Super Jump Panel: Difference between revisions
(This is an official name, even though it comes from a Japanese source, as such I think this should be the article’s new title.) Tag: Mobile edit |
m (Text replacement - "(\[\[Category:[^\]\|\n]+) Objects(\]|\|)" to "$1 objects$2") |
||
Line 23: | Line 23: | ||
{{SM3DW}} | {{SM3DW}} | ||
[[Category:Bowser's Fury | [[Category:Bowser's Fury objects]] |
Revision as of 11:34, September 2, 2021
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.
Red Jump Panels are larger variants of Jump Panels found in the Bowser's Fury campaign of Super Mario 3D World + Bowser's Fury. They function identically to normal Jump Panels, sending Mario upward if he jumps while standing on them, except that they launch Mario much higher. Three appear at the beginning, middle, and end of Scamper Shores, and one appears at the entrance to the Wasteland region, in front of the Wasteland Giga Bell. The first two Red Jump Panels in Scamper Shores are hidden under crates, and if any crates are left when Mario uses them, they are all destroyed.
If Cat Mario immediately becomes Lucky Cat Mario after using a Red Jump Panel, he can collect coins extremely quickly. This can be used to fill the Item Storage faster than collecting coins through normal gameplay.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパージャンプパネル[1] Sūpā Janpu Paneru |
Super Jump Panel |
References
- ^ Super Mario 3D World + Fury World Perfect Guide. Kadokawa. 2021. p. 499.