Dreadnought Galaxy: Difference between revisions
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{{galaxybox | {{galaxybox | ||
|image=[[File:Dreadnought_Galaxy.PNG|250px]] | |image=[[File:Dreadnought_Galaxy.PNG|250px]] | ||
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===The Dreadnought (Inside)=== | ===The Dreadnought (Inside)=== | ||
[[File:Dreadnought_Main_Core.PNG|200px|thumb|Mario inside the ship's main core.]] | [[File:Dreadnought_Main_Core.PNG|200px|thumb|Mario inside the ship's main core.]] | ||
The entrance has three [[Goombeetle]]s and a [[Warp Pipe]]. The inside portion is a side-scrolling area with hazards such as [[Amp]]s, [[Cannon]]s, and moving walls. At the end is another Warp Pipe. The gravity of this area can be changed with | The entrance has three [[Goombeetle]]s and a [[Warp Pipe]]. The inside portion is a side-scrolling area with hazards such as [[Amp]]s, [[Cannon]]s, and moving walls. At the end is another Warp Pipe. The gravity of this area can be changed with [[Gravity Arrow]]s, which are necessary to proceed through the area. In the purple coins mission, after collecting the last purple coin, they land here, while the Goombeetles and the entrance pipe (along with its case) were replaced by a [[Gearmo]] who awards the player a star if he/she collects all of the purple coins. | ||
===Tower Planet=== | ===Tower Planet=== | ||
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===Aqua Planet=== | ===Aqua Planet=== | ||
[[File:Electriclights.jpg|200px|thumb|Some electric lights on the {{conjecturaltext|Aqua Planet|planet}}]] | [[File:Electriclights.jpg|200px|thumb|Some electric lights on the {{conjecturaltext|Aqua Planet|planet}}]] | ||
The Aqua Planet is a medium-sized planet with a [[Bill Blaster]] and several [[Goombeetle]]s. There is a vault that when broken, floods the planet, which is necessary to complete the level. There are also a lot of platforms with lasers that move across the water and a pair of [[Robot Turtles]] that take Mario from platform to platform. Above it is a small cubical planetoid. Some metallic structures are above the water, and one of them has a [[Power Star]]. | |||
===Chibi Wanwan Path=== | ===Chibi Wanwan Path=== | ||
[[File:Chain_Rolling_Planet.png|200px|thumb|left|Mario avoiding multiple [[Chibi Wanwan]].]] | [[File:Chain_Rolling_Planet.png|200px|thumb|left|Mario avoiding multiple [[Chibi Wanwan]].]] | ||
This area has three parts. In the first part is a screw that moves forward or backwards depending on how much weight | This area has three parts. In the first part is a screw that moves forward or backwards depending on how much weight is on it. Beneath it is a green platform with [[Bob-omb]]s. The second part has several [[Flipswitch Panel]]s which Mario must press by avoiding the [[Chibi Wanwan]] that constantly fall from the dog shacks. If he presses them all, Mario can access the third part. In this part are two more screws and two [[Octopus (Super Mario Galaxy)|Octopus]]es that must be killed, causing a [[Launch Star]] to appear. | ||
===Cannon Fleet Path=== | ===Cannon Fleet Path=== | ||
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===Ammo Depot=== | ===Ammo Depot=== | ||
[[File:Garbage_Dump.PNG|200px|thumb|Mario near some Bob-ombs on the Garbage Dump.]] | [[File:Garbage_Dump.PNG|200px|thumb|Mario near some Bob-ombs on the Garbage Dump.]] | ||
This is a planet shaped like half a sphere. It is inhabited by a [[Gearmo]] that cleans the garbage. There are also some [[Bob-omb]]s that Mario must use to blow up the garbage in order to obtain a [[Power Star]] from the [[Gearmo | This is a planet shaped like half a sphere. It is inhabited by a [[Gearmo]] that cleans the garbage. There are also some [[Bob-omb]]s that Mario must use to blow up the garbage in order to obtain a [[Power Star]] from the [[Gearmo]]. | ||
===Sphere Planet=== | ===Sphere Planet=== | ||
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===Cube Planet=== | ===Cube Planet=== | ||
[[File:Cube_Planet.PNG|200px|thumb|Mario near some star chips.]] | [[File:Cube_Planet.PNG|200px|thumb|Mario near some star chips.]] | ||
This is a small planet shaped like a cube. There is a [[Ground Pound]] switch that makes five blue [[Star Chip]]s appear. A [[Spring Topman]] is also found here, as well as a [[Spiky Topman]] in the "Topman Tribe Speed Run" level. The player must use the Spring Topman to get one of the Star Chips here. | |||
===Artillery Walls=== | ===Artillery Walls=== | ||
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==Levels== | ==Levels== | ||
===Infiltrating the Dreadnought=== | ===Infiltrating the Dreadnought=== | ||
[[Mario]] or [[Luigi]] has to explore a couple of planets with lasers before he gets into the Dreadnought. Then he has to go through some | [[Mario]] or [[Luigi]] has to explore a couple of planets with lasers before he gets into the Dreadnought. Then he has to go through some sidescrolling areas before reaching a planet with a [[Bill Blaster]]. He needs to flood the planet by breaking a cage with a [[Bullet Bill]]. This triggers laser platforms which he must jump across for a [[Power Star]]. | ||
;Names in other languages | ;Names in other languages | ||
