Super Mario Party Jamboree: Difference between revisions

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{{italic title}}
{{italic title}}
{{just released|date=October 17, 2024}}
{{game infobox
{{game infobox
|image=[[File:Super Mario Party Jamboree Box NA.jpg|200px]]
|image=[[File:Super Mario Party Jamboree Box NA.jpg|200px]]
|developer=[[Nintendo Cube]]<ref>Hagues, A. (September 2, 2024). [https://www.nintendolife.com/news/2024/09/mario-party-dev-ndcube-has-officially-changed-its-name Mario Party Dev NDcube Has Officially Changed Its Name]. ''Nintendo Life''. September 2, 2024.</ref><br>Magnum enter Co.,Ltd.<br>[[CAProduction]]<br>WILL Co.,Ltd.<br>SmileBoom Co.,Ltd.<br>T's MUSIC Co.,Ltd.
|developer=[[Nintendo Cube]]<br>Magnum enter Co.,Ltd.<br>[[CAProduction]]<br>WILL Co.,Ltd.<br>SmileBoom Co.,Ltd.<br>T's MUSIC Co.,Ltd.
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Australia|October 17, 2024<ref>{{cite|author=NintendoAU|date=June 19, 2024|url=https://youtu.be/JplhDWcUKVQ|title=Super Mario Party Jamboree – First look (Nintendo Switch)|publisher=YouTube|accessdate=June 20, 2024}}</ref>|Japan|October 17, 2024<ref name="DirectJP">Nintendo 公式チャンネル (June 18, 2024). [https://youtu.be/EmEh6GKGA4Y スーパー マリオパーティ ジャンボリー &lsqb;Nintendo Direct 2024.6.18&rsqb;]. ''YouTube''. Retrieved June 18, 2024.</ref>|South Korea|October 17, 2024<ref name=KRJuneNews>(June 18, 2024). [https://www.nintendo.co.kr/news/article/52iIUk65wYzLEX9JjXsjwJ 『젤다의 전설 지혜의 투영』, 『메트로이드 프라임 4 비욘드』, 『슈퍼 마리오 파티 잼버리』, 『마리오&루이지 RPG 브라더십!』, 『동키콩 리턴즈 HD』 등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달]. ''Nintendo Korea''. Retrieved June 20, 2024.</ref>|HK|October 17, 2024<ref name=HKJuneNews>(June 18, 2024). [https://www.nintendo.com.hk/topics/article/1Crx5qpSzf7AC53l428coO 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。] ''Nintendo HK''. Retrieved June 20, 2024.</ref>|ROC|October 17, 2024<ref name=TWJuneNews>(June 18, 2024). [https://www.nintendo.tw/topics/article/1Crx5qpSzf7AC53l428coO 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。] ''Nintendo Taiwan''. Retrieved June 20, 2024.</ref>|Europe|October 17, 2024<ref>{{cite|author=@NintendoEurope|date=June 18, 2024|url=https://x.com/NintendoEurope/status/1803072329729093977|title="''🎉 Get ready for the biggest #MarioParty yet – with new boards and more minigames than ever before! Invite family and friends over for Super Mario Party Jamboree, coming to #NintendoSwitch Oct 17th. #NintendoDirect''"|publisher=X|accessdate=June 20, 2024}}</ref>|USA|October 17, 2024<ref name=Direct/>}}
|release={{flag list|Australia|October 17, 2024<ref>{{cite|author=NintendoAU|date=June 19, 2024|url=https://youtu.be/JplhDWcUKVQ|title=Super Mario Party Jamboree – First look (Nintendo Switch)|publisher=YouTube|accessdate=June 20, 2024}}</ref>|Japan|October 17, 2024<ref name="DirectJP">Nintendo 公式チャンネル (June 18, 2024). [https://youtu.be/EmEh6GKGA4Y スーパー マリオパーティ ジャンボリー &lsqb;Nintendo Direct 2024.6.18&rsqb;]. ''YouTube''. Retrieved June 18, 2024.</ref>|South Korea|October 17, 2024<ref name=KRJuneNews>(June 18, 2024). [https://www.nintendo.co.kr/news/article/52iIUk65wYzLEX9JjXsjwJ 『젤다의 전설 지혜의 투영』, 『메트로이드 프라임 4 비욘드』, 『슈퍼 마리오 파티 잼버리』, 『마리오&루이지 RPG 브라더십!』, 『동키콩 리턴즈 HD』 등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달]. ''Nintendo Korea''. Retrieved June 20, 2024.</ref>|HK|October 17, 2024<ref name=HKJuneNews>(June 18, 2024). [https://www.nintendo.com.hk/topics/article/1Crx5qpSzf7AC53l428coO 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。] ''Nintendo HK''. Retrieved June 20, 2024.</ref>|ROC|October 17, 2024<ref name=TWJuneNews>(June 18, 2024). [https://www.nintendo.tw/topics/article/1Crx5qpSzf7AC53l428coO 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。] ''Nintendo Taiwan''. Retrieved June 20, 2024.</ref>|Europe|October 17, 2024<ref>{{cite|author=@NintendoEurope|date=June 18, 2024|url=https://x.com/NintendoEurope/status/1803072329729093977|title="''🎉 Get ready for the biggest #MarioParty yet – with new boards and more minigames than ever before! Invite family and friends over for Super Mario Party Jamboree, coming to #NintendoSwitch Oct 17th. #NintendoDirect''"|publisher=X|accessdate=June 20, 2024}}</ref>|USA|October 17, 2024<ref name=Direct/>}}
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|serials=
|serials=
}}
}}
'''''Super Mario Party Jamboree''''' is a game in the ''[[Mario Party (series)|Mario Party]]'' series released worldwide for the [[Nintendo Switch]] on October 17, 2024. First announced during the Nintendo Direct on June 18, 2024, it is the eighteenth (twenty-sixth, including arcade games) instalment in the ''Mario Party'' series, the thirteenth released on a home console, and the third released for the Nintendo Switch. Serving as a successor to ''[[Super Mario Party]]'', albeit with gameplay mostly modelled after ''[[Mario Party Superstars]]'', the game features both new and returning boards, in addition to over 110 minigames, and an expansive roster of 22 playable characters, including newcomers [[Ninji]] and [[Pauline]].<ref name="Direct">Nintendo of America (June 18, 2024). [https://youtu.be/lKp9cD4e8ac Super Mario Party Jamboree – Announcement Trailer – Nintendo Switch]. ''YouTube''. Retrieved June 18, 2024.</ref> It marks the debut of [[Kevin Afghani]] as the voice of [[Waluigi]], as well as being the first game in the ''Mario Party'' series to feature him as the voice of [[Mario]], [[Luigi]], and [[Wario]].
'''''Super Mario Party Jamboree''''' is a game in the ''[[Mario Party (series)|Mario Party]]'' series released worldwide for the [[Nintendo Switch]] on October 17, 2024. First announced during the Nintendo Direct on June 18, 2024, it is the eighteenth (twenty-sixth, including arcade games) installment in the ''Mario Party'' series, the thirteenth released on a home console, and the third released for the Nintendo Switch. Serving as a successor to ''[[Super Mario Party]]'', albeit with gameplay mostly modelled after ''[[Mario Party Superstars]]'', the game features both new and returning boards, in addition to over 110 minigames, and an expansive roster of 22 playable characters, including newcomers [[Ninji]] and [[Pauline]].<ref name="Direct">Nintendo of America (June 18, 2024). [https://youtu.be/lKp9cD4e8ac Super Mario Party Jamboree – Announcement Trailer – Nintendo Switch]. ''YouTube''. Retrieved June 18, 2024.</ref> It marks the debut of [[Kevin Afghani]] as the voice of [[Waluigi]], as well as being the first game in the ''Mario Party'' series to feature him as the voice of [[Mario]], [[Luigi]], and [[Wario]].


A playable demo of the game was available at the [[Nintendo]] booth during {{wp|PAX (event)|PAX West}} 2024 prior to its release, from August 30 to September 2, 2024.<ref>{{cite|author=@NintendoAmerica|date=August 20, 2024|url=https://x.com/NintendoAmerica/status/1825880991925219776|title="''Heading to #PAXWest? From 8/30 to 9/2, you can stop by the Nintendo booth and try demos for The Legend of #Zelda: #EchoesofWisdom and #SuperMarioPartyJamboree before their launches! #NintendoWorldChampionshipsNES Edition and #StarWarsHunters will also be playable at our booth!''"|publisher=X|accessdate=August 20, 2024}}</ref> A second demo was made available to play in-stores from October 4, 2024.<ref>{{cite|author=@Nintendeal|date=October 4, 2024|url=https://x.com/Nintendeal/status/1842259901831373044|title="''Super Mario Party Jamboree demo may be available in stores now''"|publisher=X|accessdate=October 4, 2024}}</ref>
A playable demo of the game was available at the [[Nintendo]] booth during {{wp|PAX (event)|PAX West}} 2024 prior to its release, from August 30 to September 2, 2024.<ref>{{cite|author=@NintendoAmerica|date=August 20, 2024|url=https://x.com/NintendoAmerica/status/1825880991925219776|title="''Heading to #PAXWest? From 8/30 to 9/2, you can stop by the Nintendo booth and try demos for The Legend of #Zelda: #EchoesofWisdom and #SuperMarioPartyJamboree before their launches! #NintendoWorldChampionshipsNES Edition and #StarWarsHunters will also be playable at our booth!''"|publisher=X|accessdate=August 20, 2024}}</ref> A second demo was made available to play in-stores from October 4, 2024.<ref>{{cite|author=@Nintendeal|date=October 4, 2024|url=https://x.com/Nintendeal/status/1842259901831373044|title="''Super Mario Party Jamboree demo may be available in stores now''"|publisher=X|accessdate=October 4, 2024}}</ref>
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====Pro Rules====
====Pro Rules====
Additionally, either Party Rules or Pro Rules can be selected for a game. With Pro Rules on, some mechanics of the game will be adjusted, aiming to create a more competitive game, which includes removing [[Hidden Block (Mario Party series)|Hidden Blocks]] and locking [[Boo]]'s coin steal to 15 coins.<ref name=ModesOverview1>https://www.nintendo.com/us/whatsnew/super-mario-party-jamboree-heres-a-quick-overview-of-the-game/</ref><ref> Nintendo Life (October 2, 2024). [https://youtu.be/O1anMVTIwpo?si=pLBL_9NWa-DAV8s2 10+ New Details in Mario Party Jamboree]. ''YouTube''. Retrieved on October 11, 2024.</ref>
Additionally, either Party Rules or Pro Rules can be selected for a game. With Pro Rules on, some mechanics of the game will be adjusted, aiming to create a more competitive game, which includes removing [[Hidden Block (Mario Party series)|Hidden Blocks]] and locking [[Boo]]'s coin steal to 15 coins.


Pro Rules use a locked ruleset, with the only option that the player can have before starting a game is the ability to turn off mini-games help (unavailable in matchmaking) and motion-controlled minigames. The ruleset includes the game lasting for 12 turns only, one [[Bonus Star]] that is announced at the start of the game, and minigame selection being set to vote. The only three Bonus Stars that can be revealed are the Happening Star, Slowpoke Star, and Sightseer Star.
Pro Rules use a locked ruleset, with the only option that the player can have before starting a game is the ability to turn off mini-games help (unavailable in matchmaking) and motion-controlled minigames. The ruleset includes the game lasting for 12 turns only, one [[Bonus Star]] that is announced at the start of the game, and minigame selection being set to vote. The only three Bonus Stars that can be revealed are the Happening Star, Slowpoke Star, and Sightseer Star.


Before starting a game, a player can choose one of the following items with which to start the game.
Before starting a game, a player can choose one of the following items with which to start the game.
{|class="wikitable" style="width:30%;text-align:center"
<gallery perrow=4>
|-
File:SMPJ_Mushroom.png|[[Mushroom]]
! [[Mushroom]]
File:SMPJ_Creepy_Dice_Block.png|[[Creepy Dice Block]]
! [[Creepy Dice Block]]
File:SMPJ_Warp_Box.png|[[Warp Box]]
! [[Warp Box]]
File:SMPJ_Pipe.png|[[Pipe]]
! [[Pipe]]
File:SMPJ_Skeleton_Key.png|[[Skeleton Key]]{{footnote|main|1}}
|-
File:SMPJ_Chomp_Call.png| [[Chomp Call]]{{footnote|main|2}}
| [[File:SMPJ_Mushroom.png|50px]]
File:SMPJ_Cellular_Shopper.png|[[Cellular Shopper]]  
| [[File:SMPJ_Creepy_Dice_Block.png|50px]]
File:SMPJ_10-Coin_Steal_Trap.png|[[10-Coin Steal Trap]]
| [[File:SMPJ_Warp_Box.png|50px]]
</gallery>
| [[File:SMPJ_Pipe.png|50px]]
 
|-
{{footnote|note|1|Available only on boards with [[Skeleton Key]] gates.}}
! [[Skeleton Key]]{{footnote|main|1}}
{{footnote|note|2|Unavailable on [[Mario's Rainbow Castle]] due to the fixed Star position.}}
! [[Chomp Call]]{{footnote|main|2}}
! [[Cellular Shopper]]
! [[10-Coin Steal Trap]]
|-
| [[File:SMPJ_Skeleton_Key.png|50px]]
| [[File:SMPJ_Chomp_Call.png|50px]]
| [[File:SMPJ_Cellular_Shopper.png|50px]]
| [[File:SMPJ_10-Coin_Steal_Trap.png|50px]]
|-
|}
{{footnote|note|1|Only available on boards with [[Skeleton Key]] gates.}}
{{footnote|note|2|Not available on [[Mario's Rainbow Castle]] due to the fixed Star position.}}


