King Bowser (theme): Difference between revisions

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{{about|The musical theme from [[Super Mario Bros. 3]]|the theme from [[Super Mario World]]|[[Bowser BGM]]|the theme from [[Super Mario 64]]|[[Bowser's Theme]]}}
{{about|the musical theme from [[Super Mario Bros. 3]]|the theme from [[Super Mario World]]|[[Bowser BGM]]|the theme from [[Super Mario 64]]|[[Bowser's Theme]]}}
{{Theme infobox
{{Theme infobox
|composer=[[Koji Kondo]]
|composer=[[Koji Kondo]]
|file=[[File:Bowser Battle Theme Super Mario Bros 3.oga]]<br>"King Bowser" in ''Super Mario Bros. 3''
|file=[[File:Bowser Battle Theme Super Mario Bros 3.oga]]<br>"King Bowser" in ''Super Mario Bros. 3''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]] remake) (2023)
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) (2023)
}}
}}
"'''King Bowser'''"<ref name=SSBU>''[[Super Smash Bros. Ultimate]]'' in-game name</ref> is a musical theme composed for the final boss battle against [[Bowser]] in ''[[Super Mario Bros. 3]]'' by [[Koji Kondo]]. As with "[[Bowser BGM]]" from ''[[Super Mario World]]'' and "[[Bowser's Theme]]" from ''[[Super Mario 64]]'', it has made several appearances since, usually as a theme representing Bowser.
"'''King Bowser'''"<ref name=SSBU>''[[Super Smash Bros. Ultimate]]'' in-game name</ref> is a musical theme composed for the final boss battle against [[Bowser]] in ''[[Super Mario Bros. 3]]'' by [[Koji Kondo]]. As with "[[Bowser BGM]]" from ''[[Super Mario World]]'' and "[[Bowser's Theme]]" from ''[[Super Mario 64]]'', it has made several appearances since, usually as a theme representing Bowser.
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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
An arrangement of "King Bowser", titled "'''Battling Bowser'''" in the [[Super Mario RPG (Nintendo Switch) sound test|in-game sound test]] of the [[Super Mario RPG (Nintendo Switch)|Nintendo Switch remake]], can be heard during the battle against Bowser on [[Bowser's Keep]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. This arrangement features an original, extended melody before the piece loops.
An arrangement of "King Bowser", titled "'''Battling Bowser'''" in the [[Super Mario RPG (Nintendo Switch) sound test|in-game sound test]] of the [[Super Mario RPG (Nintendo Switch)|Nintendo Switch remake]], can be heard during the battle against Bowser on [[Bowser's Keep]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. This arrangement features an extended melody based on the intro before the piece loops.


In addition, a slow, sinister-sounding arrangement of "King Bowser", known as "'''Bowser's Keep (Second Visit)'''" in the in-game sound test of the remake, can be heard in Bowser's Keep after heading back from [[Nimbus Land]]. Both "Battling Bowser" and "Bowser's Keep (Second Visit)" were arranged by [[Yoko Shimomura]].
In addition, a slow, sinister-sounding arrangement of "King Bowser", known as "'''Bowser's Keep (Second Visit)'''" in the in-game sound test of the remake, can be heard in Bowser's Keep after heading back from [[Nimbus Land]]. Both "Battling Bowser" and "Bowser's Keep (Second Visit)" were arranged by [[Yoko Shimomura]].
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===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
A [[wikipedia:Heavy metal music |heavy metal]]/[[wikipedia:Chiptune|chiptune]]-mixed arrangement of "King Bowser", rearranged by its original composer, [[Koji Kondo]], appears as a playable song for ''[[Super Mario (series)|Super Mario]]''-series (as well as ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series as of the version 8.1.0 update) stages in ''[[Super Smash Bros. Ultimate]]''. This arrangement contains some parts sampled from the original, and also incorporates [[Dark Land]]'s world map theme (also sampled from the original [[Nintendo Entertainment System|NES]] [[:File:World 8 Theme Super Mario Bros 3.oga|theme]]) in the second half of arrangement.
A [[wikipedia:Heavy metal music|heavy metal]]/[[wikipedia:Chiptune|chiptune]]-mixed arrangement of "King Bowser", rearranged by its original composer, [[Koji Kondo]], appears as a playable song for ''[[Super Mario (series)|Super Mario]]''-series (as well as ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series as of the version 8.1.0 update) stages in ''[[Super Smash Bros. Ultimate]]''. This arrangement contains some parts sampled from the original (namely the intro and the percussion), and also incorporates [[Dark Land]]'s world map theme (also sampled from the original [[Nintendo Entertainment System|NES]] [[:File:World 8 Theme Super Mario Bros 3.oga|theme]]) in the second half.


