Goal (Super Mario Bros. 3): Difference between revisions

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|comparable=[[Roulette Block]]
|comparable=[[Roulette Block]]
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A '''goal'''<ref>{{cite|title=''Super Mario Bros. 3'' instruction booklet|page=19|publisher=Nintendo of America|language=en|date=1990}}</ref> is an object introduced in ''[[Super Mario Bros. 3]]''. It is a box found at the end of almost every [[level]], quickly switching between three [[card]]s: a [[Super Mushroom|Mushroom]], a [[Fire Flower|Flower]], and a [[Super Star|Star]].
A '''goal'''<ref>{{cite|date=1990|title=''Super Mario Bros. 3'' instruction booklet|publisher=Nintendo of America|language=en|page=19}}</ref> is an object introduced in ''[[Super Mario Bros. 3]]''. It is a box found at the end of almost every [[level]] in their debut appearance, quickly switching between three [[card]]s: a [[Super Mushroom|Mushroom]], a [[Fire Flower|Flower]], and a [[Super Star|Star]].
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
Goals are objects in ''Super Mario Bros. 3''. The player is required to hit a goal to finish the level they are in. When hit, the goal gives them the card on the box at the time it is hit, displaying the message "COURSE CLEAR! YOU GOT A CARD" ("LEVEL CLEARED! YOU GOT A PANEL" in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''). Receiving three cards of any type results in [[Mario]] or [[Luigi]] receiving a [[Extra life|1-Up]]. However, if three cards of the same type are collected, Mario or Luigi gets a number of 1-Ups that correspond to the type of item. Getting three Mushroom cards results in two extra lives, getting three Flower cards results in three extra lives, and getting three Star cards results in five extra lives. In most stages, a Star card can easily be obtained by [[dash|running]] at maximum speed and hitting the box at a 45° angle. However, that objective is not achievable in some stages such as [[World 1-4 (Super Mario Bros. 3)|World 1-4]] and [[World 7-1 (Super Mario Bros. 3)|World 7-1]], because the distance is too short to achieve running speed. However, in stages such as those, it is possible to run past the box, turn back, and hit it at a 45° angle.
Goals are objects in ''Super Mario Bros. 3''. Hitting a goal is required for [[Mario]] or [[Luigi]] to finish the current level, also giving them the card shown at the time the goal is activated as well as displaying the message "COURSE CLEAR! YOU GOT A CARD" ("LEVEL CLEARED! YOU GOT A PANEL" in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''). Getting a Mushroom card three levels in a row earns the player character two [[Extra life|extra lives]], whereas three Flower cards or Star cards give three and five extra lives, respectively. A Star card can usually be obtained by [[dash|running]] with the [[P-Meter]] filled and hitting the goal at a 45° angle, though not in stages like [[World 1-4 (Super Mario Bros. 3)|World 1-4]] and [[World 7-1 (Super Mario Bros. 3)|World 7-1]], which lack enough distance.
 
In the ''[[Mario Bros. (Super Mario Bros. 3)|Mario Bros.]]'' competitive minigame, players can steal or exchange cards by [[stomp]]ing on each other, bumping each other from below, or using the [[POW Block]] when the rival is on the [[floor (Mario Bros.)|floor]], making the afflicted player lose a card.
{{br}}


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker'' subseries====
The ''Super Mario Bros. 3'' style of ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'' uses the goals for levels outside of [[Castle]] theme, including [[Airship]]s (which always ended with a boss fight rather than a goal in ''Super Mario Bros. 3'' itself). However, as each level is self-contained, they no longer give cards that can be redeemed toward lives—instead, collecting a Mushroom, Flower, or Star simply gives a number of [[point]]s, while [[1-Up Mushroom]]s are added as a fourth card and give an extra life immediately.
The ''Super Mario Bros. 3'' style of ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its port]], and ''[[Super Mario Maker 2]]'' use goals for every level setting except [[Castle]]s, and even [[Airship]]s use them, unlike ''Super Mario Bros. 3''. Goals have the usual Mushroom, Flower, and Star card, in addition to a [[1-Up Mushroom]] card, though the first three each give a number of [[point]]s.