Other changes include:
Other changes include:
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*[[Chance Time Space]]s not appearing, instead being changed to a different space.
*[[Chance Time Space]]s not appearing, instead being changed to a different space.
*[[Bowser Space]]s always taking away a [[Star (Mario Party series)|Star]].
*[[Bowser Space]]s always taking away a [[Star (Mario Party series)|Star]].
**If the player does not have a star, Impostor Bowser will take away half of their coins instead.
*The stock of items in an [[Item Shop (Mario Party series)|Item Shop]] now being limited to two and not restocking once all items have been purchased.
*The stock of items in an [[Item Shop (Mario Party series)|Item Shop]] now being limited to two and not restocking once all items have been purchased.
*Item minigames not appearing; when landing on an Item Space, the player will immediately be given whichever item the roulette stops on after they hit the box.
*The spaces for where a Star can spawn being visible on the map, marked by a Star Stop Sign.
*The spaces for where a Star can spawn being visible on the map, marked by a Star Stop Sign.
**When a player purchases a Star, the Star Stop Sign will be removed from the map and a Star will no longer appear at a particular space until all Star Spaces have been used, at which point all Star Spaces will become eligible to host a Star and the cycle repeats, similarly to how the Star Spaces work in ''[[Mario Party 3]]''.
**When a player purchases a Star, the Star Stop Sign will be removed from the map and a Star will no longer appear at a particular space until all Star Spaces have been used, at which point all Star Spaces will become eligible to host a Star and the cycle repeats, similarly to how the Star Spaces work in ''[[Mario Party 3]]''.
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=====Names in other languages=====
=====Names in other languages=====
{{foreign names
{{foreign names
|Jap=チャンピオンシップルール
|JapR=
|JapM=Championship Rules
|Dut=Expertregels
|DutM=Expert Rules
|Fre=Mode pro
|Fre=Mode pro
|FreM=Pro Mode
|FreM=Pro Mode
|Ger=Profi-Regeln
|GerM=Expert rules
|Spa=Reglas competitivas
|Spa=Reglas competitivas
|SpaM=Competitive rules
|SpaM=Competitive rules
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=====Names in other languages=====
=====Names in other languages=====
{{foreign names
{{foreign names
|Jap=体感パーティの島
|JapR=Taikan Pāti no Shima
|JapM=Sensation Party Island
|Dut=Bewegingseiland
|DutM=Movement Island
|Fre=Île dynamique
|Fre=Île dynamique
|FreM=Dynamic Island
|FreM=Dynamic Island
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====Paratroopa Flight School====
====Paratroopa Flight School====
Paratroopa Flight School is a motion-controlled mode where players must flap their arms like wings to control their character, who is wearing [[Koopa Paratroopa]] wings. There are three different modes to play: Sky Battle, Koopa Paratroopa Taxi, and Free Flight. In Sky Battle, two players compete to try to gather as many [[Para-Biddybud]]s as possible within a time limit. Players can sneak from behind to steal Para-Biddybuds from each other. In Koopa Paratroopa Taxi, two players must cooperate to carry a third character to a certain location on the map.<ref name=OverviewTrailer>''Nintendo of America'' (September 24, 2024). [https://www.youtube.com/watch?v=YKR6sdcO4ac  Super Mario Party Jamboree – Overview Trailer – Nintendo Switch]. Retrieved September 24, 2024.</ref> Free Flight acts as a free play mode where players are allowed to fly around the map without any objectives and no time limit.
Paratroopa Flight School is a motion-controlled mode where players must flap their arms like wings to control Mario or Luigi, [[Pata Mario|who is wearing Koopa Paratroopa wings]]. There are three different modes to play: Sky Battle, Koopa Paratroopa Taxi, and Free Flight. In Sky Battle, two players compete to try to gather as many [[Para-Biddybud]]s as possible within a time limit. Players can sneak from behind to steal Para-Biddybuds from each other. In Koopa Paratroopa Taxi, two players must cooperate to carry a third character to a certain location on the map. Free Flight acts as a free play mode where players are allowed to fly around the map without any objectives and no time limit. The game temporarily changes player 1's character into Mario and player 2's character into Luigi if they were not selected by P1 and P2; this even occurs if P1 selected Luigi and/or P2 selected Mario.
=====Names in other languages=====
=====Names in other languages=====
{{foreign names
{{foreign names
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|JapR=Patapata Adobenchā
|JapR=Patapata Adobenchā
|JapM=Koopa Paratroopa Adventure
|JapM=Koopa Paratroopa Adventure
|Dut=Paratroopa-vliegschool
|DutM=Paratroopa Flight School
|Fre=Aventures aériennes
|Fre=Aventures aériennes
|FreM=Aerial Adventures
|FreM=Aerial Adventures
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|ChiR=
|ChiR=
|ChiM=
|ChiM=
|Dut=
|Dut=Toads voorwerpfabriek
|DutM=
|DutM=Toad's Item Factory
|Fre=Usine Toad
|Fre=Usine Toad
|FreM=Toad Factory
|FreM=Toad Factory
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|ChiR=
|ChiR=
|ChiM=
|ChiM=
|Dut=
|Dut=Ritmisch koken
|DutM=
|DutM=Cooking Rhythmically
|Fre=Cuisine en cadence
|Fre=Cuisine en cadence
|FreM=Cadence Kitchen
|FreM=Cadence Kitchen
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===Bowser Challenges===
===Bowser Challenges===
Bowser Challenges features two online modes focused on large amounts of players playing at once, both prominently featuring [[Fake Bowser#Super Mario Party Jamboree|Impostor Bowser]].<ref name=UKWebsite>[https://www.nintendo.com/en-gb/Games/Nintendo-Switch-games/Super-Mario-Party-Jamboree-2591147.html#Overview Super Mario Party Jamboree]. ''Nintendo UK''. Retrieved September 27, 2024.</ref> These modes can also be played locally, but every player must use their own Nintendo Switch system.<ref name=NintendoLifeNewDetails/> Players cannot play as Bowser in either sub-mode, despite the Koopathlon and Bowser Bob-omb Squad modes featuring Impostor Bowser and not the real Bowser as their main antagonist.
Bowser Challenges features two online modes focused on large amounts of players playing at once, both prominently featuring [[Impostor Bowser]]. These modes can also be played locally, but every player must use their own Nintendo Switch system. Players cannot play as Bowser in either sub-mode, despite the Koopathlon and Bowser Bob-omb Squad modes featuring Impostor Bowser and not the real Bowser as their main antagonist.
=====Names in other languages=====
=====Names in other languages=====
{{foreign names
{{foreign names
|Jap=クッパチャレンジの島
|JapR=Kuppa Charenji No Shima
|JapM= Bowser's Challenges' Island
|Dut=Bowser-uitdagingen
|DutM=Bowser Challenges
|Spa=Desafíos de Bowser
|Spa=Desafíos de Bowser
|SpaM=Bowser's Challenges
|SpaM=Bowser's Challenges
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|ChiTR=Kùbā Jìngjì
|ChiTR=Kùbā Jìngjì
|ChiTM=Bowser Race
|ChiTM=Bowser Race
|Dut=
|Dut=Koopatlon
|DutM=
|DutM=Koopathlon
|Fre=Koopathlon
|Fre=Koopathlon
|FreM=-
|Ger=
|Ger=
|GerM=
|GerM=
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====Bowser Kaboom Squad====
====Bowser Kaboom Squad====
{{Main|Bowser Kaboom Squad}}
Bowser Kaboom Squad is a co-op mode where 8 players are pitted against Impostor Bowser on a city-themed map. In order to fight against Impostor Bowser, players must grab bombs and throw them into cannons found across the map. These bombs are contained in crates that must be broken by attacking them. Once 20 bombs are placed into a cannon, the cannon will fire at Impostor Bowser, causing him to lose health. Impostor Bowser will attack the players as they attempt to stop him. Being defeated by him will cause the player to get trapped in a [[Bubble]]. Another player must pop the bubble to revive them. After a certain amount of time, an 8-player co-op minigame is played, similar to the co-op minigames from ''Super Mario Party''. Winning the minigame will reward the team with items that can be used to help defeat Impostor Bowser. Afterwards, another round starts and the cycle continues for 5 rounds. Coins will appear as well. Once 100 are collected, Bonus Time is triggered wherein all bombs become gold and an infinite amount can be put into cannons. Once Bonus Time ends, the golden bombs will be shot at Impostor Bowser, dealing 2x damage. Once Impostor Bowser's health is depleted, a Star appears, which is then used by the players to become [[Invincible Mario|invincible]] and defeat Impostor Bowser in one final stretch where the players must mash to attack Impostor Bowser as he attempts to fight back.
Bowser Kaboom Squad is a co-op mode where 8 players are pitted against Impostor Bowser on a city-themed map. In order to fight against Impostor Bowser, players must grab bombs and throw them into cannons found across the map. These bombs are contained in crates that must be broken by attacking them. Once 20 bombs are placed into a cannon, the cannon will fire at Impostor Bowser, causing him to lose health. Impostor Bowser will attack the players as they attempt to stop him. Being defeated by him will cause the player to get trapped in a [[Bubble]]. Another player must pop the bubble to revive them. After a certain amount of time, an 8-player co-op minigame is played, similar to the co-op minigames from ''Super Mario Party''. Winning the minigame will reward the team with items that can be used to help defeat Impostor Bowser. Afterwards, another round starts and the cycle continues for 5 rounds. Coins will appear as well. Once 100 are collected, Bonus Time is triggered wherein all bombs become gold and an infinite amount can be put into cannons. Once Bonus Time ends, the golden bombs will be shot at Impostor Bowser, dealing 2x damage. Once Impostor Bowser's health is depleted, a Star appears, which is then used by the players to become [[Invincible Mario|invincible]] and defeat Impostor Bowser in one final stretch where the players must mash to attack Impostor Bowser as he attempts to fight back.
=====Stages=====
=====Stages=====
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|ChiTR=Kùbā Pòhuàizhě
|ChiTR=Kùbā Pòhuàizhě
|ChiTM=Bowser Destroyer
|ChiTM=Bowser Destroyer
|Dut=
|Dut=Bommen op Bowser
|DutM=
|DutM=Bombing Bowser
|Fre=Brigade anti-Bowser
|Fre=Brigade anti-Bowser
|FreM=Anti-Bowser Brigade
|FreM=Anti-Bowser Brigade
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|Por=Brigada anti-Bowser
|Por=Brigada anti-Bowser
|PorM=Anti-Bowser Brigade
|PorM=Anti-Bowser Brigade
|PorC=<ref name="alanz2" />
|PorC=<ref name="alanz2"/>
|Rus=
|Rus=
|RusR=
|RusR=
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===Party-Planner Trek===
===Party-Planner Trek===
In this single-player mode, the player freely travels around the new boards as a single character, talking to NPCs, collecting items, and fulfilling requests for them to gain [[Mini Star]]s. When completing an NPC's request by submitting an item, the player is rewarded with one Mini Star. Some NPCs offer the player a minigame challenge, rewarding up to three Mini Stars based on the player's standings (placing first, second, or third). Alternatively, for a duel minigame, the player must win the minigame to earn two Mini Stars at once. Clearing an item minigame earns one Mini Star. Once the player collects at least 30 Mini Stars, the yellow Toad will give them a souvenir and direct them to the next map, though before he does so, the sky suddenly turns dark. When this happens, a vortex with the board's boss opens up and sucks the Mini Stars in, forcing the player to defeat the boss to win them back. Any playable character that the player has completed a request for or whose Showdown minigame has been completed can join them in the boss battle. This is the first ''Mario Party'' game since ''[[Mario Party: The Top 100]]'' to feature Mini Stars as collectibles.
In this single-player mode, the player freely travels around the new boards as a single character, talking to NPCs, collecting items, and fulfilling requests for them to gain [[Mini Star]]s. When completing an NPC's request by submitting an item, the player is rewarded with one Mini Star. Some NPCs offer the player a minigame challenge, rewarding up to three Mini Stars based on the player's standings (placing first, second, or third). Alternatively, for a duel minigame, the player must win the minigame to earn two Mini Stars at once. Clearing an item minigame earns one Mini Star. Once the player collects at least 30 Mini Stars, the yellow Toad will give them a souvenir and direct them to the next map, though before he does so, the sky suddenly turns dark. When this happens, a vortex with the board's boss opens up and sucks the Mini Stars in, forcing the player to defeat the boss to win them back. Any playable character that the player has completed a request for or whose Showdown minigame has been completed can join them in the boss battle. This is the first ''Mario Party'' game since ''[[Mario Party: The Top 100]]'' to feature Mini Stars as collectibles, and the way they are obtained from minigames is similar to the [[Mario_Party:_The_Top_100#Minigame_Island|Minigame Island]] mode from said game.


=====Names in other languages=====
=====Names in other languages=====
{{foreign names
{{foreign names
|Jap=パーティお手伝いの旅
|JapR=Pāti Otetsudai no Tabi
|JapM=Party Assistance Trip
|Dut=Party-voorbereiding
|DutM=Party Preparation
|Fre=Quêtes et entraides
|Fre=Quêtes et entraides
|FreM=Quests and Helps
|FreM=Quests and Assistance
|Por=Jornada das tarefas
|Por=Jornada das tarefas
|PorM=Task Journey
|PorM=Task Journey
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[[File:SMPJCSS.jpg|thumb|left|The character select screen with Pauline and Ninji locked.]]
[[File:SMPJCSS.jpg|thumb|left|The character select screen with Pauline and Ninji locked.]]
[[File:SMPJCSSUnlocked.jpg|thumb|right|The character select screen with Pauline and Ninji unlocked.]]
[[File:SMPJCSSUnlocked.jpg|thumb|right|The character select screen with Pauline and Ninji unlocked.]]
''Super Mario Party Jamboree'' features 22 playable characters,<ref name="USA Game Page">[https://www.nintendo.com/us/store/products/super-mario-party-jamboree-switch/ Super Mario Party™ Jamboree for Nintendo Switch]. ''Nintendo''. Retrieved September 2, 2024.</ref> the largest number out of any game in the ''Mario Party'' series. In addition to the return of all characters from ''[[Mario Party Superstars]]'' and most from ''[[Super Mario Party]]'' (excluding [[Diddy Kong]], [[Hammer Bro]], [[Dry Bones]], and [[Pom Pom]]), this game marks the first playable appearance in the series of [[Toad]] and [[Toadette]] since ''[[Mario Party: Star Rush]]'' and [[Spike]] since ''[[Mario Party 10]]''. In addition, [[Ninji]] and [[Pauline]] make their debut as playable characters in the series, with Pauline also making her overall ''Mario Party'' debut. Every character also now has their own unique "turn start" jingle.
''Super Mario Party Jamboree'' features 22 playable characters, the largest number out of any game in the ''Mario Party'' series. In addition to the return of all characters from ''[[Mario Party Superstars]]'' and most from ''[[Super Mario Party]]'' (excluding [[Diddy Kong]], [[Hammer Bro]], [[Dry Bones]], and [[Pom Pom]]), this game marks the first playable appearance in the series of [[Toad]] and [[Toadette]] since ''[[Mario Party: Star Rush]]'' and [[Spike]] since ''[[Mario Party 10]]''. In addition, [[Ninji]] and [[Pauline]] make their debut as playable characters in the series, with Pauline also making her overall ''Mario Party'' debut. Every character also now has their own unique "turn start" jingle.
 
Only Mario and Luigi are playable in Paratroopa Flight School, and Bowser cannot be played as in either the Koopathlon or Bowser's Kaboom Squad modes, despite Impostor Bowser being established.


Only Mario and Luigi are playable in Paratroopa Flight School, and Bowser cannot be played as in either the Koopathlon or Bowser's Kaboom Squad modes<ref>[https://x.com/SunnyfromMario/status/1842294595260223517]</ref>
{{br|left}}
{{br|left}}
====Starting====
<gallery perrow=5>
{|class=wikitable style="margin:auto"width="100%"
File:SMPJ Mario Dice Block.png|[[Mario]]
!colspan=2 width=25% style="text-align:center;"|[[Mario]]
File:SMPJ Luigi.png|[[Luigi]]
!colspan=2 width=25% style="text-align:center;"|[[Luigi]]
File:Peach Posing Alt 3D Artwork.png|[[Princess Peach|Peach]]
!colspan=2 width=25% style="text-align:center;"|[[Princess Peach|Peach]]
File:Daisy Render MP6 2.png|[[Princess Daisy|Daisy]]
!colspan=2 width=25% style="text-align:center;"|[[Princess Daisy|Daisy]]
File:Wario MP100.png|[[Wario]]
|-
File:SuperMarioParty Waluigi.png|[[Waluigi]]
|colspan=2 style="text-align:center;"|[[File:SMPJ Mario Dice Block.png|150x150px]]
File:SMPJ Yoshi.png|[[Yoshi]]
|colspan=2 style="text-align:center;"|[[File:SMPJ Luigi.png|150x150px]]
File:Toadette - Mario Party 10.png|[[Toadette]]
|colspan=2 style="text-align:center;"|[[File:Peach Posing Alt 3D Artwork.png|150x150px]]
File:MPS Toad Artwork.png|[[Toad]]
|colspan=2 style="text-align:center;"|[[File:Daisy Render MP6 2.png|150x150px]]
File:Rosalina-MPTop100-Transparent.png|[[Rosalina]]
|-
File:SuperMarioParty DonkeyKong.png|[[Donkey Kong]]
!colspan=2 width=25% style="text-align:center;"|[[Wario]]
File:MP8 Birdo.png|[[Birdo]]
!colspan=2 width=25% style="text-align:center;"|[[Waluigi]]
File:Bowser - Mario Party 10.png|[[Bowser]]
!colspan=2 width=25% style="text-align:center;"|[[Yoshi]]
File:Goomba - Mario Party Superstars.png|[[Goomba]]
!colspan=2 width=25% style="text-align:center;"|[[Toadette]]
File:MP9 Shy Guy Artwork.png|[[Shy Guy]]
|-
File:SuperMarioParty KoopaTroopa.png|[[Koopa Troopa]]
|colspan=2 style="text-align:center;"|[[File:Wario MP100.png|150x150px]]
File:Monty Mole SMP.png|[[Monty Mole]]
|colspan=2 style="text-align:center;"|[[File:SuperMarioParty Waluigi.png|150x150px]]
File:SMPBowserJr.png|[[Bowser Jr.]]
|colspan=2 style="text-align:center;"|[[File:SMPJ Yoshi.png|150x150px]]
File:NSMBW Boo Artwork.png|[[Boo]]
|colspan=2 style="text-align:center;"|[[File:Toadette - Mario Party 10.png|150x150px]]
File:Spike - Mario Party 10.png|[[Spike]]
|-
File:MK8D BCP Pauline artwork.png|[[Pauline]] (new, unlockable)
!colspan=2 width=25% style="text-align:center;"|[[Toad]]
File:Ninji artwork Play Nintendo 2024.png|[[Ninji]] (new, unlockable)
!colspan=2 width=25% style="text-align:center;"|[[Rosalina]]
</gallery>
!colspan=2 width=25% style="text-align:center;"|[[Donkey Kong]]
!colspan=2 width=25% style="text-align:center;"|[[Birdo]]
|-
|colspan=2 style="text-align:center;"|[[File:MPS Toad Artwork.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:Rosalina-MPTop100-Transparent.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:SuperMarioParty DonkeyKong.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:MP8 Birdo.png|150x150px]]
|-
!colspan=2 width=25% style="text-align:center;"|[[Bowser]]
!colspan=2 width=25% style="text-align:center;"|[[Goomba]]
!colspan=2 width=25% style="text-align:center;"|[[Shy Guy]]
!colspan=2 width=25% style="text-align:center;"|[[Koopa Troopa]]
|-
|colspan=2 style="text-align:center;"|[[File:Bowser - Mario Party 10.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:Goomba - Mario Party Superstars.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:MP9 Shy Guy Artwork.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:SuperMarioParty KoopaTroopa.png|150x150px]]
|-
!colspan=2 width=25% style="text-align:center;"|[[Monty Mole]]
!colspan=2 width=25% style="text-align:center;"|[[Bowser Jr.]]
!colspan=2 width=25% style="text-align:center;"|[[Boo]]
!colspan=2 width=25% style="text-align:center;"|[[Spike]]
|-
|colspan=2 style="text-align:center;"|[[File:Monty Mole SMP.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:SMPBowserJr.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:NSMBW Boo Artwork.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:Spike - Mario Party 10.png|150x150px]]
|}