==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==

Latest revision as of 14:06, February 27, 2025

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This article is about the musical theme from Super Mario Bros. 3. For the theme from Super Mario World, see Bowser BGM. For the theme from Super Mario 64, see Bowser's Theme.
"King Bowser"

"King Bowser" in Super Mario Bros. 3
Composed by:
Koji Kondo
First appearance Super Mario Bros. 3 (1988)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)

"King Bowser"[1] is a musical theme composed for the final boss battle against Bowser in Super Mario Bros. 3 by Koji Kondo. As with "Bowser BGM" from Super Mario World and "Bowser's Theme" from Super Mario 64, it has made several appearances since, usually as a theme representing Bowser.

Reuses[edit]

The following list does not include ports or remakes of Super Mario Bros. 3.

Game Description
Super Mario Odyssey The intro of "Bowser BGM" can briefly be heard during the cutscene when Mario captures Bowser at the end of the game, which features a screenshot of the final boss battle from Super Mario Bros. 3 as one of Bowser's past memories.
Super Mario Maker 2 "King Bowser" can be heard when the "Final Boss" sound effect is used in the Super Mario Bros. and Super Mario Bros. 3 game styles.

Arrangements[edit]

Super Mario All-Stars[edit]

An upgraded, 16-bit arrangement of "King Bowser" can be heard during the battle against Bowser in the Super Mario Bros. 3 remake included in Super Mario All-Stars, as well as Super Mario All-Stars + Super Mario World and Super Mario All-Stars Limited Edition.

Icon of an audio speaker. King Bowser - The arrangement heard in Super Mario All-Stars
File infoMedia:SMAS SMB3 The Evil King Koopa.oga
Help:MediaHaving trouble playing?

Super Mario Advance 4: Super Mario Bros. 3[edit]

An arrangement of "King Bowser" based on the Super Mario All-Stars version can be heard during the battle against Bowser in Game Boy Advance remake of Super Mario Bros. 3, Super Mario Advance 4: Super Mario Bros. 3, both in World 8-Bowser's Castle as in the original as well as in the World-e levels Bowser's Last Stand and Bowser's Airship 2. This version is more compressed than the Super Mario All-Stars version and uses different, slightly lower-quality synthetic instruments.

Super Mario RPG: Legend of the Seven Stars[edit]

An arrangement of "King Bowser", titled "Battling Bowser" in the in-game sound test of the Nintendo Switch remake, can be heard during the battle against Bowser on Bowser's Keep in Super Mario RPG: Legend of the Seven Stars. This arrangement features an extended melody based on the intro before the piece loops.

In addition, a slow, sinister-sounding arrangement of "King Bowser", known as "Bowser's Keep (Second Visit)" in the in-game sound test of the remake, can be heard in Bowser's Keep after heading back from Nimbus Land. Both "Battling Bowser" and "Bowser's Keep (Second Visit)" were arranged by Yoko Shimomura.

