journey introduces Team Attacks, where multiple copies of the same troop team up to perform a more powerful version of their Special Skill. If Deny is used against a team attack, at least one unit will resist.

List of Special Skills

Minion Quest: The Search for Bowser

There are a total of 22 Special Skills in the game. Most of them are usable by multiple kinds of troopers. The only exceptions are Evasion Cloak and Feed the Speed, which are exclusive to Boos and White Magikoopas, respectively.

Name Description Command Allies Enemies
Rocket Headbutt A jump attack that resembles the Headbonk move from the Paper Mario series. Press A Button right before colliding with the enemy. Goomba, Private Goomp Gritty Goomba
Cranium Crush The user flips in midair, then stomps on an enemy. Paragoomba, Koopa Paratroopa, Koopa Paratroopa (Red), Corporal Paraplonk Parabeanie, Paratroopea, Scaratroopea, Mecha-Fawful Y
Spin Cycle The user approaches the target, then spins to inflict damage. Big Tail Goomba, Tail Boo Tanoomba, Chuck Guy, Elite Chuck Guy
Whomping Wallop The user slams the ground, creating a shockwave that damages all enemies directly in front of the user. Press A Button when the spark appears. Goomba Tower, Pokey Clumph
Rock Solid Raises the user's defense. Press A Button when the meter is above the line. Koopa Troopa, Buzzy Beetle Troopea, Elite Troopea
Chain Shot Hits an enemy with up to four projectiles. Press A Button each time the cursor is in the center of the targeting reticule. Dry Bones, Magikoopa (Blue), Ludwig Most Furious Fawful Z
Evasion Cloak Raises the user's evasion. Press A Button when the meter is above the line. Boo None
Kaboom Bash Charges into an enemy and explodes. Any other enemies caught in the blast will be damaged as well. Press A Button right before colliding with the enemy. Bomb Boo, Bob-omb None
Piercing Projectile Either hurls a projectile that comes back to the thrower (Boomerang Bro, Beanerang Bro, and Wendy) or fires a large laser beam (Big Boo and Mecha-Fawful Z). Both versions of this attack will damage any enemies in their path. Press A Button when the cursor is in the center of the targeting reticule. Big Boo, Boomerang Bro, Wendy Beanerang Bro, Mecha-Fawful Z
Air Bash A charging attack that lowers the target's defense. Press A Button right before colliding with the enemy. Broozer, Chargin Chuck None
Throw the Fight Throws a large projectile at an enemy. Press A Button when the cursor is in the center of the targeting reticule. Shy Guy, Bandit, Ice Bro, Spike, Larry Birdo
Rain of Pain Throws projectiles at multiple enemies. Press A Button repeatedly. Spear Guy, Hammer Bro, Fire Bro Fuzzbush, Popple
Mega Tackle The user charges into an enemy. Press A Button right before colliding with the enemy. Fly Guy, Mechakoopa Beanie, Gold Beanie, Rex
Dive Attack The user flies into an enemy. Para-Beetle, Starlow Most Furious Fawful Y
Spin to Win The user rolls into an enemy up to three times. Press A Button right before each collision with the enemy. Spiny, Roy Sharpea, Pestnut, Elite Pestnut
Chain Stomp Jumps on a single enemy twice. Press A Button right before each collision with the enemy. Lakitu, Morton Lakipea, Most Furious Fawful X
Charging Champ The user charges into an enemy and keeps going, damaging any other enemies in the way. Press A Button right before colliding with the enemy. Chain Chomp, Prince Peasley Mecha-Fawful X
Spitfire Fury Spits projectiles at multiple enemies. Press A Button repeatedly. Fire Stalking Piranha Plant, Lemmy Ice Snifit, Piranha Bean, Starkiss
Feed the Speed Raises the speed of nearby troopers. Press A Button when the meter is above the line. Magikoopa (White) None
Power Up Raises the power of nearby troopers. Magikoopa (Red), Iggy None
Sure Shot Raises the accuracy of nearby troopers. Magikoopa (Green), Sergeant Guy None
Smack Back Attack The attacker charges into an enemy, knocking them into another enemy and damaging them both. Press A Button right before colliding with the enemy. Bowser Jr. Limbo Bro, Elite Limbo Bro

Bowser Jr's Journey

There is a total of 26 Special Skills in this game. Only four skills, all of which raise stats, are exclusive.

Name Description Team Attack Command Allies Enemies