====Unlockable====
To unlock Pauline and Ninji, while viewing the game modes through binoculars in the Balloon, the player character can find both these characters in the background scenery. If the player zooms in on them, they can press the A button, prompting Yellow Toad to invite them to join the party. Pauline is found on an island to the left of Minigame Bay while Ninji is on a hill next to Motion Island.
{|class=wikitable style="margin:auto"width="50%"
!colspan=2 width=25% style="text-align:center;"|[[Pauline]] {{color|black|<sup><small>(new)</small></sup>}}
!colspan=2 width=25% style="text-align:center;"|[[Ninji]] {{color|black|<sup><small>(new)</small></sup>}}
|-
|colspan=2 style="text-align:center;"|[[File:MK8D BCP Pauline artwork.png|150x150px]]
|colspan=2 style="text-align:center;"|[[File:Ninji artwork Play Nintendo 2024.png|150x150px]]
|-
!'''Unlock criteria'''
||When in the Balloon, find Pauline on an island to the left of Minigame Bay and zoom in on her, then press the A button.<ref name=UnlockCharacters>https://www.youtube.com/watch?v=PA9hV2Q0SwQ</ref>
!'''Unlock criteria'''
||When in the Balloon, find Ninji on a hill next to Motion Island and zoom in on him, then press the A button.<ref name=UnlockCharacters/>
|}


====Jamboree Buddies====
====Jamboree Buddies====
10 of the 22 playable characters also appear as Jamboree Buddies, appearing somewhere on the board. By running into a Jamboree Buddy, a Showdown minigame is initiated to recruit them into the winner's team, with the player who initiated the minigame starting with a slight advantage. Tied players will enter a "Tie-Break Dice" event where the Jamboree Buddy goes to the player that rolls the higher number.  
10 of the 22 playable characters also appear as [[Jamboree Buddy|Jamboree Buddies]], appearing somewhere on the board. By running into a Jamboree Buddy, a Showdown minigame is initiated to recruit them into the winner's team, with the player who initiated the minigame starting with a slight advantage. Tied players will enter a "Tie-Break Dice" event where the Jamboree Buddy goes to the player that rolls the higher number.  


Each Jamboree Buddy has a unique ability during board gameplay to help their owner. Additionally, all of them cause board actions to happen twice, such as gaining or losing coins, buying items or Stars, and even Boos and Bowser Spaces. When obtained, the Jamboree Buddy lasts for three turns. Other players may also steal the buddy by passing by the player who currently owns them.<ref name=NintendoInsider>https://www.nintendo-insider.com/super-mario-party-jamboree-preview/</ref> If no player reaches the Jamboree Buddy within three turns, they will be removed from the board. <ref name=NintendoLifeNewDetails>''Nintendo Life'' (October 1, 2024). [https://www.youtube.com/watch?v=O1anMVTIwpo 10+ New Details in Mario Party Jamboree]. ''YouTube''. Retrieved October 1, 2024.</ref> In Free Play, Showdown Minigame Battle and Party-Planner Trek, characters can encounter and recruit a monochrome version of themselves as a Jamboree Buddy (where applicable).
Each Jamboree Buddy has a unique ability during board gameplay to help their owner. Additionally, all of them cause board actions to happen twice, such as gaining or losing coins, buying items or Stars, and even Boos and Bowser Spaces. When obtained, the Jamboree Buddy lasts for three turns. Other players may also steal the buddy by passing by the player who currently owns them. If no player reaches the Jamboree Buddy within three turns, they will be removed from the board. Rosalina will not appear as a Jamboree Buddy if minigames with motion controls are turned off due to her Showdown minigame having motion controls. In Free Play, Showdown Minigame Battle and Party-Planner Trek, characters can encounter and recruit a monochrome version of themselves as a Jamboree Buddy (where applicable).
{|class=wikitable style="margin:auto"width="100%"
{|class=wikitable style="margin:auto"width="100%"
!colspan=2 width=20% style="text-align:center;"|Mario
!colspan=2 width=20% style="text-align:center;"|Mario
Line 479: Line 453:
SMPJ Lakitu Host.png|[[Lakitu]]<br>(Daily Challenge)
SMPJ Lakitu Host.png|[[Lakitu]]<br>(Daily Challenge)
SMPJ Boom Boom.png|[[Boom Boom]]<br>(Tag Match)
SMPJ Boom Boom.png|[[Boom Boom]]<br>(Tag Match)
SMPJ Pom Pom.png|[[Pom Pom]]<br>(Survival Mode)
SMPJ Pom Pom.png|[[Pom Pom]]<br>(Survival)
SMPJ Red Koopa Troopa Host.png|[[Koopa Troopa|Red Koopa Troopa]]<br>(Showdown Minigame Battle)
SMPJ Red Koopa Troopa Host.png|[[Koopa Troopa|Red Koopa Troopa]]<br>(Showdown Minigame Battle)
</gallery>
</gallery>
Line 485: Line 459:
=====Other modes=====
=====Other modes=====
<gallery>
<gallery>
No image.png|[[Toad (species)|Green Toad]]<br>(Toad's Item Factory)
SMPJ Green Toad Item Factory.png|[[Toad (species)|Green Toad]]<br>(Toad's Item Factory)
No image.png|[[Koopa Paratroopa]]<br>(Paratroopa Flight School)
SMPJ Koopa Paratroopa.png|[[Koopa Paratroopa]]<br>(Paratroopa Flight School)
</gallery>
</gallery>


====Bosses====
====Bosses====
Boss battles return for the first time since ''[[Mario Party: Star Rush]]'', though there are considerably fewer than in previous games, with only five, one for each new board in the game. In Mario Party mode, bosses can be fought if a player lands on a VS. Space and the roulette chooses their minigame. In Party-Planner Trek, a boss is fought once the player collects 30 Mini Stars, the player will team up with allies they have recruited to defeat the boss within a time limit. If the player does not recruit any allies, they can fight the boss on their own, similar to the bosses in ''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]''.
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align:center"
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align:center"
!&nbsp;
!&nbsp;
Line 506: Line 482:
|[[Mega Rocky Wrench]]<br>[[File:Mega Rocky Wrench SMPJ.png|200px]]
|[[Mega Rocky Wrench]]<br>[[File:Mega Rocky Wrench SMPJ.png|200px]]
|[[Boss Sumo Bro]]<br>[[File:BossSumoBroMarioPartyJamboree.png|200px]]
|[[Boss Sumo Bro]]<br>[[File:BossSumoBroMarioPartyJamboree.png|200px]]
|[[Fake Bowser|Impostor Bowser]]<br>[[File:SMPJ Bowser Crashers.png|200px]]
|[[Impostor Bowser]]<br>[[File:SMPJ Bowser Crashers.png|200px]]
|-
|-
|[[Dragoneel Slayers]]
|[[Dragoneel Slayers]]
Line 516: Line 492:


====Other====
====Other====
*[[Fake Bowser#Super Mario Party Jamboree|Impostor Bowser]]
{|
|-valign=top
|
*[[Impostor Bowser]]
*[[Mega Wiggler]]
*[[Mega Wiggler]]
*[[Piranha Plant]]s
*[[Piranha Plant]]s
Line 532: Line 511:
*[[Koopa Paratroopa]]s
*[[Koopa Paratroopa]]s
*[[Shy Guy]]s
*[[Shy Guy]]s
*[[Goomba]]s
*[[Huckit Crab]]s
*[[Huckit Crab]]s
*[[Blooper]]s
*[[Gold Goomba]]s
*[[Para-Biddybud]]s
*[[Para-Biddybud]]s
|
*[[Yoshi (species)|Yoshi]]s
*[[Yoshi (species)|Yoshi]]s
*[[Amp]]s
*[[Amp]]s
Line 554: Line 531:
*[[Boomerang Bro]]s.
*[[Boomerang Bro]]s.
*[[Cooligan]]s
*[[Cooligan]]s
|
*[[Grrrol]]s
*[[Grrrol]]s
*[[Ant Trooper]]s
*[[Ant Trooper]]s
Line 571: Line 549:
*[[Biddybud]]s
*[[Biddybud]]s
*[[Rocky Wrench]]
*[[Rocky Wrench]]
|
*[[Dragoneel]]
*[[Dragoneel]]
*[[Piranha Creeper]]s
*[[Piranha Creeper]]s
Line 586: Line 565:
*[[Big Urchin]]s
*[[Big Urchin]]s
*[[Chain Chomp]]
*[[Chain Chomp]]
*[[Moo Moo]]s
*[[Horse]]s
|}


====Cameos====
====Cameos====
Line 607: Line 589:
!Board
!Board
!Icon
!Icon
!style="width:70%"|Description<ref name=UKWebsite/>
!style="width:70%"|Description
!Difficulty<ref name=NintendoLifeNewDetails/>
!Difficulty
|-
|-
|align=center|[[File:SMPJ Mega Wiggler's Tree Party.png|200px]]
|align=center|[[File:SMPJ Mega Wiggler's Tree Party.png|200px]]
Line 623: Line 605:
|-
|-
!align=center|[[Roll 'em Raceway]]
!align=center|[[Roll 'em Raceway]]
|-
|align=center|[[File:SMPJ Rainbow Galleria.png|200px]]
|rowspan=2 align=center style="background:#d02631"|[[File:SMPJ Rainbow Galleria icon.png|150x150px]]
|rowspan=2|''Attention shoppers! There are all sorts of deals in store for you at Rainbow Galleria! Collect stamps for rewards and go on a spending spree during the flash sale.''
|rowspan=2 align=center|★★★★☆
|-
!align=center|[[Rainbow Galleria]]
|-
|-
|align=center|[[File:GoombaLagoon.png|200px]]
|align=center|[[File:GoombaLagoon.png|200px]]
Line 630: Line 619:
|-
|-
!align=center|[[Goomba Lagoon]]
!align=center|[[Goomba Lagoon]]
|-
|align=center|[[File:SMPJ Rainbow Galleria.png|200px]]
|rowspan=2 align=center style="background:#d02631"|[[File:SMPJ Rainbow Galleria icon.png|150x150px]]
|rowspan=2|''Attention shoppers! There are all sorts of deals in store for you at Rainbow Galleria! Collect stamps for rewards and go on a spending spree during the flash sale.''
|rowspan=2 align=center|★★★★☆
|-
!align=center|[[Rainbow Galleria]]
|}
|}


Line 644: Line 626:
!Board
!Board
!Icon
!Icon
!style="width:70%"|Description<ref name=UKWebsite/>
!style="width:70%"|Description
!Difficulty
!Difficulty
|-
|-
Line 670: Line 652:


