Air Cannon

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Revision as of 15:44, July 11, 2019 by Owencrazyboy9 (talk | contribs) (Undo revision 2711350 by Zipppppp (talk) Reverting because name is most likely unofficial.)
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This article is about the enemy from Mario & Luigi: Bowser's Inside Story. For the custom variant for Bowser Jr.'s Clown Cannon special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, see Clown Cannon.
Bowser's Inside Story + Bowser Jr's Journey enemy
Air Cannon
An Air Cannon from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
Location(s) Airway
Level 30
HP 254
POW 160
DEF 112
SPEED 53
Experience 670
Coins 120
Item drop Max Nut - 25%
Vengeance Scarf - 20%
More
Fire Weak
Jump Normal
Hammer Normal
Battled by Mario & Luigi
Burn 0,5x
Dizzy 0,5x
Stat down 0,5x
Speed down 0,5x
Bowser's Inside Story enemy
Air Cannon
Air Cannon's idle
Location(s) Airway
Battled by Mario and Luigi
Role Common
Level 30
HP 254 (381)
POW 160 (400)
DEF 98 (147)
SPEED 53 (80)
Fire Half
Burn? Half
Dizzy? Half
Stat down? Half
KO? Half
Experience 670
Coins 100 (150)
Item drop Max Nut - 10%
Vengeance Cape - 20%
Notice
  • The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.

The Air Cannon is an enemy that can only be found inside the Airway in Mario & Luigi: Bowser's Inside Story when pursuing the Dark Star. It is a teal-colored egg creature that has been influenced by the Dark Star, and operates a pink Bill Blaster on wheels.

From the cannon, the egg creature will shoot Air Bullet Bills in two different ways. In the first way, the Air Cannon will shoot some Bullet Bills randomly at Mario or Luigi. The Bullet Bills may come straight on or fly in a small loop. Occasionally, they may "disappear," but they actually turn invisible. With key timing, the plumbers will need to jump over the Bullet Bills to avoid taking damage. Their second attack involves shooting three Bullet Bills into the air. The Bullet Bills perform a loop-de-loop and head towards one of the bros. However, as the Bullet Bills come down, they will turn invisible. The bro will need to hammer the Bullet Bills with key timing in order to avoid taking damage. Once the cannon is defeated, the creature operating it will flee, but it will come back in a few turns if another Air Cannon is still active, wielding a new cannon. They will cease to respawn after their cannon has been destroyed three times.

The creature operating the cannon is similar to a Dark Satellmite.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese エアほうだい[?]
Ea Hōdai
Air Gun
German Finster-Kanone[?] Dark Cannon
Italian Aerocannone[?] "Aero" (Air),"Cannone" (Cannon)
Spanish (NOA) Cañón de Aire[?] Air Cannon
Spanish (NOE) Aerobiono[?] From aerobio (aerobic).