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[[Mario]] will start out on a U-shaped platform with electric borders. [[Jump]]ing down to the platform below, the player can get some [[Star Bit]]s and also use a [[Bob-omb]] to break a cage with [[1-Up Mushroom]] trapped in it. To get further in the level, Mario must run left on the giant screw until he's close enough to jump to the next platform. Here, the player must avoid [[Chomp]]s while lighting up all the [[Flipswitch Panel]]s. | [[Mario]] will start out on a U-shaped platform with electric borders. [[Jump]]ing down to the platform below, the player can get some [[Star Bit]]s and also use a [[Bob-omb]] to break a cage with [[1-Up Mushroom]] trapped in it. To get further in the level, Mario must run left on the giant screw until he's close enough to jump to the next platform. Here, the player must avoid [[Chomp]]s while lighting up all the [[Flipswitch Panel]]s. | ||
After this, two more screws must be traversed. However, the player cannot fall off like the last time, because there is a black hole beneath the area. This task is made slightly harder, as two [[Octopus (Super Mario Galaxy)|Octopus]]es will shoot [[coconut]]s at Mario. If timed correctly, they can be destroyed when they first appear. Once the player is on the platform where the Octopuses were, [[Mario]] can pick up the [[coin]]s they leave behind. If Mario looks upwards, he can see Star Bits in the design of a [[star]]. A [[Launch Star]] is up ahead. However, a Bob-omb sprouts from a device underneath it, making getting to the Star, and getting the treasure from the blocks near it (the left one has Star Bits, while the right one has coins) | After this, two more screws must be traversed. However, the player cannot fall off like the last time, because there is a black hole beneath the area. This task is made slightly harder, as two [[Octopus (Super Mario Galaxy)|Octopus]]es will shoot [[coconut]]s at Mario. If timed correctly, they can be destroyed when they first appear. Once the player is on the platform where the Octopuses were, [[Mario]] can pick up the [[coin]]s they leave behind. If Mario looks upwards, he can see Star Bits in the design of a [[star]]. A [[Launch Star]] is up ahead. However, a Bob-omb sprouts from a device underneath it, making getting to the Star, and getting the treasure from the blocks near it (the left one has Star Bits, while the right one has coins) time-consuming. Mario can use his [[spin]] on the Bob-omb and throw it, waiting on the platform for a few moments until he can get the treasure and/or the Launch Star. | ||
Mario soon lands on a small platform. This is much like the first mission of [[Battlerock Galaxy]], except Mario | Mario soon lands on a small platform. This is much like the first mission of [[Battlerock Galaxy]], except Mario cannot go underneath the moving platform. Mario must dodge cannonballs, electric fences, and [[Goomba]]s, while jumping to different platforms through the use of gravity. Eventually, Mario will end up on a platform with a [[Thwomp]] that he must get past, which leads to more platforms. At the end of these platforms, Mario must jump to avoid shockwaves a [[Sentry Beam]] is making. When close enough, he can jump onto the Sentry Beam, and get the [[Power Star]]. | ||
;Names in other languages | ;Names in other languages | ||
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|image2=Mariowikitopmanvariouskz3-1-.png | |image2=Mariowikitopmanvariouskz3-1-.png | ||
}} | }} | ||
[[Topmaniac]] | In this level, [[Topmaniac]] and the [[Topman|Topmen]] are fought again. The player must go across the galaxy fighting Tompen until they end up in an area where they must fight Topmaniac and his allies. | ||
;Names in other languages | ;Names in other languages | ||
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===Topman Tribe Speed Run (Speedy Comet)=== | ===Topman Tribe Speed Run (Speedy Comet)=== | ||
When a Speedy Comet is in orbit, this mission is accessible. It is | When a Speedy Comet is in orbit, this mission is accessible. It is similar to ''Revenge of the Topman Tribe'', only with a 6-minute time limit, and [[Spiky Topman|Spiky Topmen]] appear along with Green Topmen. | ||
;Names in other languages | ;Names in other languages | ||
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===Battlestation's Purple Coins (Purple Comet)=== | ===Battlestation's Purple Coins (Purple Comet)=== | ||
This level is | This level is accessed when a Purple Comet is in orbit. The player must collect 100 [[Purple Coin]]s on the moving platforms from the end of Dreadnought's Colossal Cannons. Near the start, there is a [[Life Mushroom]] and a [[1-Up Mushroom]], which Mario can use to keep replenishing the lives he had. The only [[Star Bit]]s on the level are along the wall where the cannons shoot. Unlike the "[[Battlerock Galaxy#Purple Coins on the Battlerock (Purple Comet)|Purple Coins on the Battlerock]]" mission in [[Battlerock Galaxy]], the platforms have no gravitational pull and the cannons shoot right at Mario. If on a non moving platform and have missed the moving one, another one will appear. The 100th coin is on the path of the [[Launch Star]] at the end. | ||
There is a hidden [[Sling Star]] at the end of the moving platforms section, just after the Launch Star. It leads to the end of the level, but without collecting the final Purple Coin. It is only there so that | There is a hidden [[Sling Star]] at the end of the moving platforms section, just after the Launch Star. It leads to the end of the level, but without collecting the final Purple Coin. It is only there so that the player can attempt to get a score of 0 Purple Coins on the level. | ||
;Names in other languages | ;Names in other languages |
Revision as of 11:39, April 12, 2017
It has been requested that this article be rewritten.