==Spaces==
==Spaces==
*[[Start Space]]
{|class="wikitable sortable" width=100% style="text-align:center"
*[[Blue Space]]
!class=unsortable width=32px|Image
*[[Red Space]]
!width=10%|Space
*[[Event Space]]
!width=80% class=unsortable|Description
*[[Item Space]]
!width=10%|Rarity
*[[Lucky Space]]
|-
*[[VS Space]]
|[[File:SMPJ Blue Space.png|64px]]
*[[Bowser Space]]
|[[Blue Space]]
*[[Unlucky Space]]
|align=left|If a player lands on this space, they obtain three Coins. The amount of Coins gained are doubled during the Last Five Turns Event.
*[[Chance Time Space]]
|Common
|-
|[[File:SMPJ Red Space.png|64px]]
|[[Red Space]]
|align=left|If a player lands on this space, they lose three Coins. The amount of Coins lost are doubled during the Last Five Turns Event.
|Uncommon
|-
|[[File:SMPJ Event Space.png|64px]]
|[[Event Space]]
|align=left|When a player lands on this space, an event happens. The event that happens depends on the board and placement.
|Uncommon
|-
|[[File:SMPJ Item Space.png|64px]]
|[[Item Space]]
|align=left|When a player lands on this space, an item is received, usually by roulette. There is a chance for the roulette to land on an Item minigame instead, which can be played to obtain an item under a player's influence rather than complete chance. Item minigames cannot occur when using Pro Rules. Items not normally purchasable from the shop can appear from this space.
|Uncommon
|-
|[[File:SMPJ Chance Time Space.png|64px]]
|[[Chance Time Space]]
|align=left|Players who land on this space initiate [[Chance Time]]. This space is absent when using Pro Rules.
|Rare
|-
|[[File:SMPJ Lucky Space.png|64px]]
|[[Lucky Space]]
|align=left|When a player lands on this space, the player is either given coins, an item, or obtains an [[Item Bag]].
|Semi-common
|-
|[[File:SMPJ VS Space.png|64px]]
|[[VS Space]]
|align=left|When a player lands on this space, the player receives 3 coins before a Battle minigame is played. The amount of Coins that the players pay is decided by a roulette.
|Semi-rare
|-
|[[File:SMPJ Unlucky Space.png|64px]]
|[[Unlucky Space]]
|align=left|Whenever players land on this space, the player either loses coins, gives away coins or an item to last place, or obtains up to three [[Loadstone]]s.
|Rare
|-
|[[File:SMPJ Bowser Space.png|64px]]
|[[Bowser Space]]
|align=left|If this space is landed on, Impostor Bowser appears. He usually tries to steal Coins and Stars from players, though can occasionally do other events.
|Rare
|}
===Passing spaces===
===Passing spaces===
*Star Exchange
*Star Exchange
Line 696: Line 719:
!colspan=2 width=20%|Item
!colspan=2 width=20%|Item
!width=40%|Description
!width=40%|Description
!width=15%|Cost
!width=20%|Notes
!width=20%|Notes
|-
|-
|[[File:SMPJ Mushroom.png|50px]]
|[[File:SMPJ Mushroom.png|50px]]
|[[Mushroom#Mario Party series|Mushroom]]
|[[Mushroom#Mario Party series|Mushroom]]
|<nowiki>+5</nowiki> to dice roll, then move the total amount.
|''<nowiki>+5</nowiki> to dice roll, then move the total amount.''
|3 coins<br>1 coin (One-Coin Shop)
|
|
|-
|-
|[[File:SMPJ Creepy Dice Block.png|50px]]
|[[File:SMPJ Creepy Dice Block.png|50px]]
|[[Creepy Dice Block]]
|[[Creepy Dice Block]]
|Use on a player to make it so their die can only roll a number from one to three.
|''Use on a player to make it so their die can only roll a number from one to three.''
|3 coins<br>1 coin (One-Coin Shop)
|
|-
|[[File:SMPJ Skeleton Key.png|50px]]
|[[Skeleton Key]]
|''Opens a gate. Can only be used when you're next to a gate.''
|3 coins
|Exclusive to Western Land and King Bowser's Keep.
|-
|[[File:SMPJ Tide Shell.png|50px]]
|'''[[Tide Shell]]'''
|''Swap high and low tide.''
|3 coins
|Exclusive to Goomba Lagoon.
|-
|[[File:SMPJ Pipe.png|50px]]
|'''[[Pipe]]'''
|''Move to another space. There's no telling where you'll go.''
|4 coins<br>1 coin (One-Coin Shop)
|
|
|-
|-
|[[File:SMPJ Double Dice.png|50px]]
|[[File:SMPJ Double Dice.png|50px]]
|[[Double Dice]]
|[[Double Dice]]
|Roll 2 dice, then move the total amount.
|''Roll 2 dice, then move the total amount.''
|5 coins
|
|-
|[[File:SMPJ Super Creepy Dice.png|50px]]
|'''[[Super Creepy Dice]]'''
|''Use on all opponents to make it so their dice can only roll a number from one to three.''
|5 coins
|
|
|-
|[[File:SMPJ Half-Coins Steal Trap.png|50px]]
|'''[[Half-Coins Steal Trap]]'''
|''Place up to two spaces ahead or behind to steal half the coins of an opponent who stops there.''
|5 coins
|Sold as a two piece set at shops.
|-
|[[File:SMPJ Creepy Dice Block Tickets.png|50px]]
|'''[[Creepy Dice Block Tickets]]'''
|Bargain tickets to use Creepy Dice Blocks, which roll a number from 1 to 3, two to four times.
|5 coins
|
|-
|[[File:SMPJ Wiggler Bell.png|50px]]
|'''[[Wiggler Bell]]'''
|''Have Mega Wiggler move to the opposite side.''
|5 coins
|Exclusive to Mega Wiggler's Tree Party.
|-
|[[File:SMPJ Markup Sticker.png|50px]]
|'''[[Markup Sticker]]'''
|''Use on an opponent to double the prices of items and Stars until their next turn ends.''
|5 coins
|Exclusive to Rainbow Galleria.
|-
|[[File:SMPJ Steamer Ticket.png|50px]]
|'''[[Steamer Ticket]]'''
|''Call Steamer to a station.''
|5 coins
|Exclusive to Western Land.<br>Price increases as more players buy it.
|-
|-
|[[File:SMPJ Chomp Call.png|50px]]
|[[File:SMPJ Chomp Call.png|50px]]
|[[Chomp Call]]
|[[Chomp Call]]
|Move a Star.
|''Move a Star.''
|6 coins
|Does not appear on Mario's Rainbow Castle.
|Does not appear on Mario's Rainbow Castle.
|-
|-
|[[File:SMPJ Pipe.png|50px]]
|[[File:SMPJ Shop Hop Box.png|50px]]
|'''[[Pipe]]'''
|'''[[Shop Hop Box]]'''
|Move to another space. There's no telling where you'll go.
|''Move to right before an Item Shop. There's no telling which shop you'll move to.''
|6 coins
|
|-
|[[File:SMPJ Mushroom Tickets.png|50px]]
|'''[[Mushroom Tickets]]'''
|''Bargain tickets that let you use Mushrooms, which add +5 to dice roll, two to four times.''
|6 coins
|
|-
|[[File:SMPJ Dueling Glove.png|50px]]
|[[Dueling Glove]]
|''Choose an opponent to duel with coins on the line.''
|7 coins
|
|
|-
|-
|[[File:SMPJ Warp Box.png|50px]]
|[[File:SMPJ Warp Box.png|50px]]
|[[Warp Box]]
|[[Warp Box]]
|Warp to an opponent's space. There's no telling who you'll go to.
|''Warp to an opponent's space. There's no telling who you'll go to.''
|
|7 coins
|-
|[[File:SMPJ Shop Hop Box.png|42px]]
|'''[[Shop Hop Box]]'''
|Move to right before an Item Shop. There's no telling which shop you'll move to.
|
|
|-
|-
|[[File:SMPJ Swap Mirror.png|50px]]
|[[File:SMPJ Swap Mirror.png|50px]]
|'''[[Swap Mirror]]'''
|'''[[Swap Mirror]]'''
|Swap spaces with one opponent at random.
|''Swap spaces with one opponent at random.''
|7 coins
|
|
|-
|-
|[[File:SMPJ Triple Dice.png|50px]]
|[[File:SMPJ Triple Dice.png|50px]]
|[[Triple Dice]]
|[[Triple Dice]]
|Roll 3 dice, then move the total amount.
|''Roll 3 dice, then move the total amount.''
|10 coins
|
|-
|[[File:SMPJ Payday Double Dice.png|50px]]
|'''[[Payday Double Dice]]'''
|''Double Dice that get you coins equal to the roll.''
|10 coins
|
|
|-
|[[File:SMPJ Star Steal Trap.png|50px]]
|'''[[Star Steal Trap]]'''
|''Place up to two spaces ahead or behind to steal a Star from an opponent who stops there.''
|10 coins
|Sold as a two piece set at shops.
|-
|[[File:SMPJ Bowser Byway Lever.png|50px]]
|'''[[Bowser Byway Lever]]'''
|''A switch that reverses direction of travel for the Bowser Byway.''
|10 coins
|Exclusive to King Bowser's Keep.
|-
|-
|[[File:SMPJ Custom Dice Block.png|50px]]
|[[File:SMPJ Custom Dice Block.png|50px]]
|[[Custom Dice Block]]
|[[Custom Dice Block]]
|Roll whatever number you want from 1 to 10.
|''Roll whatever number you want from 1 to 10.''
|12 coins
|
|
|-
|[[File:SMPJ Turbo Dice.png|50px]]
|'''[[Turbo Dice]]'''
|''Roll 4 dice and move at high speed! Will only stop for crossroads.''
|12 coins
|Exclusive to Roll 'em Raceway.
|-
|-
|[[File:SMPJ Plunder Chest.png|50px]]
|[[File:SMPJ Plunder Chest.png|50px]]
|[[Plunder Chest]]
|[[Plunder Chest]]
|Steal a random item from the opponent of your choice.
|''Steal a random item from the opponent of your choice.''
|20 coins
|
|
|-
|-
|[[File:SMPJ Payday Double Dice.png|50px]]
|[[File:SMPJ Tower Turner.png|50px]]
|'''[[Payday Double Dice]]'''
|'''[[Tower Turner]]'''
|Double Dice that get you coins equal to the roll.
|''Has a chance to swap Toad and Impostor Bowser.''
|
|20 coins
|-
|Exclusive to Mario's Rainbow Castle.
|[[File:SMPJ Payday Triple Dice.png|50px]]
|'''[[Payday Triple Dice]]'''
|Triple Dice that get you coins equal to the roll.
|
|-
|-
|[[File:SMPJ Golden Pipe.png|50px]]
|[[File:SMPJ Golden Pipe.png|50px]]
|[[Golden Pipe]]
|[[Golden Pipe]]
|Move to one space before the Star.
|''Move to one space before the Star.''
|25 coins
|
|
|-
|-
|[[File:SMPJ 10-Coin Steal Trap.png|50px]]
|[[File:SMPJ 10-Coin Steal Trap.png|50px]]
|'''[[10-Coin Steal Trap]]'''
|'''[[10-Coin Steal Trap]]'''
|Place up to two spaces ahead or behind to steal 10 coins from an opponent who stops there.
|''Place up to two spaces ahead or behind to steal 10 coins from an opponent who stops there.''
|Sometimes sold as a two piece set at shops.
|1 coin (One-Coin Shop only)
|-
|[[File:SMPJ Half-Coins Steal Trap.png|50px]]
|'''[[Half-Coins Steal Trap]]'''
|Place up to two spaces ahead or behind to steal half the coins of an opponent who stops there.
|Sometimes sold as a two piece set at shops.
|-
|[[File:SMPJ Star Steal Trap.png|50px]]
|'''[[Star Steal Trap]]'''
|Place up to two spaces ahead or behind to steal a Star from an opponent who stops there.
|Sometimes sold as a two piece set at shops.
|-
|[[File:SMPJ Hidden Block Card.png|50px]]
|[[Hidden Block Card]]
|Makes a hidden block appear. Hit the block to get coins or a Star.
|
|
|-
|-
|[[File:SMPJ Boo Bell.png|50px]]
|[[File:SMPJ Boo Bell.png|50px]]
|[[Boo Bell]]
|[[Boo Bell]]
|Call on Boo.
|''Call on Boo.''
|15 coins (Boo Shop only)
|
|
|-
|-
|[[File:SMPJ Dueling Glove.png|35px]]
|[[File:SMPJ Payday Triple Dice.png|50px]]
|[[Dueling Glove]]
|'''[[Payday Triple Dice]]'''
|Choose an opponent to duel with coins on the line.
|''Triple Dice that get you coins equal to the roll.''
|15 coins (Gold Shop only)
|
|
|-
|-
|[[File:SMPJ Cellular Shopper.png|50px]]
|[[File:SMPJ Super Swap Mirror.png|50px]]
|[[Cellular Shopper]]
|'''[[Super Swap Mirror]]'''
|Call the Koopa Troopa Shop to buy an item immediately.
|''Swap spaces with an opponent of your choice.''
|15 coins (Super Shop only)
|
|
|-
|-
|[[File:SMPJ Bowser Phone.png|50px]]
|[[File:SMPJ Super Dueling Glove.png|50px]]
|[[Bowser Phone]]
|'''[[Super Dueling Glove]]'''
|Call Impostor Bowser on an opponent.
|Choose an opponent to duel with a Star on the line.
|40 coins (Super Shop only)
|
|
|-
|-
|[[File:SMPJ Mushroom Tickets.png|50px]]
|[[File:SMPJ Hidden Block Card.png|50px]]
|'''[[Mushroom Tickets]]'''
|[[Hidden Block Card]]
|Bargain tickets that let you use Mushrooms, which add +5 to dice roll, two to four times.
|''Makes a hidden block appear. Hit the block to get coins or a Star.''
|Cannot be purchased
|
|
|-
|-
|[[File:SMPJ Creepy Dice Block Tickets.png|50px]]
|[[File:SMPJ Cellular Shopper.png|50px]]
|'''[[Creepy Dice Block Tickets]]'''
|[[Cellular Shopper]]
|Bargain tickets to use Creepy Dice Blocks, which roll a number from 1 to 3, two to four times.
|''Call the Koopa Troopa Shop to buy an item immediately.''
|Cannot be purchased
|
|
|-
|-
|[[File:SMPJ Skeleton Key.png|50px]]
|[[File:SMPJ Bowser Phone.png|50px]]
|[[Skeleton Key]]
|[[Bowser Phone]]
|Opens a gate. Can only be used when you're next to a gate.
|''Call Impostor Bowser on an opponent.''
|Exclusive to Western Land and King Bowser's Keep.
|Cannot be purchased
|-
|[[File:SMPJ Wiggler Bell.png|50px]]
|'''[[Wiggler Bell]]'''
|Have Mega Wiggler move to the opposite side.
|Exclusive to Mega Wiggler's Tree Party.
|-
|[[File:SMPJ Turbo Dice.png|50px]]
|'''[[Turbo Dice]]'''
|Roll 4 dice and move at high speed! Will only stop for crossroads.
|Exclusive to Roll 'em Raceway.
|-
|[[File:SMPJ Tide Shell.png|50px]]
|'''[[Tide Shell]]'''
|Swap high and low tide.
|Exclusive to Goomba Lagoon.
|-
|[[File:SMPJ Markup Sticker.png|50px]]
|'''[[Markup Sticker]]'''
|Use on an opponent to double the prices of items and Stars until their next turn ends.
|Exclusive to Rainbow Galleria.
|-
|[[File:SMPJ Steamer Ticket.png|50px]]
|'''[[Steamer Ticket]]'''
|Call Steamer to a station.
|Exclusive to Western Land.
|-
|[[File:SMPJ Tower Turner.png|50px]]
|'''[[Tower Turner]]'''
|Has a chance to swap Toad and Impostor Bowser.
|Exclusive to Mario's Rainbow Castle.
|-
|[[File:SMPJ Bowser Byway Lever.png|50px]]
|'''[[Bowser Byway Lever]]'''
|A switch that reverses direction of travel for the Bowser Byway.
|Exclusive to King Bowser's Keep.
|-
|[[File:SMPJ Super Creepy Dice.png|50px]]
|'''[[Super Creepy Dice]]'''
|Use on all opponents to make it so their dice can only roll a number from one to three.
|
|
|-
|-
|[[File:SMPJ Super Swap Mirror.png|50px]]
|[[File:SMPJ Item Bag.png|50px]]
|'''[[Super Swap Mirror]]'''
|[[Item Bag]]
|Swap spaces with an opponent of your choice.
|''Receive items until you're at max capacity!''
|
|Cannot be purchased
|-
|Can only be obtained from Lucky Spaces.
|[[File:SMPJ Super Dueling Glove.png|50px]]
|'''[[Super Dueling Glove]]'''
|Choose an opponent to duel with a Star on the line.
|
|-
|-
|[[File:SMPJ Loadstone.png|50px]]
|[[File:SMPJ Loadstone.png|50px]]
|'''[[Loadstone]]'''
|'''[[Loadstone]]'''
|A rock that can't be discarded until it's used. It's rumored to be valuable...
|''A rock that can't be discarded until it's used. It's rumored to be valuable...''
|Cannot be purchased
|Can only be obtained from Unlucky Spaces.
|Can only be obtained from Unlucky Spaces.
|-
|[[File:SMPJ Item Bag.png|50px]]
|[[Item Bag]]
|Receive items until you're at max capacity!
|Can only be obtained from Lucky Spaces.
|}
|}


===Koopathlon===
===Koopathlon===
*[[Coin Trio]]
*3 [[Coin]]s
*[[Blooper]]
*[[Blooper]]
*[[Kamek]]
*[[Kamek]]
*[[Double Medal]]
*[[Double Medal]]
*[[Coin Bag (Mario Party: Star Rush)|Coin Bag]]
*[[Coin Bag (Mario Party: Star Rush)|Coin Bag]]
*[[Coin Stack]]
*15 Coins
*[[Amp]]
*[[Amp]]
*[[Fake Bowser|Impostor Bowser]]
*[[Impostor Bowser]]
*[[Bullet Bill]]
*[[Bullet Bill]]
*[[Super Star|Star]]
*[[Super Star|Star]]


===Bowser Kaboom Squad===
===Bowser Kaboom Squad===
Some items are able to come in doubles and triples.
{|class="wikitable"
*[[Dash Panel]], a placeable item that when stepped on, allows players to dash for a limited time
{|class=wikitable border=1 cellpadding=3 cellspacing=0 width=100% style="font-face:Arial;border-collapse:collapse;text-align:center"
*[[Hammer]], an item that allows a player to break crates and increase their hit strength
!colspan=2 width=20%|Item
*[[Iron Hammer]], a stronger version of the Hammer item
!width=40%|Description
*[[Banana]], an item that causes Impostor Bowser to slip when stepped on
!width=20%|Notes
*[[Heart (item)|Heart]], a placeable item that will revive players in bubbles when touched that can only be used once
|-
*[[Super Heart]], a placeable item that will revive players in bubbles when touched that can be used repeatedly
|[[File:SMPJ Dash Panel.png|50px]]
*[[Mighty Glove]], a glove item that allows the player to carry more bombs
|[[Dash Panel]]
*[[Lightning]], an item that shocks enemies and slows them down
|''Dash for a limited time if stepped on. Place on the stage for everyone to use.''
*[[Trampoline]], a placeable item that players can jump on to go back to the cannon
|Can come in doubles and triples.
*[[Bowser Bell]], a placeable item that calls Impostor Bowser to the placed location
|-
|[[File:SMPJ Hammer.png|50px]]
|[[Hammer]]
|''Breaks crates. Increases hit strength.''
|
|-
|[[File:SMPJ Iron Hammer.png|50px]]
|[[Iron Hammer]]
|''Breaks crates. Maxes out hit strength.''
|
|-
|[[File:SMPJ Banana.png|50px]]
|[[Banana]]
|''Place on the ground to trip Impostor Bowser.''
|Can come in doubles and triples.
|-
|[[File:SMPJ Heart.png|50px]]
|[[Heart (item)|Heart]]
|''Touch when inside a bubble to be revived. Place on the stage. One use.''
|Can come in doubles and triples.
|-
|[[File:SMPJ Super Heart.png|50px]]
|[[Super Heart]]
|''Touch when inside a bubble to be revived. Place on the stage and use repeatedly.''
|Can come in doubles and triples.
|-
|[[File:SMPJ Mighty Glove.png|50px]]
|[[Mighty Glove]]
|''Lets you carry more bombs. Carry up to four!''
|
|-
|[[File:SMPJ Lightning.png|50px]]
|[[Lightning]]
|''Shocks surrounding enemies. Enemies will move slowly for a limited time.''
|Can come in doubles and triples.
|-
|[[File:SMPJ Trampoline.png|50px]]
|[[Trampoline]]
|''Jump to the cannon. Place on the stage for everyone to use.''
|Can come in doubles.
|-
|[[File:SMPJ Bowser Bell.png|50px]]
|[[Bowser Bell]]
|''Place on the ground to call Impostor Bowser.''
|
|}


==Minigames==
==Minigames==
[[File:SMPJ Prime Cut.jpg|thumb|[[Prime Cut]], one of the minigames in ''Super Mario Party Jamboree'']]
[[File:Prime Cut - SMPJ.png|thumb|[[Prime Cut]], one of the minigames in ''Super Mario Party Jamboree'']]
{{main|List of Super Mario Party Jamboree minigames}}
{{main|List of Super Mario Party Jamboree minigames}}
''Super Mario Party Jamboree'' has 112 minigames, the highest amount of minigames in a ''Mario Party'' title to date. Most of the minigames are brand-new, while a few return from past ''Mario Party'' games, which, when including the minigames in [[Mario's Three-peat]], consists of one minigame from ''Mario Party 2'', two minigames from ''Mario Party 5'', three minigames from ''Mario Party'' and ''Mario Party 6'', and four minigames from ''Mario Party 4''. Apart from the ones in Mario's Three-peat, none of the returning minigames appeared in ''[[Mario Party Superstars]]'', though some return from ''[[Mario Party: The Top 100]]''.  
''Super Mario Party Jamboree'' has 112 minigames, the highest amount of minigames in a ''Mario Party'' title to date. Most of the minigames are brand-new, while a few return from past ''Mario Party'' games, which, when including the minigames in [[Mario's Three-peat]], consists of one minigame from ''Mario Party 2'', two minigames from ''Mario Party 5'', three minigames from ''Mario Party'' and ''Mario Party 6'', and four minigames from ''Mario Party 4''. Apart from the ones in Mario's Three-peat, none of the returning minigames appeared in ''[[Mario Party Superstars]]'', though some return from ''[[Mario Party: The Top 100]]''.  


