Super Mario Party Jamboree: Difference between revisions
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{{game infobox | {{game infobox | ||
|image=[[File:Super Mario Party Jamboree Box NA.jpg|200px]] | |image=[[File:Super Mario Party Jamboree Box NA.jpg|200px]] | ||
|developer=[[Nintendo Cube]]< | |developer=[[Nintendo Cube]]<br>Magnum enter Co.,Ltd.<br>[[CAProduction]]<br>WILL Co.,Ltd.<br>SmileBoom Co.,Ltd.<br>T's MUSIC Co.,Ltd. | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{flag list|Australia|October 17, 2024<ref>{{cite|author=NintendoAU|date=June 19, 2024|url=https://youtu.be/JplhDWcUKVQ|title=Super Mario Party Jamboree – First look (Nintendo Switch)|publisher=YouTube|accessdate=June 20, 2024}}</ref>|Japan|October 17, 2024<ref name="DirectJP">Nintendo 公式チャンネル (June 18, 2024). [https://youtu.be/EmEh6GKGA4Y スーパー マリオパーティ ジャンボリー [Nintendo Direct 2024.6.18]]. ''YouTube''. Retrieved June 18, 2024.</ref>|South Korea|October 17, 2024<ref name=KRJuneNews>(June 18, 2024). [https://www.nintendo.co.kr/news/article/52iIUk65wYzLEX9JjXsjwJ 『젤다의 전설 지혜의 투영』, 『메트로이드 프라임 4 비욘드』, 『슈퍼 마리오 파티 잼버리』, 『마리오&루이지 RPG 브라더십!』, 『동키콩 리턴즈 HD』 등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달]. ''Nintendo Korea''. Retrieved June 20, 2024.</ref>|HK|October 17, 2024<ref name=HKJuneNews>(June 18, 2024). [https://www.nintendo.com.hk/topics/article/1Crx5qpSzf7AC53l428coO 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。] ''Nintendo HK''. Retrieved June 20, 2024.</ref>|ROC|October 17, 2024<ref name=TWJuneNews>(June 18, 2024). [https://www.nintendo.tw/topics/article/1Crx5qpSzf7AC53l428coO 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。] ''Nintendo Taiwan''. Retrieved June 20, 2024.</ref>|Europe|October 17, 2024<ref>{{cite|author=@NintendoEurope|date=June 18, 2024|url=https://x.com/NintendoEurope/status/1803072329729093977|title="''🎉 Get ready for the biggest #MarioParty yet – with new boards and more minigames than ever before! Invite family and friends over for Super Mario Party Jamboree, coming to #NintendoSwitch Oct 17th. #NintendoDirect''"|publisher=X|accessdate=June 20, 2024}}</ref>|USA|October 17, 2024<ref name=Direct/>}} | |release={{flag list|Australia|October 17, 2024<ref>{{cite|author=NintendoAU|date=June 19, 2024|url=https://youtu.be/JplhDWcUKVQ|title=Super Mario Party Jamboree – First look (Nintendo Switch)|publisher=YouTube|accessdate=June 20, 2024}}</ref>|Japan|October 17, 2024<ref name="DirectJP">Nintendo 公式チャンネル (June 18, 2024). [https://youtu.be/EmEh6GKGA4Y スーパー マリオパーティ ジャンボリー [Nintendo Direct 2024.6.18]]. ''YouTube''. Retrieved June 18, 2024.</ref>|South Korea|October 17, 2024<ref name=KRJuneNews>(June 18, 2024). [https://www.nintendo.co.kr/news/article/52iIUk65wYzLEX9JjXsjwJ 『젤다의 전설 지혜의 투영』, 『메트로이드 프라임 4 비욘드』, 『슈퍼 마리오 파티 잼버리』, 『마리오&루이지 RPG 브라더십!』, 『동키콩 리턴즈 HD』 등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달]. ''Nintendo Korea''. Retrieved June 20, 2024.</ref>|HK|October 17, 2024<ref name=HKJuneNews>(June 18, 2024). [https://www.nintendo.com.hk/topics/article/1Crx5qpSzf7AC53l428coO 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。] ''Nintendo HK''. Retrieved June 20, 2024.</ref>|ROC|October 17, 2024<ref name=TWJuneNews>(June 18, 2024). [https://www.nintendo.tw/topics/article/1Crx5qpSzf7AC53l428coO 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。] ''Nintendo Taiwan''. Retrieved June 20, 2024.</ref>|Europe|October 17, 2024<ref>{{cite|author=@NintendoEurope|date=June 18, 2024|url=https://x.com/NintendoEurope/status/1803072329729093977|title="''🎉 Get ready for the biggest #MarioParty yet – with new boards and more minigames than ever before! Invite family and friends over for Super Mario Party Jamboree, coming to #NintendoSwitch Oct 17th. #NintendoDirect''"|publisher=X|accessdate=June 20, 2024}}</ref>|USA|October 17, 2024<ref name=Direct/>}} | ||
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|serials= | |serials= | ||
}} | }} | ||
'''''Super Mario Party Jamboree''''' is a game in the ''[[Mario Party (series)|Mario Party]]'' series released worldwide for the [[Nintendo Switch]] on October 17, 2024. First announced during the Nintendo Direct on June 18, 2024, it is the eighteenth (twenty-sixth, including arcade games) | '''''Super Mario Party Jamboree''''' is a game in the ''[[Mario Party (series)|Mario Party]]'' series released worldwide for the [[Nintendo Switch]] on October 17, 2024. First announced during the Nintendo Direct on June 18, 2024, it is the eighteenth (twenty-sixth, including arcade games) installment in the ''Mario Party'' series, the thirteenth released on a home console, and the third released for the Nintendo Switch. Serving as a successor to ''[[Super Mario Party]]'', albeit with gameplay mostly modeled after ''[[Mario Party Superstars]]'', the game features both new and returning boards, in addition to over 110 minigames, new modes, and an expansive roster of 22 playable characters, including newcomers [[Ninji]] and [[Pauline]].<ref name="Direct">Nintendo of America (June 18, 2024). [https://youtu.be/lKp9cD4e8ac Super Mario Party Jamboree – Announcement Trailer – Nintendo Switch]. ''YouTube''. Retrieved June 18, 2024.</ref> It is also the first game in the ''[[Super Mario (franchise)|Super Mario]]'' franchise to feature [[Kevin Afghani]] as the voice of [[Waluigi]], succeeding [[Charles Martinet]]. | ||
A playable demo of the game was available at the [[Nintendo]] booth during {{wp|PAX (event)|PAX West}} 2024 prior to its release, from August 30 to September 2, 2024.<ref>{{cite|author=@NintendoAmerica|date=August 20, 2024|url=https://x.com/NintendoAmerica/status/1825880991925219776|title="''Heading to #PAXWest? From 8/30 to 9/2, you can stop by the Nintendo booth and try demos for The Legend of #Zelda: #EchoesofWisdom and #SuperMarioPartyJamboree before their launches! #NintendoWorldChampionshipsNES Edition and #StarWarsHunters will also be playable at our booth!''"|publisher=X|accessdate=August 20, 2024}}</ref> A second demo was available to play in-stores from October 4, 2024.<ref>{{cite|author=@Nintendeal|date=October 4, 2024|url=https://x.com/Nintendeal/status/1842259901831373044|title="''Super Mario Party Jamboree demo may be available in stores now''"|publisher=X|accessdate=October 4, 2024}}</ref> | A playable demo of the game was available at the [[Nintendo]] booth during {{wp|PAX (event)|PAX West}} 2024 prior to its release, from August 30 to September 2, 2024.<ref>{{cite|author=@NintendoAmerica|date=August 20, 2024|url=https://x.com/NintendoAmerica/status/1825880991925219776|title="''Heading to #PAXWest? From 8/30 to 9/2, you can stop by the Nintendo booth and try demos for The Legend of #Zelda: #EchoesofWisdom and #SuperMarioPartyJamboree before their launches! #NintendoWorldChampionshipsNES Edition and #StarWarsHunters will also be playable at our booth!''"|publisher=X|accessdate=August 20, 2024}}</ref> A second demo was made available to play in-stores from October 4, 2024.<ref>{{cite|author=@Nintendeal|date=October 4, 2024|url=https://x.com/Nintendeal/status/1842259901831373044|title="''Super Mario Party Jamboree demo may be available in stores now''"|publisher=X|accessdate=October 4, 2024}}</ref> | ||
==Game modes== | ==Game modes== | ||
===Mario Party=== | ===Mario Party=== | ||
Like with its predecessor, ''Super Mario Party Jamboree'' features the traditional ''Mario Party'' gameplay as the main mode of the game; players traverse a game board to collect coins in order to purchase [[Star (Mario Party series)|Star]]s. The gameplay is overall more similar to ''Mario Party Superstars'' than ''Super Mario Party'', sharing many of the same rules and mechanics, such as the dice rolling between one and ten and the occurrence of Bonus Minigames, where the coins won are doubled. Various new mechanics are introduced, such as a revamped version of the ally mechanic from ''Super Mario Party''. | Like with its predecessor, ''Super Mario Party Jamboree'' features the traditional ''Mario Party'' gameplay as the main mode of the game; players traverse a game board to collect coins in order to purchase [[Star (Mario Party series)|Star]]s. The gameplay is overall more similar to ''Mario Party Superstars'' than ''Super Mario Party'', sharing many of the same rules and mechanics, such as the dice rolling between one and ten and the occurrence of Bonus Minigames, where the coins won are doubled. Various new mechanics are introduced, such as [[Jamboree Buddy|Jamboree Buddies]], allies that grant the player a unique ability and trigger a space's effect twice upon landing, and a revamped version of the ally mechanic from ''Super Mario Party''. When a player passes by a Jamboree Buddy on the board, all players participate in a Showdown minigame, where the one who passed it is granted a slight advantage and the winner recruits the Jamboree Buddy. | ||
In online games with random players, each player's turn has a 30-second time limit. | |||
====Pro Rules==== | ====Pro Rules==== | ||
Additionally, either Party Rules or Pro Rules can be selected for a game. With Pro Rules on, some mechanics of the game will be adjusted, aiming to create a more competitive game | Additionally, either Party Rules or Pro Rules can be selected for a game. With Pro Rules on, some mechanics of the game will be adjusted, aiming to create a more competitive game, which includes removing [[Hidden Block (Mario Party series)|Hidden Blocks]] and locking [[Boo]]'s coin steal to 15 coins. | ||
Pro Rules use a locked ruleset, with the only option that the player can have before starting a game is the ability to turn off mini-games help (unavailable in matchmaking) and motion-controlled minigames. The ruleset includes the game lasting for 12 turns only, one [[Bonus Star]] that is announced at the start of the game, and minigame selection being set to vote. The only three Bonus Stars that can be revealed are the Happening Star, Slowpoke Star, and Sightseer Star. | |||
Before starting a game, a player can choose one of the following items with which to start the game. | |||
<gallery perrow=4> | |||
File:SMPJ_Mushroom.png|[[Mushroom]] | |||
File:SMPJ_Creepy_Dice_Block.png|[[Creepy Dice Block]] | |||
File:SMPJ_Warp_Box.png|[[Warp Box]] | |||
File:SMPJ_Pipe.png|[[Pipe]] | |||
File:SMPJ_Skeleton_Key.png|[[Skeleton Key]]{{footnote|main|1}} | |||
File:SMPJ_Chomp_Call.png| [[Chomp Call]]{{footnote|main|2}} | |||
File:SMPJ_Cellular_Shopper.png|[[Cellular Shopper]] | |||
File:SMPJ_10-Coin_Steal_Trap.png|[[10-Coin Steal Trap]] | |||
*[[Lucky Space]]s only giving either a [[Double Dice]] or 10 coins. | </gallery> | ||
{{footnote|note|1|Available only on boards with [[Skeleton Key]] gates.}} | |||
{{footnote|note|2|Unavailable on [[Mario's Rainbow Castle]] due to the fixed Star position.}} | |||
Other changes include: | |||
*[[Lucky Space]]s only giving a choice of either a [[Double Dice]] or 10 coins, with players choosing what they want instead of a random roulette. | |||
*[[Unlucky Space]]s always giving 7 coins to the last-place player. | *[[Unlucky Space]]s always giving 7 coins to the last-place player. | ||
*[[Chance Time Space]]s not appearing, instead being changed to a different space. | *[[Chance Time Space]]s not appearing, instead being changed to a different space. | ||
*[[Bowser Space]]s always taking away a [[Star (Mario Party series)|Star]]. | *[[Bowser Space]]s always taking away a [[Star (Mario Party series)|Star]]. | ||
*The stock of items in an [[Item Shop]] now being limited to two and not restocking once all items have been purchased. | **If the player does not have a star, Impostor Bowser will take away half of their coins instead. | ||
*The stock of items in an [[Item Shop (Mario Party series)|Item Shop]] now being limited to two and not restocking once all items have been purchased. | |||
*Item minigames not appearing; when landing on an Item Space, the player will immediately be given whichever item the roulette stops on after they hit the box. | |||
*The spaces for where a Star can spawn being visible on the map, marked by a Star Stop Sign. | *The spaces for where a Star can spawn being visible on the map, marked by a Star Stop Sign. | ||
