King Bowser (theme): Difference between revisions
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===''Super Mario RPG'' (Nintendo Switch)=== | ===''Super Mario RPG'' (Nintendo Switch)=== | ||
Both "Battling Bowser" and "Bowser's Keep (Second Visit)" from ''Super Mario RPG: Legends of the Seven Stars'' received an upgraded, orchestra arrangement, again arranged by Yoko Shimomura, in ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', the [[Nintendo Switch]] remake of ''Super Mario RPG: Legends of the Seven Stars'', | Both "Battling Bowser" and "Bowser's Keep (Second Visit)" from ''Super Mario RPG: Legends of the Seven Stars'' received an upgraded, orchestra arrangement, again arranged by Yoko Shimomura, in ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', the [[Nintendo Switch]] remake of ''Super Mario RPG: Legends of the Seven Stars'', serving the same purposes as in the [[Super Nintendo Entertainment System|SNES]] original. | ||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== |
Revision as of 00:28, February 11, 2025
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- This article is about The musical theme from Super Mario Bros. 3. For the theme from Super Mario World, see Bowser BGM. For the theme from Super Mario 64, see Bowser's Theme.
"King Bowser" | |
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"King Bowser" in Super Mario Bros. 3 | |
Composed by: Koji Kondo | |
First appearance | Super Mario Bros. 3 (1988) |
Latest appearance | Super Mario RPG (Nintendo Switch remake) (2023) |
"King Bowser"[1] is a musical theme composed for the final boss battle against Bowser in Super Mario Bros. 3 by Koji Kondo. As with "Bowser BGM" from Super Mario World and "Bowser's Theme" from Super Mario 64, it has made several appearances since, usually as a theme representing Bowser.
Reuses
The following list does not include ports or remakes of Super Mario Bros. 3.
Game | Description |
---|---|
Super Mario Odyssey | The intro of "Bowser BGM" can briefly be heard during the cutscene when Mario captures Bowser at the end of the game, which features a screenshot of the final boss battle from Super Mario Bros. 3 as one of Bowser's past memories. |
Super Mario Maker 2 | "King Bowser" can be heard when the "Final Boss" sound effect is used in the Super Mario Bros. and Super Mario Bros. 3 game styles. |
Arrangements
Super Mario All-Stars
An upgraded, 16-bit arrangement of "King Bowser" can be heard during the battle against Bowser in the Super Mario Bros. 3 remake included in Super Mario All-Stars, as well as Super Mario All-Stars + Super Mario World and Super Mario All-Stars Limited Edition.
File info |
Super Mario Advance 4: Super Mario Bros. 3
An arrangement of "King Bowser" based on the Super Mario All-Stars version can be heard during the battle against Bowser in Game Boy Advance remake of Super Mario Bros. 3, Super Mario Advance 4: Super Mario Bros. 3, both in World 8-Bowser's Castle as in the original as well as in the World-e levels Bowser's Last Stand and Bowser's Airship 2. This version is more compressed than the Super Mario All-Stars version and uses different, slightly lower-quality synthetic instruments.
Super Mario RPG: Legend of the Seven Stars
An arrangement of "King Bowser", titled "Battling Bowser" in the in-game sound test of the Nintendo Switch remake, can be heard during the battle against Bowser on Bowser's Keep in Super Mario RPG: Legend of the Seven Stars. This arrangement features an original, extended melody before the piece loops.
In addition, a slow, sinister-sounding arrangement of "King Bowser", known as "Bowser's Keep (Second Visit)" in the in-game sound test of the remake, can be heard in Bowser's Keep after heading back from Nimbus Land. Both "Battling Bowser" and "Bowser's Keep (Second Visit)" were arranged by Yoko Shimomura.
