List of Mario Kart 8 glitches: Difference between revisions
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==Gallery== | ==Gallery== | ||
<gallery> | |||
File:MK8MiiGlitch1.jpg|The Mii Texture Glitch. | |||
File:MK8MiiGlitch2.jpg | |||
</gallery> | |||
{{MK8}} | {{MK8}} | ||
{{MKDS}} | {{MKDS}} |
Revision as of 14:25, June 14, 2014
Items
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This glitch is most common in N64 Yoshi Valley where there are numerous multiple paths, but it can happen under specific circumstances in other courses such as Bone-Dry Dunes. Occasionally when a Spiny Shell is deployed and the racers in at least first and second place are in a section where there road forks into two, the Spiny Shell may initially follow the racer in first place and then change its target to the one in second place or the highest place out of those in the other path. This is caused by some courses especially Yoshi Valley having the checkpoint markers that determine the place of the racers being inadequately calibrated with the other routes, as players can see by going down the old bridge path in while in first place, drop a few places while in the turn and then suddenly be back in first place once the paths join up again.
Characters
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It is unknown how it happens, but sometimes when a Mii is selected the skin appears to be white with randomly colored lines. However, if a different Mii is selected, the Mii is reselected or the race begins the texture returns to normal.
Courses
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On the final clock the player can drive onto the lower of the two hands. The player should wait until the upper hand comes around. If their timing is perfect, they can drive on the upper hand while the car is still being displayed on the lower of the two hands. This can be done with any character.