**When a | **When a player purchases a Star, the Star Stop Sign will be removed from the map and a Star will no longer appear at a particular space until all Star Spaces have been used, at which point all Star Spaces will become eligible to host a Star and the cycle repeats, similarly to how the Star Spaces work in ''[[Mario Party 3]]''. | ||
*[[ | *[[Last Five Turns Event|Homestretch]] no longer having a special event. | ||
**The other events of [[Last Five Turns Event|Homestretch]] such as the Blue and Red Space increasing in amount earned or lost, respectively, and the duel that occurs when two players land on the same space remain unchanged. | |||
*Players being able to wager a Star during a Duel if both players have one without the requirement of the [[Super Dueling Glove]]. | |||
**The other events of [[ | =====Names in other languages===== | ||
*Players being able to wager a Star during a Duel if both players have one. | {{foreign names | ||
|Jap=チャンピオンシップルール | |||
|JapR= | |||
|JapM=Championship Rules | |||
|Dut=Expertregels | |||
|DutM=Expert Rules | |||
|Fre=Mode pro | |||
|FreM=Pro Mode | |||
|Ger=Profi-Regeln | |||
|GerM=Expert rules | |||
|Spa=Reglas competitivas | |||
|SpaM=Competitive rules | |||
}} | |||
===Minigame Bay=== | ===Minigame Bay=== | ||
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===Motion Island=== | ===Motion Island=== | ||
Motion Island features three motion-controlled modes where players work together.<ref name=NintendoLifeReview>https://www.youtube.com/watch?v=XT_vmJEKdkw</ref> | Motion Island features three motion-controlled modes where players work together.<ref name=NintendoLifeReview>https://www.youtube.com/watch?v=XT_vmJEKdkw</ref> | ||
=====Names in other languages===== | |||
{{foreign names | |||
|Jap=体感パーティの島 | |||
|JapR=Taikan Pāti no Shima | |||
|JapM=Sensation Party Island | |||
|Dut=Bewegingseiland | |||
|DutM=Movement Island | |||
|Fre=Île dynamique | |||
|FreM=Dynamic Island | |||
|Spa=Fiesta dinámica | |||
|SpaM=Dynamic party | |||
|Por=Ilha dinâmica | |||
|PorM=Dynamic island | |||
|PorC=<ref name="alanz1" /> | |||
}} | |||
====Paratroopa Flight School==== | ====Paratroopa Flight School==== | ||
Paratroopa Flight School is a motion-controlled mode where players must flap their arms like wings to control | Paratroopa Flight School is a motion-controlled mode where players must flap their arms like wings to control Mario or Luigi, [[Pata Mario|who is wearing Koopa Paratroopa wings]]. There are three different modes to play: Sky Battle, Koopa Paratroopa Taxi, and Free Flight. In Sky Battle, two players compete to try to gather as many [[Para-Biddybud]]s as possible within a time limit. Players can sneak from behind to steal Para-Biddybuds from each other. In Koopa Paratroopa Taxi, two players must cooperate to carry a third character to a certain location on the map. Free Flight acts as a free play mode where players are allowed to fly around the map without any objectives and no time limit. The game temporarily changes player 1's character into Mario and player 2's character into Luigi if they were not selected by P1 and P2; this even occurs if P1 selected Luigi and/or P2 selected Mario. | ||
=====Names in other languages===== | |||
{{foreign names | |||
|Jap=パタパタ・アドベンチャー | |||
|JapR=Patapata Adobenchā | |||
|JapM=Koopa Paratroopa Adventure | |||
|Dut=Paratroopa-vliegschool | |||
|DutM=Paratroopa Flight School | |||
|Fre=Aventures aériennes | |||
|FreM=Aerial Adventures | |||
|Por=Aventuras aéreas | |||
|PorM=Aerial Adventures | |||
|PorC=<ref name="alanz1">alanzoka (October 18, 2024). [https://www.youtube.com/watch?v=60BP7rh0HT8 MARIO PARTY VOLTOU! - MARIO PARTY: JAMBOREE COM OS INIMIGOS]. ''Youtube''. Retrieved October 20, 2024.</ref> | |||
|Spa=En alas de la aventura | |||
|SpaM=On wings of the adventure | |||
|Ita=Scuola di volo Paratroopa | |||
|ItaM=Paratroopa Flight School | |||
}} | |||
;Sky Battle | |||
{{foreign names | |||
|Jap=パタパタバトル | |||
|JapR=Patapata Batoru | |||
|JapM=Koopa Paratroopa Battle | |||
}} | |||
;Koopa Paratroopa Taxi | |||
{{foreign names | |||
|Jap=パタパタタクシー | |||
|JapR=Patapata Takushī | |||
|JapM=Koopa Paratroopa Taxi | |||
}} | |||
;Free Flight | |||
{{foreign names | |||
|Jap=フリーフライト | |||
|JapR=Furī Furaito | |||
|JapM=Free Flight | |||
}} | |||
====Toad's Item Factory==== | ====Toad's Item Factory==== | ||
In Toad's Item Factory, four players work together to solve various puzzles to guide a ball across obstacles by moving the Joy-Con in various ways in order to reach the end. There are 30 different levels to play that | In Toad's Item Factory, up to four players work together to solve various puzzles to guide a ball across obstacles by moving the Joy-Con in various ways in order to reach the end. There are 30 different levels to play that become increasingly harder, split into 10 areas. In single player mode, two Joy-Con are used, but in multiplayer, each player uses one Joy-Con. | ||
=====Names in other languages===== | =====Names in other languages===== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=キノピオファクトリー | ||
|JapR= | |JapR=Kinopiofakutorī | ||
|JapM= | |JapM=Toad Factory | ||
|Chi= | |Chi= | ||
|ChiR= | |ChiR= | ||
|ChiM= | |ChiM= | ||
|Dut= | |Dut=Toads voorwerpfabriek | ||
|DutM= | |DutM=Toad's Item Factory | ||
|Fre= | |Fre=Usine Toad | ||
|FreM= | |FreM=Toad Factory | ||
|Ger= | |Ger= | ||
|GerM= | |GerM= | ||
|Ita= | |Ita=Fabbrica di Toad | ||
|ItaM= | |ItaM=Toad's Factory | ||
|Kor= | |Kor= | ||
|KorR= | |KorR= | ||
Line 83: | Line 159: | ||
|Por=Fábrica do Toad | |Por=Fábrica do Toad | ||
|PorM=Toad's Factory | |PorM=Toad's Factory | ||
|PorC=<ref name="alanz3">alanzoka (October 21, 2024). [https://www.youtube.com/watch?v=fmvNd0N-LAQ EU SOU INVENCÍVEL! - MARIO PARTY: JAMBOREE COM OS AMIGOS]. ''Youtube''. Retrieved October 21, 2024.</ref> | |||
|Rus= | |Rus= | ||
|RusR= | |RusR= | ||
Line 91: | Line 168: | ||
====Rhythm Kitchen==== | ====Rhythm Kitchen==== | ||
Rhythm Kitchen is a rhythm-based mode similar to Sound Stage from ''Super Mario Party''. Like in that mode, players play various rhythm-based minigames back-to-back. All of the minigames in this mode are themed after cooking. Instead of competing for the highest score like in the aforementioned mode, the players must instead work together to get the highest rating from three [[Yoshi (species)|Yoshi]] judges. | Rhythm Kitchen is a rhythm-based mode similar to [[Super Mario Party#Sound Stage|Sound Stage]] from ''Super Mario Party''. Like in that mode, players play various rhythm-based minigames back-to-back. All of the minigames in this mode are themed after cooking. Instead of competing for the highest score like in the aforementioned mode, the players must instead work together to get the highest rating from three [[Yoshi (species)|Yoshi]] judges. | ||
=====Names in other languages===== | =====Names in other languages===== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=リズムクッキング | ||
|JapR= | |JapR=Rizumukukkingu | ||
|JapM= | |JapM=Rhythm Cooking | ||
|Chi= | |Chi= | ||
|ChiR= | |ChiR= | ||
|ChiM= | |ChiM= | ||
|Dut= | |Dut=Ritmisch koken | ||
|DutM= | |DutM=Cooking Rhythmically | ||
|Fre= | |Fre=Cuisine en cadence | ||
|FreM= | |FreM=Cadence Kitchen | ||
|Ger= | |Ger= | ||
|GerM= | |GerM= | ||
|Ita= | |Ita=Piatti ritmati | ||
|ItaM= | |ItaM=Rythmed dishes | ||
|Kor= | |Kor= | ||
|KorR= | |KorR= | ||
|KorM= | |KorM= | ||
|Por=Cozinha rítmica | |Por=Cozinha rítmica | ||
|PorM= | |PorM=Rhythmic Kitchen | ||
|PorC=<ref name="alanz1" /> | |||
|Rus= | |Rus= | ||
|RusR= | |RusR= | ||
Line 121: | Line 199: | ||
===Bowser Challenges=== | ===Bowser Challenges=== | ||
Bowser Challenges | Bowser Challenges features two online modes focused on large amounts of players playing at once, both prominently featuring [[Impostor Bowser]]. These modes can also be played locally, but every player must use their own Nintendo Switch system. Players cannot play as Bowser in either sub-mode, despite the Koopathlon and Bowser Bob-omb Squad modes featuring Impostor Bowser and not the real Bowser as their main antagonist. | ||
=====Names in other languages===== | |||
{{foreign names | |||
|Jap=クッパチャレンジの島 | |||
|JapR=Kuppa Charenji No Shima | |||
|JapM= Bowser's Challenges' Island | |||
|Dut=Bowser-uitdagingen | |||
|DutM=Bowser Challenges | |||
|Spa=Desafíos de Bowser | |||
|SpaM=Bowser's Challenges | |||
}} | |||
====Koopathlon==== | ====Koopathlon==== | ||
Returning from ''[[Mario Party: Star Rush]]'' is the [[Coinathlon]] mode, now revamped into a new mode called Koopathlon. Compared to the original mode, there are now 20 players racing at once, rather than only four. At the end of every third minigame, a 20-player Bowser-themed Survivathon minigame starts, where Impostor Bowser attacks all 20 players at once. If the player loses this minigame, they are set back 10- | Returning from ''[[Mario Party: Star Rush]]'' is the [[Coinathlon]] mode, now revamped into a new mode called Koopathlon. The core gameplay remains the same, players play single player minigames where they must collect coins to move ahead on the board in a race to finish a certain number of laps. Collecting coins fills up a meter that when filled, provides the player with an item they can use to either benefit themselves or hinder the player in front of them. Compared to the original mode, there are now 20 players racing at once, rather than only four. At the end of every third minigame, a 20-player Bowser-themed Survivathon minigame starts, where Impostor Bowser attacks all 20 players at once. If the player loses this minigame, they are set back 10-40 spaces depending on their current placement; however, if they win, they will be given an item. After the Survivathon minigame ends, the three minigames played before will level up and become more challenging, going from levels 1 through 3. Races can be either 3, 5, or 7 laps long. Whoever is able to finish the race first wins. | ||
While the real Bowser cannot be used in this game mode, it is still possible for players to play the Koopathlon minigames as him in the Minigame Bay. | |||
=====Names in other languages===== | =====Names in other languages===== | ||
{{foreign names | {{foreign names | ||
Line 129: | Line 220: | ||
|JapR=Kuppaasuron | |JapR=Kuppaasuron | ||
|JapM=Bowser Athlon | |JapM=Bowser Athlon | ||
| | |ChiT=庫巴競技 | ||
| | |ChiTR=Kùbā Jìngjì | ||
| | |ChiTM=Bowser Race | ||
|Dut= | |Dut=Koopatlon | ||
|DutM= | |DutM=Koopathlon | ||
|Fre= | |Fre=Koopathlon | ||
|Ger= | |Ger= | ||
|GerM= | |GerM= | ||
|Ita= | |Ita=Bowserathlon | ||
|Kor= | |Kor= | ||
|KorR= | |KorR= | ||
|KorM= | |KorM= | ||
|Por=Bowserathlon | |Por=Bowserathlon | ||
|PorC=<ref>{{cite|author=alanzoka|date=October 19, 2024|url=youtube.com/watch?v=khC0LTsuD-c|title=JUNTOS CONTRA O BOWSER! - MARIO PARTY: JAMBOREE COM OS AMIGOS|publisher=Youtube|accessdate=October 20, 2024}}</ref> | |||
|Rus= | |Rus= | ||
|RusR= | |RusR= | ||
Line 152: | Line 242: | ||
====Bowser Kaboom Squad==== | ====Bowser Kaboom Squad==== | ||
Bowser Kaboom Squad is a co-op mode where 8 players are pitted against Impostor Bowser on a city-themed map. In order to fight against Impostor Bowser, players must grab bombs and throw them into | {{Main|Bowser Kaboom Squad}} | ||
=== | Bowser Kaboom Squad is a co-op mode where 8 players are pitted against Impostor Bowser on a city-themed map. In order to fight against Impostor Bowser, players must grab bombs and throw them into a cannon found on the map. These bombs are contained in crates that must be broken by attacking them. Once 20 bombs are placed into the cannon, it will fire at Impostor Bowser, causing him to lose health. Impostor Bowser will attack the players as they attempt to stop him. Being defeated by him will cause the player to get trapped in a [[Bubble]]. Another player must pop the bubble to revive them. After a certain amount of time, an 8-player co-op minigame is played, similar to the co-op minigames from ''Super Mario Party''. Winning the minigame will reward the team with items that can be used to help defeat Impostor Bowser. Afterwards, another round starts and the cycle continues for 5 rounds. Coins will appear as well. Once 100 are collected, Bonus Time is triggered wherein all bombs become gold and an infinite amount can be put into cannons. Once Bonus Time ends, the golden bombs will be shot at Impostor Bowser, dealing 2x damage. Once Impostor Bowser's health is depleted, a Star appears, which is then used by the players to become [[Invincible Mario|invincible]] and defeat Impostor Bowser in one final stretch where the players must mash to attack Impostor Bowser as he attempts to fight back. | ||
