Flip Meter

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Revision as of 22:07, September 29, 2016 by Mister Wu (talk | contribs) (Added some details from Paper Mario: Color Splash)
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File:Flipmeter.PNG
The Flip Meter of Super Paper Mario, located under the HP stats.

The Flip Meter (also called Flip Gauge) is a meter in Super Paper Mario and Paper Mario: Color Splash. When Mario uses his Flip move, it will start decreasing every two seconds in Super Paper Mario or every second in Paper Mario: Color Splash.

In Super Paper Mario, when the meter is empty, Mario will lose one HP, and the meter will immediately refill. If Mario flips to 2-D, then the meter will slowly start getting the points it lost back, but it does not need to be full for Mario to flip to 3-D. The Flip Meter only appears in 3-D or when it's getting its points back. If the heroes collect the Mario Catch Card in the Flopside Pit of 100 Trials, the Flip Meter will never decrease, enabling Mario to stay in 3-D for an unlimited amount of time. If the player decides not to take on the Flopside Pit of 100 Trials, they can use a Long-Last Shake or another item that causes HP restoration to prevent the Flip Meter from emptying.

The Flip Meter in Paper Mario: Color Splash.
The Flip Meter of Paper Mario: Color Splash, located in the upper right corner.

In Paper Mario: Color Splash, the meter has an appearance similar to the timer featured in Super Mario Bros. 3 and starts at 10 units. It doesn't show up when in 2D mode, as well.[1] When it's empty, however, Mario doesn't lose an HP, but is instead forced to return to the 2D perspective. Furthermore, it is completely filled as soon as Mario returns to said 2D persepctive[2].

References

  1. ^ Nintendo Co. Ltd. (September 13, 2016). ペーパーマリオカラースプラッシュTOP映像 . YouTube. Retrieved September 14, 2016.
  2. ^ Crunchii (September 26, 2016). The Final Paper Mario: Color Splash Stream (Thank You Everyone). YouTube. Retrieved September 26, 2016.

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