Kenji Miki: Difference between revisions

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[[File:Kenji miki.jpg|thumb|'''Kenji Miki''' (right), among other staff involved on ''{{wp|Star Wars: Shadows of the Empire (video game)|Star Wars: Shadows of the Empire}}'']]
[[File:Kenji miki.jpg|thumb|Kenji Miki (right), among other staff involved on ''{{wp|Star Wars: Shadows of the Empire (video game)|Star Wars: Shadows of the Empire}}'']]
 
'''Kenji Miki''' is a game designer that worked for [[Nintendo]]. Miki designed several early games for [[Nintendo Research & Development 2]] and [[Nintendo Entertainment Analysis and Development]] such as ''{{wp|Ice Climber}}'', and starting with the release of the [[Nintendo 64]], oversaw the production of western and third-party games.
'''Kenji Miki''' is a game designer that worked for [[Nintendo]]. Miki designed several early games for [[Nintendo Research & Development 2]] and [[Nintendo Entertainment Analysis and Development]] such as ''{{wp|Ice Climber}}'', and starting with the release of the [[Nintendo 64]], oversaw the production of western and third-party games.



Revision as of 13:43, March 14, 2018

File:Kenji miki.jpg
Kenji Miki (right), among other staff involved on Star Wars: Shadows of the Empire

Kenji Miki is a game designer that worked for Nintendo. Miki designed several early games for Nintendo Research & Development 2 and Nintendo Entertainment Analysis and Development such as Ice Climber, and starting with the release of the Nintendo 64, oversaw the production of western and third-party games.

Following the establishment of the Software Planning & Development division (which handled Miki's the supervision of western and third-party productions), Kenji Miki became the president of Mario Club Co., Ltd. up to at least November 2011,[1] after which he was replaced by Kaoru Takemura.[2]

List of games

References