===Party-Planner Trek=== | |||
In this single-player mode, the player freely travels around the new boards as a single character, talking to NPCs, collecting items, and fulfilling requests for them to gain [[Mini Star]]s. When completing an NPC's request by submitting an item, the player is rewarded with one Mini Star. Some NPCs offer the player a minigame challenge, rewarding up to three Mini Stars based on the player's standings (placing first, second, or third). Alternatively, for a duel minigame, the player must win the minigame to earn two Mini Stars at once. Clearing an item minigame earns one Mini Star. Once the player collects at least 30 Mini Stars, the yellow Toad will give them a souvenir and direct them to the next map, though before he does so, the sky suddenly turns dark. When this happens, a vortex with the board's boss opens up and sucks the Mini Stars in, forcing the player to defeat the boss to win them back. Any playable character that the player has completed a request for or whose Showdown minigame has been completed can join them in the boss battle. This is the first ''Mario Party'' game since ''[[Mario Party: The Top 100]]'' to feature Mini Stars as collectibles, and the way they are obtained from minigames is similar to the [[Mario Party: The Top 100#Minigame Island|Minigame Island]] mode from said game. | |||
=====Names in other languages===== | =====Names in other languages===== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=パーティお手伝いの旅 | ||
|JapR= | |JapR=Pāti Otetsudai no Tabi | ||
|JapM= | |JapM=Party Assistance Trip | ||
|Dut=Party-voorbereiding | |||
|DutM=Party Preparation | |||
|Fre=Quêtes et entraides | |||
|Dut= | |FreM=Quests and Assistance | ||
|DutM= | |Por=Jornada das tarefas | ||
|Fre= | |PorM=Task Journey | ||
|FreM= | |PorC=<ref name="trek-BR">Detona (October 17, 2024). [https://www.youtube.com/watch?v=G-b0z0pRq4o Super Mario Party Jamboree - Jornada das Tarefas - Completo 100%]. ''Youtube''. Retrieved October 23, 2024.</ref> | ||
| | |Spa=Paseo servicial | ||
| | |SpaM=Helpful walk | ||
| | |||
|Spa= | |||
|SpaM= | |||
}} | }} | ||
==Characters== | ==Characters== | ||
===Playable=== | ===Playable=== | ||
[[File:SMPJCSS.jpg|thumb|left|The character select screen. | [[File:SMPJCSS.jpg|thumb|left|The character select screen with Pauline and Ninji locked.]] | ||
''Super Mario Party Jamboree'' features 22 playable characters, | [[File:SMPJCSSUnlocked.jpg|thumb|right|The character select screen with Pauline and Ninji unlocked.]] | ||
''Super Mario Party Jamboree'' features 22 playable characters, the largest number out of any game in the ''Mario Party'' series. In addition to the return of all characters from ''[[Mario Party Superstars]]'' and most from ''[[Super Mario Party]]'' (excluding [[Diddy Kong]], [[Hammer Bro]], [[Dry Bones]], and [[Pom Pom]]), this game marks the first playable appearance in the series of [[Toad]] and [[Toadette]] since ''[[Mario Party: Star Rush]]'' and [[Spike]] since ''[[Mario Party 10]]''. In addition, [[Ninji]] and [[Pauline]] make their debut as playable characters in the series, with Pauline also making her overall ''Mario Party'' debut. Every character also now has their own unique "turn start" jingle. | |||
Only Mario and Luigi are playable in Paratroopa Flight School, and Bowser cannot be played as in either the Koopathlon or Bowser's Kaboom Squad modes, despite Impostor Bowser being established and Bowser being playable in their respective minigames in Free Play. | |||
10 of the 22 characters, marked with an asterisk (*), can also appear as [[Jamboree Buddy|Jamboree Buddies]] in Mario Party mode, but will not appear if they are part of the match. | |||
The character descriptions in the following table come from the official Nintendo of America Instagram account. | |||
{|class="wikitable"cellpadding="0"style="margin:0 auto;text-align:center"width=100% | |||
!width=20%|[[Mario]]* | |||
!width=20%|[[Luigi]]* | |||
{|class=wikitable style="margin:auto"width= | !width=20%|[[Princess Peach|Peach]]* | ||
! | !width=20%|[[Princess Daisy|Daisy]]* | ||
! | |||
! | |||
! | |||
|- | |- | ||
|[[File:SMPJ Mario Dice Block.png|150x150px]] | |||
|[[File:SMPJ Luigi.png|150x150px]] | |||
|[[File:Peach Posing Alt 3D Artwork.png|150x150px]] | |||
|[[File:Daisy Render MP6 2.png|150x150px]] | |||
|- | |- | ||
| | |align=left|''When he isn't rescuing princesses, you'll find him doing... pretty much anything you can think of. Mario is always ready to help a friend, take on a new challenge, or jump on a Koopa's head.''<ref name=MarioProfile>nintendoamerica (October 5, 2024). [https://www.instagram.com/p/DAtpKlSomMu/ "''Jump up and get ready to jam with Pauline, Daisy, Luigi, Mario—and more! Super Mario Party Jamboree launches October 17th. #SuperMarioPartyJamboree''"]. ''Instagram''. Retrieved December 6, 2024.</ref><br><br>'''Jamboree Buddy ability:''' Adds a random number between three and eight to the Dice Block. | ||
| | |align=left|''Mario's brother and fellow hero of the [[Mushroom Kingdom]]. Luigi is instantly recognizable in his trademark green hat and green shirt.''<ref name=MarioProfile/><br><br>'''Jamboree Buddy ability:''' Increases the player's chances of rolling a higher number. | ||
| | |align=left|''The beloved princess of the Mushroom Kingdom. She's extremely kind and is always working to create a world where everyone can live together happily. Her signature pink dress is quite lovely.''<ref name=PeachProfile>nintendoamerica (September 15, 2024). [https://www.instagram.com/p/C_6JQYPPzzG/ "''Get to know a few more characters joining the party on October 17th! #SuperMarioPartyJamboree''"]. ''Instagram''. Retrieved December 6, 2024.</ref><br><br>'''Jamboree Buddy ability:''' Lets the player purchase Stars for half the cost. | ||
|align=left|''She's got a gown and a crown, but this friendly princess is totally down to earth. Daisy's always ready for a challenge, whether she's [[Mario Tennis (series)|smashing tennis balls]] or [[Mario & Sonic (series)|jumping over hurdles]].''<ref name=MarioProfile/><br><br>'''Jamboree Buddy ability:''' Lets the player purchase items for half the cost. | |||
|- | |- | ||
! | ![[Wario]]* | ||
! | ![[Waluigi]]* | ||
! | ![[Yoshi]]* | ||
! | ![[Toadette]] | ||
|- | |- | ||
|[[File:Wario MP100.png|150x150px]] | |||
|[[File:SuperMarioParty Waluigi.png|150x150px]] | |||
|[[File:SMPJ Yoshi.png|150x150px]] | |||
|[[File:Toadette - Mario Party 10.png|150x150px]] | |||
|- | |- | ||
|align=left|''This rude and crude fellow likes to toot... his own horn. He's got a head for business, and despite his greedy nature, he's been known to lend an occasional helping hand.''<ref name=DKProfile>nintendoamerica (October 30, 2024). [https://www.instagram.com/p/DBuOw3DzVXw/ "''More of the crew checking in! Who have you been playing in #SuperMarioPartyJamboree?''"]. ''Instagram''. Retrieved December 6, 2024.</ref><br><br>'''Jamboree Buddy ability:''' Grants the player three to eight coins before they roll. | |||
|align=left|''Wario's sidekick and Luigi's biggest rival (or so he thinks). Waluigi schemes in secret to defeat Mario and Luigi, but he hasn't found much success. His long arms and legs give him an edge in all kinds of sports.''<ref name=DKProfile/><br><br>'''Jamboree Buddy ability:''' Lets the player steal three to eight coins from any opponent they pass. | |||
! | |align=left|''What does Yoshi do to beat up baddies? It's right on the tip of his tongue... When trouble comes a-calling, this sticky-tongued, egg-laying wonder will flutter jump to the rescue.''<ref name=DKProfile/><br><br>'''Jamboree Buddy ability:''' Lets the player copy items from opponents they pass. | ||
! | |align=left|''Toadette's pigtails and pink and white outfit distinguish her from the other Toads. No matter the challenge, she's always ready for fun!''<ref name=ToadProfile>nintendoamerica (August 17, 2024). [https://www.instagram.com/p/C-vXVj3PREw/ "''Just a few of the characters joining the jamboree on October 17th! Who's your first pick? #SuperMarioPartyJamboree''"]. ''Instagram''. Retrieved December 6, 2024.</ref> | ||
|- | |- | ||
![[Toad]] | |||
![[Rosalina]]* | |||
![[Donkey Kong]]* | |||
![[Birdo]] | |||
! | |||
! | |||
|- | |- | ||
| | |[[File:MPS Toad Artwork.png|150x150px]] | ||
| | |[[File:Rosalina-MPTop100-Transparent.png|150x150px]] | ||
|[[File:SuperMarioParty DonkeyKong.png|150x150px]] | |||
|[[File:MP8 Birdo.png|150x150px]] | |||
|- | |- | ||
|align=left|''Mario's loyal friend Toad has one of the friendliest faces in the Mushroom Kingdom. Toad may be small in stature, but he has a big heart!''<ref name=ToadProfile/> | |||
|| | |align=left|''Interstellar observer, protector of the [[Luma]]s, and friend to Mario. From her [[Comet Observatory]], Rosalina scans the cosmos for adorable Lumas to adopt. From behind the [[Mario Kart (series)|wheels of a kart]], she scans the track for rivals to pelt with [[Green Shell|green shells]].''<ref name=BowserProfile/><br><br>'''Jamboree Buddy ability:''' Grants the player a free, cheap item before rolling. | ||
|align=left|''Donkey Kong has changed a lot since he got a [[Donkey Kong (game)|game named after him]] way back when. He has a nice [[Kong#Kong Family|family]] and wears a tie, but he still likes to crash through branches and boxes in the jungle.''<ref name=DKProfile/><br><br>'''Jamboree Buddy ability:''' Lets the player move to a random space before rolling. | |||
|| | |align=left|''Birdo looks fabulous with her bright red bow, long eyelashes, and sparkling diamond ring. But don't let her appearance fool you–Birdo can play sports and battle with the best of them.''<ref name=PeachProfile/> | ||
|- | |- | ||
![[Bowser]] | |||
![[Goomba]] | |||
![[Shy Guy]] | |||
![[Koopa Troopa]] | |||
|- | |- | ||
|[[File:Bowser - Mario Party 10.png|150x150px]] | |||
|| | |[[File:Goomba - Mario Party Superstars.png|150x150px]] | ||
|[[File:MP9 Shy Guy Artwork.png|150x150px]] | |||
|| | |[[File:SuperMarioParty KoopaTroopa.png|150x150px]] | ||
|| | |||
| | |||
|- | |- | ||
|align=left|''Bowser isn't exactly a "friend", but where would Mario be without a troublesome giant Koopa who keeps snatching Princess Peach? The world would be a lot less fun.''<ref name=BowserProfile>nintendoamerica (December 4, 2024). [https://www.instagram.com/p/DDIkUS3PXX8/ "''Which character has been your good luck charm in #SuperMarioPartyJamboree so far?''"]. ''Instagram''. Retrieved December 6, 2024.</ref> | |||
|align=left|''The Mushroom Kingdom's most fearful foe is... not eh Goomba. But don't tell them that. It's pretty easy to take on a Goomba–they can usually be defeated with a well-timed jump.''<ref name=PeachProfile/> | |||
|align=left|''Who are these masked rascals that cause so much trouble for Yoshi and Mario? It seems like Shy Guys are always around, whether you're driving a kart, hitting a tennis ball, [[Mario Party (series)|having a party]], or [[Yoshi's Island (series)|rescuing a baby]] from a bespectacled [[Magikoopa]].''<ref name=BowserProfile/> | |||
|| | |align=left|''These members of Bowser's [[Bowser's Minions|Koopa Troop]] wear their homes–and their weapons–on their backs. You can usually find them marching through the Mushroom Kingdom and looking for trouble.''<ref name=BowserProfile/> | ||
||[[ | |||
|- | |- | ||
! | ![[Monty Mole]] | ||
![[Bowser Jr.]]* | |||
! | ![[Boo]] | ||
![[Spike]] | |||
! | |||
! | |||
|- | |- | ||
|[[File:Monty Mole SMP.png|150x150px]] | |||
|[[File:SMPBowserJr.png|150x150px]] | |||
|[[File:NSMBW Boo Artwork.png|150x150px]] | |||
|[[File:Spike - Mario Party 10.png|150x150px]] | |||
|- | |- | ||
| | |align=left|''Monty Moles really throw a wrench in the works, popping up out of the ground when you least expect it. Keep a sharp eye out when you know one's around!''<ref name=ToadProfile/> | ||
| | |align=left|''Bowser Jr. is small, but he knows how to cause trouble for Mario. After all, he's the son of Bowser, King of the Koopas! His bib is decorated with drawn-on fangs and worn like a mask... possibly in an attempt to seem more menacing!''<ref name=BowserProfile/><br><br>'''Jamboree Buddy ability:''' Places a [[Half-Coins Steal Trap]] on the space the player lands on. | ||
