Gray Magikoopa: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Robot: Removing template: BoxTop)
m (Robot: Changing template: Foreignname)
Line 3: Line 3:


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Ger=Grauer Kamek
|Ger=Grauer Kamek
|GerM=Gray Magikoopa
|GerM=Gray Magikoopa

Revision as of 21:22, May 21, 2017

Paper Mario enemy
GRY Magikoopa
Gray Magikoopa (grounded)
Location(s) Crystal Palace
Max HP 11
Attack 3
Defense 0
Moves Invisible Boost (makes enemy transparent), Magic Blast (3), Wand Strike (3), Flee (Runs from Battle if alone)
Role Common, boss
Type Ground
Items N/A
Coins 2
More
Level 21
Run 36
Strong None
Weak None
Sleep? 50%, 0
Dizzy? 75%, 0
Shock? 75%, 0
Shrink? 80%, 0
Stop? 90%, -1
Fright? 40%
Air Lift? 80%
Hurricane? 70%
Tattle

This is a Gray Magikoopa. He's one of the magicians in the Koopa clan. Those gray robes aren't very flashy, but they're kind of cool. Max HP: 11, Attack Power: 3, Defense Power: 0 He can use magic to make his companions transparent. We can't attack enemies that are transparent. Let's try to beat 'em before that becomes an issue, what do you say?

The Gray Magikoopa is a special kind of Magikoopa that first appeared in Paper Mario. The Gray Magikoopas can turn allies invisible. They are abbreviated as GRY Magikoopa in the game. They sometimes ride brooms in battle, which allows them to hover above the ground and cause hammer attacks to miss. Said brooms will disappear if the rider is hit with a an attack, though. Like all Magikoopas, they duplicate themselves or run away if alone in battle.

Names in other languages

Language Name Meaning Notes
German Grauer Kamek[?] Gray Magikoopa
Portuguese Gray Magikoopa[?] -