Ice Climber (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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|time=8 beats (''Mega Microgame$!'')<br>16 beats (''Gold'')
|time=8 beats (''Mega Microgame$!'')<br>16 beats (''Gold'')
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|clear=10
|track=Ice Climber
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'''Ice Climber''' is one of [[9-Volt]]'s games in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and returns as one of [[5-Volt]]'s [[microgame]]s in ''[[WarioWare Gold]]''. It is based on the bonus stage of the [[Nintendo Entertainment System|NES]] game also called ''[[nwiki:Ice Climber|Ice Climber]]''.
'''Ice Climber''' is one of [[9-Volt]]'s games in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and returns as one of [[5-Volt]]'s [[microgame]]s in ''[[WarioWare Gold]]''. It is based on the bonus stage of the [[Nintendo Entertainment System|NES]] game also called ''[[nwiki:Ice Climber|Ice Climber]]''.

Revision as of 14:04, July 27, 2024

Ice Climber
Ice Climber.png
IceClimber WarioWareGold.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
WarioWare Gold
Type Nintendo Classics (Mega Microgame$!)
5-Volt (Gold)
Command(s) Grab! (Mega Microgame$!, Gold levels 1 and 2)
Reach the veggie! (Gold, level 3)
Info "Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!" 1985: NES (Mega Microgame$!)
"Jump as high as you can, but be careful of the slippery ice floor! Ice Climber was released for the NES in 1985." (Gold)
Controls A Button/A Button/A Button - Jump

+Control Pad left or right/+Control Pad Left-Right/+Control Pad left or right - Move

Time limit 8 beats (Mega Microgame$!)
16 beats (Gold)
Points to clear 10
Music track Ice Climber

Ice Climber is one of 9-Volt's games in WarioWare, Inc.: Mega Microgame$! and returns as one of 5-Volt's microgames in WarioWare Gold. It is based on the bonus stage of the NES game also called Ice Climber.

Gameplay

In this microgame, the player controls Popo, one of the Ice Climbers. The player has to try and grab onto the condor flying overhead.

WarioWare, Inc.: Mega Microgame$!

  • 1st level difficulty: Popo does not need to move around to grab onto the condor.
  • 2nd level difficulty: Popo may have to move to another platform to grab onto the condor.
  • 3rd level difficulty: Popo starts at the bottom platform and he has to get on a higher platform to grab the condor.

WarioWare Gold

The timer is twice as long, and the field of view is larger.

  • 1st level difficulty: Popo does not need to move around to grab onto the condor.
  • 2nd level difficulty: Popo starts on a lower platform and he has to get on a higher platform to grab the condor.
  • 3rd level difficulty: Popo must utilize the moving clouds to grab the eggplant instead of a condor.

In-game timer

In addition to the regular timer on the bottom, there is also a timer in the upper left within the microgame based on the bonus stage timer in the original Ice Climber game.

In Mega Microgame$! the timer counts down at a set speed regardless of the microgame's speed, so as the microgame speeds up, the amount of time on that timer decreases. For instance, at speed 1 the timer starts at approximately 02.8, whereas at speed 2 it starts at 02.4.

In Gold the timer almost always starts at approximately 08.0, with 2 beats equaling 1.0 on the timer. In the WarioWatch challenge the timer starts at approximately 10.0, partially due to all non-boss microgames in WarioWatch having a 28-beat time limit.

Additional names

Internal names

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! ICE CLIMBER

Names in other languages

Language Name Meaning Notes
Japanese アイスクライマー[?]
Aisu Kuraimā
Ice Climber
French Ice Climber[?] -
German Ice Climber[?] -
Italian Ice Climber[?] -