In addition to the usual minigame categories, Rhythm minigames return from ''Super Mario Party'', all of which are now cooking themed, and 4-player Boss Battle minigames return for the first time since ''[[Mario Party: Star Rush]]'', along with the Coin Chaos and Bowser's Gauntlet minigames from that game returning as the Koopathlon and Survivathon minigames, respectively. Two new categories of minigames are introduced, those being Kaboom-Squad minigames, which are similar to the Co-op minigames from ''Super Mario Party'', but with eight characters instead of four, and Showdown minigames, which are lengthier minigames where players compete in a series of challenges in order to gain a Jamboree Buddy.
In addition to the usual minigame categories, Rhythm minigames return from ''Super Mario Party'', all of which are now cooking themed and now have players working together, and 4-player Boss Battle minigames return for the first time since ''Mario Party: Star Rush'', along with the Coin Chaos and Bowser's Gauntlet minigames from that game returning as the Koopathlon and Survivathon minigames, respectively. Two new categories of minigames are introduced, those being Kaboom-Squad minigames, which are similar to the Co-op minigames from ''Super Mario Party'', but with eight characters instead of four, and Showdown minigames, which are lengthier minigames where players compete in a series of challenges in order to gain a Jamboree Buddy. Boss minigames must be unlocked by fighting the boss in either Mario Party or Party-Planner Trek.


Motion-controlled minigames return from ''Super Mario Party'', and require a single [[Nintendo Switch#Joy-Con|Joy-Con]] to play. However, button-controlled minigames can still be played using a [[Nintendo Switch#Nintendo Switch Pro Controller|Pro Controller]] or while using a [[Nintendo Switch#Nintendo Switch Lite|Nintendo Switch Lite]].<ref>(June 20, 2024). [https://www.nintendo.com/au/games/nintendo-switch/super-mario-party-jamboree/ Super Mario Party Jamboree - Nintendo Switch - Games - Nintendo] ''Nintendo AU''. Retrieved June 20, 2024.</ref>
Motion-controlled minigames return from ''Super Mario Party'', and require a single [[Nintendo Switch#Joy-Con|Joy-Con]] to play. However, button-controlled minigames can still be played using a [[Nintendo Switch#Nintendo Switch Pro Controller|Pro Controller]] or while using a [[Nintendo Switch#Nintendo Switch Lite|Nintendo Switch Lite]].


==Changes to returning features==
==Changes to returning features==
Line 925: Line 1,031:
**As with the original ''Mario Party'' boards in ''Superstars'', items can now be used, and there is an item shop in the early part of the board that switches management between Red Koopa Troopa and Kamek when passed by or when Yellow Toad and Impostor Bowser are swapped by an Event Space.
**As with the original ''Mario Party'' boards in ''Superstars'', items can now be used, and there is an item shop in the early part of the board that switches management between Red Koopa Troopa and Kamek when passed by or when Yellow Toad and Impostor Bowser are swapped by an Event Space.
***An exclusive item called the Tower Turner can be obtained from the item shop, which has a chance to swap Yellow Toad and Impostor Bowser.
***An exclusive item called the Tower Turner can be obtained from the item shop, which has a chance to swap Yellow Toad and Impostor Bowser.
**The sky now turns dark when Impostor Bowser is in the tower.
**The sky now turns dark when Impostor Bowser is in the tower, with the music changing to an electric guitar remix of the song.
**The price of [[Ztar]]s has been cut in half, and they are now made of cardboard. Also, Impostor Bowser will take all the coins and give players' Ztar(s) when they do not have enough coins, while in Mario Party, [[Bowser]] just takes all the player's coins and not give them the [[Ztar]].
**The price of [[Ztar]]s has been cut in half, and they are now made of cardboard. Also, Impostor Bowser will take all the coins and give players' Ztar(s) when they do not have enough coins, while in Mario Party, [[Bowser]] just takes all the player's coins and not give them the [[Ztar]].
**The [[Fwoosh]] has been replaced by [[Lakitu's Cloud]], which will now only drop the player when they encounter Impostor Bowser. When they encounter Yellow Toad, it will gently give them a ride back to start.
**The [[Fwoosh]] has been replaced by [[Lakitu's Cloud]], which will now only drop the player when they encounter Impostor Bowser. When they encounter Yellow Toad, it will gently give them a ride back to start.
**Players no longer get a 10-Coin bonus when they complete a lap.
**[[Koopa Troopa]] is no longer at the start of the board.
*In [[Western Land]]:
*In [[Western Land]]:
**As with the ''Mario Party 2'' boards in ''Superstars'', [[Koopa Kid]] is completely absent.
**As with the ''Mario Party 2'' boards in ''Superstars'', [[Koopa Kid]] is completely absent.
Line 938: Line 1,044:
***A new item called the Steamer Ticket can be purchased at a ticket shop and can be used to call Steamer at any station.  
***A new item called the Steamer Ticket can be purchased at a ticket shop and can be used to call Steamer at any station.  
**Wiggler's hootenannies are now triggered by Event Spaces near the milk shop, and when activated, a cutscene will play showing everyone chatting while having some milk. Players can also choose whether they want to call on one player for ten coins, or everyone for twenty.
**Wiggler's hootenannies are now triggered by Event Spaces near the milk shop, and when activated, a cutscene will play showing everyone chatting while having some milk. Players can also choose whether they want to call on one player for ten coins, or everyone for twenty.
**A new passing space has been added to the right of Wiggler's milk saloon where players can obtain a new item called the Steamer Ticket for 5 coins, which can be used when at an empty train station to call Steamer to it.
**A new passing space has been added to the right of Wiggler's milk saloon where players can obtain a new item called the Steamer Ticket for 5 coins, which can be used when at an empty train station to call Steamer to it. The price of the item increases as more players buy it.
*On both boards:
*On both boards:
**Certain Blue Spaces have been replaced by other kinds of spaces.
**Certain Blue Spaces have been replaced by other kinds of spaces.
Line 972: Line 1,078:


''You'll need an Internet connection and a Nintendo Switch Online membership to play in online modes, but don't worry if you're not a current Nintendo Switch Online member. If you pre-order or purchase the game prior to March 31, 2025 at 11:59 p.m. PT , you'll receive a Nintendo eShop code for a 3-month Nintendo Switch Online Individual Membership (not valid with Nintendo Switch Online Family or Nintendo Switch Online + Expansion Pack memberships )! The code, which never expires, will come either in a packed-in pamphlet (while supplies last) if you purchased the physical version, or by email if you purchased digitally.''</blockquote>
''You'll need an Internet connection and a Nintendo Switch Online membership to play in online modes, but don't worry if you're not a current Nintendo Switch Online member. If you pre-order or purchase the game prior to March 31, 2025 at 11:59 p.m. PT , you'll receive a Nintendo eShop code for a 3-month Nintendo Switch Online Individual Membership (not valid with Nintendo Switch Online Family or Nintendo Switch Online + Expansion Pack memberships )! The code, which never expires, will come either in a packed-in pamphlet (while supplies last) if you purchased the physical version, or by email if you purchased digitally.''</blockquote>
==Reception==
===Critical reception===
On release, ''Super Mario Party Jamboree'' received largely positive reviews from critics, becoming the highest scoring entry in the series on {{Wp|Metacritic}} since the [[Mario Party|original]]. The game received significant praise for its selection of boards, with many reviews highlighting improvements in mechanical complexity from previous entries, with some referring to the game as a return to form for the ''Mario Party'' series. Many also praised the additions to the traditional Mario Party mode, such as Jamboree Buddies and Pro Rules. Opinions on the other new modes, such as the Koopathalon and Paratroopa Flight School were more mixed, with multiple critics considering them to have little replay value.
{|class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|Release
|Reviewer, Publication
|Score
|Comment
|-
|[[Nintendo Switch]]
|Logan Plant, [https://www.ign.com/articles/super-mario-party-jamboree-review/ IGN]
|9/10
|align="left"|"''Super Mario Party Jamboree is an amazing followup to Mario Party Superstars and easily one of the best games in the series. Not only does it faithfully return to the classic formula established in the Nintendo 64 entries, it confidently improves upon it with a fantastic set of boards that introduce unique and memorable mechanics. The wonderful maps are supported by a great lineup of new and returning minigames and character-specific challenges that steal the show, even if I wish there were just a few more minigames in the rotation. The side offerings may not have much staying power, but when partying with friends and family locally or online, Super Mario Party Jamboree boldly completes the series’ redemption arc as its newest superstar.''"
|-
|Nintendo Switch
|PJ O'Reilly, [https://www.nintendolife.com/reviews/nintendo-switch/super-mario-party-jamboree/ Nintendo Life]
|9/10
|align="left"|"''Super Mario Party Jamboree is a fantastic new entry in the franchise that focuses on improving the core mechanics and experience, making for a more involving board game in the process, whilst also polishing everything to a slick sheen. Online aspects and modern stuff like the game's battle pass and collectibles are woven in smoothly, and the various new modes all have their place in a package that also delivers the goods in terms of minigame quality. Jamboree is the best Mario Party to date, so best make sure you've got your invite sorted.'''"
|-
|Nintendo Switch
|Chris Scullion, [https://www.videogameschronicle.com/review/super-mario-party-jamboree/ VGC]
|4/5
|align="left"|"''Jamboree is one of the best Mario Party games to date, due to the sheer number of modes available and their general high quality. It still hasn't managed to shake some of the core issues of the series (especially when it comes to balancing the game for younger and less experienced players) but judged against previous entries it stands out as a top offering. It’s a fitting third and final Mario Party on Switch – following the Joy-Con heavy gameplay of Super Mario Party and the old-school focus of Mario Party Superstars, this hits that Goldilocks spot by delivering the best aspects from both.''"
|-
|Nintendo Switch
|Trone Dowd, [https://www.inverse.com/gaming/super-mario-party-jamboree-nintendo-switch-review/ Inverse]
|8/10
|align="left"|"''Super Mario Party Jamboree, like any other great Mario Party, isn’t some big departure from what was first established in 1998. There are some good times to be had in the new modes, but they serve more as a fun distraction from what these games do well. For a package as jam-packed with fun ideas and content, Jamboree is easily one of the most entertaining multiplayer games you can own on the Switch today.''"
|-
|Nintendo Switch
|Emily Serwadczak, [https://twinfinite.net/reviews/super-mario-party-jamboree-review/ Twinfinite]
|7/10
|align="left"|"''Overall, Super Mario Party Jamboree has a lot to offer in terms of new ideas and replacing those disliked in the previous Mario Party game with updated sharp graphics. Nintendo appears to have taken on board what fans liked from Superstars and merged the gameplay for those who like an even playing field, while still finding new and creative ways to engage its players and keep them busy. There is certainly still a lot to discover!''"
|-
|Nintendo Switch
|Dan Ryckert, [https://www.gamespot.com/reviews/super-mario-party-jamboree-review-this-party-is-too-crowded/1900-6418300// GameSpot]
|6/10
|align="left"|"''Many new elements are attempted in Super Mario Party Jamboree, and unfortunately I feel like a lot of them are unwelcome. The new modes are largely duds, the tantalizing promise of 20-player online falls a bit flat, and several of the new minigames are a slog. That said, the new maps are the best original ones in many years. Once you grab a few close friends and you're laughing with it over a few beers, the deeply flawed game turns into a raucous night of camaraderie and laughter. Jamboree is no more or less nonsense than any Mario Party, and it's one I'll still be playing a ton of despite its flaws.''"
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Platform / Score
|-
|colspan=2|Metacritic
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/super-mario-party-jamboree/ 82]
|}
===Awards and acknowledgements===
''Super Mario Party Jamboree'' was nominated for two awards at {{wp|The Game Awards 2024}}, in the following categories:
*"Best Family Game" <ref name="The Game Awards">[https://thegameawards.com/nominees/best-multiplayer]. ''The Game Awards''. Retrieved November 18, 2024.</ref>
*"Best Multiplayer" <ref name="The Game Awards"/>


==Staff==
==Staff==
{{main|List of Super Mario Party Jamboree staff}}
{{main|List of Super Mario Party Jamboree staff}}
 
