Bone-Dry Dunes: Difference between revisions
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|title=Bone-Dry Dunes | |title=Bone-Dry Dunes | ||
|image=[[File:MK8-Course-Bone-DryDunes.png|270px]]<br> | |image=[[File:MK8-Course-Bone-DryDunes.png|270px]]<br> | ||
|appearances=''[[Mario Kart 8]]'' | |appearances=''[[Mario Kart 8]]'' ([[List of Mario games by date#2014|2014]]) | ||
|cups=[[Special Cup]] | |cups=[[Special Cup]] | ||
|ghost=2:13.391 by Nin★Elena | |ghost=2:13.391 by Nin★Elena |
Revision as of 19:47, July 20, 2016
Template:Racecourse Bone-Dry Dunes (written as Bone Dry Dunes in the PAL version) is the second race track in the Special Cup of Mario Kart 8. This course takes place on a desert and canyon place with shifting sand rivers and bones. Several ships ridden by Shy Guys and Toads sail through quicksand during the race, occasionally throwing out coins onto the track, similar to the train in N64 Rainbow Road.
Course layout
The course starts in an area with a small audience and tents. The road turns right before a sinuous section, and briefly splits into two paths (a ramp is placed between them). After a winding path, racers will find a wooden bridge which leads to a canyon filled with giant bones.
The road now is sandy, and begins with a right turn. The characters encounter a Bone Piranha Plant (which behaves just like a regular Piranha Plant, biting whoever is near). The following area has two distinct road options: the one to the left keeps the sand ground, and features another Bone Piranha Plant; the one to the right is an anti-gravity section where characters race along a wall made up of ribs, featuring some boosters. Both end with a gliding pad that sends them to a cave, whose entrance are a giant skull and hands resembling Dry Bowser.
There are a higher and a lower path to choose. The higher path is a narrow and rather short wooden catwalk. The lower one is the soil of the cave. Inside it, some Dry Bones wander around on the road. A left turn marks the exit of the cave right before the finish line.
Shortcuts
- Players can use a Mushroom to use the ramp between the two paths near the start of the track.
- To the left of the last curve, there is an opening between a line of bones which players can cut across via Mushroom.
Official descriptions
Mario Kart Facebook Page: Pardon our dust! Race along rivers of sand and bone-filled canyons in Bone Dry Dunes in Mario Kart 8 for Wii U. [1]
Gallery
- MK8- Bone-Dry Dunes.PNG
The track's icon.
- DryBones-MK8.jpg
A Dry Bones, walking on the track.
- MarioKart8Peach.jpg
Peach, driving on the track.
Roy drifts on the track's sandy terrain.
- Rosalina-BoneDryDunes-MK8.jpg
Rosalina races on the anti-gravity portion of the track.
The stamp obtained for beating the staff ghost at this course.
Names in other languages
Trivia
- The pots have enemies, scenery, and coins from Super Mario Bros..
- Bone-Dry Dunes is one of the two new non-DLC courses where the anti-gravity segments are optional, with the other course being Toad Harbor.
- The gliding section of this course strongly resembles the gliding section of Twisted Mansion, with the two gliding sections positioned at 90 degrees from each other, and the upper and lower landing sections at the far side of the course.
- The Staff Ghost for this course is Morton, a reference to his place as the boss of multiple desert worlds in previous games.
- In one piece of fabric found in tents near the finish line, the Angry Sun enemy from Super Mario Bros. 3 appears.
- The Dutch name of the course, Dry Bowsers Woestijn, is the only name for the course that involves Dry Bowser.
- This is the only course in the Special Cup that doesn't have any boost pads.