Air Cannon
- This article is about the enemy from Mario & Luigi: Bowser's Inside Story. For the custom variant for Bowser Jr.'s Clown Cannon special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, see Clown Cannon.
Bowser's Inside Story + Bowser Jr's Journey enemy | |||||||||||||||||||
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Air Cannon | |||||||||||||||||||
Location(s) | Airway | ||||||||||||||||||
Level | 30 | ||||||||||||||||||
HP | 254 | ||||||||||||||||||
POW | 160 | ||||||||||||||||||
DEF | 112 | ||||||||||||||||||
SPEED | 53 | ||||||||||||||||||
Experience | 670 | ||||||||||||||||||
Coins | 120 | ||||||||||||||||||
Item drop | Max Nut - 25% Vengeance Scarf - 20% | ||||||||||||||||||
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Bowser's Inside Story enemy | |||
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Air Cannon | |||
Location(s) | Airway | ||
Battled by | Mario and Luigi | ||
Role | Common | ||
Level | 30 | ||
HP | 254 (381) | ||
POW | 160 (400) | ||
DEF | 98 (147) | ||
SPEED | 53 (80) | ||
Fire | Half | ||
Burn? | Half | ||
Dizzy? | Half | ||
Stat down? | Half | ||
KO? | Half | ||
Experience | 670 | ||
Coins | 100 (150) | ||
Item drop | Max Nut - 10% Vengeance Cape - 20% | ||
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The Air Cannon is an enemy that can only be found inside the Airway in Mario & Luigi: Bowser's Inside Story when pursuing the Dark Star. It is a teal-colored egg creature that has been influenced by the Dark Star, and operates a pink Bill Blaster on wheels.
From the cannon, the egg creature will shoot Air Bullet Bills in two different ways. In the first way, the Air Cannon will shoot some Air Bullet Bills randomly at Mario or Luigi. The Air Bullet Bills may come straight on or fly in a small loop. Occasionally, they may "disappear," but they actually turn invisible. With key timing, the plumbers will need to jump over the Air Bullet Bills to avoid taking damage. Their second attack involves shooting three Air Bullet Bills into the air. The Air Bullet Bills perform a loop-de-loop and head towards one of the bros. However, as the Air Bullet Bills come down, they will turn invisible. The bro will need to hammer the Air Bullet Bills with key timing in order to avoid taking damage. Once the cannon is defeated, the creature operating it will flee, but it will come back in a few turns if another Air Cannon is still active, wielding a new cannon. They will cease to respawn after their cannon has been destroyed three times.
The creature operating the cannon is similar to a Dark Satellmite.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | エアほうだい[?] Ea Hōdai |
Air Gun | |
German | Finster-Kanone[?] | Dark Cannon | |
Italian | Aerocannone[?] | "Aero" (Air),"Cannone" (Cannon) | |
Spanish (NOA) | Cañón de Aire[?] | Air Cannon | |
Spanish (NOE) | Aerobiono[?] | From aerobio (aerobic). |