{{stub|section=y}}
<!-- ==Reception==
===Critical reception=== -->


==Gallery==
==Gallery==
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==References to other media==
==References to other media==
*''[[Super Mario Bros.]]'': The block designs in the Koopathlon minigame [[Brick Breaker]] are based on the sprites of [[Mario]], a [[Goomba]], and a [[Koopa Troopa]] from this game.
*[[Pinball (game)|''Pinball'']]: The Koopathlon minigame [[Brick Breaker]] sees the player character holding a paddle above their head and using it to bounce [[Koopa Shell]]s towards bricks, reminiscent of the gameplay in the [[Bonus Stage (Pinball)|Bonus Stage]] of this game.
*''[[Super Mario Bros.]]'': The block designs in the Brick Breaker minigame are based on the sprites of [[Mario]], a [[Goomba]], and a [[Koopa Troopa]] from this game.
*''[[Mario Kart (series)|Mario Kart]]'' series: In [[Rosalina]]'s Showdown minigame, [[Rosalina's Radical Race]], she creates a path that resembles [[Rainbow Road]].
*''[[Mario Kart (series)|Mario Kart]]'' series: In [[Rosalina]]'s Showdown minigame, [[Rosalina's Radical Race]], she creates a path that resembles [[Rainbow Road]].
*''[[Mario Party]]'': [[Mario's Rainbow Castle]] returns as a board. [[Platform Peril]] and [[Treasure Divers]] return as minigames. [[Bumper Balls]] reappears as part of [[Mario's Three-peat]]. [[Squeaky Shakedown]] is heavily based on [[Bash 'n' Cash]].
*''[[Mario Party]]'': [[Mario's Rainbow Castle]] returns as a board. [[Platform Peril]] and [[Treasure Divers]] return as minigames. [[Bumper Balls]] reappears as part of [[Mario's Three-peat]]. [[Squeaky Shakedown]] is heavily based on [[Bash 'n' Cash]].
*''[[Donkey Kong 64]]'': There is an achievement titled "DK Crew", a term used in the [[DK Rap]].
*''[[Donkey Kong 64]]'': There is an achievement titled "DK Crew", a term used in the [[DK Rap]].
*''[[Mario Party 2]]'': [[Western Land]] returns as a board. [[Shy Guy Says]], as part of [[Mario's Three-peat]], uses this version of the minigame. Occasionally, the "Runaway race cars" event in Roll 'em Raceway will feature a Snifit and a Whomp riding in space cruisers from [[Space Land]] instead of a Broozer.
*''[[Mario Party 2]]'': [[Western Land]] returns as a board. [[Shy Guy Says]], as part of [[Mario's Three-peat]], uses this version of the minigame. [[Arch Rivals]] is heavily based on [[Archer-ival]]. Occasionally, the "Runaway race cars" event in Roll 'em Raceway will feature a Snifit and a Whomp riding in space cruisers from [[Space Land]] instead of a Broozer.
*''[[Mario Party 3]]'': The [[Bowser Phone]] and [[Cellular Shopper]] return as items. The window of one of the shops on the second floor of [[Rainbow Galleria]] displays the items from [[Messy Memory]].
*''[[Mario Party 3]]'': The [[Bowser Phone]] and [[Cellular Shopper]] return as items. The window of one of the shops on the second floor of [[Rainbow Galleria]] displays the items from [[Messy Memory]].
*''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series: Luigi's Showdown minigame [[Luigi Rescue Operation]] is based on this series.
*''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series: Luigi's Showdown minigame [[Luigi Rescue Operation]] is based on this series.
Line 1,018: Line 1,181:
*''[[Super Mario 3D World]]'': [[Plessie]] appears in a minigame. One of Mario's new voice clips is retraced from this game. Mario's jumping pose in Mario Party Card Maker is an updated version of a render from this game.
*''[[Super Mario 3D World]]'': [[Plessie]] appears in a minigame. One of Mario's new voice clips is retraced from this game. Mario's jumping pose in Mario Party Card Maker is an updated version of a render from this game.
*''[[Mario Party: Island Tour]]'': Bowser Jr.'s losing animation slightly resembles his 4th place animation from this game.
*''[[Mario Party: Island Tour]]'': Bowser Jr.'s losing animation slightly resembles his 4th place animation from this game.
*''[[Mario Kart 8]]'': Some voice clips are reused. One of Waluigi's voice lines upon being selected is a direct reference to one of his voice lines sourced from this game.
*''[[Mario Kart 8]]'': One of Waluigi's voice lines upon being selected is a direct reference to one of his voice lines sourced from this game.
*''[[Mario Party: Star Rush]]'': The Koopathlon mode shares many mechanics with the [[Coinathlon]] mode from this game, including the Coin Chaos and Bowser's Gauntlet minigames returning as Koopathlon and Survivathon minigames. Luigi's losing animation slightly resembles his 4th place animation from this game.
*''[[Mario Party: Star Rush]]'': The Koopathlon mode shares many mechanics with the [[Mario Party: Star Rush#Coinathlon|Coinathlon]] mode from this game, including the Coin Chaos and Bowser's Gauntlet minigames returning as Koopathlon and Survivathon minigames. Luigi's losing animation slightly resembles his 4th place animation from this game.
*''[[Mario Party: The Top 100]]'': [[Wario]] and [[Rosalina]]'s artwork are reused from this game.
*''[[Mario Party: The Top 100]]'': [[Wario]] and [[Rosalina]]'s artwork are reused from this game.
*''[[Mario Party 10]]'': [[Bowser]], [[Toadette]], and [[Spike]]'s artwork are reused from this game.
*''[[Mario Party 10]]'': [[Bowser]], [[Toadette]], and [[Spike]]'s artwork are reused from this game.
Line 1,025: Line 1,188:
*''[[Super Mario Odyssey]]'': [[Pauline]]'s win animation has her perform a similar dance to one she does in this game, where she thrusts her hips back and forth.  
*''[[Super Mario Odyssey]]'': [[Pauline]]'s win animation has her perform a similar dance to one she does in this game, where she thrusts her hips back and forth.  
*''[[Mario Tennis Aces]]'': [[Pauline]]'s artwork is reused from this game.
*''[[Mario Tennis Aces]]'': [[Pauline]]'s artwork is reused from this game.
*''[[Super Mario Party]]'' and ''[[Mario Party Superstars]]'': Many elements from these games, including voice clips, animations, models, and sprites are reused. [[Donkey Kong]], [[Bowser Jr.]], [[Monty Mole]], [[Waluigi]], and [[Koopa Troopa]]'s artwork are reused from the former game. [[Kamek]] also reprises his role as a host.
*''[[Super Mario Party]]'' and ''[[Mario Party Superstars]]'': Many elements from these games, including animations, models, and sprites are reused. [[Donkey Kong]], [[Bowser Jr.]], [[Monty Mole]], [[Waluigi]], and [[Koopa Troopa]]'s artwork are reused from the former game. [[Kamek]] also reprises his role as a host.
**''[[Mario Party Superstars]]'': Boards returning from previous titles is a concept first introduced in this game. [[Toad]] and [[Goomba]]'s artwork from this game are reused. The mechanic of Stickers from this game make a return as Reactions.
**''[[Mario Party Superstars]]'': Boards returning from previous titles is a concept first introduced in this game. [[Toad]] and [[Goomba]]'s artwork from this game are reused. The mechanic of Stickers from this game make a return as Reactions.
*''[[Mario Kart Tour]]'': Some of Pauline's voice clips are repurposed from this game.
*''[[Super Mario Bros. Wonder]]'': Many characters reuse voice clips from this game.
*''[[The Super Mario Bros. Movie]]'': The ending of the Bowser Kaboom Squad mode enhances the players with [[Super Star|Star]] power and has them rapidly attack Impostor Bowser with punches, similarly to Mario and Luigi's actions against the real Bowser in the climax of the movie.
*''[[The Super Mario Bros. Movie]]'': The ending of the Bowser Kaboom Squad mode enhances the players with [[Super Star|Star]] power and has them rapidly attack Impostor Bowser with punches, similarly to Mario and Luigi's actions against the real Bowser in the climax of the movie.



Latest revision as of 20:50, November 26, 2024

Super Mario Party Jamboree
American box art for Super Mario Party Jamboree
For alternate box art, see the game's gallery.
Developer Nintendo Cube
Magnum enter Co.,Ltd.
CAProduction
WILL Co.,Ltd.
SmileBoom Co.,Ltd.
T's MUSIC Co.,Ltd.
Publisher Nintendo
Platform(s) Nintendo Switch
Release date Australia October 17, 2024[1]
Japan October 17, 2024[2]
South Korea October 17, 2024[3]
HK October 17, 2024[4]
ROC October 17, 2024[5]
Europe October 17, 2024[6]
USA October 17, 2024[7]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Brazil)
Russian
Japanese
Simplified Chinese
Traditional Chinese
Korean
Genre Party
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:6 - Six years and older
ClassInd:L - General audience
SMECCV:A - All ages
GRAC:All - All ages
GSRR:P - Six years and older
FPB:PG - Parental guidance
Gmedia:3 - Three years and older
MRO:3 - Three years and older
Mode(s) Single-player
Local and online multiplayer
Format
Nintendo Switch:
Game Card
Digital download
Input
Nintendo Switch:

Super Mario Party Jamboree is a game in the Mario Party series released worldwide for the Nintendo Switch on October 17, 2024. First announced during the Nintendo Direct on June 18, 2024, it is the eighteenth (twenty-sixth, including arcade games) installment in the Mario Party series, the thirteenth released on a home console, and the third released for the Nintendo Switch. Serving as a successor to Super Mario Party, albeit with gameplay mostly modelled after Mario Party Superstars, the game features both new and returning boards, in addition to over 110 minigames, and an expansive roster of 22 playable characters, including newcomers Ninji and Pauline.[7] It marks the debut of Kevin Afghani as the voice of Waluigi, as well as being the first game in the Mario Party series to feature him as the voice of Mario, Luigi, and Wario.

A playable demo of the game was available at the Nintendo booth during PAX West 2024 prior to its release, from August 30 to September 2, 2024.[8] A second demo was made available to play in-stores from October 4, 2024.[9]

Game modes

Mario Party

Like with its predecessor, Super Mario Party Jamboree features the traditional Mario Party gameplay as the main mode of the game; players traverse a game board to collect coins in order to purchase Stars. The gameplay is overall more similar to Mario Party Superstars than Super Mario Party, sharing many of the same rules and mechanics, such as the dice rolling between one and ten and the occurrence of Bonus Minigames, where the coins won are doubled. Various new mechanics are introduced, such as Jamboree Buddies, a revamped version of the ally mechanic from Super Mario Party.

In online games with random players, each player's turn has a 30-second time limit.

Pro Rules

Additionally, either Party Rules or Pro Rules can be selected for a game. With Pro Rules on, some mechanics of the game will be adjusted, aiming to create a more competitive game, which includes removing Hidden Blocks and locking Boo's coin steal to 15 coins.

Pro Rules use a locked ruleset, with the only option that the player can have before starting a game is the ability to turn off mini-games help (unavailable in matchmaking) and motion-controlled minigames. The ruleset includes the game lasting for 12 turns only, one Bonus Star that is announced at the start of the game, and minigame selection being set to vote. The only three Bonus Stars that can be revealed are the Happening Star, Slowpoke Star, and Sightseer Star.

Before starting a game, a player can choose one of the following items with which to start the game.

1 - Available only on boards with Skeleton Key gates.
2 - Unavailable on Mario's Rainbow Castle due to the fixed Star position.

Other changes include:

  • Lucky Spaces only giving a choice of either a Double Dice or 10 coins, with players having a chance to select what they want instead of a random roulette.
  • Unlucky Spaces always giving 7 coins to the last-place player.
  • Chance Time Spaces not appearing, instead being changed to a different space.
  • Bowser Spaces always taking away a Star.
    • If the player does not have a star, Impostor Bowser will take away half of their coins instead.
  • The stock of items in an Item Shop now being limited to two and not restocking once all items have been purchased.
  • Item minigames not appearing; when landing on an Item Space, the player will immediately be given whichever item the roulette stops on after they hit the box.
  • The spaces for where a Star can spawn being visible on the map, marked by a Star Stop Sign.
    • When a player purchases a Star, the Star Stop Sign will be removed from the map and a Star will no longer appear at a particular space until all Star Spaces have been used, at which point all Star Spaces will become eligible to host a Star and the cycle repeats, similarly to how the Star Spaces work in Mario Party 3.
  • Homestretch no longer having a special event.
    • The other events of Homestretch such as the Blue and Red Space increasing in amount earned or lost, respectively, and the duel that occurs when two players land on the same space remain unchanged.
  • Players being able to wager a Star during a Duel if both players have one without the requirement of the Super Dueling Glove.
Names in other languages
Language Name Meaning Notes
Japanese チャンピオンシップルール[?] Championship Rules
Dutch Expertregels[?] Expert Rules
French Mode pro[?] Pro Mode
German Profi-Regeln[?] Expert rules
Spanish Reglas competitivas[?] Competitive rules

Minigame Bay

Main article: Minigame Bay

Minigame Bay is the main minigame mode for this game, taking place on and around an island. In addition to being able to play any unlocked minigame at any time, there are multiple side modes that focus on playing minigames.

Motion Island

Motion Island features three motion-controlled modes where players work together.[10]

Names in other languages
Language Name Meaning Notes
Japanese 体感パーティの島[?]
Taikan Pāti no Shima
Sensation Party Island
Dutch Bewegingseiland[?] Movement Island
French Île dynamique[?] Dynamic Island
Portuguese Ilha dinâmica[11] Dynamic island
Spanish Fiesta dinámica[?] Dynamic party

Paratroopa Flight School

Paratroopa Flight School is a motion-controlled mode where players must flap their arms like wings to control Mario or Luigi, who is wearing Koopa Paratroopa wings. There are three different modes to play: Sky Battle, Koopa Paratroopa Taxi, and Free Flight. In Sky Battle, two players compete to try to gather as many Para-Biddybuds as possible within a time limit. Players can sneak from behind to steal Para-Biddybuds from each other. In Koopa Paratroopa Taxi, two players must cooperate to carry a third character to a certain location on the map. Free Flight acts as a free play mode where players are allowed to fly around the map without any objectives and no time limit. The game temporarily changes player 1's character into Mario and player 2's character into Luigi if they were not selected by P1 and P2; this even occurs if P1 selected Luigi and/or P2 selected Mario.

Names in other languages
Language Name Meaning Notes
Japanese パタパタ・アドベンチャー[?]
Patapata Adobenchā
Koopa Paratroopa Adventure
Dutch Paratroopa-vliegschool[?] Paratroopa Flight School
French Aventures aériennes[?] Aerial Adventures
Italian Scuola di volo Paratroopa[?] Paratroopa Flight School
Portuguese Aventuras aéreas[11] Aerial Adventures
Spanish En alas de la aventura[?] On wings of the adventure

Toad's Item Factory

In Toad's Item Factory, up to four players work together to solve various puzzles to guide a ball across obstacles by moving the Joy-Con in various ways in order to reach the end. There are 30 different levels to play that get increasingly harder, split into 10 areas. In single player mode, two Joy-Cons are used but in multiplayer, each player uses one Joy-Con.

Names in other languages
Language Name Meaning Notes
Japanese キノピオファクトリー[?]
Kinopiofakutorī
Toad Factory
Dutch Toads voorwerpfabriek[?] Toad's Item Factory
French Usine Toad[?] Toad Factory
Italian Fabbrica di Toad[?] Toad's Factory
Portuguese Fábrica do Toad[12] Toad's Factory
Spanish Fábrica de Toad[?] Toad's Factory

Rhythm Kitchen

Rhythm Kitchen is a rhythm-based mode similar to Sound Stage from Super Mario Party. Like in that mode, players play various rhythm-based minigames back-to-back. All of the minigames in this mode are themed after cooking. Instead of competing for the highest score like in the aforementioned mode, the players must instead work together to get the highest rating from three Yoshi judges.

Names in other languages
Language Name Meaning Notes
Japanese リズムクッキング[?]
Rizumukukkingu
Rhythm Cooking
Dutch Ritmisch koken[?] Cooking Rhythmically
French Cuisine en cadence[?] Cadence Kitchen
Italian Piatti ritmati[?] Rythmed dishes
Portuguese Cozinha rítmica[11] Rhythmic Kitchen
Spanish Cocina rítmica[?] Rhythm kitchen

Bowser Challenges

Bowser Challenges features two online modes focused on large amounts of players playing at once, both prominently featuring Impostor Bowser. These modes can also be played locally, but every player must use their own Nintendo Switch system. Players cannot play as Bowser in either sub-mode, despite the Koopathlon and Bowser Bob-omb Squad modes featuring Impostor Bowser and not the real Bowser as their main antagonist.

Names in other languages
Language Name Meaning Notes
Japanese クッパチャレンジの島[?]
Kuppa Charenji No Shima
Bowser's Challenges' Island
Dutch Bowser-uitdagingen[?] Bowser Challenges
Spanish Desafíos de Bowser[?] Bowser's Challenges

Koopathlon

Returning from Mario Party: Star Rush is the Coinathlon mode, now revamped into a new mode called Koopathlon. The core gameplay remains the same, players play single player minigames where they must collect coins to move ahead on the board in a race to finish a certain number of laps. Collecting coins fills up a meter that when filled, provides the player with an item they can use to either benefit themselves or hinder the player in front of them. Compared to the original mode, there are now 20 players racing at once, rather than only four. At the end of every third minigame, a 20-player Bowser-themed Survivathon minigame starts, where Impostor Bowser attacks all 20 players at once. If the player loses this minigame, they are set back 10-40 spaces depending on their current placement; however, if they win, they will be given an item. After the Survivathon minigame ends, the three minigames played before will level up and become more challenging, going from levels 1 through 3. Races can be either 3, 5, or 7 laps long. Whoever is able to finish the race first wins.

While the real Bowser cannot be used in this game mode, it is still possible for players to play the Koopathlon minigames as him in the Minigame Bay.

Names in other languages
Language Name Meaning Notes
Japanese クッパアスロン[?]
Kuppaasuron
Bowser Athlon
Chinese (traditional) 庫巴競技[?]
Kùbā Jìngjì
Bowser Race
Dutch Koopatlon[?] Koopathlon
French Koopathlon[?] -
Italian Bowserathlon[?] -
Portuguese Bowserathlon[13] -
Spanish Bowseratlón[?] Bowserathlon

Bowser Kaboom Squad

Main article: Bowser Kaboom Squad

Bowser Kaboom Squad is a co-op mode where 8 players are pitted against Impostor Bowser on a city-themed map. In order to fight against Impostor Bowser, players must grab bombs and throw them into cannons found across the map. These bombs are contained in crates that must be broken by attacking them. Once 20 bombs are placed into a cannon, the cannon will fire at Impostor Bowser, causing him to lose health. Impostor Bowser will attack the players as they attempt to stop him. Being defeated by him will cause the player to get trapped in a Bubble. Another player must pop the bubble to revive them. After a certain amount of time, an 8-player co-op minigame is played, similar to the co-op minigames from Super Mario Party. Winning the minigame will reward the team with items that can be used to help defeat Impostor Bowser. Afterwards, another round starts and the cycle continues for 5 rounds. Coins will appear as well. Once 100 are collected, Bonus Time is triggered wherein all bombs become gold and an infinite amount can be put into cannons. Once Bonus Time ends, the golden bombs will be shot at Impostor Bowser, dealing 2x damage. Once Impostor Bowser's health is depleted, a Star appears, which is then used by the players to become invincible and defeat Impostor Bowser in one final stretch where the players must mash to attack Impostor Bowser as he attempts to fight back.