====''Super Mario Maker 2''====
The only mechanical difference with goals in ''Super Mario Maker 2'', like their equivalents in other game styles, is that the goal is dashed and not usable if either the player fails the clear condition or has not fulfilled it yet.
Goals from ''Super Mario Bros. 3'' return in ''[[Super Mario Maker]]'', where they retain their behavior from its predecessor. However, in levels with clear conditions, the goal appears as a dashed outline and is fully revealed only after the condition has been met; it will become dashed again if the clear condition is lost. Specific clear conditions always renders the goal fully revealed until the player fails them; when this failure occurs, the goal will become dashed.


===''Paper Mario: Color Splash''===
===''Paper Mario: Color Splash''===
In ''[[Paper Mario: Color Splash]]'', the roulette-styled goals are absent from the ''Super Mario Bros. 3''-themed level in the [[Green Energy Plant]], as they were replaced by [[Goal Pole]]s, although the frame of the goal containing the level's green [[Mini Paint Star]] can be found in front of the secret exit.
The frame of the goal with the green [[Mini Paint Star]] of [[Green Energy Plant]] in ''[[Paper Mario: Color Splash]]'' is in front of the secret exit.


==Gallery==
==Gallery==
<gallery>
<gallery>
SMB3 Goal tiles.png|''[[Super Mario Bros. 3]]'' (background layer)
SMB3 Goal sprite land.gif|''Super Mario Bros. 3'' (sprite layer, land)
SMB3 Goal sprite desert beanstalk.gif|''Super Mario Bros. 3'' (sprite layer, desert-with-vine)
SMB3 Goal sprite ice beanstalk.gif|''Super Mario Bros. 3'' (sprite layer, ice-with-vine)
SMB3 Goal sprite cave.gif|''Super Mario Bros. 3'' (sprite layer, cave)
SMB3 Hills goal.png|Hills seen in a plains or hills stage goal in ''Super Mario Bros. 3''
SMB3 Semisolid Platform goal athletic.png|[[Semisolid Platform]] seen in an athletic stage goal in ''Super Mario Bros. 3''
SMB3 Pyramid goal.png|Pyramid seen in a desert stage goal in ''Super Mario Bros. 3''
SMB3 Cloud goal.png|Cloud seen in a cloud stage goal in ''Super Mario Bros. 3''
SMB3 Semisolid Platform goal ice.png|Semisolid Platform seen in an ice stage goal in ''Super Mario Bros. 3''
Roulettebox.png|''Super Mario Bros. 3''
Roulettebox.png|''Super Mario Bros. 3''
Starry NES.png|''Super Mario Bros. 3'' (gaining a 5UP after obtaining three Star cards)
Starry NES.png|''Super Mario Bros. 3'' (gaining a 5UP after obtaining three Star cards)
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ゴール<ref>{{cite|title=スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') instruction booklet|page=18|language=ja|date=1988|publisher=Nintendo}}</ref>
|Jpn=ゴール<ref>{{cite|date=1988|title=スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') instruction booklet|publisher=Nintendo|language=ja|page=18}}</ref>
|JpnR=Gōru
|JpnR=Gōru
|JpnM=Goal
|JpnM=Goal
|Ita=Quadretto - rete<ref>{{cite|title=''[[Super Mario Bros. 3]]'' instruction booklet|page=19|language=it|publisher=Nintendo}}</ref>
|Ita=Quadretto - rete<ref>{{cite|title=''Super Mario Bros. 3'' instruction booklet|publisher=Nintendo|language=it|page=19}}</ref>
|Ita2=Cartoncino<ref>{{cite|title=''Club Nintendo'' (Italy) Volume 3 - Issue 6|date=1991|page=17}}</ref>
|Ita2=Cartoncino<ref>{{cite|date=1991|title=''Club Nintendo'' (Italy) Volume 3 - Issue 6|page=17}}</ref>
|Ita3=Quadratino<ref>{{cite|date=2003|title=''[[Super Mario Advance 4: Super Mario Bros. 3]]'' European manual|page=111|language=it|publisher=Nintendo of Europe}}</ref>
|Ita3=Quadratino<ref>{{cite|date=2003|title=''Super Mario Advance 4: Super Mario Bros. 3'' European manual|publisher=Nintendo of Europe|language=it|page=111}}</ref>
|Ita4=Meta<ref>{{cite|title=''[[Super Mario All-Stars Limited Edition]]'' instruction manual|date=2010|publisher=Nintendo of Europe|language=it|page=18}}</ref><ref>{{cite|title=''[[Super Mario Bros. 3]]'' (3DS - [[Virtual Console]]) Italian e-manual|page=9}}</ref>
|Ita4=Meta<ref>{{cite|date=2010|title=''[[Super Mario All-Stars Limited Edition]]'' instruction manual|publisher=Nintendo of Europe|language=it|page=18}}</ref><ref>{{cite|title=''Super Mario Bros. 3'' (3DS - [[Virtual Console]]) Italian e-manual|page=9}}</ref>
|Ita5=Pannello<ref>{{cite|title=''[[Super Mario Bros. 3]]'' e-manual|page=3|publisher=Nintendo|language=it}}</ref>
|Ita5=Pannello<ref>{{cite|title=''Super Mario Bros. 3'' e-manual|publisher=Nintendo|language=it|page=3}}</ref>
|Ita6=Pannello di fine schema<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=41}}</ref>
|Ita6=Pannello di fine schema<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=41}}</ref>
|ItaM=Square - net
|ItaM=Square - net
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[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Maker objects]]
[[Category:Super Mario Maker objects]]
[[Category:Super Mario Maker 2 objects]]