Template:Galaxybox Dreadnought Galaxy is a galaxy in Super Mario Galaxy. The galaxy is a mechanical and technological battle station. It is where Topmaniac, the leader of the Topmen, is fought again. It reuses several elements from Battlerock Galaxy, such as Cannons, Mines, and other battle operations, as well as music, but is based in and around a massive spaceship known as "The Dreadnought".
Planets/Areas
NOTE: Unless otherwise noted, all names are unofficial.
The Dreadnought
The Dreadnought is the spaceship that makes up most of the Dreadnought Galaxy. It has cannons and spikes that can damage Mario, causing him to lose one Health Point. At the top of the Dreadnought, there is a pool of water. There are also Springs and Pull Stars littered all over.
Beam Planet
The Beam Planet is a planet shaped like an hourglass that is full of electric beams and other electrical hazards that spin around it. At the opposite end is a Launch Star that Mario must get to by jumping on a spring.
The Dreadnought (Inside)
The entrance has three Goombeetles and a Warp Pipe. The inside portion is a side-scrolling area with hazards such as Amps, Cannons, and moving walls. At the end is another Warp Pipe. The gravity of this area can be changed with Gravity Arrows, which are necessary to proceed through the area. In the purple coins mission, after collecting the last purple coin, they land here, while the Goombeetles and the entrance pipe (along with its case) were replaced by a Gearmo who awards the player a star if he/she collects all of the purple coins.
Tower Planet
The Tower Planet is a planet consisting of various cylinders that fall when Mario gets to a higher level. On the top parts are a pair of moving walls and a Launch Star.
Aqua Planet
The Aqua Planet is a medium-sized planet with a Bill Blaster and several Goombeetles. There is a vault that when broken, floods the planet, which is necessary to complete the level. There are also a lot of platforms with lasers that move across the water and a pair of Robot Turtles that take Mario from platform to platform. Above it is a small cubical planetoid. Some metallic structures are above the water, and one of them has a Power Star.
Chibi Wanwan Path

This area has three parts. In the first part is a screw that moves forward or backwards depending on how much weight is on it. Beneath it is a green platform with Bob-ombs. The second part has several Flipswitch Panels which Mario must press by avoiding the Chibi Wanwan that constantly fall from the dog shacks. If he presses them all, Mario can access the third part. In this part are two more screws and two Octopuses that must be killed, causing a Launch Star to appear.
Cannon Fleet Path
This is a section on the side of the Dreadnought which consists of several platforms of different sizes that travel along a path. There are obstacles such as cannons and electric currents. At the end is a Power Star.
UFO
The upper part of this UFO has a Green Topman and the lower part has a Warp Pipe that leads to the Garbage Dump. The Topman is needed to reach a Sling Star above.
Ammo Depot
This is a planet shaped like half a sphere. It is inhabited by a Gearmo that cleans the garbage. There are also some Bob-ombs that Mario must use to blow up the garbage in order to obtain a Power Star from the Gearmo.
Sphere Planet
This planet has several cylinder structures sticking out. Mario must knock two Spiky Topmen into an electrical barrier to free a trapped Luma. After being freed, the Luma will transform into a Sling Star that will lead Mario to the Cube Planet.
Cube Planet
This is a small planet shaped like a cube. There is a Ground Pound switch that makes five blue Star Chips appear. A Spring Topman is also found here, as well as a Spiky Topman in the "Topman Tribe Speed Run" level. The player must use the Spring Topman to get one of the Star Chips here.
Artillery Walls
The Artillery Walls are two walls that face each other located in the Dreadnought. The cannons shoot Cannonballs, and there are Pull Stars in the middle. There are also Mines in the way that can be taken out with a Star Bit. Mario has to avoid the cannonballs while traveling by them.