Stages
Names in other languages
Language Name Meaning Notes
Japanese クッパバスターズ[?]
Kuppabasutāzu
Bowser Busters
Chinese (traditional) 庫巴破壞者[?]
Kùbā Pòhuàizhě
Bowser Destroyer
Dutch Bommen op Bowser[?] Bombing Bowser
French Brigade anti-Bowser[?] Anti-Bowser Brigade
Italian Squadra anti-Bowser[?] Anti-Bowser Team
Portuguese Brigada anti-Bowser[13] Anti-Bowser Brigade
Spanish Brigada anti-Bowser[?] Anti-Bowser Brigade

Party-Planner Trek

In this single-player mode, the player freely travels around the new boards as a single character, talking to NPCs, collecting items, and fulfilling requests for them to gain Mini Stars. When completing an NPC's request by submitting an item, the player is rewarded with one Mini Star. Some NPCs offer the player a minigame challenge, rewarding up to three Mini Stars based on the player's standings (placing first, second, or third). Alternatively, for a duel minigame, the player must win the minigame to earn two Mini Stars at once. Clearing an item minigame earns one Mini Star. Once the player collects at least 30 Mini Stars, the yellow Toad will give them a souvenir and direct them to the next map, though before he does so, the sky suddenly turns dark. When this happens, a vortex with the board's boss opens up and sucks the Mini Stars in, forcing the player to defeat the boss to win them back. Any playable character that the player has completed a request for or whose Showdown minigame has been completed can join them in the boss battle. This is the first Mario Party game since Mario Party: The Top 100 to feature Mini Stars as collectibles, and the way they are obtained from minigames is similar to the Minigame Island mode from said game.

Names in other languages
Language Name Meaning Notes
Japanese パーティお手伝いの旅[?]
Pāti Otetsudai no Tabi
Party Assistance Trip
Dutch Party-voorbereiding[?] Party Preparation
French Quêtes et entraides[?] Quests and Assistance
Portuguese Jornada das tarefas[14] Task Journey
Spanish Paseo servicial[?] Helpful walk

Characters

Playable

The character select screen for Super Mario Party Jamboree. Note Pauline and Ninji are locked.
The character select screen with Pauline and Ninji locked.
Character selection screen of Super Mario Party Jamboree with Ninji and Pauline unlocked
The character select screen with Pauline and Ninji unlocked.

Super Mario Party Jamboree features 22 playable characters, the largest number out of any game in the Mario Party series. In addition to the return of all characters from Mario Party Superstars and most from Super Mario Party (excluding Diddy Kong, Hammer Bro, Dry Bones, and Pom Pom), this game marks the first playable appearance in the series of Toad and Toadette since Mario Party: Star Rush and Spike since Mario Party 10. In addition, Ninji and Pauline make their debut as playable characters in the series, with Pauline also making her overall Mario Party debut. Every character also now has their own unique "turn start" jingle.

Only Mario and Luigi are playable in Paratroopa Flight School, and Bowser cannot be played as in either the Koopathlon or Bowser's Kaboom Squad modes, despite Impostor Bowser being established.

To unlock Pauline and Ninji, while viewing the game modes through binoculars in the Balloon, the player character can find both these characters in the background scenery. If the player zooms in on them, they can press the A button, prompting Yellow Toad to invite them to join the party. Pauline is found on an island to the left of Minigame Bay while Ninji is on a hill next to Motion Island.

Jamboree Buddies

10 of the 22 playable characters also appear as Jamboree Buddies, appearing somewhere on the board. By running into a Jamboree Buddy, a Showdown minigame is initiated to recruit them into the winner's team, with the player who initiated the minigame starting with a slight advantage. Tied players will enter a "Tie-Break Dice" event where the Jamboree Buddy goes to the player that rolls the higher number.

Each Jamboree Buddy has a unique ability during board gameplay to help their owner. Additionally, all of them cause board actions to happen twice, such as gaining or losing coins, buying items or Stars, and even Boos and Bowser Spaces. When obtained, the Jamboree Buddy lasts for three turns. Other players may also steal the buddy by passing by the player who currently owns them. If no player reaches the Jamboree Buddy within three turns, they will be removed from the board. Rosalina will not appear as a Jamboree Buddy if minigames with motion controls are turned off due to her Showdown minigame having motion controls. In Free Play, Showdown Minigame Battle and Party-Planner Trek, characters can encounter and recruit a monochrome version of themselves as a Jamboree Buddy (where applicable).

Mario Luigi Peach Daisy Wario
Mario's icon in Super Mario Party (later used in Mario Party Superstars) Luigi's icon in Super Mario Party (later used in Mario Party Superstars) Peach's icon in Super Mario Party (later used in Mario Party Superstars) Daisy's icon in Mario Party Superstars Wario's icon in Super Mario Party (later used in Mario Party Superstars)
Jamboree Buddy ability When you hit a dice...
Adds 3 to 8 to the dice roll.
Jamboree Buddy ability When you hit a dice...
You'll have an easier time rolling bigger numbers.
Jamboree Buddy ability At a Star Exchange...
Purchase stars at half the cost.
Jamboree Buddy ability At an Item Shop...
Purchase items at half cost.
Jamboree Buddy ability Before hitting the dice...
Get 3 to 8 coins.
Showdown minigame Mario's Three-peat Showdown minigame Luigi Rescue Operation Showdown minigame Peach's Day Off Showdown minigame Daisy's Field Day Showdown minigame Wario's Buzzer Beater
Showdown initiation advantage Get 3 points at the start. Showdown initiation advantage The game starts with the first room's puzzle solved. Showdown initiation advantage Get a gold present worth 10 points in the first game. Showdown initiation advantage Get 3 red medals at the start. Showdown initiation advantage Get 5 points at the start.
Waluigi Yoshi Rosalina Donkey Kong Bowser Jr.
Waluigi's icon in Super Mario Party (later used in Mario Party Superstars) Yoshi's icon in Super Mario Party Jamboree Rosalina's icon in Super Mario Party (later used in Mario Party Superstars) Donkey Kong's icon in Super Mario Party (later used in Mario Party Superstars) Bowser Jr.'s icon in Super Mario Party
Jamboree Buddy ability While moving...
Steal 3 to 8 coins from opponents you pass.
Jamboree Buddy ability While moving...
Copy items from opponents you pass.
Jamboree Buddy ability Before hitting the dice...
Get one cheap item at random.
Jamboree Buddy ability Before hitting the dice...
Move to a random space.
Jamboree Buddy ability When you land on a space...
Set a Half-Coins Steal Trap on the space you are on.
Showdown minigame Waluigi's Pinball Arcade Showdown minigame Yoshi's Mountain Race Showdown minigame Rosalina's Radical Race Showdown minigame DK's Konga Line Showdown minigame Jr.'s Jauntlet
Showdown initiation advantage Waluigi will place medals at the start. Showdown initiation advantage Three fruits will be placed in front of you at the start. Showdown initiation advantage Get a boosting item right before starting. Showdown initiation advantage Matching the rhythm will be slightly easier. Showdown initiation advantage Get 3 points at the start.
Names in other languages
Language Name Meaning Notes
Japanese ジャンボリーフレンド[?]
Janborīfurendo
Jamboree Friend
Chinese (simplified) 盛会好友[?]
Shènghuì Hǎoyǒu
Grand Event Buddy
Chinese (traditional) 盛會朋友[?]
Shènghuì Péngyǒu
Grand Event Friend
Dutch Jamboree-partner[?] Jamboree Partner
French Camarade de Jamboree[?] Jamboree Comrade
German Jamboree-Partner[?] Jamboree Partner
Italian Partner di Jamboree[?] Jamboree Partner
Portuguese Dupla Jamboree[11] Jamboree Duo
Spanish (NOA) Compi Jamboree[?] Little buddy Jamboree
Spanish (NOE) Compa Jamboree[?] Buddy Jamboree

Non-playable characters

Hosts

Minigame Bay
Other modes

Bosses

Boss battles return for the first time since Mario Party: Star Rush, though there are considerably fewer than in previous games, with only five, one for each new board in the game. In Mario Party mode, bosses can be fought if a player lands on a VS. Space and the roulette chooses their minigame. In Party-Planner Trek, a boss is fought once the player collects 30 Mini Stars, the player will team up with allies they have recruited to defeat the boss within a time limit. If the player does not recruit any allies, they can fight the boss on their own, similar to the bosses in Mario Party DS and Mario Party: Island Tour.

  Bosses and minigames
Board Goomba Lagoon Mega Wiggler's Tree Party Rainbow Galleria Roll 'em Raceway King Bowser's Keep
Boss Dragoneel
Super Mario Party Jamboree: Dragoneel
Mega Stingby
The Mega Stingby Stompers minigame in Super Mario Party Jamboree
Mega Rocky Wrench
A Mega Rocky Wrench in Super Mario Party Jamboree
Boss Sumo Bro
Boss Sumo Bro. in Super Mario Party Jamboree
Impostor Bowser
An Impostor Bowser Boss Battle Minigame from Super Mario Party Jamboree
Dragoneel Slayers Mega Stingby Stompers Mega Rocky Wrench Wreckers Boss Sumo Bro Blitzers Bowser Crashers

Other

Cameos

Boards

The game features seven total boards. Five of the boards are new to this game, while the other two are returning boards from previous titles. All the boards are depicted as being located on one island together, including the returning boards Mario's Rainbow Castle and Western Land.

Starting

Board Icon Description Difficulty
Mega Wiggler's Tree Party in Super Mario Party Jamboree Icon for Mega Wiggler's Tree Party in Super Mario Party Jamboree Shh! Mega Wiggler's sleeping. If you wake them, Mega Wiggler will move and shift the route around the board. They might also get a bit grumpy. ★☆☆☆☆
Mega Wiggler's Tree Party
Roll 'em Raceway in Super Mario Party Jamboree Icon for Roll 'em Raceway in Super Mario Party Jamboree Rev it up on Roll 'em Raceway! Make laps and speed to the Star on this two-lane high-octane board. Just watch out for runaway race cars! ★★★☆☆
Roll 'em Raceway
Rainbow Galleria in Super Mario Party Jamboree Icon for Rainbow Galleria in Super Mario Party Jamboree Attention shoppers! There are all sorts of deals in store for you at Rainbow Galleria! Collect stamps for rewards and go on a spending spree during the flash sale. ★★★★☆
Rainbow Galleria
Goomba Lagoon in Super Mario Party Jamboree Icon for Goomba Lagoon in Super Mario Party Jamboree This tropical paradise is more dangerous than it seems! The tides shift every turn, and so do the paths you can take across the board. The Goomba Volcano won't stay dormant for long either... ★★★★☆
Goomba Lagoon

Unlockable

Board Icon Description Difficulty
Western Land as seen in Super Mario Party Jamboree Icon for Western Land in Super Mario Party Jamboree Choo-choo! All aboard the Steamer! Get your train ticket, move around the board at full steam and don't forget to stop by Wiggler's Milk Saloon. Reach Silver Player Rank to unlock this board. ★★☆☆☆
Western Land
Mario's Rainbow Castle as seen in Super Mario Party Jamboree Icon for Mario's Rainbow Castle in Super Mario Party Jamboree Fly off into the fluffy clouds where Mario's Rainbow Castle awaits! Make your way to the top tower to be bestowed with a star, but beware - the tower can turn. Reach Gold Player Rank to unlock this board. ★☆☆☆☆
Mario's Rainbow Castle
King Bowser's Keep in Super Mario Party Jamboree Icon for King Bowser's Keep in Super Mario Party Jamboree Treacherous and lava-filled, this board is Impostor Bowser's domain! Watch your step because there are traps at every turn. Reach Platinum Player Rank to unlock this board. ★★★★★
King Bowser's Keep

Spaces

Image Space Description Rarity
Blue Space Blue Space If a player lands on this space, they obtain three Coins. The amount of Coins gained are doubled during the Last Five Turns Event. Common
Red Space Red Space If a player lands on this space, they lose three Coins. The amount of Coins lost are doubled during the Last Five Turns Event. Uncommon
Event Space Event Space When a player lands on this space, an event happens. The event that happens depends on the board and placement. Uncommon
Item Space Item Space When a player lands on this space, an item is received, usually by roulette. There is a chance for the roulette to land on an Item minigame instead, which can be played to obtain an item under a player's influence rather than complete chance. Item minigames cannot occur when using Pro Rules. Items not normally purchasable from the shop can appear from this space. Uncommon
Chance Time Space Chance Time Space Players who land on this space initiate Chance Time. This space is absent when using Pro Rules. Rare
Lucky Space Lucky Space When a player lands on this space, the player is either given coins, an item, or obtains an Item Bag. Semi-common
VS Space VS Space When a player lands on this space, the player receives 3 coins before a Battle minigame is played. The amount of Coins that the players pay is decided by a roulette. Semi-rare
Unlucky Space Unlucky Space Whenever players land on this space, the player either loses coins, gives away coins or an item to last place, or obtains up to three Loadstones. Rare
Bowser Space Bowser Space If this space is landed on, Impostor Bowser appears. He usually tries to steal Coins and Stars from players, though can occasionally do other events. Rare

Passing spaces

Items

The game has 37 items in total, the largest amount in any Mario Party title. New items are marked in bold.

Item Description Cost Notes
Mushroom Mushroom +5 to dice roll, then move the total amount. 3 coins
1 coin (One-Coin Shop)
Creepy Dice Block Creepy Dice Block Use on a player to make it so their die can only roll a number from one to three. 3 coins
1 coin (One-Coin Shop)
Artwork of the Skeleton Key in Super Mario Party Jamboree Skeleton Key Opens a gate. Can only be used when you're next to a gate. 3 coins Exclusive to Western Land and King Bowser's Keep.
Artwork of the Tide Shell in Super Mario Party Jamboree Tide Shell Swap high and low tide. 3 coins Exclusive to Goomba Lagoon.
Pipe Pipe Move to another space. There's no telling where you'll go. 4 coins
1 coin (One-Coin Shop)
Double Dice Double Dice Roll 2 dice, then move the total amount. 5 coins
Super Creepy Dice Super Creepy Dice Use on all opponents to make it so their dice can only roll a number from one to three. 5 coins
Half-Coins Steal Trap Half-Coins Steal Trap Place up to two spaces ahead or behind to steal half the coins of an opponent who stops there. 5 coins Sold as a two piece set at shops.
Creepy Dice Block Tickets Creepy Dice Block Tickets Bargain tickets to use Creepy Dice Blocks, which roll a number from 1 to 3, two to four times. 5 coins
Wiggler Bell Wiggler Bell Have Mega Wiggler move to the opposite side. 5 coins Exclusive to Mega Wiggler's Tree Party.
Artwork of the Markup Sticker in Super Mario Party Jamboree Markup Sticker Use on an opponent to double the prices of items and Stars until their next turn ends. 5 coins Exclusive to Rainbow Galleria.
Steamer Ticket Steamer Ticket Call Steamer to a station. 5 coins Exclusive to Western Land.
Price increases as more players buy it.
Chomp Call Chomp Call Move a Star. 6 coins Does not appear on Mario's Rainbow Castle.
Shop Hop Box Shop Hop Box Move to right before an Item Shop. There's no telling which shop you'll move to. 6 coins
Mushroom Tickets Mushroom Tickets Bargain tickets that let you use Mushrooms, which add +5 to dice roll, two to four times. 6 coins
Dueling Glove Dueling Glove Choose an opponent to duel with coins on the line. 7 coins
An item from Super Mario Party Jamboree Warp Box Warp to an opponent's space. There's no telling who you'll go to. 7 coins
Swap Mirror Swap Mirror Swap spaces with one opponent at random. 7 coins
An item from Super Mario Party Jamboree Triple Dice Roll 3 dice, then move the total amount. 10 coins
Payday Double Dice Payday Double Dice Double Dice that get you coins equal to the roll. 10 coins
Star Steal Trap Star Steal Trap Place up to two spaces ahead or behind to steal a Star from an opponent who stops there. 10 coins Sold as a two piece set at shops.
Bowser Byway Lever Bowser Byway Lever A switch that reverses direction of travel for the Bowser Byway. 10 coins Exclusive to King Bowser's Keep.
Custom Dice Block Custom Dice Block Roll whatever number you want from 1 to 10. 12 coins
Turbo Dice Block Turbo Dice Roll 4 dice and move at high speed! Will only stop for crossroads. 12 coins Exclusive to Roll 'em Raceway.
An item from Super Mario Party Jamboree Plunder Chest Steal a random item from the opponent of your choice. 20 coins
Tower Turner Tower Turner Has a chance to swap Toad and Impostor Bowser. 20 coins Exclusive to Mario's Rainbow Castle.
Golden Pipe Golden Pipe Move to one space before the Star. 25 coins
10-Coin Steal Trap 10-Coin Steal Trap Place up to two spaces ahead or behind to steal 10 coins from an opponent who stops there. 1 coin (One-Coin Shop only)
Boo Bell Boo Bell Call on Boo. 15 coins (Boo Shop only)
Artwork of a triple variant of the Payday Double Dice in Super Mario Party Jamboree Payday Triple Dice Triple Dice that get you coins equal to the roll. 15 coins (Gold Shop only)
Super Swap Mirror Super Swap Mirror Swap spaces with an opponent of your choice. 15 coins (Super Shop only)
Super Dueling Glove Super Dueling Glove Choose an opponent to duel with a Star on the line. 40 coins (Super Shop only)
An item from Super Mario Party Jamboree Hidden Block Card Makes a hidden block appear. Hit the block to get coins or a Star. Cannot be purchased
Cellular Shopper Cellular Shopper Call the Koopa Troopa Shop to buy an item immediately. Cannot be purchased
Artwork of the Bowser Phone in Super Mario Party Jamboree Bowser Phone Call Impostor Bowser on an opponent. Cannot be purchased
An item from Super Mario Party Jamboree Item Bag Receive items until you're at max capacity! Cannot be purchased Can only be obtained from Lucky Spaces.
Loadstone Loadstone A rock that can't be discarded until it's used. It's rumored to be valuable... Cannot be purchased Can only be obtained from Unlucky Spaces.

