Donkey Kong Country Returns 3D
- Not to be confused with Donkey Kong Country Returns HD.
Donkey Kong Country Returns 3D | |||||||||||||||||
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![]() For alternate box art, see the game's gallery. | |||||||||||||||||
Developer | Monster Games Retro Studios Nintendo SPD Group No.3 | ||||||||||||||||
Publisher | Nintendo | ||||||||||||||||
Platform(s) | Nintendo 3DS | ||||||||||||||||
Release date | Original release:![]() ![]() ![]() ![]() ![]() ![]() ![]() Nintendo Selects: ![]() ![]() ![]() ![]() ![]() | ||||||||||||||||
Language(s) | English (United Kingdom) English (United States) French (France) French (Canada) German Spanish (Spain) Spanish (Latin America) Italian Japanese Korean | ||||||||||||||||
Genre | Platformer | ||||||||||||||||
Rating(s) |
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Mode(s) | Single-player, Multiplayer cooperative | ||||||||||||||||
Format | Nintendo 3DS: ![]() | ||||||||||||||||
Input | Nintendo 3DS:
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Serial code(s) | ![]() |
Donkey Kong Country Returns 3D is a side-scrolling 2.5D platformer for the Nintendo 3DS released in May 2013. It is an enhanced port[5] of the 2010 Wii title Donkey Kong Country Returns, with some additional content, as well as the only entry in the Donkey Kong franchise for the Nintendo 3DS family. Donkey Kong Country Returns 3D is the 15th best-selling game for the Nintendo 3DS, selling 1.52 million copies worldwide, as of March 31, 2014. It was selected to be one of the 2014 Platinum Reward choices for Club Nintendo members. The eShop version of this game requires 17,668 blocks (approximately 2.1 GB) to be downloaded. Due to the large size of this software, it is impossible to store it without a high-capacity SD Card.
Differences and additions[edit]
Gameplay changes[edit]
- Donkey Kong Country Returns 3D introduces the Cloud world, which features eight new levels. It takes place in the sky, but its entrance is the Golden Temple and the world is unlocked in the same way the Golden Temple level was unlocked in the original game. The Golden Temple on the Island Map is renamed the Cloud Gateway after Cloud is unlocked. The Golden Temple level is retained as the final level of Cloud, 9-9. The new levels are as follows:
- Crushin' Columns (9-1)
- Gushin' Geysers (9-2)
- Spiky Surprise (9-3)
- Mischievous Moles (9-4)
- Topsy Turvy (9-5)
- Tar Ball Fall (9-6)
- Robo Factory (9-7)
- Lavawheel Volcano (9-8)
- The Movie Gallery is added to the Extras menu. In it, players can watch the game's pre-rendered cutscenes. The cutscenes are unlocked by collecting Puzzle Pieces in Cloud levels.
- Equipped items that are not used return to the player's inventory after leaving a level.
- Once a player jumps on an enemy, that enemy instantly loses collision instead of losing it after a few frames, preventing the other player from bouncing off of it.
- The game has two control schemes, a default
Circle Pad one and a
+ Control Pad one. These are analogous to the original game's Wii Remote and Nunchuk control scheme and Wii Remote control scheme, respectively. The motion controls of the original game are replaced with button inputs.
- The port introduces New Mode. When creating a save file the player must choose to play either Original Mode, which uses the rules from the original game, or New Mode. The player cannot change between Original Mode and New Mode except through deleting the save file. New Mode has the following changes:
- Adds an additional heart to Donkey Kong and Diddy Kong, so they have three hearts in the normal game, and Donkey Kong has two hearts in Mirror Mode.
- Despite the player having two hearts in Mirror Mode, Mirror Mode still removes all the hearts from every level and prevents DK Barrels from healing the player. As such, all damage received is permanent.
- Adds additional items in Cranky Kong's Shop, including the Green Balloon, Crash Guard, and DK Barrel.
- The prices are lowered for the other items in Cranky Kong's Shop:
- 1 Red Balloon costs two Banana Coins each instead of three, 3 Red Balloons cost five Banana Coins each instead of seven, and 7 Red Balloons cost ten Banana Coins each instead of fifteen.
- Map Keys cost ten Banana Coins each instead of twenty.
- Banana Juice costs seven Banana Coins each instead of twenty.
- Heart Boosts cost three Banana Coins each instead of ten.
- Squawks costs five Banana Coins each instead of fifteen.
- Up to three items can be equipped in one level.
- Banana Juice only protects against five hits instead of ten, likely because because of the raised item limit.
- If the player loses a life under the effects of Banana Juice, they will restart the level (either at the beginning or checkpoint) with the invincibility intact (whereas the original removed the invincibility upon being defeated).
