Deep Jungle Drift: Difference between revisions
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The level starts on a raft surrounded by poisonous liquid in a jungle-like area. After avoiding some [[Stingby|Stingbies]] and moving platforms, the player is able to reach the [[Checkpoint Flag]]. This is followed by some more Stingbies as well as platforms with [[Piranha Creeper]]s on them. A downwards current brings the player to a [[Warp Box]], which transports the player to a platform with the [[Goal Pole]]. | The level starts on a raft surrounded by poisonous liquid in a jungle-like area. After avoiding some [[Stingby|Stingbies]] and moving platforms, the player is able to reach the [[Checkpoint Flag]]. This is followed by some more Stingbies as well as platforms with [[Piranha Creeper]]s on them. A downwards current brings the player to a [[Warp Box]], which transports the player to a platform with the [[Goal Pole]]. | ||
==[[Green Star | ==[[Green Star]]s== | ||
*'''Green Star 1''': Inside a [[Clear Pipe]] nearby the stamp. | *'''Green Star 1''': Inside a [[Clear Pipe]] nearby the stamp. | ||
*'''Green Star 2''': After the checkpoint, the player must activate the [[Green Ring]] and collect all 8 [[Green Coin]]s to reveal the green star. (See Picture) | *'''Green Star 2''': After the checkpoint, the player must activate the [[Green Ring]] and collect all 8 [[Green Coin]]s to reveal the green star. (See Picture) |
Revision as of 22:06, May 23, 2016
Template:Levelbox Deep Jungle Drift, or 6-4, is the fourth course in World 6 in Super Mario 3D World. It is unlocked via completing Spooky Seasick Wreck, and its own completion unlocks Prince Bully Blockade.
Layout
The level starts on a raft surrounded by poisonous liquid in a jungle-like area. After avoiding some Stingbies and moving platforms, the player is able to reach the Checkpoint Flag. This is followed by some more Stingbies as well as platforms with Piranha Creepers on them. A downwards current brings the player to a Warp Box, which transports the player to a platform with the Goal Pole.
Green Stars
- Green Star 1: Inside a Clear Pipe nearby the stamp.
- Green Star 2: After the checkpoint, the player must activate the Green Ring and collect all 8 Green Coins to reveal the green star. (See Picture)
- Green Star 3: Near the end, the player must use the Cat form to climb the wall next to the Warp Box.
Stamp
- The stamp is located on a blue gate nearby the first green star.
Enemies
Names in other languages
Template:BoxTop Template:SM3DW Levels