Koopathlon

Bowser Kaboom Squad

Item Description Notes
Dash Panel Dash Panel Dash for a limited time if stepped on. Place on the stage for everyone to use. Can come in doubles and triples.
Hammer Hammer Breaks crates. Increases hit strength.
Iron Hammer Iron Hammer Breaks crates. Maxes out hit strength.
Banana Banana Place on the ground to trip Impostor Bowser. Can come in doubles and triples.
Heart Heart Touch when inside a bubble to be revived. Place on the stage. One use. Can come in doubles and triples.
Super Heart Super Heart Touch when inside a bubble to be revived. Place on the stage and use repeatedly. Can come in doubles and triples.
Mighty Glove Mighty Glove Lets you carry more bombs. Carry up to four!
Lightning Lightning Shocks surrounding enemies. Enemies will move slowly for a limited time. Can come in doubles and triples.
Trampoline Trampoline Jump to the cannon. Place on the stage for everyone to use. Can come in doubles.
Bowser Bell Bowser Bell Place on the ground to call Impostor Bowser.

Minigames

Prime Cut from Super Mario Party Jamboree.
Prime Cut, one of the minigames in Super Mario Party Jamboree
Main article: List of Super Mario Party Jamboree minigames

Super Mario Party Jamboree has 112 minigames, the highest amount of minigames in a Mario Party title to date. Most of the minigames are brand-new, while a few return from past Mario Party games, which, when including the minigames in Mario's Three-peat, consists of one minigame from Mario Party 2, two minigames from Mario Party 5, three minigames from Mario Party and Mario Party 6, and four minigames from Mario Party 4. Apart from the ones in Mario's Three-peat, none of the returning minigames appeared in Mario Party Superstars, though some return from Mario Party: The Top 100.

In addition to the usual minigame categories, Rhythm minigames return from Super Mario Party, all of which are now cooking themed and now have players working together, and 4-player Boss Battle minigames return for the first time since Mario Party: Star Rush, along with the Coin Chaos and Bowser's Gauntlet minigames from that game returning as the Koopathlon and Survivathon minigames, respectively. Two new categories of minigames are introduced, those being Kaboom-Squad minigames, which are similar to the Co-op minigames from Super Mario Party, but with eight characters instead of four, and Showdown minigames, which are lengthier minigames where players compete in a series of challenges in order to gain a Jamboree Buddy. Boss minigames must be unlocked by fighting the boss in either Mario Party or Party-Planner Trek.

Motion-controlled minigames return from Super Mario Party, and require a single Joy-Con to play. However, button-controlled minigames can still be played using a Pro Controller or while using a Nintendo Switch Lite.

Changes to returning features

Boards

  • In Mario's Rainbow Castle:
    • Yellow Toad and Impostor Bowser replace Toad and Bowser in the tower.
    • The number of spaces has been reduced by two.
    • As with the original Mario Party boards in Superstars, items can now be used, and there is an item shop in the early part of the board that switches management between Red Koopa Troopa and Kamek when passed by or when Yellow Toad and Impostor Bowser are swapped by an Event Space.
      • An exclusive item called the Tower Turner can be obtained from the item shop, which has a chance to swap Yellow Toad and Impostor Bowser.
    • The sky now turns dark when Impostor Bowser is in the tower, with the music changing to an electric guitar remix of the song.
    • The price of Ztars has been cut in half, and they are now made of cardboard. Also, Impostor Bowser will take all the coins and give players' Ztar(s) when they do not have enough coins, while in Mario Party, Bowser just takes all the player's coins and not give them the Ztar.
    • The Fwoosh has been replaced by Lakitu's Cloud, which will now only drop the player when they encounter Impostor Bowser. When they encounter Yellow Toad, it will gently give them a ride back to start.
    • Koopa Troopa is no longer at the start of the board.
  • In Western Land:
    • As with the Mario Party 2 boards in Superstars, Koopa Kid is completely absent.
    • The number of spaces has been reduced by ten.
    • Koopa Banks are absent.
    • The Item Shop in the middle of the board has been moved to before the junction, and another run by Kamek has been added near the first train station.
    • Some more junctions have been added, and the one on the right has been flipped around.
    • Riding Steamer costs 3 coins instead of 5, however players can now choose to make 2 stops for 6 coins instead, taking them across two stations instead of only one.
      • A new item called the Steamer Ticket can be purchased at a ticket shop and can be used to call Steamer at any station.
    • Wiggler's hootenannies are now triggered by Event Spaces near the milk shop, and when activated, a cutscene will play showing everyone chatting while having some milk. Players can also choose whether they want to call on one player for ten coins, or everyone for twenty.
    • A new passing space has been added to the right of Wiggler's milk saloon where players can obtain a new item called the Steamer Ticket for 5 coins, which can be used when at an empty train station to call Steamer to it. The price of the item increases as more players buy it.
  • On both boards:
    • Certain Blue Spaces have been replaced by other kinds of spaces.

Minigames

  • Within Mario's Three-peat:
    • In Leaf Leap, players no longer travel into space as they climb, as the ending of the minigame transitions to Bumper Balls.
    • Bumper Balls now takes place in the sky instead of an environment from previous versions, to match the transition between minigames.
    • In Shy Guy Says, which is based on the Mario Party 2 version, the Shy Guy is colored yellow instead of red, the Lakitu is missing, and the minigame takes place at night instead of day.
  • In Treasure Divers:
    • There are now eight chests to collect as opposed to ten.
    • How much air the players have left is now shown in a meter similar to Super Mario Galaxy and Super Mario Odyssey, rather than a countdown.
  • Platform Peril has been reworked into a coin-collecting minigame, and the platforms are slightly larger.
  • In Domination, the intro now shows the Whomps in front before going underground, instead of the camera going in a straight line to the players from behind. There is also no Whomp with a flag carrying the winner at the end.
  • In Blame It on the Crane, the Shy Guys return after being replaced by Koopa Troopas in The Top 100, but like the Shy Guy in Shy Guy Says, are colored yellow instead of red. The crane is now able to be moved slightly by the solo player.
  • Defuse or Lose is now set during sunset and has a more detailed background, featuring ruins and mountains.
  • In Snow Brawl and Jump the Gun, just like with the other Mario Party 6 minigames in The Top 100, only the day variant is present.
  • In Granite Getaway, the boulder now immediately rolls towards the players instead of falling down in the intro, the bridge is now outdoors, and the boulder is stopped by a gateway instead of a pit.

Descriptions

North American Nintendo eShop

Join a jamboree jam-packed with more minigames than any Mario Party™ game to date!

Gather your friends, pick a board, and have a Mario party. Choose your character, roll some dice, and compete in an assortment of minigames to see who can get the most stars. From running through merry-go-rounds to motion-control minigolf, there are seven boards and over 110 minigames to play!

Go with the flow in Goomba Lagoon, search the mall for stars in Rainbow Galleria, or revisit the classics of Western Land and Mario's Rainbow Castle. With 22 playable characters, including newcomers Pauline and Ninji, there's something for every kind of partygoer!

Take the fun online in Koopathlon and Bowser Kaboom Squad

Race across the party board in Koopathlon, a series-first 20-player online competition to see who can rack up the highest scores in minigames like the fast-paced Lane Change. The higher your score in each round, the faster you'll get to the goal. If cooperative play is more your style, take on an Impostor Bowser in the 8-player online Bowser Kaboom Squad mode. You can also play the standard Mario Party mode with friends, family, and others online!

Party online on us— 3-month Nintendo Switch Online Individual Membership is included!

You'll need an Internet connection and a Nintendo Switch Online membership to play in online modes, but don't worry if you're not a current Nintendo Switch Online member. If you pre-order or purchase the game prior to March 31, 2025 at 11:59 p.m. PT , you'll receive a Nintendo eShop code for a 3-month Nintendo Switch Online Individual Membership (not valid with Nintendo Switch Online Family or Nintendo Switch Online + Expansion Pack memberships )! The code, which never expires, will come either in a packed-in pamphlet (while supplies last) if you purchased the physical version, or by email if you purchased digitally.

Reception

Critical reception

On release, Super Mario Party Jamboree received largely positive reviews from critics, becoming the highest scoring entry in the series on Metacritic since the original. The game received significant praise for its selection of boards, with many reviews highlighting improvements in mechanical complexity from previous entries, with some referring to the game as a return to form for the Mario Party series. Many also praised the additions to the traditional Mario Party mode, such as Jamboree Buddies and Pro Rules. Opinions on the other new modes, such as the Koopathalon and Paratroopa Flight School were more mixed, with multiple critics considering them to have little replay value.

Reviews
Release Reviewer, Publication Score Comment
Nintendo Switch Logan Plant, IGN 9/10 "Super Mario Party Jamboree is an amazing followup to Mario Party Superstars and easily one of the best games in the series. Not only does it faithfully return to the classic formula established in the Nintendo 64 entries, it confidently improves upon it with a fantastic set of boards that introduce unique and memorable mechanics. The wonderful maps are supported by a great lineup of new and returning minigames and character-specific challenges that steal the show, even if I wish there were just a few more minigames in the rotation. The side offerings may not have much staying power, but when partying with friends and family locally or online, Super Mario Party Jamboree boldly completes the series’ redemption arc as its newest superstar."
Nintendo Switch PJ O'Reilly, Nintendo Life 9/10 "Super Mario Party Jamboree is a fantastic new entry in the franchise that focuses on improving the core mechanics and experience, making for a more involving board game in the process, whilst also polishing everything to a slick sheen. Online aspects and modern stuff like the game's battle pass and collectibles are woven in smoothly, and the various new modes all have their place in a package that also delivers the goods in terms of minigame quality. Jamboree is the best Mario Party to date, so best make sure you've got your invite sorted.'"
Nintendo Switch Chris Scullion, VGC 4/5 "Jamboree is one of the best Mario Party games to date, due to the sheer number of modes available and their general high quality. It still hasn't managed to shake some of the core issues of the series (especially when it comes to balancing the game for younger and less experienced players) but judged against previous entries it stands out as a top offering. It’s a fitting third and final Mario Party on Switch – following the Joy-Con heavy gameplay of Super Mario Party and the old-school focus of Mario Party Superstars, this hits that Goldilocks spot by delivering the best aspects from both."
Nintendo Switch Trone Dowd, Inverse 8/10 "Super Mario Party Jamboree, like any other great Mario Party, isn’t some big departure from what was first established in 1998. There are some good times to be had in the new modes, but they serve more as a fun distraction from what these games do well. For a package as jam-packed with fun ideas and content, Jamboree is easily one of the most entertaining multiplayer games you can own on the Switch today."
Nintendo Switch Emily Serwadczak, Twinfinite 7/10 "Overall, Super Mario Party Jamboree has a lot to offer in terms of new ideas and replacing those disliked in the previous Mario Party game with updated sharp graphics. Nintendo appears to have taken on board what fans liked from Superstars and merged the gameplay for those who like an even playing field, while still finding new and creative ways to engage its players and keep them busy. There is certainly still a lot to discover!"
Nintendo Switch Dan Ryckert, GameSpot 6/10 "Many new elements are attempted in Super Mario Party Jamboree, and unfortunately I feel like a lot of them are unwelcome. The new modes are largely duds, the tantalizing promise of 20-player online falls a bit flat, and several of the new minigames are a slog. That said, the new maps are the best original ones in many years. Once you grab a few close friends and you're laughing with it over a few beers, the deeply flawed game turns into a raucous night of camaraderie and laughter. Jamboree is no more or less nonsense than any Mario Party, and it's one I'll still be playing a ton of despite its flaws."
Aggregators
Compiler Platform / Score
Metacritic 82

Awards and acknowledgements

Super Mario Party Jamboree was nominated for two awards at The Game Awards 2024, in the following categories:

  • "Best Family Game" [15]
  • "Best Multiplayer" [15]

Staff

Main article: List of Super Mario Party Jamboree staff
threads/17764 This section is a stub. You can help the Super Mario Wiki by expanding it.

Gallery

For this subject's image gallery, see Gallery:Super Mario Party Jamboree.

Media

Audio.svg Super Mario Party Jamboree
File infoMedia:SMPJ Main Theme Clean.mp3
0:30
Help:MediaHaving trouble playing?

References to other media

Names in other languages

Language Name Meaning Notes
Japanese スーパー マリオパーティ ジャンボリー[2]
Sūpā Mario Pāti Janborī
Super Mario Party Jamboree
Chinese (simplified) 超级马力欧派对 空前盛会[?]
Chāojí Mǎlìōu Pàiduì Kōngqián Shènghuì
Super Mario Party Unprecedented Grand Event
Chinese (traditional) 超級瑪利歐派對 空前盛會[4][5]
Chāojí Mǎlìōu Pàiduì Kōngqián Shènghuì
Super Mario Party Unprecedented Grand Event
Korean 슈퍼 마리오 파티 잼버리[3]
Supeo Mario Pati Jaembeori
Super Mario Party Jamboree

Trivia

  • Much like Super Mario Party, NPCs who are considered Bowser's minions speak to Bowser and Bowser Jr. more fondly than to other characters, usually referring to them as "Lord", while Bowser Jr. also calls Bowser "dad" during the conversations.

References

  1. ^ NintendoAU (June 19, 2024). Super Mario Party Jamboree – First look (Nintendo Switch). YouTube. Retrieved June 20, 2024.
  2. ^ a b Nintendo 公式チャンネル (June 18, 2024). スーパー マリオパーティ ジャンボリー [Nintendo Direct 2024.6.18]. YouTube. Retrieved June 18, 2024.
  3. ^ a b (June 18, 2024). 『젤다의 전설 지혜의 투영』, 『메트로이드 프라임 4 비욘드』, 『슈퍼 마리오 파티 잼버리』, 『마리오&루이지 RPG 브라더십!』, 『동키콩 리턴즈 HD』 등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달. Nintendo Korea. Retrieved June 20, 2024.
  4. ^ a b (June 18, 2024). 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。 Nintendo HK. Retrieved June 20, 2024.
  5. ^ a b (June 18, 2024). 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。 Nintendo Taiwan. Retrieved June 20, 2024.
  6. ^ @NintendoEurope (June 18, 2024). "🎉 Get ready for the biggest #MarioParty yet – with new boards and more minigames than ever before! Invite family and friends over for Super Mario Party Jamboree, coming to #NintendoSwitch Oct 17th. #NintendoDirect". X. Retrieved June 20, 2024.
  7. ^ a b Nintendo of America (June 18, 2024). Super Mario Party Jamboree – Announcement Trailer – Nintendo Switch. YouTube. Retrieved June 18, 2024.
  8. ^ @NintendoAmerica (August 20, 2024). "Heading to #PAXWest? From 8/30 to 9/2, you can stop by the Nintendo booth and try demos for The Legend of #Zelda: #EchoesofWisdom and #SuperMarioPartyJamboree before their launches! #NintendoWorldChampionshipsNES Edition and #StarWarsHunters will also be playable at our booth!". X. Retrieved August 20, 2024.
  9. ^ @Nintendeal (October 4, 2024). "Super Mario Party Jamboree demo may be available in stores now". X. Retrieved October 4, 2024.
  10. ^ https://www.youtube.com/watch?v=XT_vmJEKdkw
  11. ^ a b c d alanzoka (October 18, 2024). MARIO PARTY VOLTOU! - MARIO PARTY: JAMBOREE COM OS INIMIGOS. Youtube. Retrieved October 20, 2024.
  12. ^ alanzoka (October 21, 2024). EU SOU INVENCÍVEL! - MARIO PARTY: JAMBOREE COM OS AMIGOS‬. Youtube. Retrieved October 21, 2024.
  13. ^ a b alanzoka (October 19, 2024). JUNTOS CONTRA O BOWSER! - MARIO PARTY: JAMBOREE COM OS AMIGOS. Youtube. Retrieved October 20, 2024.
  14. ^ Detona (October 17, 2024). Super Mario Party Jamboree - Jornada das Tarefas - Completo 100%. Youtube. Retrieved October 23, 2024.
  15. ^ a b [1]. The Game Awards. Retrieved November 18, 2024.

External links