Metal Mario (form)

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This article is about the metal state that Mario and various other characters can transform into. For the independent Metal Mario character, see Metal Mario (character). For the Metal Luigi character appearing in Super Smash Bros. Melee, see Metal Luigi.

Template:Form-infobox Metal Mario (called Metal Power for Super Mario 64 DS[1]) is a powered up form of Mario that first appeared in the game Super Mario 64. Metal Mario is tougher, stronger, virtually invincible, and can be hurt only by long falls. This form is acquired by picking up the Metal Cap from green ! Blocks, with the use of a Metal Box or a Metal Mushroom Orb.

The Metal form is later granted to other characters, though the form itself acts the same.

History

Super Mario series

Super Mario 64

Mario wearing the Metal Cap in Super Mario 64

When Mario first encounters the Metal Cap in Cavern of the Metal Cap in Super Mario 64, he becomes Metal Mario. In this form, Mario is invincible (although he can still take falling damage) and can destroy enemies just by running into them. Metal Mario is also very heavy, and as such, can withstand strong winds, underwater currents, and can walk on the bottom of bodies of water. In addition, he does not need to breathe, meaning he can stay underwater without worrying about air until the metal power runs out. Despite being heavy, Metal Mario still retains all his physical speed as well his athletic jumping abilities, but will sink in quicksand faster.

Metal Mario can combine his Metal Cap with the Vanish Cap to become Vanish Metal Mario, which will enable him to go through certain walls while maintaining his metal form's strengths and weaknesses.

Super Mario 64 DS

Metal Wario sinking to the bottom of Dire, Dire Docks
Screenshot of Metal Wario
Metal Wario in Super Mario 64 DS

In the remake of Super Mario 64 for the Nintendo DS, Super Mario 64 DS, only Wario could turn metallic and become Metal Wario by using a Power Flower. He is able to walk on lava and freezing water, though after a while he begins to sink, and if he goes below the surface, he will lose a life. Metal Wario's other abilities and vulnerabilities are the same as Metal Mario's.

Super Mario Odyssey

Model of Metal Mario from Super Mario Odyssey.
Metal Mario Outfit model from Super Mario Odyssey

In Super Mario Odyssey, a cap and outfit based on the Metal form's Super Mario 64 appearance (named the Metal Mario Cap and the Metal Mario Suit respectively) can be purchased from Crazy Cap stores. The outfit costs 2000 coins and is available after 540 Power Moons have been collected, and the cap costs 1000 coins and is available after 560 Power Moons have been collected. Aside from allowing Mario to enter a specific area in the Mushroom Kingdom, this outfit is aesthetic and serves no other gameplay advantage. In spite of this, if one listens closely (easier when there is no music) clanking can be heard as Mario walks in the outfit, and Cappy makes an audible clink if he hits a wall when thrown.

Dr. Mario 64

At the end of Wario's story in Dr. Mario 64 (after winning every match without losing once), Dr. Mario accidentally eats some Megavitamins and takes on a Metal form. This metallic Dr. Mario faces off against Wario in a final battle. Once he is beaten, he can be used in multiplayer as a separate playable character.

Super Smash Bros. series

Screenshot of Bowser using his Metal Bowser form by the Metal Box in the game Super Smash Bros. for Wii U
Bowser under the effects of the Metal Box.

A Metal Mario character appeared in the original Super Smash Bros. as a boss. The sequel, Super Smash Bros. Melee, also featured this permanently metal alter-ego of Mario as well as a separate Luigi character as bosses.

As of Super Smash Bros. Melee, players can pick up the Metal Box as an item, and gain metal forms for a limited time, all boasting the same attributes as the non-playable Metal Mario: namely, being heavier and silent, except for clanging metal noises made when they move. This metal form can also be used as a setting in Special Brawl of Super Smash Bros. Brawl and in Special Smash in Super Smash Bros. for Wii U. Anyone who turns into a metal form loses their voice, with their movements and other sound being accompanied by metallic sound effects. An exception to this is Sonic the Hedgehog, who does not have his voice changed when he initiates his Final Smash.

In Classic Mode of Super Smash Bros. Melee and Super Smash Bros. Brawl, a character in metal form will always be one of the selected challengers. In Melee, this metal character will always appear at Level 10, whereas in Brawl, one will appear at random anywhere from Levels 6 to 10. In Super Smash Bros. for Wii U, when the player chooses a battle in the first five rounds, one or more opponents might suddenly be replaced by an intruder, marked by a glowing yellow trophy base, even in a team battle. Intruders are always in a permanent Giant or Metal state, but are guaranteed to be carrying a prize of some kind for victory.

Additionally, the Metal Box is also available as a red item in Smash Tour, giving players the ability to start a battle in metal form.

Crazy Orders may also feature a Metal Battle as a potential order option.

In Smash Run of Super Smash Bros. for Nintendo 3DS, alongside the Fighting Mii Team, normal-sized and giant Metal versions of the player's character may appear in the game's Multi-Man Smash Final Battle as opponents.

Mario Party series

Mario swinging Metal Bowser.