- After completing Tiki Tong Terror, the player can purchase the eight Rare Orbs from each of Cranky Kong's Shops for fifty Banana Coins apiece.
- Super Guide becomes available after losing five lives, as opposed to eight.
- Adds an additional heart to Donkey Kong and Diddy Kong, so they have three hearts in the normal game, and Donkey Kong has two hearts in Mirror Mode.
Graphical changes[edit]
- Upon collecting all the K-O-N-G letters in any level in Mirror Mode, the red star icon will be replaced with a blue star icon next to the chosen level. This does not unlock anything, nor does doing so increment the completion percentage past 200%.
- Upon collecting all of the Puzzle Pieces for a level, the completed fruit image will now twirl around before changing to a Puzzle Piece image.
- The game runs at 30 frames per second (with or without 3D), half the frame rate of the original version.
- The game models' textures are of slightly worse quality.
- The bottom screen shows the player's collectibles at all times, though the prompts that appear when a collectible is obtained were not removed.
- More loading screens were added.
- During level/world transitions, the background no longer scrolls.
- The "DK" logo transition lasts longer than on the Wii version and the logo takes up more of the screen than it did before.
- In Mangoruby Run, there are fewer members of the Tiki Tak Tribe watching the battle.
Other[edit]
- After a few levels are played in succession, the game advises the player to "take a break," as "[they've] been playing for a while," much like Super Mario 3D Land, Paper Mario: Sticker Star, and Mario and Donkey Kong: Minis on the Move.
Controls[edit]
This game offers two different control schemes. The default control scheme uses the and an alternative control scheme uses
. They can be swapped in the Options menu.
Solo and co-op modes | ||||
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Action | Circle Pad (default) | + Control Pad | ||
Walk | ||||
Run | ||||
Crouch | ||||
Jump | ||||
Barrel Jet | ||||
Ground Pound / Popgun Pound | ||||
Barrel Roll / Cartwheel Attack (while moving) | ||||
Kong Roll (while moving, Diddy Kong is on Donkey Kong's back) | ||||
Blow (while crouching) | ||||
Charge (while on Rambi) | ||||
Grab | ||||
Dismount Rambi | ||||
Pause game | ||||
Co-op mode only | ||||
Action | Circle Pad (default) | + Control Pad | ||
Carry Diddy Kong (for player 1) | ||||
Jump on Donkey Kong's Back (for player 2) | ||||
Dismount Donkey Kong (for player 2) | ||||
Peanut Popgun (for player 2) (in midair or on Donkey Kong's back) |
Tutorial Pig teaching the player how to perform a blow.
Development[edit]
New Mode was created to tune the difficulty downward for portable play, as people play in shorter sessions on portable systems compared to consoles.[6]
Glitches and bugs[edit]
Shine overlap[edit]
If players get a shiny gold medal after clearing a stage in Time Attack mode and, at the same time, receive a message window advising them to take a break, the window will appear to separate the medal and its shine sparkles. Additionally, while everything behind the message window is darkened, the sparkles preserve their brightness. This visual bug demonstrates that the layer corresponding to the sparkles was overlapped on the user interface elements.
Perpetual roll[edit]
In Topsy Turvy, if Donkey Kong and Diddy Kong attempt to climb the curved slope just beneath the Slot Machine Barrel using a Kong Roll, they will stick to the slope midway while rolling in place.
KONG Letter UI Leftover[edit]
If the player pauses and resumes the game in a level without KONG Letters, the display for KONG Letters appears on screen as all of the pause menu specific user interface elements leave the screen.
Nintendo eShop description[edit]
- American English version
Donkey Kong™, along with his trusted side-kick Diddy Kong™, makes his triumphant debut on the Nintendo 3DS™ system in this barrel-blasting, rail-riding, ground-pounding adventure. The original Donkey Kong Country Returns has been re-mastered and updated for portable play! Run, jump, climb and defeat enemies through over 65+ levels spanning 8 worlds on Donkey Kong Island. Unlock an all-new 9th world with 8 brand new levels. Select the Original Mode to play the game with the same rules and settings as the Wii version, or try the New Mode that gives you an additional heart, as well as new items to help on your quest to recover Donkey Kong's stolen banana hoard!
- British English version
Go ape with the swingin' king of the jungle! Donkey Kong and his simian sidekick Diddy Kong are back for more action-packed platforming antics in Donkey Kong Country Returns 3D, an enhanced version of Wii adventure Donkey Kong Country Returns, only on Nintendo 3DS and Nintendo 3DS XL!
Promotional events[edit]
On May 24, 2013, to celebrate the release of the game in North America, Nintendo partnered with the Los Angeles Zoo during the Memorial Day weekend, and held a Donkey Kong Country Returns 3D experience for fans. The day's activities included a visit from Donkey Kong, feedings of the zoo's gorillas, and a place where visitors could play Donkey Kong Country Returns 3D. The Campo Gorilla Reserve was officially renamed to "Donkey Kong Country Returns 3D at Campo Gorilla Reserve."