|align=left|''Mischievous ghosts who often appear in dark, abandoned places. They may be spooky ghosts, but they're also incredibly shy.''<ref name=PeachProfile/> | |||
| | |align=left|''Spikes are best known for pulling spiked balls out of their mouths and throwing them at passerby. How do they do that? Nobody really knows.''<ref name=ToadProfile/> | ||
| | |||
|- | |- | ||
! | ![[Pauline]] <small>(new, unlockable)</small> | ||
![[Ninji]] <small>(new, unlockable)</small> | |||
! | |||
|- | |- | ||
|[[File:MK8D BCP Pauline artwork.png|150x150px]] | |||
|[[File:Ninji artwork Play Nintendo 2024.png|150x150px]] | |||
| | |||
| | |||
|- | |- | ||
|align=left|''As the leader of [[Metro Kingdom|New Donk City]], Mayor Pauline is in charge of making sure everything is running smoothly. As a performer, she likes music that brings people together and gets them moving.''<ref name=MarioProfile/> | |||
||'' | |align=left|''Small, nimble, and always ready for battle. These foes are speedy and quiet. They leap and jump like a ninja to attack, with shuriken in hand! Ninjies are also kind of small. But what they lack in size, they make up for in enthusiasm!''<ref name=DKProfile/> | ||
| | |||
||'' | |||
! | |||
|} | |} | ||
To unlock Pauline and Ninji, while viewing the game modes through binoculars in the Balloon, the player character can find both these characters in the background scenery. If the player zooms in on them, they can press the A button, prompting Yellow Toad to invite them to join the party. Pauline is found on an island to the left of Minigame Bay while Ninji is on a hill next to Motion Island. | |||
===Non-playable characters=== | ===Non-playable characters=== | ||
====Hosts==== | ====Hosts==== | ||
<gallery> | <gallery> | ||
SMPJ Kamek Artwork.png|[[Kamek]] | SMPJ Kamek Artwork.png|[[Kamek]]<br>Primary host<br>Koopathlon<br>Bowser's Kaboom Squad<br>Rhythm Kitchen | ||
SMPJ Yellow Toad Host.png|[[Toad (species)|Yellow Toad]] (Mario Party | SMPJ Yellow Toad Host.png|[[Toad (species)|Yellow Toad]]<br>Mario Party (Party Rules)<br>Party Planner Trek | ||
SMPJ Blue Toad Host.png|[[Toad (species)|Blue Toad]] | SMPJ Purple Toad Host.png|[[Toad (species)|Purple Toad]]<br>Mario Party (Pro Rules) | ||
SMPJ Lakitu Host.png|[[Lakitu]] | SMPJ Blue Toad Host.png|[[Toad (species)|Blue Toad]]<br>Minigame Bay (Free Play) | ||
SMPJ Boom Boom.png|[[Boom Boom]] | SMPJ Lakitu Host.png|[[Lakitu]]<br>Minigame Bay (Daily Challenge) | ||
SMPJ Pom Pom.png|[[Pom Pom]] | SMPJ Boom Boom.png|[[Boom Boom]]<br>Minigame Bay (Tag Match) | ||
SMPJ Red Koopa Troopa Host.png|[[Koopa Troopa|Red Koopa Troopa]] (Minigame Bay) | SMPJ Pom Pom.png|[[Pom Pom]]<br>Minigame Bay (Survival) | ||
SMPJ Red Koopa Troopa Host.png|[[Koopa Troopa|Red Koopa Troopa]]<br>Minigame Bay (Showdown Minigame Battle) | |||
SMPJ Green Toad Item Factory.png|[[Toad (species)|Green Toad]]<br>Minigame Bay (Overview and Boss Rush)<br>Toad's Item Factory | |||
SMPJ Koopa Paratroopa.png|[[Koopa Paratroopa]]<br>Paratroopa Flight School | |||
</gallery> | </gallery> | ||
==== | ====Bosses==== | ||
Boss battles return for the first time since ''[[Mario Party: Star Rush]]'', though there are considerably fewer than in previous games, with only five, one for each new board in the game. In Mario Party mode, bosses can be fought if a player lands on a VS. Space and the roulette chooses their minigame. In Party-Planner Trek, a boss is fought once the player collects 30 Mini Stars, the player will team up with allies they have recruited to defeat the boss within a time limit. If the player does not recruit any allies, they can fight the boss on their own, similar to the bosses in ''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]''. | |||
{|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align:center" | {|class="wikitable"cellpadding="0"style="margin: 0 auto;text-align:center" | ||
! | ! | ||
Line 426: | Line 387: | ||
|- | |- | ||
!Board | !Board | ||
| | |[[Goomba Lagoon]] | ||
| | |[[Mega Wiggler's Tree Party]] | ||
| | |[[Rainbow Galleria]] | ||
| | |[[Roll 'em Raceway]] | ||
| | |[[King Bowser's Keep]] | ||
|- | |- | ||
!rowspan=2|Boss | !rowspan=2|Boss | ||
|[[Dragoneel]] | |[[Dragoneel]]<br>[[File:SMPJDragoneel.png|200px]] | ||
|[[Mega Stingby]]<br>[[File:Stingby_Stomp.png|200px]] | |[[Mega Stingby]]<br>[[File:Stingby_Stomp.png|200px]] | ||
|[[Mega Rocky Wrench]] | |[[Mega Rocky Wrench]]<br>[[File:Mega Rocky Wrench SMPJ.png|200px]] | ||
|[[Boss Sumo Bro]]<br>[[File:BossSumoBroMarioPartyJamboree.png|200px]] | |[[Boss Sumo Bro]]<br>[[File:BossSumoBroMarioPartyJamboree.png|200px]] | ||
|[[ | |[[Impostor Bowser]]<br>[[File:SMPJ Bowser Crashers.png|200px]] | ||
|- | |- | ||
|[[Dragoneel Slayers]] | |[[Dragoneel Slayers]] | ||
Line 447: | Line 408: | ||
====Other==== | ====Other==== | ||
{| | |||
|-valign=top | |||
| | |||
*[[Impostor Bowser]] | |||
*[[Mega Wiggler]] | |||
*[[Piranha Plant]]s | |||
*[[Goomba]]s | |||
*[[Blooper]]s | |||
*[[Gold Goomba]]s | |||
*[[Snifit]]s | |||
*[[Peepa]] | |||
*[[Steamer]] | |||
*[[Wiggler]] | |||
*[[Mechakoopa]]s | |||
*[[Monty Mole]] | *[[Monty Mole]] | ||
*[[Toad (species)|Toad]]s | *[[Toad (species)|Toad]]s | ||
Line 452: | Line 427: | ||
*[[Koopa Paratroopa]]s | *[[Koopa Paratroopa]]s | ||
*[[Shy Guy]]s | *[[Shy Guy]]s | ||
*[[Huckit Crab]]s | *[[Huckit Crab]]s | ||
*[[Para-Biddybud]]s | *[[Para-Biddybud]]s | ||
| | |||
*[[Yoshi (species)|Yoshi]]s | *[[Yoshi (species)|Yoshi]]s | ||
*[[Amp]]s | *[[Amp]]s | ||
Line 474: | Line 447: | ||
*[[Boomerang Bro]]s. | *[[Boomerang Bro]]s. | ||
*[[Cooligan]]s | *[[Cooligan]]s | ||
| | |||
*[[Grrrol]]s | *[[Grrrol]]s | ||
*[[Ant Trooper]]s | *[[Ant Trooper]]s | ||
Line 491: | Line 465: | ||
*[[Biddybud]]s | *[[Biddybud]]s | ||
*[[Rocky Wrench]] | *[[Rocky Wrench]] | ||
| | |||
*[[Dragoneel]] | *[[Dragoneel]] | ||
*[[Piranha Creeper]]s | *[[Piranha Creeper]]s | ||
Line 496: | Line 471: | ||
*[[Goomba Tower]] | *[[Goomba Tower]] | ||
*[[Gold Goomba Tower]] | *[[Gold Goomba Tower]] | ||
*[[Fire Bro]]s | |||
*[[Buzzy Beetle]]s | |||
*[[Spiny|Spinies]] | |||
*[[Galoomba]]s | |||
*[[Goombrat]]s | |||
*[[Bomber Bill]]s | |||
*[[Sumo Bro]]s | |||
*[[Urchin]]s | |||
*[[Big Urchin]]s | |||
*[[Chain Chomp]] | |||
*[[Moo Moo]]s | |||
*[[Horse]]s | |||
|} | |||
====Cameos==== | ====Cameos==== | ||
*[[Blooper Nanny]] and [[Blooper Baby|Blooper Babies]] | *[[Blooper Nanny]] and [[Blooper Baby|Blooper Babies]] | ||
*[[Dorrie]]s (likeness) | *[[Dorrie]]s (likeness) | ||
*[[Pokey]] | *[[Pokey]] | ||
*[[King Boo]] | *[[King Boo]] | ||
*[[Diddy Kong]] | *[[Diddy Kong]] | ||
*[[Nabbit]] | *[[Nabbit]] | ||
*[[Fish Bone]] | |||
*[[Paragoomba]] | |||
*[[Bony Beetle]] | |||
*[[Spike Top]] | |||
*[[Spiny Cheep Cheep]] | |||
==Boards== | ==Boards== | ||
Line 517: | Line 505: | ||
!Board | !Board | ||
!Icon | !Icon | ||
!style="width:70%"|Description | !style="width:70%"|Description | ||
!Difficulty | !Difficulty | ||
|- | |- | ||
|align=center|[[File:SMPJ Mega Wiggler's Tree Party.png|200px]] | |align=center|[[File:SMPJ Mega Wiggler's Tree Party.png|200px]] | ||
|rowspan=2 align=center style="background:#5cbd7a"|[[File:SMPJ Mega Wiggler's Tree Party icon.png|150x150px]] | |rowspan=2 align=center style="background:#5cbd7a"|[[File:SMPJ Mega Wiggler's Tree Party icon.png|150x150px]] | ||
|rowspan=2|'' | |rowspan=2|''The forest that Mega Wiggler calls home. Everyone's making treats!'' | ||
|rowspan=2 align=center|★☆☆☆☆ | |rowspan=2 align=center|★☆☆☆☆ | ||
|- | |- | ||
Line 529: | Line 517: | ||
|align=center|[[File:SMPJ Roll 'em Raceway.png|200px]] | |align=center|[[File:SMPJ Roll 'em Raceway.png|200px]] | ||
|rowspan=2 align=center style="background:#ef8cba"|[[File:SMPJ Roll 'em Raceway icon.png|150x150px]] | |rowspan=2 align=center style="background:#ef8cba"|[[File:SMPJ Roll 'em Raceway icon.png|150x150px]] | ||
|rowspan=2|'' | |rowspan=2|''A high-speed track where you can race and win!'' | ||
|rowspan=2 align=center|★★★☆☆ | |rowspan=2 align=center|★★★☆☆ | ||
|- | |- | ||
!align=center|[[Roll 'em Raceway]] | !align=center|[[Roll 'em Raceway]] | ||
|- | |||
|align=center|[[File:SMPJ Rainbow Galleria.png|200px]] | |||
|rowspan=2 align=center style="background:#d02631"|[[File:SMPJ Rainbow Galleria icon.png|150x150px]] | |||
|rowspan=2|''A three story shopping mall crammed with stores to visit!'' | |||
|rowspan=2 align=center|★★★★☆ | |||
|- | |||
!align=center|[[Rainbow Galleria]] | |||
|- | |- | ||
|align=center|[[File:GoombaLagoon.png|200px]] | |align=center|[[File:GoombaLagoon.png|200px]] | ||
|rowspan=2 align=center style="background:#6d95ce"|[[File:SMPJ Goomba Lagoon icon.png|150x150px]] | |rowspan=2 align=center style="background:#6d95ce"|[[File:SMPJ Goomba Lagoon icon.png|150x150px]] | ||
|rowspan=2|'' | |rowspan=2|''A large island with a Goomba-shaped volcano. Watch out for the tide!'' | ||
|rowspan=2 align=center|★★★★☆ | |rowspan=2 align=center|★★★★☆ | ||
|- | |- | ||
!align=center|[[Goomba Lagoon]] | !align=center|[[Goomba Lagoon]] | ||
|} | |} | ||
Line 554: | Line 542: | ||
!Board | !Board | ||
!Icon | !Icon | ||
!style="width: | !style="width:50%"|Description | ||
!Difficulty | !Difficulty | ||
!Unlock Criteria | |||
|- | |- | ||
|align=center|[[File:SMPJ Western Land.png|200px]] | |align=center|[[File:SMPJ Western Land.png|200px]] | ||
|rowspan=2 align=center style="background:# | |rowspan=2 align=center style="background:#f2b07a"|[[File:SMPJ Western Land icon.png|150x150px]] | ||
|rowspan=2|'' | |rowspan=2|''A nostalgic old-west town. Be careful around the tracks!'' | ||
|rowspan=2 align=center|★★☆☆☆ | |rowspan=2 align=center|★★☆☆☆ | ||
|rowspan=2|Reach Silver Player Rank (ten achievements) | |||
|- | |- | ||
!align=center|[[Western Land]] | !align=center|[[Western Land]] | ||
Line 566: | Line 556: | ||
|align=center|[[File:SMPJ Mario's Rainbow Castle.png|200px]] | |align=center|[[File:SMPJ Mario's Rainbow Castle.png|200px]] | ||
|rowspan=2 align=center style="background:#70bdea"|[[File:SMPJ Mario's Rainbow Castle icon.png|150x150px]] | |rowspan=2 align=center style="background:#70bdea"|[[File:SMPJ Mario's Rainbow Castle icon.png|150x150px]] | ||
|rowspan=2|'' | |rowspan=2|''A castle above the clouds. Care to pay a visit to the Toad at its top?'' | ||
|rowspan=2 align=center|★☆☆☆☆ | |rowspan=2 align=center|★☆☆☆☆ | ||
|rowspan=2|Reach Gold Player Rank (twenty achievements) | |||
|- | |- | ||
!align=center|[[Mario's Rainbow Castle]] | !align=center|[[Mario's Rainbow Castle]] | ||
|- | |- | ||
|align=center|[[File:SMPJ King Bowser's Keep.png|200px]] | |align=center|[[File:SMPJ King Bowser's Keep.png|200px]] | ||
|rowspan=2 align=center style="background:# | |rowspan=2 align=center style="background:#a197c9"|[[File:SMPJ King Bowser's Keep icon.png|150x150px]] | ||
|rowspan=2|'' | |rowspan=2|''Impostor Bowser's secret base! Watch out for attacks!'' | ||
|rowspan=2 align=center|★★★★★ | |rowspan=2 align=center|★★★★★ | ||
|rowspan=2|Reach Platinum Player Rank (thirty achievements) or complete Party-Planner Trek and watch the credits | |||
|- | |- | ||
!align=center|[[King Bowser's Keep]] | !align=center|[[King Bowser's Keep]] | ||
Line 580: | Line 572: | ||
==Spaces== | ==Spaces== | ||
{|class="wikitable sortable" width=100% style="text-align:center" | |||
!class=unsortable width=32px|Image | |||
!width=10%|Space | |||
!width=80% class=unsortable|Description | |||
!width=10%|Rarity | |||
|- | |||
|[[File:SMPJ Blue Space.png|64px]] | |||
|[[Blue Space]] | |||
|align=left|If a player lands on this space, they obtain three Coins. The amount of Coins gained are doubled during the Last Five Turns Event. | |||
|Common | |||
|- | |||
|[[File:SMPJ Red Space.png|64px]] | |||
|[[Red Space]] | |||
|align=left|If a player lands on this space, they lose three Coins. The amount of Coins lost are doubled during the Last Five Turns Event. | |||
|Uncommon | |||
|- | |||
|[[File:SMPJ Event Space.png|64px]] | |||
|[[Event Space]] | |||
|align=left|When a player lands on this space, an event happens. The event that happens depends on the board and placement. | |||
|Uncommon | |||
|- | |||
|[[File:SMPJ Item Space.png|64px]] | |||
|[[Item Space]] | |||
