World 2 (Super Mario 3D World): Difference between revisions
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|[[File:WiiU_SM3DW_10.01.13_Scrn01.png|250px]] | |[[File:WiiU_SM3DW_10.01.13_Scrn01.png|250px]] | ||
|A desert level with [[Conkdor]]s. | |A desert level with [[Conkdor]]s. | ||
| | |[[File:SM3DW-JumpingMarioStamp.png|120px]] | ||
|- | |- | ||
|'''World 2-2''' | |'''World 2-2''' | ||
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|[[File:World2-2.PNG|250px]] | |[[File:World2-2.PNG|250px]] | ||
|A cosmic level with platforms that can be activated using the GamePad. It requires 15 Green Stars to unlock. | |A cosmic level with platforms that can be activated using the GamePad. It requires 15 Green Stars to unlock. | ||
| | |[[File:SM3DW-GoombaStamp.png]] | ||
|- | |- | ||
|'''World 2-3''' | |'''World 2-3''' | ||
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|[[File:WiiU_SM3DW_10.01.13_Scrn07.png|250px]] | |[[File:WiiU_SM3DW_10.01.13_Scrn07.png|250px]] | ||
|A level that introduces shadow gameplay. | |A level that introduces shadow gameplay. | ||
| | |[[File:SM3DW-PottedPiranhaPlantStamp.png]] | ||
|- | |- | ||
|'''World 2-4''' | |'''World 2-4''' | ||
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|[[File:SM3DWgrass.png|250px]] | |[[File:SM3DWgrass.png|250px]] | ||
|A grassy level with [[Galoomba]]s and mice enemies. | |A grassy level with [[Galoomba]]s and mice enemies. | ||
| | |[[File:SM3DW-SmallMarioStamp.png]] | ||
|- | |- | ||
|'''World 2-A''' | |'''World 2-A''' | ||
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|[[File:WiiU_SM3DW_10.01.13_Scrn17.png|250px]] | |[[File:WiiU_SM3DW_10.01.13_Scrn17.png|250px]] | ||
|The first level introducing the [[Double Cherry]] power-up. | |The first level introducing the [[Double Cherry]] power-up. | ||
| | |[[File:SM3DW-FirePrincessPeachStamp.png]] | ||
|- | |- | ||
|'''{{world|2|castle}}''' | |'''{{world|2|castle}}''' | ||
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|[[File:WiiU_SM3DW_10.01.13_Scrn13.png|250px]] | |[[File:WiiU_SM3DW_10.01.13_Scrn13.png|250px]] | ||
|A castle that also introduces [[Cannon Box]]es and [[Boom Boom]]. | |A castle that also introduces [[Cannon Box]]es and [[Boom Boom]]. | ||
| | |[[File:SM3DW-BoomBoomStamp.png]] | ||
|- | |- | ||
|'''World 2-[[File:MysteryBox SM3DL.png|25px]]''' | |'''World 2-[[File:MysteryBox SM3DL.png|25px]]''' |
Revision as of 09:52, November 26, 2013
World 2 is the second world of Super Mario 3D World. It has a desert themed island and has sand blocks around the map. It lies northeast of World 1, south of World 3, southeast of World 4, east of World 5, and below World 6, World Castle, and World Bowser. It has ? Blocks and a 1-Up Mushroom scattered around the map. The world contains five standard courses, a Mystery House, a Sprixie House, and a Castle. The boss of this world is Boom-Boom. After finishing the Castle, the yellow Sprixie Princess will create a Clear Pipe to World 3.
Levels
Level Number | Level Name | Preview | Description | Stamp |
---|---|---|---|---|
World 2-1 | Conkdor Canyon | File:WiiU SM3DW 10.01.13 Scrn01.png | A desert level with Conkdors. | |
World 2-2 | Puffprod Peaks | File:World2-2.PNG | A cosmic level with platforms that can be activated using the GamePad. It requires 15 Green Stars to unlock. | |
World 2-3 | Shadow-Play Alley | File:WiiU SM3DW 10.01.13 Scrn07.png | A level that introduces shadow gameplay. | |
World 2-4 | Really Rolling Hills | A grassy level with Galoombas and mice enemies. | ||
World 2-A | Big Galoomba Blockade | A small rock arena with Big Galoombas surrounded by lava. | N/A | |
World 2-5 | Double Cherry Pass | File:WiiU SM3DW 10.01.13 Scrn17.png | The first level introducing the Double Cherry power-up. | |
World 2-Castle | Bowser's Bullet Bill Brigade | File:WiiU SM3DW 10.01.13 Scrn13.png | A castle that also introduces Cannon Boxes and Boom Boom. | |
World 2- | Mystery House Melee | File:World2-Mystery.PNG | The first Mystery House where the player has to beat certain Mystery Box levels on time in order to continue. | N/A |