Mushroom Block: Difference between revisions
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==Trivia== | ==Trivia== | ||
*In ''Doki Doki Panic'', the masks in Worlds 1, 3, and 5 all use the same design. ''Super Mario Bros. 2'' would give the Mushroom Blocks in World 5 a unique, spotted design; however, this was reverted in both ''Super Mario All-Stars'' and ''Super Mario Advance'', where the World 5 Mushroom Blocks use the same design as the ones in Worlds 1 and 3, as in ''Doki Doki Panic''. | *In ''Doki Doki Panic'', the masks in Worlds 1, 3, and 5 all use the same design. ''Super Mario Bros. 2'' would give the Mushroom Blocks in World 5 a unique, spotted design; however, this was reverted in both ''Super Mario All-Stars'' and ''Super Mario Advance'', where the World 5 Mushroom Blocks use the same design as the ones in Worlds 1 and 3, as in ''Doki Doki Panic''. | ||
*The World 4 Mushroom Blocks unlike any other worlds are only | *The World 4 Mushroom Blocks, unlike those in any other worlds, are present only during the battle against Fryguy. | ||
*In ''Super Mario All-Stars'', if picked up after being thrown before fully landing, | *In ''Super Mario All-Stars'', if picked up after being thrown before fully landing, a Mushroom Block will have the same sound effect as picking up an enemy or [[Key]]. | ||
==References== | ==References== |
Latest revision as of 14:31, November 13, 2024
- This article is about the object from Super Mario Bros. 2. For yellow-colored ! Blocks also referred to as "Mushroom Blocks", see ! Block.
A Mushroom Block[1][2] is an item in Super Mario Bros. 2 and its reissues in Super Mario All-Stars and Super Mario Advance. Mushroom Blocks are mostly found above ground in castles and World 7. They can be used to defeat some enemies or stacked up to reach higher areas. They are required to be thrown in order to defeat bosses Tryclyde, Fryguy, and green/gray Birdos. Mushroom Blocks can also be found in most of the red Birdos' battle rooms. Mushroom Blocks replace the masks used in Yume Kōjō: Doki Doki Panic.
Mushroom Blocks sometimes teleport a few pixels horizontally as they land on the ground after being thrown, usually if they would have otherwise landed in a place a number of pixels not divisible by 16 away from their starting location. This is because they are treated as terrain while idle and as sprites while carried and thrown.
Different worlds have Mushroom Blocks with slightly different patterns, as follows:
NES/SNES/GBA sprite | World(s) |
---|---|
Worlds 1, 3, and 5 (SNES/GBA) | |
Worlds 2 and 6 | |
World 4 | |
World 5 (NES) | |
World 7 |
Profiles[edit]
Super Mario Bros. 2[edit]
- Wii Virtual Console manual: "This block can be used as a step or a weapon."
Super Mario Advance[edit]
- North American manual: "Use these as steps to reach high places or throw them at enemies."
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | きのこブロック[3] キノコブロック[4] Kinoko Burokku |
Mushroom Block | |
French | Bloc Champignon[?] | Mushroom Block | |
Bloc de champignon[?] | |||
Champignon-rocher[?] | Rock-mushroom | ||
German | Pilzblock[?] | Mushroom Block | |
Italian | Blocco di fungo[5] | Block of mushroom | |
Blocco del Fungo[6] | Block of Mushroom | ||
Blocco fungo[7][8] | Mushroom block | ||
Blocco Fungo[9][10] | Mushroom Block |
Trivia[edit]
- In Doki Doki Panic, the masks in Worlds 1, 3, and 5 all use the same design. Super Mario Bros. 2 would give the Mushroom Blocks in World 5 a unique, spotted design; however, this was reverted in both Super Mario All-Stars and Super Mario Advance, where the World 5 Mushroom Blocks use the same design as the ones in Worlds 1 and 3, as in Doki Doki Panic.
- The World 4 Mushroom Blocks, unlike those in any other worlds, are present only during the battle against Fryguy.
- In Super Mario All-Stars, if picked up after being thrown before fully landing, a Mushroom Block will have the same sound effect as picking up an enemy or Key.
References[edit]
- ^ 1993. Super Mario All-Stars Player's Guide. Nintendo of America (American English). Page 92, 95, 98, 103, 104.
- ^ 2010. Super Mario All-Stars Limited Edition instruction booklet. Nintendo of America. Page 30, 36, 37.
- ^ 1992. Super Mario USA instruction booklet. Nintendo (Japanese). Page 20.
- ^ November 20, 1994. Perfect Ban Mario Character Daijiten. Shogakukan (Japanese). ISBN 4-09-259067-9. Page 96.
- ^ Super Mario Bros. 2 instruction manual. Nintendo (Italian). Page 18.
- ^ 2010. Super Mario All-Stars instruction manual. Nintendo of Europe (Italian). Page 20.
- ^ 2001. Super Mario Advance instruction manual. Nintendo of Europe (Italian). Page 110.
- ^ Super Mario Bros. 2 (3DS - Virtual Console) Italian e-manual. Page 10.
- ^ 2010. Super Mario All-Stars Limited Edition instruction manual. Nintendo of Europe (Italian). Page 32.
- ^ Super Mario Bros. 2 Italian e-manual. Page 6.