Mushroom: Difference between revisions

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===''Mario Kart'' series===
===''Mario Kart'' series===
In relation to ''[[Mario Kart (series)|Mario Kart]]'', a Mushroom is an item that grants a [[Kart]] a brief burst of speed when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In ''[[Mario Kart: Double Dash!!]]'' a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding ''[[Super Mario Kart]]'') to use specially over shortcuts of a determined course. Another type of Mushroom is the [[Golden Mushroom]], that can be used indefinitely in a restricted period of time.  
In ''[[Mario Kart (series)|Mario Kart]]'', a Mushroom is an item that grants a [[Kart]] a brief burst of speed when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In ''[[Mario Kart: Double Dash!!]]'' a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding ''[[Super Mario Kart]]'') to use specially over shortcuts of a determined course. Another type of Mushroom is the [[Golden Mushroom]], that can be used indefinitely in a restricted period of time.  


In recent ''Mario Kart'' games, Mushrooms can be used as well to knock aside other karts or even steal an item from the opponents when coming in contact as seen in ''Double Dash!!''. In later games, this move is not possible to steal items, but works to steal balloons, [[Shine Sprite]]s or [[Coin]]s from other players when playing in Mario battle mode.
In recent ''Mario Kart'' games, Mushrooms can be used as well to knock aside other karts or even steal an item from the opponents when coming in contact as seen in ''Double Dash!!''. In later games, this move is not possible to steal items, but works to steal balloons, [[Shine Sprite]]s or [[Coin]]s from other players when playing in Mario battle mode.

Revision as of 14:02, November 14, 2011

Template:Articleabout Template:Item-infobox Mushrooms are items which restore players' health. They appear in most of the RPGs. They are also items Mario Kart series.

History

Super Mario Bros. 2

Mushrooms add an additional mark/heart to the life meter, to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific Subspace locations within the stage.

The equivalent to the Mushrooms in Yume Kōjō: Doki Doki Panic are hearts.

Mario Kart series

In Mario Kart, a Mushroom is an item that grants a Kart a brief burst of speed when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In Mario Kart: Double Dash!! a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding Super Mario Kart) to use specially over shortcuts of a determined course. Another type of Mushroom is the Golden Mushroom, that can be used indefinitely in a restricted period of time.

In recent Mario Kart games, Mushrooms can be used as well to knock aside other karts or even steal an item from the opponents when coming in contact as seen in Double Dash!!. In later games, this move is not possible to steal items, but works to steal balloons, Shine Sprites or Coins from other players when playing in Mario battle mode.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, a basic Mushroom recovers 30 HP for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member. Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap than a red one. The Max Mushroom, being the greatest one of them all, is about to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in Seaside Town, does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in Treasure Boxes recovers all HP and FP for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the Goombette Triplets at the shop in Monstro Town. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.

A particular status ailment turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.

Mario & Luigi series

Mario & Luigi: Superstar Saga

Mushrooms are the basic item for healing in Mario & Luigi: Superstar Saga. They are the cheapest item found in stores and the first item obtained. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special Golden Mushrooms can also be found in the game; the rare item restores all HP and BP. Shroom Badges that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.

A unique mushroom called the Invincishroom can be found only when the player has beaten the high score of a certain mini game. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a bean. Luigi cures Mario by giving him a certain plant, which is found in Guffawha Ruins.

Mario & Luigi: Partners in Time

Mushrooms act in the same manner as in Mario & Luigi: Superstar Saga; they restore HP for one member. A regular Mushroom heals 20HP, a Super Mushroom heals 40HP, a Ultra Mushroom heals 80HP, and a Max Mushroom heals all HP. In Mario & Luigi: Partners in Time, there are also items called Mushroom Drops, which will every single member on the team, very much like the Nuts in Mario and Luigi: Superstar Saga. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.

Shroobs, the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.

Mario & Luigi: Bowser's Inside Story

Mushrooms return, but Mushroom Drops are replaced in favor of the original Mario & Luigi series Nuts. Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30HP, Super Mushrooms heal 60HP, Ultra Mushrooms 120HP, and Max Mushrooms heal 240HP instead of all HP like in the previous installments.

Also, there was a Clothing item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove. Bowser does not eat mushrooms unless:

  1. A Goomba/Bob-omb from a Jailgoon, A Trashure or Dark Trashure or a Naplock gives it, or
  2. The Refreshrooms that recover half of Giant Bowser's Health Meter.

Paper Mario series

Paper Mario

In Paper Mario, mushrooms act like healing items, just like the other Mario RPG games. In this game, they heal 5 HP when used. Several variations of mushrooms could be found, such as the Volt Shroom or the Life Shroom. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.

Paper Mario: The Thousand-Year Door

Mushrooms return in the Paper Mario sequel, Paper Mario: The Thousand-Year Door. They have the same manner in healing as in the prequel. Yet now that Mario's partners have HP, mushrooms can restore a partner's HP also. The many variations of Mushrooms from the prequel return, with the addition to the Slow Shroom. Small creatures named Punies commonly eat Mushrooms, shown by brother and sister Punio and Petuni. At the end of the game, Punio and Petuni give both Mario & Peach a Mushroom to enjoy on their boat ride home.

Super Paper Mario

Super Paper Mario is a platformer RPG game, so unlike in the preceding games, Mushrooms cannot be bought in shops. Instead, they are found out of ? Blocks and heal ten HP upon contact. Replacing them is the Shroom Shake.

Recipes

Recipe Result of Cooked Item Game that Recipe is in
Big Egg + Mushroom Bland Meal Paper Mario
Mushroom + (Koopa Leaf, Goomnut or Strange Leaf) Volt Shroom
Mushroom Fried Shroom
Life Shroom + Mushroom Shroom Steak
Mushroom + Thunder Rage Volt Shroom
Mushroom + Honey Syrup Honey Shroom Paper Mario and Paper Mario: The Thousand-Year Door
Mushroom + Maple Syrup Maple Shroom
Mushroom + Jelly Syrup Jelly Shroom
Mushroom + Cake Mix Shroom Cake
Mushroom + Mr. Softener Dried Shroom Paper Mario: The Thousand-Year Door
Mushroom + Point Swap Honey Syrup
Egg + Mushroom Omelette Meal
Mushroom Shroom Fry


Gallery

Names in Other Languages

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Trivia

  • In Mario & Luigi: Superstar Saga, it is interesting to note that the Mushrooms have no faces, and their cap's coloring is reversed. They have red spots on a white cap, making the Mushrooms look much like Toad or the Super Mushrooms from the NES version of Super Mario Bros. 3.


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