File info |
File info |
Super Mario RPG (Nintendo Switch)
Both "Battling Bowser" and "Bowser's Keep (Second Visit)" from Super Mario RPG: Legends of the Seven Stars received an upgraded, orchestra arrangement, again arranged by Yoko Shimomura, in Super Mario RPG, the Nintendo Switch remake of Super Mario RPG: Legends of the Seven Stars, serving the same purposes as in the SNES original.
Super Smash Bros. Ultimate
A heavy metal/chiptune-mixed arrangement of "King Bowser", rearranged by its original composer, Koji Kondo, appears as a playable song for Super Mario-series (as well as Super Smash Bros.-series as of the version 8.1.0 update) stages in Super Smash Bros. Ultimate. This arrangement contains some parts sampled from the original, and also incorporates Dark Land's world map theme (also sampled from the original NES theme) in the second half of arrangement.
List of Super Mario appearances
Games
Work | System | Year | Type | Title | Credits |
---|---|---|---|---|---|
Super Mario Bros. 3 | Nintendo Entertainment System | 1988 | Original | 「魔王クッパ」 (Maō Kuppa)[2] | Koji Kondo |
Super Mario All-Stars | Super Nintendo Entertainment System | 1993 | Arrangement | ||
Super Mario All-Stars + Super Mario World | Super Nintendo Entertainment System | 1994 | Past arrangement (Super Mario All-Stars) | ||
Super Mario RPG: Legend of the Seven Stars | Super Nintendo Entertainment System | 1996 | Arrangement | 「対 クッパ戦」 (Tai Kuppa-sen)[3] | Yoko Shimomura |
「クッパ城(其ノ弐)」 (Kuppa-jō (Sono ni))[3] | |||||
Super Mario Advance 4: Super Mario Bros. 3 | Game Boy Advance | 2003 | Arrangement | Taiju Suzuki | |
Super Mario All-Stars Limited Edition | Wii | 2010 | Past arrangement (Super Mario All-Stars) | ||
Super Smash Bros. Ultimate | Nintendo Switch | 2018 | Arrangement | "King Bowser - Super Mario Bros. 3"[1] | Koji Kondo |
Super Mario Maker 2 | Nintendo Switch | 2019 | Original | Koji Kondo | |
Super Mario RPG | Nintendo Switch | 2023 | Arrangement | "Battling Bowser"[4] | Yoko Shimomura |
Past arrangement (Super Mario RPG: Legend of the Seven Stars) | |||||
Arrangement | "Bowser's Keep (Second Visit)"[4] | ||||
Past arrangement (Super Mario RPG: Legend of the Seven Stars) |
Albums
Work | Year | Type | Title | Credits |
---|---|---|---|---|
Super Mario World | 1991 | Original | 「魔王クッパ」 (Maō Kuppa) | Koji Kondo |
Super Mario RPG Original Sound Version | 1996 | Arrangement (Super Mario RPG: Legend of the Seven Stars) | 「対 クッパ戦」 (Tai Kuppa-sen) | Yoko Shimomura |
「クッパ城(其ノ弐)」 (Kuppa-jō (Sono ni)) | ||||
Game Sound Museum: Super Mario Bros. 3 | 2004 | Original | 「魔王クッパ」 (Maō Kuppa) | Koji Kondo |
Famicom Sound History Series: Mario the Music | 2004 | Original | 「魔王クッパ~ワーニング~魔王クッパ ハリーアップ!」 (Maō Kuppa ~ Wāningu ~ Maō Kuppa Harī Appu!) |
Koji Kondo |
Happy! Mario 20th - Super Mario Sound Collection | 2005 | Original | 「魔王クッパ」 (Maō Kuppa) | Koji Kondo |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 魔王クッパ[?] Maō Kuppa |
Demon King Bowser | Soundtrack albums, Super Smash Bros. Ultimate in-game name |
References
- ^ a b Super Smash Bros. Ultimate in-game name
- ^ Game Sound Museum: Super Mario Bros. 3
- ^ a b Super Mario RPG Original Sound Version
- ^ a b Super Mario RPG (Nintendo Switch) in-game name