The actor playing Donkey Kong, Parker Mills, would later sue Nintendo on the ground that improper care during the event resulted in severe health problems[7].
Reception[edit]
Reviews | |||
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Reviewer, Publication | Score | Comment | |
Audrey Drake, IGN | 8.9/10 | "Donkey Kong Country Returns 3D is a great port of an amazing game. The extra world is a worthwhile addition, and the new easy mode should allow even more people to enjoy the ride. While the 3DS's version obviously doesn't look quite as nice as the Wii's, and the lower framerate is annoying, it's just a hair short (an ape hair, perhaps) of being right up to par." | |
Christian Donlan, Eurogamer | 8/10 | "Local co-op returns as well, although as it requires two copies of the game, your chances of seeing it in the wild are probably up there with your chances of seeing a real gorilla wearing a tie and navigating a pulley-system puzzle. The game's precise nature ultimately encourages a solo approach anyway, if you ask me. Donkey Kong Country Returns is a game about falling off things, goring yourself on things, squashing yourself under things and occasionally being eaten by things. So it was in 2010, and so it is now. There are worse ways to spend a weekend." | |
Tom Mc Shea, GameSpot | 7/10 | "Donkey Kong Country Returns 3D is an uneven update. The core elements that made the original so thrilling are still here, but visual problems turn the satisfying challenge into something that often feels unfair. Multi-card cooperative play doesn't help matters. Throwing anothing player into the mix makes it even harder to see what's going on. However, this is still a good game with tons of levels to explore and collectibles to uncover. Just don't expect to be awed by this aging gorilla." | |
Chris Carter, Destructoid | 10/10 | "If you missed out on Donkey Kong Country Returns the first time around, or you disliked the motion-heavy controls of the original, pick up this version. With solid tactile feedback, the 3DS edition of the game has cemented itself as one of my favorite platformers of all time without question." | |
Aggregators | |||
Compiler | Platform / Score | ||
Metacritic | 83 | ||
GameRankings | 83.51% |
Staff[edit]
- Main article: List of Donkey Kong Country Returns 3D staff
Gallery[edit]
- For this subject's image gallery, see Gallery:Donkey Kong Country Returns 3D.
Promotional artwork of Donkey Kong and Diddy Kong
Donkey Kong and Diddy Kong riding Rambi in Temple Topple
Free look of Donkey Kong Island
Names in other languages[edit]
Language | Name | Meaning | Notes |
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Japanese | ドンキーコングリターンズ 3D[?] Donkī Kongu Ritānzu Surīdī |
Donkey Kong Returns 3D[8] | |
Korean | 동키콩 리턴즈 3D[?] Dongkikong Riteonjeu 3D |
Donkey Kong Returns 3D |
Notes[edit]
- If the player waits on the DK Barrel at Cranky Kong's Shop long enough, Cranky will make a The Legend of Zelda reference, saying, "It's dangerous to go alone. Buy this!" substituting the word "take" for "buy".
- In the U.K., anyone who preordered the game at GAME got a free banana keyring to support the release of the game.
- In Australia, EB Games would include a red Donkey Kong tie with the game if it was preordered.
- This game is one of the four games Donkey Kong plays on his Nintendo 3DS XL during his idle animation in Donkey Kong Country: Tropical Freeze, along with Super Mario 3D Land, Mario Kart 7, and Animal Crossing: New Leaf.
References[edit]
- ^ [1]
- ^ [2]
- ^ Nintendo. 能夠下載的軟體. Nintendo. Retrieved April 17, 2017.
- ^ Nintendo UK (May 23, 2018). Nintendo Selects - more Nintendo 3DS fun!. YouTube. Retrieved May 23, 2018.
- ^ East, T. (April 30, 2013). Donkey Kong Country Returns 3D interview - Retro are impressed with the remake. The Official Nintendo Magazine UK. Retrieved September 11, 2023.
- ^ "In remaking the game, we have added a special New Mode where we have adjusted the game balance to better optimize it for portable playablity. The Wii version was created with the notion that people would settle in and play through long stretches of the game, which resulted in just the right game balance of challenge and playability. But on a portable system, people tend to play for shorter durations, so we've adjusted the difficulty balance in the added New Mode to take this into account." – Nintendo of America (April 17, 2013). Nintendo Direct 4.17.2013 ("10:30"). Youtube. Retrieved Jan 29, 2025.
- ^ Rocha, Veronica (December 02 2014). Actor who wore Donkey Kong costume for L.A. Zoo event sues Nintendo. L.A. Times. Retrieved December 03 2014
- ^ File:DKCRJ.jpg