Electrodrome: Difference between revisions
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*On the large screens with the dancing Koopa Troopas and Shy Guys, a silhouette of [[Larry Koopa]] as a disk jockey can be seen in the background. | *On the large screens with the dancing Koopa Troopas and Shy Guys, a silhouette of [[Larry Koopa]] as a disk jockey can be seen in the background. | ||
** At some points, Lemmy Koopa can be seen too. | ** At some points, Lemmy Koopa can be seen too. | ||
*Similar to [[Music Park]], Electrodome has several panels, that when driven over, make up several ascending beats. | |||
==References== | ==References== |
Revision as of 11:52, November 16, 2014
Electrodrome is the third race course of the Star Cup in Mario Kart 8. It is set in a neon-lit nightclub filled with Koopa Troopas, Shy Guys, and Piranha Plants. Banners with the Star Cup logo can be seen throughout the track, as well as some big screens displaying characters dancing, spectrum analysers, and the MKTV logo. As some tracks from Mario Kart Wii and Mario Kart 7, the music has different layers depending on the location of the player. Driving on the parts of the course representing electronic instruments will cause effects to be added to the music, and when racing through areas that feature a crowd of dancing Koopas and Shy Guys, hand claps become audible.
Course layout
The course starts directly in front of a gliding panel. After the racers glide down to the road below, there is a turn going left. Shortly after the turn, there is an anti-gravity area curving to a wall that soon splits into two roads, one pink and one green. In the area where the music changes, transparent squares of the road's color appear in the edge of the screen. The roads twist around each other before connecting. At the end of each road is a gliding panel leading to a large neon platform with the words "Star Cup" on it, as well as the cup’s logo. There is a small jump at the end of the platform and a left turn that leads to the finish line.
Shortcuts
- At the final left turn, players can cut through the rough section with a speed boost instead of taking the turn.
Gallery
- MK8- Electrodrome.PNG
The track's icon.
Wendy racing on the track.
- ElectrodomeMK8.png
Roy on the track.
- MK8 - Electrodrome.PNG
Gameplay of Mario on the track.
Gameplay of Lemmy, riding his Biddybuggy on the track.
Yoshi and Rosalina.
- Ludwig Von Koopa MK8.PNG
Ludwig riding his Biddybuggy on the track.
The stamp obtained for beating the staff ghost at this course.
- Electrodrome Prima Guide Map.jpg
Map of the course, from the Prima guide.
Names in other languages
Trivia
- This is the first and only racetrack in the Mario Kart series with a one-word name in English.
- During the countdown for the race, the large screen in the background shows a spectrum analyser before switching to a party scene. This spectrum analyser is the same one seen in the third trailer that first showed Electrodrome.
- This also makes Electrodrome one of five tracks with an opening animation that can be used only during the countdown (as the spectrum analyser is in sync with the countdown). The others are Twisted Mansion, Excitebike Arena, Mount Wario and Bowser's Castle.
- Characters' idle animations are slightly quicker in Electrodome and Music Park compared to other stages.
- This track's music is played during the staff credits.
- On the large screens with the dancing Koopa Troopas and Shy Guys, a silhouette of Larry Koopa as a disk jockey can be seen in the background.
- At some points, Lemmy Koopa can be seen too.
- Similar to Music Park, Electrodome has several panels, that when driven over, make up several ascending beats.