|align=left|When a player lands on this space, an item is received, usually by roulette. There is a chance for the roulette to land on an Item minigame instead, which can be played to obtain an item under a player's influence rather than complete chance. Item minigames cannot occur when using Pro Rules. Items not normally purchasable from the shop can appear from this space. | |||
|Uncommon | |||
|- | |||
|[[File:SMPJ Chance Time Space.png|64px]] | |||
|[[Chance Time Space]] | |||
|align=left|Players who land on this space initiate [[Chance Time]]. This space is absent when using Pro Rules. | |||
|Rare | |||
|- | |||
|[[File:SMPJ Lucky Space.png|64px]] | |||
|[[Lucky Space]] | |||
|align=left|When a player lands on this space, the player is either given coins, an item, or obtains an [[Item Bag]]. | |||
|Semi-common | |||
|- | |||
|[[File:SMPJ VS Space.png|64px]] | |||
|[[VS Space]] | |||
|align=left|When a player lands on this space, the player receives 3 coins before a VS minigame is played. The amount of Coins that the players pay is decided by a roulette. | |||
|Semi-rare | |||
|- | |||
|[[File:SMPJ Unlucky Space.png|64px]] | |||
|[[Unlucky Space]] | |||
|align=left|Whenever players land on this space, the player either loses coins, gives away coins or an item to last place, or obtains up to three [[Loadstone]]s. | |||
|Rare | |||
|- | |||
|[[File:SMPJ Bowser Space.png|64px]] | |||
|[[Bowser Space]] | |||
|align=left|If this space is landed on, Impostor Bowser appears. He usually tries to steal Coins and Stars from players, though can occasionally do other events. | |||
|Rare | |||
|} | |||
===Passing spaces=== | ===Passing spaces=== | ||
*Star Exchange | *Star Exchange | ||
Line 595: | Line 628: | ||
*[[Koopa Troopa]] | *[[Koopa Troopa]] | ||
*Koopa Troopa [[Item Shop (Mario Party series)|Shop]] | *Koopa Troopa [[Item Shop (Mario Party series)|Shop]] | ||
*[[Kamek]] | *[[Kamek]] Shop | ||
*Crossroads | *Crossroads | ||
*Jamboree Buddy | *Jamboree Buddy | ||
==Items== | ==Items== | ||
The game has 37 items in total, the largest amount in any ''Mario Party'' title. | The game has 37 items in total, the largest amount in any ''Mario Party'' title. New items are marked in '''bold'''. | ||
=== | {|class="wikitable" | ||
{|class=wikitable border=1 cellpadding=3 cellspacing=0 width=100% style="font-face:Arial;border-collapse:collapse;text-align:center" | |||
!colspan=2 width=20%|Item | |||
!width=40%|Description | |||
!width=15%|Cost | |||
!width=20%|Notes | |||
|- | |||
|[[File:SMPJ Mushroom.png|50px]] | |||
|[[Mushroom#Mario Party series|Mushroom]] | |||
|''<nowiki>+5</nowiki> to dice roll, then move the total amount.'' | |||
|3 coins<br>1 coin (One-Coin Shop) | |||
| | |||
|- | |||
|[[File:SMPJ Creepy Dice Block.png|50px]] | |||
|[[Creepy Dice Block]] | |||
|''Use on a player to make it so their die can only roll a number from one to three.'' | |||
|3 coins<br>1 coin (One-Coin Shop) | |||
| | |||
|- | |||
|[[File:SMPJ Skeleton Key.png|50px]] | |||
|[[Skeleton Key]] | |||
|''Opens a gate. Can only be used when you're next to a gate.'' | |||
|3 coins | |||
|Exclusive to Western Land and King Bowser's Keep. | |||
|- | |||
|[[File:SMPJ Tide Shell.png|50px]] | |||
|'''[[Tide Shell]]''' | |||
|''Swap high and low tide.'' | |||
|3 coins | |||
|Exclusive to Goomba Lagoon. | |||
|- | |||
|[[File:SMPJ Pipe.png|50px]] | |||
|'''[[Warp Pipe|Pipe]]''' | |||
|''Move to another space. There's no telling where you'll go.'' | |||
|4 coins<br>1 coin (One-Coin Shop) | |||
| | |||
|- | |||
|[[File:SMPJ Double Dice.png|50px]] | |||
|[[Double Dice]] | |||
|''Roll 2 dice, then move the total amount.'' | |||
|5 coins | |||
| | |||
|- | |||
|[[File:SMPJ Super Creepy Dice.png|50px]] | |||
|'''[[Super Creepy Dice]]''' | |||
|''Use on all opponents to make it so their dice can only roll a number from one to three.'' | |||
|5 coins | |||
| | |||
|- | |||
|[[File:SMPJ Half-Coins Steal Trap.png|50px]] | |||
|'''[[Half-Coins Steal Trap]]''' | |||
|''Place up to two spaces ahead or behind to steal half the coins of an opponent who stops there.'' | |||
|5 coins | |||
|Sold as a two piece set at shops. | |||
|- | |||
|[[File:SMPJ Creepy Dice Block Tickets.png|50px]] | |||
|'''[[Creepy Dice Block Tickets]]''' | |||
|Bargain tickets to use Creepy Dice Blocks, which roll a number from 1 to 3, two to four times. | |||
|5 coins | |||
| | |||
|- | |||
|[[File:SMPJ Wiggler Bell.png|50px]] | |||
|'''[[Wiggler Bell]]''' | |||
|''Have Mega Wiggler move to the opposite side.'' | |||
|5 coins | |||
|Exclusive to Mega Wiggler's Tree Party. | |||
|- | |||
|[[File:SMPJ Markup Sticker.png|50px]] | |||
|'''[[Markup Sticker]]''' | |||
|''Use on an opponent to double the prices of items and Stars until their next turn ends.'' | |||
|5 coins | |||
|Exclusive to Rainbow Galleria. | |||
|- | |||
|[[File:SMPJ Steamer Ticket.png|50px]] | |||
|'''[[Steamer Ticket]]''' | |||
|''Call Steamer to a station.'' | |||
|5 coins | |||
|Exclusive to Western Land.<br>Price increases as more players buy it. | |||
|- | |||
|[[File:SMPJ Chomp Call.png|50px]] | |||
|[[Chomp Call]] | |||
|''Move a Star.'' | |||
|6 coins | |||
|Does not appear on Mario's Rainbow Castle. | |||
|- | |||
|[[File:SMPJ Shop Hop Box.png|50px]] | |||
|'''[[Shop Hop Box]]''' | |||
|''Move to right before an Item Shop. There's no telling which shop you'll move to.'' | |||
|6 coins | |||
| | |||
|- | |||
|[[File:SMPJ Mushroom Tickets.png|50px]] | |||
|'''[[Mushroom Tickets]]''' | |||
|''Bargain tickets that let you use Mushrooms, which add +5 to dice roll, two to four times.'' | |||
|6 coins | |||
| | |||
|- | |||
|[[File:SMPJ Dueling Glove.png|50px]] | |||
|[[Dueling Glove]] | |||
|''Choose an opponent to duel with coins on the line.'' | |||
|7 coins | |||
| | |||
|- | |||
|[[File:SMPJ Warp Box.png|50px]] | |||
|[[Warp Box]] | |||
|''Warp to an opponent's space. There's no telling who you'll go to.'' | |||
|7 coins | |||
| | |||
|- | |||
|[[File:SMPJ Swap Mirror.png|50px]] | |||
|'''[[Swap Mirror]]''' | |||
|''Swap spaces with one opponent at random.'' | |||
|7 coins | |||
| | |||
|- | |||
|[[File:SMPJ Triple Dice.png|50px]] | |||
|[[Triple Dice]] | |||
|''Roll 3 dice, then move the total amount.'' | |||
|10 coins | |||
| | |||
|- | |||
|[[File:SMPJ Payday Double Dice.png|50px]] | |||
|'''[[Payday Double Dice]]''' | |||
|''Double Dice that get you coins equal to the roll.'' | |||
|10 coins | |||
| | |||
|- | |||
|[[File:SMPJ Star Steal Trap.png|50px]] | |||
|'''[[Star Steal Trap]]''' | |||
|''Place up to two spaces ahead or behind to steal a Star from an opponent who stops there.'' | |||
|10 coins | |||
|Sold as a two piece set at shops. | |||
|- | |||
|[[File:SMPJ Bowser Byway Lever.png|50px]] | |||
|'''[[Bowser Byway Lever]]''' | |||
|''A switch that reverses direction of travel for the Bowser Byway.'' | |||
|10 coins | |||
|Exclusive to King Bowser's Keep. | |||
|- | |||
|[[File:SMPJ Custom Dice Block.png|50px]] | |||
|[[Custom Dice Block]] | |||
|''Roll whatever number you want from 1 to 10.'' | |||
|12 coins | |||
| | |||
|- | |||
|[[File:SMPJ Turbo Dice.png|50px]] | |||
|'''[[Turbo Dice]]''' | |||
|''Roll 4 dice and move at high speed! Will only stop for crossroads.'' | |||
|12 coins | |||
|Exclusive to Roll 'em Raceway. | |||
|- | |||
|[[File:SMPJ Payday Triple Dice.png|50px]] | |||
|'''[[Payday Triple Dice]]''' | |||
|''Triple Dice that get you coins equal to the roll.'' | |||
|15 coins | |||
| | |||
|- | |||
|[[File:SMPJ Plunder Chest.png|50px]] | |||
|[[Plunder Chest]] | |||
|''Steal a random item from the opponent of your choice.'' | |||
|20 coins | |||
| | |||
|- | |||
|[[File:SMPJ Tower Turner.png|50px]] | |||
|'''[[Tower Turner]]''' | |||
|''Has a chance to swap Toad and Impostor Bowser.'' | |||
|20 coins | |||
|Exclusive to Mario's Rainbow Castle. | |||
|- | |||
|[[File:SMPJ Golden Pipe.png|50px]] | |||
|[[Golden Pipe]] | |||
|''Move to one space before the Star.'' | |||
|25 coins | |||
| | |||
|- | |||
|[[File:SMPJ 10-Coin Steal Trap.png|50px]] | |||
|'''[[10-Coin Steal Trap]]''' | |||
|''Place up to two spaces ahead or behind to steal 10 coins from an opponent who stops there.'' | |||
|1 coin (One-Coin Shop only) | |||
| | |||
|- | |||
|[[File:SMPJ Boo Bell.png|50px]] | |||
|[[Boo Bell]] | |||
|''Call on Boo.'' | |||
|15 coins (Boo Shop only) | |||
| | |||
|- | |||
|[[File:SMPJ Super Swap Mirror.png|50px]] | |||
|'''[[Super Swap Mirror]]''' | |||
|''Swap spaces with an opponent of your choice.'' | |||
|15 coins (Super Shop only) | |||
| | |||
|- | |||
|[[File:SMPJ Super Dueling Glove.png|50px]] | |||
|'''[[Super Dueling Glove]]''' | |||
|''Choose an opponent to duel with a Star on the line.'' | |||
|40 coins (Super Shop only) | |||
| | |||
|- | |||
|[[File:SMPJ Hidden Block Card.png|50px]] | |||
|[[Hidden Block Card]] | |||
|''Makes a hidden block appear. Hit the block to get coins or a Star.'' | |||
|Cannot be purchased | |||
| | |||
|- | |||
|[[File:SMPJ Cellular Shopper.png|50px]] | |||
|[[Cellular Shopper]] | |||
|''Call the Koopa Troopa Shop to buy an item immediately.'' | |||
|Cannot be purchased | |||
| | |||
|- | |||
|[[File:SMPJ Bowser Phone.png|50px]] | |||
|[[Bowser Phone]] | |||
|''Call Impostor Bowser on an opponent.'' | |||
|Cannot be purchased | |||
| | |||
|- | |||
|[[File:SMPJ Item Bag.png|50px]] | |||
|[[Item Bag]] | |||
|''Receive items until you're at max capacity!'' | |||
|Cannot be purchased | |||
|Can only be obtained from Lucky Spaces. | |||
|- | |||
|[[File:SMPJ Loadstone.png|50px]] | |||
|'''[[Loadstone]]''' | |||
|''A rock that can't be discarded until it's used. It's rumored to be valuable...'' | |||
|Cannot be purchased | |||
|Can only be obtained from Unlucky Spaces. | |||
|} | |||
===Koopathlon=== | ===Koopathlon=== | ||
{|class="wikitable" | |||
{|class=wikitable border=1 cellpadding=3 cellspacing=0 width=100% style="font-face:Arial;border-collapse:collapse;text-align:center" | |||
!colspan=2 width=20%|Item | |||
!width=40%|Description | |||
!width=20%|Notes | |||
|- | |||
|[[File:SMPJ 3 Coins.png|50px]] | |||
|3 [[Coin]]s | |||
|''Get 3 coins and advance three spaces.'' | |||
| | |||
|- | |||
|[[File:SMPJ Blooper.png|50px]] | |||
|[[Blooper]] | |||
|''Squirt ink on screens of rivals one rank ahead of you, making it hard to see in minigames.'' | |||
| | |||
|- | |||
|[[File:SMPJ Kamek.png|50px]] | |||
|[[Kamek]] | |||
|''Use magic to halt rivals one rank ahead of you. Mash A 15 times to break free.'' | |||
| | |||
|- | |||
|[[File:SMPJ Double Medal.png|50px]] | |||
|[[Double Medal]] | |||
|''For 7 secs, you'll get 2x the amount of coins.'' | |||
| | |||
|- | |||
|[[File:SMPJ Coin Bag.png|50px]] | |||
|[[Coin Bag (Mario Party: Star Rush)|Coin Bag]] | |||
|''Makes 5 red coins appear in minigames. Red coins are worth 3 coins each.'' | |||
| | |||
|- | |||
|[[File:SMPJ 15 Coins.png|50px]] | |||
|15 Coins | |||
|''Get 15 coins and advance 15 spaces.'' | |||
| | |||
|- | |||
|[[File:SMPJ Amp.png|50px]] | |||
|[[Amp]] | |||
|''Zaps rivals one rank ahead of you, slowing the minigame for 5 secs.'' | |||
| | |||
|- | |||
|[[File:SMPJ Impostor Bowser.png|50px]] | |||
|[[Impostor Bowser]] | |||
|''Impostor Bowser's flame hits the rival in first place, resetting their minigame.'' | |||
| | |||
|- | |||
|[[File:SMPJ Bullet Bill.png|50px]] | |||
|[[Bullet Bill]] | |||
|''Fly across the board as a Bullet Bill. Your rank affects how far you travel.'' | |||
|Only available to players in the back. | |||
|- | |||
|[[File:SMPJ Star.png|50px]] | |||
|[[Super Star|Star]] | |||
|''For 10 secs, you are invincible to rival's item attacks.'' | |||
|Only available to players in the back. | |||
|} | |||
===Bowser Kaboom Squad=== | ===Bowser Kaboom Squad=== | ||
{|class="wikitable" | |||
{|class=wikitable border=1 cellpadding=3 cellspacing=0 width=100% style="font-face:Arial;border-collapse:collapse;text-align:center" | |||
!colspan=2 width=20%|Item | |||
!width=40%|Description | |||
!width=20%|Notes | |||
|- | |||
|[[File:SMPJ Dash Panel.png|50px]] | |||
|[[Dash Panel]] | |||
|''Dash for a limited time if stepped on. Place on the stage for everyone to use.'' | |||
|Can come in doubles and triples. | |||
|- | |||
|[[File:SMPJ Hammer.png|50px]] | |||
|[[Hammer]] | |||
|''Breaks crates. Increases hit strength.'' | |||
| | |||
|- | |||
|[[File:SMPJ Iron Hammer.png|50px]] | |||
