Dark Block: Difference between revisions
m (→Trivia) |
No edit summary |
||
Line 1: | Line 1: | ||
{{about|the enemy in ''[[Mario & Luigi: Dream Team]]''|the dark-elemental [[Baddie Block]]s in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''|[[Baddie Block#Dark Block|here]]}} | {{about|the enemy in ''[[Mario & Luigi: Dream Team]]''|the dark-elemental [[Baddie Block]]s in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''|[[Baddie Block#Dark Block|here]]}} | ||
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Dark Block|align=right}} | {{:Mario & Luigi: Dream Team bestiary|transcludesection=Dark Block|align=right}} | ||
A '''Dark Block''' is a [[? Block]]-impersonating [[Block]] enemy, found in the game ''[[Mario & Luigi: Dream Team]]''. They appear only in [[Dream's Deep]]. Outside battle, they appear stationary until approached. They then appear to grow a face and move sideways. In battle, they float above [[Mario]]. Jumping into them counts down a timer. If the timer doesn't reach zero at the end of the attack, the face appears on the Dark Block as it falls on Mario, and may inflict a Dizzy status. Another attack that it uses is floating above Mario, but with spikes and [[Brick Block]]s. If any attack is countered, the Dark Block's face appears sad, and the Dark Block's defense lowers. If a Dark Block is defeated, it transforms into an actual [[? Block]]. The ? Block drops a [[Coin]] or an Item when hit, then disappears. | A '''Dark Block''' is a [[? Block]]-impersonating [[Block]] enemy, found in the game ''[[Mario & Luigi: Dream Team]]''. They appear only in [[Dream's Deep]], the [[Pi'illo Castle]] version. Outside battle, they appear stationary until approached. They then appear to grow a face and move sideways, attempting to fall on the player. In battle, they float above [[Mario]]. Jumping into them counts down a timer. If the timer doesn't reach zero at the end of the attack, the face appears on the Dark Block as it falls on Mario, and may inflict a Dizzy status. Another attack that it uses is floating above Mario, but with spikes and [[Brick Block]]s, from right to left. The player can avoid jumping, but the Dark Block will just strike back at the end of the attack. To avoid this, the player must jump to hit the Dark Block as is passes overhead. Hitting spikes causes damage, and hitting a Brick Block gives the player a Coin. If any attack is countered, the Dark Block's face appears sad, and the Dark Block's defense lowers greatly, and it won't attack. If a Dark Block is defeated, it transforms into an actual [[? Block]]. The ? Block drops a [[Coin]] or an Item when hit, then disappears. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 15:30, June 19, 2017
- This article is about the enemy in Mario & Luigi: Dream Team. For the dark-elemental Baddie Blocks in Puzzle & Dragons: Super Mario Bros. Edition, see here.
Dream Team enemy | |
---|---|
Dark Block | |
Location(s) | Dream's Deep (Area B) |
Role | Common |
Position | Normal |
Level | 23 |
HP | 133 |
Power | 169 |
Defense | 414 |
Speed | 38 |
Weakness | None |
Experience | 150 (180) |
Coins | 40 (100%) |
Item drop | Ultra Candy (10%) Knockout Hammer (3%) |
No Hitter | 34 |
World | Dream |
A Dark Block is a ? Block-impersonating Block enemy, found in the game Mario & Luigi: Dream Team. They appear only in Dream's Deep, the Pi'illo Castle version. Outside battle, they appear stationary until approached. They then appear to grow a face and move sideways, attempting to fall on the player. In battle, they float above Mario. Jumping into them counts down a timer. If the timer doesn't reach zero at the end of the attack, the face appears on the Dark Block as it falls on Mario, and may inflict a Dizzy status. Another attack that it uses is floating above Mario, but with spikes and Brick Blocks, from right to left. The player can avoid jumping, but the Dark Block will just strike back at the end of the attack. To avoid this, the player must jump to hit the Dark Block as is passes overhead. Hitting spikes causes damage, and hitting a Brick Block gives the player a Coin. If any attack is countered, the Dark Block's face appears sad, and the Dark Block's defense lowers greatly, and it won't attack. If a Dark Block is defeated, it transforms into an actual ? Block. The ? Block drops a Coin or an Item when hit, then disappears.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Spanish (NOA) | Ablominación[?] | From bloque (block) and abominación (abomination) | |
Spanish (NOE) | Obscubloque[?] | From bloque (block), oscuro (dark) and obsidiana (obsidian) |
Trivia
- Dark Blocks are one of two enemies in the Mario & Luigi series to not use 2D sprites like most characters, and is instead seen as a 3D render, along with Shiny RoboBowser, the final boss of Mario & Luigi: Paper Jam.