Landing Platform
This is a long, zigzagging landing platform with Montys, Treasure Chests and Spiked Sentry Beams that shoot electric waves at Mario. White circles around the Sentry Beams indicate how far out from the center the electric waves can go. Near the end of the platform is a Launch Star. There is also a Koopa Troopa whose shell can be used to break open the treasure chests to collect their contents.
Topmaniac's Saucer
This saucer is similar to the one in Battlerock Galaxy. There are a lot of Spiky Topmen in it, and there are also many electric currents that block Mario's path. At the top is Topmaniac, waiting to be fought.
Levels
Infiltrating the Dreadnought
Mario or Luigi has to explore a couple of planets with lasers before he gets into the Dreadnought. Then he has to go through some sidescrolling areas before reaching a planet with a Bill Blaster. He needs to flood the planet by breaking a cage with a Bullet Bill. This triggers laser platforms which he must jump across for a Power Star.
- Names in other languages
Dreadnought's Colossal Cannons
Mario will start out on a U-shaped platform with electric borders. Jumping down to the platform below, the player can get some Star Bits and also use a Bob-omb to break a cage with 1-Up Mushroom trapped in it. To get further in the level, Mario must run left on the giant screw until he's close enough to jump to the next platform. Here, the player must avoid Chomps while lighting up all the Flipswitch Panels.
After this, two more screws must be traversed. However, the player cannot fall off like the last time, because there is a black hole beneath the area. This task is made slightly harder, as two Octopuses will shoot coconuts at Mario. If timed correctly, they can be destroyed when they first appear. Once the player is on the platform where the Octopuses were, Mario can pick up the coins they leave behind. If Mario looks upwards, he can see Star Bits in the design of a star. A Launch Star is up ahead. However, a Bob-omb sprouts from a device underneath it, making getting to the Star, and getting the treasure from the blocks near it (the left one has Star Bits, while the right one has coins) time-consuming. Mario can use his spin on the Bob-omb and throw it, waiting on the platform for a few moments until he can get the treasure and/or the Launch Star.
Mario soon lands on a small platform. This is much like the first mission of Battlerock Galaxy, except Mario cannot go underneath the moving platform. Mario must dodge cannonballs, electric fences, and Goombas, while jumping to different platforms through the use of gravity. Eventually, Mario will end up on a platform with a Thwomp that he must get past, which leads to more platforms. At the end of these platforms, Mario must jump to avoid shockwaves a Sentry Beam is making. When close enough, he can jump onto the Sentry Beam, and get the Power Star.
- Names in other languages
Revenge of the Topman Tribe
In this level, Topmaniac and the Topmen are fought again. The player must go across the galaxy fighting Tompen until they end up in an area where they must fight Topmaniac and his allies.
- Names in other languages
Topman Tribe Speed Run (Speedy Comet)
When a Speedy Comet is in orbit, this mission is accessible. It is similar to Revenge of the Topman Tribe, only with a 6-minute time limit, and Spiky Topmen appear along with Green Topmen.
- Names in other languages
Battlestation's Purple Coins (Purple Comet)
This level is accessed when a Purple Comet is in orbit. The player must collect 100 Purple Coins on the moving platforms from the end of Dreadnought's Colossal Cannons. Near the start, there is a Life Mushroom and a 1-Up Mushroom, which Mario can use to keep replenishing the lives he had. The only Star Bits on the level are along the wall where the cannons shoot. Unlike the "Purple Coins on the Battlerock" mission in Battlerock Galaxy, the platforms have no gravitational pull and the cannons shoot right at Mario. If on a non moving platform and have missed the moving one, another one will appear. The 100th coin is on the path of the Launch Star at the end.
There is a hidden Sling Star at the end of the moving platforms section, just after the Launch Star. It leads to the end of the level, but without collecting the final Purple Coin. It is only there so that the player can attempt to get a score of 0 Purple Coins on the level.
- Names in other languages
Dreadnought's Garbage Dump
Like the similarly-named mission from the Battlerock Galaxy, Mario must blow up trash piles with Bob-ombs to get a star. However, here, there are more trash piles, and he has only 30 seconds.
- Names in other languages
Names in other languages
Trivia
- This is the only galaxy in the game to have different starting planets for every mission. In fact, all of the starting planets seem to be in the same location, as those for other missions are never visible in a mission and they replace one another.
- In the "Revenge of the Topman Tribe" mission, it is possible to obtain 3 Life Mushrooms; one on the Artillery Walls, one on the Landing Platform, and the last on Topmaniac's Saucer (by using the Luma Shop).
- The UFO in this galaxy resembles the one Bowser uses to remove Peach's castle from its foundation and into outer space in the opening cutscene.