|[[Iron Hammer (item)|Iron Hammer]] | |||
|''Breaks crates. Maxes out hit strength.'' | |||
| | |||
|- | |||
|[[File:SMPJ Banana.png|50px]] | |||
|[[Banana]] | |||
|''Place on the ground to trip Impostor Bowser.'' | |||
|Can come in doubles and triples. | |||
|- | |||
|[[File:SMPJ Heart.png|50px]] | |||
|[[Heart (item)|Heart]] | |||
|''Touch when inside a bubble to be revived. Place on the stage. One use.'' | |||
|Can come in doubles and triples. | |||
|- | |||
|[[File:SMPJ Super Heart.png|50px]] | |||
|[[Super Heart]] | |||
|''Touch when inside a bubble to be revived. Place on the stage and use repeatedly.'' | |||
|Can come in doubles and triples. | |||
|- | |||
|[[File:SMPJ Mighty Glove.png|50px]] | |||
|[[Mighty Glove]] | |||
|''Lets you carry more bombs. Carry up to four!'' | |||
| | |||
|- | |||
|[[File:SMPJ Lightning.png|50px]] | |||
|[[Lightning]] | |||
|''Shocks surrounding enemies. Enemies will move slowly for a limited time.'' | |||
|Can come in doubles and triples. | |||
|- | |||
|[[File:SMPJ Trampoline.png|50px]] | |||
|[[Trampoline]] | |||
|''Jump to the cannon. Place on the stage for everyone to use.'' | |||
|Can come in doubles. | |||
|- | |||
|[[File:SMPJ Bowser Bell.png|50px]] | |||
|[[Bowser Bell]] | |||
|''Place on the ground to call Impostor Bowser.'' | |||
| | |||
|} | |||
==Minigames== | ==Minigames== | ||
[[File: | [[File:Prime Cut - SMPJ.png|thumb|[[Prime Cut]], one of the minigames in ''Super Mario Party Jamboree'']] | ||
{{main|List of Super Mario Party Jamboree minigames}} | {{main|List of Super Mario Party Jamboree minigames}} | ||
''Super Mario Party Jamboree'' has 112 minigames, the highest amount of minigames in a ''Mario Party'' title to date. Most of the minigames are brand-new, while a few return from past ''Mario Party'' games, which, when including the minigames in [[Mario's Three-peat]], consists of one minigame from ''Mario Party 2'', two minigames from ''Mario Party 5'', three minigames from ''Mario Party'' and ''Mario Party 6'', and four minigames from ''Mario Party 4''. Apart from the ones in Mario's Three-peat, none of the returning minigames appeared in ''[[Mario Party Superstars]]'', though some return from ''[[Mario Party: The Top 100]]''. | |||
Motion-controlled minigames return from ''Super Mario Party'', | In addition to the usual minigame categories, Rhythm minigames return from ''Super Mario Party'', all of which are now cooking themed and now have players working together, and 4-player Boss Battle minigames return for the first time since ''Mario Party: Star Rush'', along with the Coin Chaos and Bowser's Gauntlet minigames from that game returning as the Koopathlon and Survivathon minigames, respectively. Two new categories of minigames are introduced, those being Kaboom-Squad minigames, which are similar to the Co-op minigames from ''Super Mario Party'', but with eight characters instead of four, and Showdown minigames, which are lengthier minigames where players compete in a series of challenges in order to gain a Jamboree Buddy. Boss minigames must be unlocked by fighting the boss in either Mario Party or Party-Planner Trek. | ||
Motion-controlled minigames return from ''Super Mario Party'', and require a single [[Nintendo Switch#Joy-Con|Joy-Con]] to play. However, button-controlled minigames can still be played using a [[Nintendo Switch#Nintendo Switch Pro Controller|Pro Controller]] or while using a [[Nintendo Switch#Nintendo Switch Lite|Nintendo Switch Lite]]. | |||
==Changes to returning features== | ==Changes to returning features== | ||
Line 676: | Line 995: | ||
**Yellow Toad and Impostor Bowser replace Toad and Bowser in the tower. | **Yellow Toad and Impostor Bowser replace Toad and Bowser in the tower. | ||
**The number of spaces has been reduced by two. | **The number of spaces has been reduced by two. | ||
**As with the original ''Mario Party'' boards in ''Superstars'', items can now be used, and there is an item shop in the early part of the board that switches management between Red Koopa Troopa and Kamek when passed by or when | **As with the original ''Mario Party'' boards in ''Superstars'', items can now be used, and there is an item shop in the early part of the board that switches management between Red Koopa Troopa and Kamek when passed by or when Yellow Toad and Impostor Bowser are swapped by an Event Space. | ||
**The sky now turns dark when Impostor Bowser is in the tower. | ***An exclusive item called the [[Tower Turner]] can be obtained from the item shop, which has a chance to swap Yellow Toad and Impostor Bowser. | ||
**The price of [[Ztar]]s has been cut in half, and they now | **The sky now turns dark when Impostor Bowser is in the tower, with the music changing to an electric guitar remix of the song. | ||
**The price of [[Ztar]]s has been cut in half, and they are now made of cardboard. Also, Impostor Bowser will take all the coins and give players' Ztar(s) when they do not have enough coins, while in Mario Party, [[Bowser]] just takes all the player's coins and not give them the [[Ztar]]. | |||
**The [[Fwoosh]] has been replaced by [[Lakitu's Cloud]], which will now only drop the player when they encounter Impostor Bowser. When they encounter Yellow Toad, it will gently give them a ride back to start. | **The [[Fwoosh]] has been replaced by [[Lakitu's Cloud]], which will now only drop the player when they encounter Impostor Bowser. When they encounter Yellow Toad, it will gently give them a ride back to start. | ||
** | **[[Koopa Troopa]] is no longer at the start of the board. | ||
*In [[Western Land]]: | *In [[Western Land]]: | ||
**As with the ''Mario Party 2'' boards in ''Superstars'', [[Koopa Kid]] is completely absent. | **As with the ''Mario Party 2'' boards in ''Superstars'', [[Koopa Kid]] is completely absent. | ||
**The number of spaces has been reduced by ten. | **The number of spaces has been reduced by ten. | ||
**[[Koopa Bank]]s are absent. | **[[Koopa Bank]]s are absent. | ||
**The Item Shop in the middle of the board has been moved to before the junction, and another run by Kamek has been added | **The Item Shop in the middle of the board has been moved to before the junction, and another one run by Kamek has been added after the first train station. | ||
**Some more junctions have been added, and the one on the right has been flipped around. | **Some more junctions have been added, and the one on the right has been flipped around. | ||
**Wiggler's | **Riding Steamer costs three coins instead of five; however, players can now choose to ride across two stops for six coins instead, taking them across two stations instead of only one. | ||
***A new item called the [[Steamer Ticket]] can be purchased at a ticket shop and can be used to call Steamer at any station. | |||
**Wiggler's Milk Saloon event is now triggered by Event Spaces near the milk shop, and when activated, a cutscene will play showing everyone chatting while having some milk. Players can also choose whether they want to call on one player for ten coins, or everyone for twenty. | |||
**A new passing space has been added to the right of Wiggler's Milk Saloon where players can purchase a Steamer Ticket for 5 coins, which can be used when at an empty train station to call Steamer to it. The price of the item increases as more players buy it. | |||
*On both boards: | *On both boards: | ||
**Certain Blue Spaces have been replaced by other kinds of spaces. | **Certain Blue Spaces have been replaced by other kinds of spaces. | ||
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===Minigames=== | ===Minigames=== | ||
*Within [[Mario's Three-peat]]: | *Within [[Mario's Three-peat]]: | ||
** | **In [[Leaf Leap]], players no longer travel into space as they climb, as the ending of the minigame transitions to Bumper Balls. | ||
**[[Bumper Balls]] now takes place in the sky instead of an environment from previous versions, to match the transition between minigames. | |||
**In [[Shy Guy Says]], which is based on the ''Mario Party 2'' version, the Shy Guy is colored yellow instead of red, the Lakitu is missing, and the minigame takes place at night instead of day. | **In [[Shy Guy Says]], which is based on the ''Mario Party 2'' version, the Shy Guy is colored yellow instead of red, the Lakitu is missing, and the minigame takes place at night instead of day. | ||
*In [[Treasure Divers]]: | *In [[Treasure Divers]]: | ||
**There are now eight chests to collect as opposed to ten. | **There are now eight chests to collect as opposed to ten. | ||
**How much air the players have left is now shown in a meter similar to ''[[Super Mario Galaxy]]'' and ''[[Super Mario Odyssey]]'', rather than a countdown. | **How much air the players have left is now shown in a meter similar to ''[[Super Mario Galaxy]]'' and ''[[Super Mario Odyssey]]'', rather than a countdown. | ||
*[[Platform Peril]] has been reworked into a | *[[Platform Peril]] has been reworked into a coin-collecting minigame, and the platforms are slightly larger. | ||
*In [[Domination]], the intro now shows the Whomps in front before going underground, instead of the camera going in a straight line to the players from behind. There is also no Whomp with a flag carrying the winner at the end. | *In [[Domination]], the intro now shows the Whomps in front before going underground, instead of the camera going in a straight line to the players from behind. There is also no Whomp with a flag carrying the winner at the end. | ||
*In [[Blame It on the Crane]], the Shy Guys return after being replaced by Koopa Troopas in ''The Top 100'', but like the Shy Guy in Shy Guy Says, are colored yellow instead of red. | *In [[Blame It on the Crane]], the Shy Guys return after being replaced by Koopa Troopas in ''The Top 100'', but like the Shy Guy in Shy Guy Says, are colored yellow instead of red. The crane is now able to be moved slightly by the solo player. | ||
*In [[Snow Brawl]] and [[Jump the Gun]], | *[[Defuse or Lose]] is now set during sunset and has a more detailed background, featuring ruins and mountains. | ||
*In [[Snow Brawl]] and [[Jump the Gun]], only the day variant is present, like with the other ''Mario Party 6'' minigames in ''The Top 100'' and ''Superstars''. | |||
*In [[Granite Getaway]], the boulder now immediately rolls towards the players instead of falling down in the intro, the bridge is now outdoors, and the boulder is stopped by a gateway instead of a pit. | *In [[Granite Getaway]], the boulder now immediately rolls towards the players instead of falling down in the intro, the bridge is now outdoors, and the boulder is stopped by a gateway instead of a pit. | ||
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''You'll need an Internet connection and a Nintendo Switch Online membership to play in online modes, but don't worry if you're not a current Nintendo Switch Online member. If you pre-order or purchase the game prior to March 31, 2025 at 11:59 p.m. PT , you'll receive a Nintendo eShop code for a 3-month Nintendo Switch Online Individual Membership (not valid with Nintendo Switch Online Family or Nintendo Switch Online + Expansion Pack memberships )! The code, which never expires, will come either in a packed-in pamphlet (while supplies last) if you purchased the physical version, or by email if you purchased digitally.''</blockquote> | ''You'll need an Internet connection and a Nintendo Switch Online membership to play in online modes, but don't worry if you're not a current Nintendo Switch Online member. If you pre-order or purchase the game prior to March 31, 2025 at 11:59 p.m. PT , you'll receive a Nintendo eShop code for a 3-month Nintendo Switch Online Individual Membership (not valid with Nintendo Switch Online Family or Nintendo Switch Online + Expansion Pack memberships )! The code, which never expires, will come either in a packed-in pamphlet (while supplies last) if you purchased the physical version, or by email if you purchased digitally.''</blockquote> | ||
==Reception== | |||
===Critical reception=== | |||