Latest revision as of 11:05, March 16, 2025

Goal
CardRouletteSMB3.gif
First appearance Super Mario Bros. 3 (1988)
Latest appearance Nintendo World Championships: NES Edition (2024)
Related
Comparable

A goal[1] is an object introduced in Super Mario Bros. 3. It is a box found at the end of almost every level in their debut appearance, quickly switching between three cards: a Mushroom, a Flower, and a Star.

History[edit]

Super Mario series[edit]

Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3[edit]

Goals are objects in Super Mario Bros. 3. Hitting a goal is required for Mario or Luigi to finish the current level, also giving them the card shown at the time the goal is activated as well as displaying the message "COURSE CLEAR! YOU GOT A CARD" ("LEVEL CLEARED! YOU GOT A PANEL" in Super Mario Advance 4: Super Mario Bros. 3). Getting a Mushroom card three levels in a row earns the player character two extra lives, whereas three Flower cards or Star cards give three and five extra lives, respectively. A Star card can usually be obtained by running with the P-Meter filled and hitting the goal at a 45° angle, though not in stages like World 1-4 and World 7-1, which lack enough distance.

Super Mario Maker subseries[edit]

The Super Mario Bros. 3 style of Super Mario Maker, its port, and Super Mario Maker 2 use goals for every level setting except Castles, and even Airships use them, unlike Super Mario Bros. 3. Goals have the usual Mushroom, Flower, and Star card, in addition to a 1-Up Mushroom card, though the first three each give a number of points.

The only mechanical difference with goals in Super Mario Maker 2, like their equivalents in other game styles, is that the goal is dashed and not usable if either the player fails the clear condition or has not fulfilled it yet.

Paper Mario: Color Splash[edit]

The frame of the goal with the green Mini Paint Star of Green Energy Plant in Paper Mario: Color Splash is in front of the secret exit.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゴール[2]
Gōru
Goal
Italian Quadretto - rete[3] Square - net
Cartoncino[4] Little card
Quadratino[5] Little square
Meta[6][7] Goal
Pannello[8] Panel
Pannello di fine schema[9] End level panel

References[edit]

  1. ^ 1990. Super Mario Bros. 3 instruction booklet. Nintendo of America (English). Page 19.
  2. ^ 1988. スーパーマリオブラザーズ3 (Sūpā Mario Burazāzu Surī) instruction booklet. Nintendo (Japanese). Page 18.
  3. ^ Super Mario Bros. 3 instruction booklet. Nintendo (Italian). Page 19.
  4. ^ 1991. Club Nintendo (Italy) Volume 3 - Issue 6. Page 17.
  5. ^ 2003. Super Mario Advance 4: Super Mario Bros. 3 European manual. Nintendo of Europe (Italian). Page 111.
  6. ^ 2010. Super Mario All-Stars Limited Edition instruction manual. Nintendo of Europe (Italian). Page 18.
  7. ^ Super Mario Bros. 3 (3DS - Virtual Console) Italian e-manual. Page 9.
  8. ^ Super Mario Bros. 3 e-manual. Nintendo (Italian). Page 3.
  9. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 41.