Metal Bowser appears in Mario Party 2 after playing a game on Bowser Land, where the winner heads to fight Bowser but when the character grabs his tail, he transforms into Metal Bowser and it will be impossible to lift him. To deal with this, Toad offers a Power Star to give more power to the winner and thus, Metal Bowser is swung and thrown around the world. Crash-landing, Bowser's metal form is shattered to pieces, reverting him to his normal form.

The metal form also appears in Mario Party 6 and Mario Party 7 when one of the playable characters uses a Metal Mushroom Orb on him- or herself to avoid traps. Also, when a player gets a Cursed Mushroom Panel, Bowser makes a brief reference to Metal Mario, by saying, "Answer quickly or your bonus points will fall like a Metal Mario off an airship!"

Mario Strikers Charged

Mario performing his Mega Strike in Mario Strikers Charged
Mario performing his Mega Strike, called "Fiery Metal Mario."

It appears that Mario can become Metal Mario in Mario Strikers Charged when he performs his Mega Strike, since the Mega Strike's name is called "Fiery Metal Mario".

Puzzle & Dragons: Super Mario Bros. Edition

Screenshot of Metal Mario as he appears in the Guide, from Puzzle & Dragons: Super Mario Bros. Edition.
Metal Mario as he appears in the Guide.

Metal Mario appears in Puzzle & Dragons: Super Mario Bros. Edition as a Leader, available with the game's digital update to version 2.0, unlocked after earning an S rank or higher in Course 3 of the Fixed Challenges in Score Attack. Metal Mario is a Dark/Dark attribute teammate with an HP rating of 4/6, an ATK rating of 5/6 and RCV rating of 2/6. Metal Mario's Skill, Metal Walk, changes Water Orbs on the Orb field to Dark Orbs, while his Leader Skill, Metal Shine, raises the ATK of the entire team by 3x if the player clears two Dark combos, or by 4x for three Dark combos or more. Metal Mario uses Fruit and Rare Fruit to raise his Skill Levels.

Metal Luigi also appears as a Leader, unlocked after earning an S rank or higher in Course 3 of the Free Challenges in Score Attack. Metal Luigi is also a Dark/Dark attribute teammate, having an HP rating of 3/6, an ATK rating of 5/6 and RCV rating of 3/6. Metal Luigi's Skill, Metal Dash, changes Light Orbs on the Orb field to Dark Orbs. Metal Luigi shares the same Leader Skill and Skill Up requirements as Metal Mario.

Game appearances

Title Description Release Date System/Format
Super Mario 64 Playable Character (Power-Up) 1996 Nintendo 64
Dr. Mario 64 Boss 2001 Nintendo 64
Super Smash Bros. Melee Playable Character (Power-Up), trophy 2001 Nintendo GameCube
Mario Party 6 Playable Character (Power-Up) 2004 Nintendo GameCube
Mario Party 7 Playable Character (Power-Up) 2005 Nintendo GameCube
Mario Strikers Charged Appears during Mario's Mega Strike 2007 Wii
Super Smash Bros. Brawl Playable Character (Power-Up) 2008 Wii
Super Smash Bros. for Nintendo 3DS / Wii U Playable Character (Power-Up) 2014 Nintendo 3DS / Wii U
Puzzle & Dragons: Super Mario Bros. Edition Playable Character (Leader teammate) 2015 Nintendo 3DS
Super Mario Odyssey Playable Character (as a Costume) 2017 Nintendo Switch
Super Smash Bros. Ultimate Playable Character (Power-Up) 2018 Nintendo Switch

Profiles

Super Smash Bros. Melee trophy

# Name Image Appearance(s) Description
202 Metal Mario
Metal Mario in Super Smash Bros. Melee
Super Mario 64
9/96
Mario was in for a surprise the first time he hit a Metal Box in Super Mario 64. The metal cap that popped out transformed Mario into living metal, giving him great stamina, a heavy tread, and the ability to walk underwater. In Super Smash Bros., Metal Mario showed up as an incredibly stubborn midlevel boss.

Gallery

Media

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Names in other languages

Language Name Meaning Notes
Japanese メタルマリオ[?]
Metaru Mario
Metal Mario
Dutch Metalen Mario[?] Metal Mario
French Mario de métal[?] Metal Mario
German Metall-Mario[?] Metal Mario
Italian Mario metallo[?] Metal Mario
Korean 메탈마리오[?]
Metal Mario
Metal Mario
Russian Марио-металл[?]
Mario-metall
Metal Mario
Spanish (NOA) Mario de metal[?] Metal Mario
Spanish (NOE) Mario de Metal[?] Metal Mario

Trivia

  • In an interview with Shigeru Miyamoto in Nintendo Power's Mario Mania Player's Guide published in 1991, Miyamoto reportedly said: "Who knows what Mario will look like in the future? Maybe he'll wear metallic clothes!" The Metal Mario form's first appearance was in 1996, five years later.
  • In Super Mario 64, the music that plays when the player is Metal Mario is a remix of the Starman's theme from Super Mario Bros.

References

  1. ^ Super Mario 64 DS instruction booket, page 21.

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