Shell dash: Difference between revisions
Tag: Mobile edit |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:NSMB ShellDash.png|thumb|Mario shell-dashing to defeat a [[Pokey]]]] | [[File:NSMB ShellDash.png|thumb|Mario shell-dashing to defeat a [[Pokey]]]] | ||
The '''shell dash'''<ref>''New Super Mario Bros.'' instruction booklet | The '''shell dash'''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=2006|title=''New Super Mario Bros.'' instruction booklet|page=24}}</ref> is a move that [[Mario]] and [[Luigi]] can perform by entering a [[shell]] and sliding around in it; it can be used in ''[[New Super Mario Bros.]]'' and ''[[Super Mario 3D World]]''. As the player dashes, they defeat enemies and bounce off walls. In the games' multiplayer modes, any other players hit by this move power down or lose a life, depending on their form. | ||
==History== | ==History== | ||
===''New Super Mario Bros.''=== | ===''New Super Mario Bros.''=== | ||
The shell dash is | The shell dash is a move in ''New Super Mario Bros.''. It can be performed only if the player is in their [[Shell Mario|Shell form]] after collecting a [[Blue Shell]]. It can be performed by [[dash|running]] for about two seconds or [[crouch]]ing on a slope. After doing so, Mario or Luigi ducks into his shell and dashes as fast as a moving [[Green Shell]] or [[Red Shell]]. Mario or Luigi can [[jump]] while using this move, as well as hit or break [[block]]s (off which, alongside walls, they ricochet) and defeat enemies; it takes three shell dash hits to defeat most bosses. Unlike when kicking a [[Koopa Troopa]]'s shell and hitting multiple enemies to earn increasing [[point]]s and [[extra life|extra lives]], Mario or Luigi earns only 200 points for every enemy defeated when using a shell dash. | ||
===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''=== | ===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''=== | ||
Line 17: | Line 17: | ||
|JapR=Kōra Dasshu | |JapR=Kōra Dasshu | ||
|JapM=Shell Dash | |JapM=Shell Dash | ||
|Ita=Tarta-scatto<ref>''[[New Super Mario Bros.]]'' European manual | |Ita=Tarta-scatto<ref>{{cite|language=it|date=2006|publisher=Nintendo of Europe|title=''[[New Super Mario Bros.]]'' European manual|page=94}}</ref> | ||
|ItaM=Turtle-dash | |ItaM=Turtle-dash | ||
}} | }} |
Latest revision as of 11:37, July 7, 2024
![Shell dash](https://mario.wiki.gallery/images/thumb/d/dc/NSMB_ShellDash.png/200px-NSMB_ShellDash.png)
The shell dash[1] is a move that Mario and Luigi can perform by entering a shell and sliding around in it; it can be used in New Super Mario Bros. and Super Mario 3D World. As the player dashes, they defeat enemies and bounce off walls. In the games' multiplayer modes, any other players hit by this move power down or lose a life, depending on their form.
History[edit]
New Super Mario Bros.[edit]
The shell dash is a move in New Super Mario Bros.. It can be performed only if the player is in their Shell form after collecting a Blue Shell. It can be performed by running for about two seconds or crouching on a slope. After doing so, Mario or Luigi ducks into his shell and dashes as fast as a moving Green Shell or Red Shell. Mario or Luigi can jump while using this move, as well as hit or break blocks (off which, alongside walls, they ricochet) and defeat enemies; it takes three shell dash hits to defeat most bosses. Unlike when kicking a Koopa Troopa's shell and hitting multiple enemies to earn increasing points and extra lives, Mario or Luigi earns only 200 points for every enemy defeated when using a shell dash.
Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]
There is a similar move in Super Mario 3D World and its Nintendo Switch port. If the player crouches while holding a Green Shell, they duck into the shell and dash; they remain idle if standing still in the Wii U version, whereas the Nintendo Switch version requires using the touch cursor to do so. Unlike in New Super Mario Bros., one can earn increasing points and extra lives with this move. The player can exit the shell anytime; if they do so, they do a Spin Jump. However, the player's character automatically exits the shell after a while, becoming dazed and stunned for a few seconds. If a player touches the Goal Pole while using this move, they get an extra life.
In Bowser's Fury, Fury Bowser uses his own version of the shell dash, which involves him tucking into his shell and rolling at Mario from the side of his carapace, rather than have his shell lie flat on the ground. When he does so, he leaves behind a trail of goop, and if Giga Cat Mario claws his shell or long-jumps into it, he can be ground-pounded.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コウラダッシュ[?] Kōra Dasshu |
Shell Dash | |
Italian | Tarta-scatto[2] | Turtle-dash |
References[edit]
- ^ 2006. New Super Mario Bros. instruction booklet. Nintendo of America (American English). Page 24.
- ^ 2006. New Super Mario Bros. European manual. Nintendo of Europe (Italian). Page 94.