Icon of an audio speaker. Battling Bowser - The arrangement heard in Super Mario RPG: Legend of the Seven Stars
File infoMedia:SMRPG Fight against Koopa.oga
Icon of an audio speaker. Bowser's Keep (Second Visit) - The arrangement heard in Super Mario RPG: Legend of the Seven Stars
File infoMedia:SMRPG Koopa Castle Theme 2.oga
Help:MediaHaving trouble playing?

Super Mario RPG (Nintendo Switch)[edit]

Both "Battling Bowser" and "Bowser's Keep (Second Visit)" from Super Mario RPG: Legends of the Seven Stars received an upgraded, orchestra arrangement, again arranged by Yoko Shimomura, in Super Mario RPG, the Nintendo Switch remake of Super Mario RPG: Legends of the Seven Stars, serving the same purposes as in the SNES original.

Super Smash Bros. Ultimate[edit]

A heavy metal/chiptune-mixed arrangement of "King Bowser", rearranged by its original composer, Koji Kondo, appears as a playable song for Super Mario-series (as well as Super Smash Bros.-series as of the version 8.1.0 update) stages in Super Smash Bros. Ultimate. This arrangement contains some parts sampled from the original (namely the intro and the percussion), and also incorporates Dark Land's world map theme (also sampled from the original NES theme) in the second half.

List of Super Mario appearances[edit]

Games[edit]

Work System Year Type Title Credits
Super Mario Bros. 3 Nintendo Entertainment System 1988 Original 「魔王クッパ」 (Maō Kuppa)[2] Koji Kondo
Super Mario All-Stars Super Nintendo Entertainment System 1993 Arrangement
Super Mario All-Stars + Super Mario World Super Nintendo Entertainment System 1994 Past arrangement (Super Mario All-Stars)
Super Mario RPG: Legend of the Seven Stars Super Nintendo Entertainment System 1996 Arrangement 「対 クッパ戦」 (Tai Kuppa-sen)[3] Yoko Shimomura
「クッパ城(其ノ弐)」 (Kuppa-jō (Sono ni))[3]
Super Mario Advance 4: Super Mario Bros. 3 Game Boy Advance 2003 Arrangement Taiju Suzuki
Super Mario All-Stars Limited Edition Wii 2010 Past arrangement (Super Mario All-Stars)
Super Smash Bros. Ultimate Nintendo Switch 2018 Arrangement "King Bowser - Super Mario Bros. 3"[1] Koji Kondo
Super Mario Maker 2 Nintendo Switch 2019 Original Koji Kondo
Super Mario RPG Nintendo Switch 2023 Arrangement "Battling Bowser"[4] Yoko Shimomura
Past arrangement (Super Mario RPG: Legend of the Seven Stars)
Arrangement "Bowser's Keep (Second Visit)"[4]
Past arrangement (Super Mario RPG: Legend of the Seven Stars)

Albums[edit]

Work Year Type Title Credits
Super Mario World 1991 Original 「魔王クッパ」 (Maō Kuppa) Koji Kondo
Super Mario RPG Original Sound Version 1996 Arrangement (Super Mario RPG: Legend of the Seven Stars) 「対 クッパ戦」 (Tai Kuppa-sen) Yoko Shimomura
「クッパ城(其ノ弐)」 (Kuppa-jō (Sono ni))
Game Sound Museum: Super Mario Bros. 3 2004 Original 「魔王クッパ」 (Maō Kuppa) Koji Kondo
Famicom Sound History Series: Mario the Music 2004 Original 「魔王クッパ~ワーニング~魔王クッパ ハリーアップ!」
(Maō Kuppa ~ Wāningu ~ Maō Kuppa Harī Appu!)
Koji Kondo
Happy! Mario 20th - Super Mario Sound Collection 2005 Original 「魔王クッパ」 (Maō Kuppa) Koji Kondo

Names in other languages[edit]

Language Name Meaning Notes
Japanese 魔王クッパ[?]
Maō Kuppa
Demon King Bowser Soundtrack albums, Super Smash Bros. Ultimate in-game name

References[edit]