On release, ''Super Mario Party Jamboree'' received largely positive reviews from critics, becoming the highest scoring entry in the series on {{Wp|Metacritic}} since the [[Mario Party|original]]. The game received significant praise for its selection of boards, with many reviews highlighting improvements in mechanical complexity from previous entries, with some referring to the game as a return to form for the ''Mario Party'' series. Many also praised the additions to the traditional Mario Party mode, such as Jamboree Buddies and Pro Rules. Opinions on the other new modes, such as the Koopathalon and Paratroopa Flight School were more mixed, with multiple critics considering them to have little replay value. | |||
{|class="wikitable reviews" | |||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews | |||
|-style="background-color:#E6E6E6" | |||
|Release | |||
|Reviewer, Publication | |||
|Score | |||
|Comment | |||
|- | |||
|[[Nintendo Switch]] | |||
|Logan Plant, [https://www.ign.com/articles/super-mario-party-jamboree-review/ IGN] | |||
|9/10 | |||
|align="left"|"''Super Mario Party Jamboree is an amazing followup to Mario Party Superstars and easily one of the best games in the series. Not only does it faithfully return to the classic formula established in the Nintendo 64 entries, it confidently improves upon it with a fantastic set of boards that introduce unique and memorable mechanics. The wonderful maps are supported by a great lineup of new and returning minigames and character-specific challenges that steal the show, even if I wish there were just a few more minigames in the rotation. The side offerings may not have much staying power, but when partying with friends and family locally or online, Super Mario Party Jamboree boldly completes the series’ redemption arc as its newest superstar.''" | |||
|- | |||
|Nintendo Switch | |||
|PJ O'Reilly, [https://www.nintendolife.com/reviews/nintendo-switch/super-mario-party-jamboree/ Nintendo Life] | |||
|9/10 | |||
|align="left"|"''Super Mario Party Jamboree is a fantastic new entry in the franchise that focuses on improving the core mechanics and experience, making for a more involving board game in the process, whilst also polishing everything to a slick sheen. Online aspects and modern stuff like the game's battle pass and collectibles are woven in smoothly, and the various new modes all have their place in a package that also delivers the goods in terms of minigame quality. Jamboree is the best Mario Party to date, so best make sure you've got your invite sorted.'''" | |||
|- | |||
|Nintendo Switch | |||
|Chris Scullion, [https://www.videogameschronicle.com/review/super-mario-party-jamboree/ VGC] | |||
|4/5 | |||
|align="left"|"''Jamboree is one of the best Mario Party games to date, due to the sheer number of modes available and their general high quality. It still hasn't managed to shake some of the core issues of the series (especially when it comes to balancing the game for younger and less experienced players) but judged against previous entries it stands out as a top offering. It’s a fitting third and final Mario Party on Switch – following the Joy-Con heavy gameplay of Super Mario Party and the old-school focus of Mario Party Superstars, this hits that Goldilocks spot by delivering the best aspects from both.''" | |||
|- | |||
|Nintendo Switch | |||
|Trone Dowd, [https://www.inverse.com/gaming/super-mario-party-jamboree-nintendo-switch-review/ Inverse] | |||
|8/10 | |||
|align="left"|"''Super Mario Party Jamboree, like any other great Mario Party, isn’t some big departure from what was first established in 1998. There are some good times to be had in the new modes, but they serve more as a fun distraction from what these games do well. For a package as jam-packed with fun ideas and content, Jamboree is easily one of the most entertaining multiplayer games you can own on the Switch today.''" | |||
|- | |||
|Nintendo Switch | |||
|Emily Serwadczak, [https://twinfinite.net/reviews/super-mario-party-jamboree-review/ Twinfinite] | |||
|7/10 | |||
|align="left"|"''Overall, Super Mario Party Jamboree has a lot to offer in terms of new ideas and replacing those disliked in the previous Mario Party game with updated sharp graphics. Nintendo appears to have taken on board what fans liked from Superstars and merged the gameplay for those who like an even playing field, while still finding new and creative ways to engage its players and keep them busy. There is certainly still a lot to discover!''" | |||
|- | |||
|Nintendo Switch | |||
|Dan Ryckert, [https://www.gamespot.com/reviews/super-mario-party-jamboree-review-this-party-is-too-crowded/1900-6418300// GameSpot] | |||
|6/10 | |||
|align="left"|"''Many new elements are attempted in Super Mario Party Jamboree, and unfortunately I feel like a lot of them are unwelcome. The new modes are largely duds, the tantalizing promise of 20-player online falls a bit flat, and several of the new minigames are a slog. That said, the new maps are the best original ones in many years. Once you grab a few close friends and you're laughing with it over a few beers, the deeply flawed game turns into a raucous night of camaraderie and laughter. Jamboree is no more or less nonsense than any Mario Party, and it's one I'll still be playing a ton of despite its flaws.''" | |||
|- | |||
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators | |||
|-style="background-color:#E6E6E6" | |||
|colspan=2|Compiler | |||
|colspan=2|Platform / Score | |||
|- | |||
|colspan=2|Metacritic | |||
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/super-mario-party-jamboree/ 82] | |||
|} | |||
===Awards and acknowledgements=== | |||
''Super Mario Party Jamboree'' was nominated for two awards at {{wp|The Game Awards 2024}}, in the categories "Best Family Game" and "Best Multiplayer". It lost in both categories to ''{{wp|Astro Bot}}'' and ''{{wp|Helldivers 2}}'', respectively.<ref>[https://thegameawards.com/nominees/ Winners]. ''The Game Awards''. Retrieved November 18, 2024.</ref> | |||
==Staff== | |||
{{main|List of Super Mario Party Jamboree staff}} | |||
{{stub|section=y}} | |||
==Gallery== | ==Gallery== | ||
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SMPJ Daisy and Waluigi.png|[[Princess Daisy]] chasing [[Waluigi]] | SMPJ Daisy and Waluigi.png|[[Princess Daisy]] chasing [[Waluigi]] | ||
SMPJ Rhythm Cooking.png|[[Bowser]], [[Goomba]] and [[Toad]] cooking in rhythm. | SMPJ Rhythm Cooking.png|[[Bowser]], [[Goomba]] and [[Toad]] cooking in rhythm. | ||
SMPJ | SMPJ Green Toad.png|[[Toad (species)|Green Toad]] | ||
</gallery> | </gallery> | ||
==Media== | ==Media== | ||
{{media table | {{media table | ||
|file1=SMPJ Main Theme.mp3 | |file1=SMPJ Main Theme Clean.mp3 | ||
|length1=0:30 | |length1=0:30 | ||
|title1= | |title1=Super Mario Party Jamboree | ||
}} | }} | ||
==References to other | ==References to other media== | ||
*''[[Super Mario Bros.]]'': The block designs in the | *[[Pinball (game)|''Pinball'']]: The Koopathlon minigame [[Brick Breaker]] sees the player character holding a paddle above their head and using it to bounce [[Koopa Shell]]s towards bricks, reminiscent of the gameplay in the [[Bonus Stage (Pinball)|Bonus Stage]] of this game. | ||
*''[[Mario Kart (series)]]'': In [[Rosalina]]'s | *''[[Super Mario Bros.]]'': The block designs in the Brick Breaker minigame are based on the sprites of [[Mario]], a [[Goomba]], and a [[Koopa Troopa]] from this game. | ||
*''[[Mario Kart (series)|Mario Kart]]'' series: In [[Rosalina]]'s Showdown minigame, [[Rosalina's Radical Race]], she creates a path that resembles [[Rainbow Road]]. The minigame's music also uses the same opening chord progression as used in various Rainbow Road courses, namely [[Wii Rainbow Road]]. | |||
**''[[Super Mario Kart]]'': The music during the Rainbow Road-like segment, "Rosalina's Radical Race: The Finish Line", uses similar melodic motifs to this game's [[SNES Rainbow Road|Rainbow Road]]. | |||
*''[[Mario Party]]'': [[Mario's Rainbow Castle]] returns as a board. [[Platform Peril]] and [[Treasure Divers]] return as minigames. [[Bumper Balls]] reappears as part of [[Mario's Three-peat]]. [[Squeaky Shakedown]] is heavily based on [[Bash 'n' Cash]]. | *''[[Mario Party]]'': [[Mario's Rainbow Castle]] returns as a board. [[Platform Peril]] and [[Treasure Divers]] return as minigames. [[Bumper Balls]] reappears as part of [[Mario's Three-peat]]. [[Squeaky Shakedown]] is heavily based on [[Bash 'n' Cash]]. | ||
*''[[Donkey Kong 64]]'': There is an achievement titled "DK Crew", a term used in the [[DK Rap]]. | *''[[Donkey Kong 64]]'': There is an achievement titled "DK Crew", a term used in the [[DK Rap]]. | ||
*''[[Mario Party 2]]'': [[Western Land]] returns as a board. [[Shy Guy Says]], as part of [[Mario's Three-peat]], uses this version of the minigame. | *''[[Mario Party 2]]'': [[Western Land]] returns as a board. [[Shy Guy Says]], as part of [[Mario's Three-peat]], uses this version of the minigame. [[Arch Rivals]] is heavily based on [[Archer-ival]]. Occasionally, the "Runaway race cars" event in Roll 'em Raceway will feature a Snifit and a Whomp riding in space cruisers from [[Space Land]] instead of a Broozer. | ||
*''[[Mario Party 3]]'': The [[Bowser Phone]] and [[Cellular Shopper]] return as items. | *''[[Mario Party 3]]'': The [[Bowser Phone]] and [[Cellular Shopper]] return as items. The window of one of the shops on the second floor of [[Rainbow Galleria]] displays the items from [[Messy Memory]]. | ||
*''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series: Luigi's Showdown minigame [[Luigi Rescue Operation]] is based on this series. | *''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series: Luigi's Showdown minigame [[Luigi Rescue Operation]] is based on this series. | ||
*''[[Mario Party 4]]'': [[Blame It on the Crane]], [[Domination]], [[Stamp Out!]], and [[Three Throw]] return as minigames. | *''[[Mario Party 4]]'': [[Blame It on the Crane]], [[Domination]], [[Stamp Out!]], and [[Three Throw]] return as minigames. The [[Chomp Call]] returns as an item. | ||
*''[[Mario Party 5]]'': [[Defuse or Lose]] and [[Leaf Leap]] return as minigames, with the latter present in [[Mario's Three-peat]]. | *''[[Mario Party 5]]'': [[Defuse or Lose]] and [[Leaf Leap]] return as minigames, with the latter present in [[Mario's Three-peat]]. | ||
*''[[ | *''[[Wario (series)|Wario]]'' series: Wario's Showdown minigame [[Wario's Buzzer Beater]] plays similarly to the ''[[WarioWare (series)|WarioWare]]'' series, while the scenarios therein depict Wario navigating ruins akin to the ''[[Wario Land (series)|Wario Land]]'' series. | ||
*''[[Mario Party 6]]'': [[Granite Getaway]], [[Jump the Gun]], and [[Snow Brawl]] return as minigames. | *''[[Mario Party 6]]'': [[Granite Getaway]], [[Jump the Gun]], and [[Snow Brawl]] return as minigames. Daisy's artwork is an updated version of her artwork from this game. | ||
*''[[Mario Kart DS]]'': Waluigi's Showdown minigame, [[Waluigi's Pinball Arcade]], is inspired by [[DS Waluigi Pinball|Waluigi Pinball]]. | *''[[Mario Kart DS]]'': Waluigi's Showdown minigame, [[Waluigi's Pinball Arcade]], is inspired by [[DS Waluigi Pinball|Waluigi Pinball]]. | ||
*''[[Mario Party 8]]'': [[Birdo]]'s artwork is reused from this game. [[Night Lights]] | *''[[Mario Party 8]]'': [[Birdo]]'s artwork is reused from this game. [[Night Lights]] and [[Chomp Wash]] are heavily based on [[Crank to Rank]] and [[At the Chomp Wash]] respectively. | ||
*''[[Mario Strikers Charged]]'': [[Luigi]]'s turn jingle is similar to his theme from this game. | *''[[Mario Strikers Charged]]'': [[Luigi]]'s turn jingle is similar to his theme from this game. | ||
*''[[Mario Party DS]]'': | *''[[Mario Party DS]]'': The trap items function similarly to the [[Hex]]es from this game. | ||
*''[[New Super Mario Bros. Wii]]'': [[Boo]]'s artwork is reused from this game. | *''[[New Super Mario Bros. Wii]]'': [[Boo]]'s artwork is reused from this game. | ||
*''[[Mario Party 9]]'': [[Shy Guy]]'s artwork is reused from this game. | *''[[Mario Party 9]]'': [[Shy Guy]]'s artwork is reused from this game. The song "Let's Play Again" is an arrangement of the song "Good Job!" from this game. | ||
*''[[New Super Mario Bros. U]]'': In the final round of Bowser Jr.'s Showdown minigame, [[Jr.'s Jauntlet]], the [[Junior Clown Car]] is equipped with the boxing gloves from this game. | *''[[New Super Mario Bros. U]]'': In the final round of Bowser Jr.'s Showdown minigame, [[Jr.'s Jauntlet]], the [[Junior Clown Car]] is equipped with the boxing gloves from this game. | ||
*''[[Super Mario 3D World]]'': [[Plessie]] appears in a minigame. One of Mario's new voice clips is retraced from this game. | *''[[Super Mario 3D World]]'': [[Plessie]] appears in a minigame. One of Mario's new voice clips is retraced from this game. Mario's jumping pose in Mario Party Card Maker is an updated version of a render from this game. | ||
*''[[Mario Party: Star Rush]]'': The Koopathlon mode shares many mechanics with the [[Coinathlon]] mode from this game | *''[[Mario Party: Island Tour]]'': Bowser Jr.'s losing animation slightly resembles his 4th place animation from this game. | ||
*''[[Mario Kart 8]]'': One of Waluigi's voice lines upon being selected is a direct reference to one of his voice lines sourced from this game. | |||
*''[[Mario Party: Star Rush]]'': The Koopathlon mode shares many mechanics with the [[Mario Party: Star Rush#Coinathlon|Coinathlon]] mode from this game, including the Coin Chaos and Bowser's Gauntlet minigames returning as Koopathlon and Survivathon minigames. Luigi's losing animation slightly resembles his 4th place animation from this game. | |||
*''[[Mario Party: The Top 100]]'': [[Wario]] and [[Rosalina]]'s artwork are reused from this game. | *''[[Mario Party: The Top 100]]'': [[Wario]] and [[Rosalina]]'s artwork are reused from this game. | ||
*''[[Mario Party 10]]'': [[Bowser]], [[Toadette]], and [[Spike]]'s artwork are reused from this game. | *''[[Mario Party 10]]'': [[Bowser]], [[Toadette]], and [[Spike]]'s artwork are reused from this game. | ||
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*''[[Super Mario Odyssey]]'': [[Pauline]]'s win animation has her perform a similar dance to one she does in this game, where she thrusts her hips back and forth. | *''[[Super Mario Odyssey]]'': [[Pauline]]'s win animation has her perform a similar dance to one she does in this game, where she thrusts her hips back and forth. | ||
*''[[Mario Tennis Aces]]'': [[Pauline]]'s artwork is reused from this game. | *''[[Mario Tennis Aces]]'': [[Pauline]]'s artwork is reused from this game. | ||
*''[[Super Mario Party]]'' and ''[[Mario Party Superstars]]'': Many elements from these games, including | *''[[Super Mario Party]]'' and ''[[Mario Party Superstars]]'': Many elements from these games, including animations, models, and sprites are reused. [[Donkey Kong]], [[Bowser Jr.]], [[Monty Mole]], [[Waluigi]], and [[Koopa Troopa]]'s artwork are reused from the former game. [[Kamek]] also reprises his role as a host. | ||
**''[[Mario Party Superstars]]'': Boards returning from previous titles is a concept first introduced in this game. [[Toad]] and [[Goomba]]'s artwork from this game are reused. The mechanic of Stickers from this game make a return as Reactions. | |||
**''[[Mario Party Superstars]]'': Boards returning from previous titles is a concept first introduced in this game. [[Toad]] and [[Goomba]]'s artwork from this game are reused. The | *''[[The Super Mario Bros. Movie]]'': The ending of the Bowser Kaboom Squad mode enhances the players with [[Super Star|Star]] power and has them rapidly attack Impostor Bowser with punches, similarly to Mario and Luigi's actions against the real Bowser in the climax of the movie. | ||
*''[[Mario | |||
*''[[Super Mario | ==References in other games== | ||
*''[[Super Mario Run]]'': An event themed after ''Super Mario Party Jamboree'' was held on December 19, 2024 to January 30, 2025, which includes three mission cards with nine missions each to complete that unlock prizes. The mission cards are based on the boards [[Rainbow Galleria]], [[Goomba Lagoon]], and [[King Bowser's Keep]]. Mario at the Party, Peach at the Party, Bowser at the Party, Gold Goomba at the Party, and "Gold" versions of the first three statues are among the event's prizes. Mario at the Party's flavor text indirectly alludes to Goomba Lagoon as "an island resort," while Gold Bowser at the Party's flavor text alludes to the minigame [[Short Stack Chef]]. | |||
==Names in other languages== | ==Names in other languages== | ||
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}} | }} | ||
==Trivia== | |||
* Much like ''Super Mario Party'', NPCs who are considered Bowser's minions speak to Bowser and Bowser Jr. more fondly than to other characters, usually referring to them as "Lord", while Bowser Jr. also calls Bowser "dad" during the conversations. | |||
* This is the first game in the series since ''Star Rush'' to implement new losing animations. | |||
** Additionally, this is the first console game since ''10'' to implement new animations. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
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*[https://www.nintendo.com/de-de/Spiele/Nintendo-Switch-Spiele/Super-Mario-Party-Jamboree-2591147.html Official German game page] | *[https://www.nintendo.com/de-de/Spiele/Nintendo-Switch-Spiele/Super-Mario-Party-Jamboree-2591147.html Official German game page] | ||
*[https://www.nintendo.com/th/switch/a7hl/ Official Thai game page] | *[https://www.nintendo.com/th/switch/a7hl/ Official Thai game page] | ||
*[https://www.nintendo.com.hk/switch/a7hla/ Official Hong Kong game page] | |||
{{SMPJ}} | {{SMPJ}} |
Latest revision as of 08:17, December 24, 2024
Super Mario Party Jamboree | |||||||||||||||||||||||||
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For alternate box art, see the game's gallery. | |||||||||||||||||||||||||
Developer | Nintendo Cube Magnum enter Co.,Ltd. CAProduction WILL Co.,Ltd. SmileBoom Co.,Ltd. T's MUSIC Co.,Ltd. | ||||||||||||||||||||||||
Publisher | Nintendo | ||||||||||||||||||||||||
Platform(s) | Nintendo Switch | ||||||||||||||||||||||||
Release date | October 17, 2024[1] October 17, 2024[2] October 17, 2024[3] October 17, 2024[4] October 17, 2024[5] October 17, 2024[6] October 17, 2024[7] | ||||||||||||||||||||||||
Language(s) | English (United Kingdom) English (United States) French (France) French (Canada) German Spanish (Spain) Spanish (Latin America) Italian Dutch Portuguese (Brazil) Russian Japanese Simplified Chinese Traditional Chinese Korean | ||||||||||||||||||||||||
Genre | Party | ||||||||||||||||||||||||
Rating(s) |
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Mode(s) | Single-player Local and online multiplayer | ||||||||||||||||||||||||
Format | Nintendo Switch: Game Card Digital download
| ||||||||||||||||||||||||
Input | Nintendo Switch:
|
Super Mario Party Jamboree is a game in the Mario Party series released worldwide for the Nintendo Switch on October 17, 2024. First announced during the Nintendo Direct on June 18, 2024, it is the eighteenth (twenty-sixth, including arcade games) installment in the Mario Party series, the thirteenth released on a home console, and the third released for the Nintendo Switch. Serving as a successor to Super Mario Party, albeit with gameplay mostly modeled after Mario Party Superstars, the game features both new and returning boards, in addition to over 110 minigames, new modes, and an expansive roster of 22 playable characters, including newcomers Ninji and Pauline.[7] It is also the first game in the Super Mario franchise to feature Kevin Afghani as the voice of Waluigi, succeeding Charles Martinet.
A playable demo of the game was available at the Nintendo booth during PAX West 2024 prior to its release, from August 30 to September 2, 2024.[8] A second demo was made available to play in-stores from October 4, 2024.[9]
Game modes
Mario Party
Like with its predecessor, Super Mario Party Jamboree features the traditional Mario Party gameplay as the main mode of the game; players traverse a game board to collect coins in order to purchase Stars. The gameplay is overall more similar to Mario Party Superstars than Super Mario Party, sharing many of the same rules and mechanics, such as the dice rolling between one and ten and the occurrence of Bonus Minigames, where the coins won are doubled. Various new mechanics are introduced, such as Jamboree Buddies, allies that grant the player a unique ability and trigger a space's effect twice upon landing, and a revamped version of the ally mechanic from Super Mario Party. When a player passes by a Jamboree Buddy on the board, all players participate in a Showdown minigame, where the one who passed it is granted a slight advantage and the winner recruits the Jamboree Buddy.
In online games with random players, each player's turn has a 30-second time limit.
Pro Rules
Additionally, either Party Rules or Pro Rules can be selected for a game. With Pro Rules on, some mechanics of the game will be adjusted, aiming to create a more competitive game, which includes removing Hidden Blocks and locking Boo's coin steal to 15 coins.
Pro Rules use a locked ruleset, with the only option that the player can have before starting a game is the ability to turn off mini-games help (unavailable in matchmaking) and motion-controlled minigames. The ruleset includes the game lasting for 12 turns only, one Bonus Star that is announced at the start of the game, and minigame selection being set to vote. The only three Bonus Stars that can be revealed are the Happening Star, Slowpoke Star, and Sightseer Star.
Before starting a game, a player can choose one of the following items with which to start the game.
1 - Available only on boards with Skeleton Key gates.
2 - Unavailable on Mario's Rainbow Castle due to the fixed Star position.
Other changes include:
- Lucky Spaces only giving a choice of either a Double Dice or 10 coins, with players choosing what they want instead of a random roulette.
- Unlucky Spaces always giving 7 coins to the last-place player.
- Chance Time Spaces not appearing, instead being changed to a different space.
- Bowser Spaces always taking away a Star.
- If the player does not have a star, Impostor Bowser will take away half of their coins instead.
- The stock of items in an Item Shop now being limited to two and not restocking once all items have been purchased.
- Item minigames not appearing; when landing on an Item Space, the player will immediately be given whichever item the roulette stops on after they hit the box.
- The spaces for where a Star can spawn being visible on the map, marked by a Star Stop Sign.
- When a player purchases a Star, the Star Stop Sign will be removed from the map and a Star will no longer appear at a particular space until all Star Spaces have been used, at which point all Star Spaces will become eligible to host a Star and the cycle repeats, similarly to how the Star Spaces work in Mario Party 3.
- Homestretch no longer having a special event.
- The other events of Homestretch such as the Blue and Red Space increasing in amount earned or lost, respectively, and the duel that occurs when two players land on the same space remain unchanged.
- Players being able to wager a Star during a Duel if both players have one without the requirement of the Super Dueling Glove.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | チャンピオンシップルール[?] | Championship Rules | |
Dutch | Expertregels[?] | Expert Rules | |
French | Mode pro[?] | Pro Mode | |
German | Profi-Regeln[?] | Expert rules | |
Spanish | Reglas competitivas[?] | Competitive rules |
Minigame Bay
- Main article: Minigame Bay
Minigame Bay is the main minigame mode for this game, taking place on and around an island. In addition to being able to play any unlocked minigame at any time, there are multiple side modes that focus on playing minigames.
Motion Island
Motion Island features three motion-controlled modes where players work together.[10]
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 体感パーティの島[?] Taikan Pāti no Shima |
Sensation Party Island | |
Dutch | Bewegingseiland[?] | Movement Island | |
French | Île dynamique[?] | Dynamic Island | |
Portuguese | Ilha dinâmica[11] | Dynamic island | |
Spanish | Fiesta dinámica[?] | Dynamic party |
Paratroopa Flight School
Paratroopa Flight School is a motion-controlled mode where players must flap their arms like wings to control Mario or Luigi, who is wearing Koopa Paratroopa wings. There are three different modes to play: Sky Battle, Koopa Paratroopa Taxi, and Free Flight. In Sky Battle, two players compete to try to gather as many Para-Biddybuds as possible within a time limit. Players can sneak from behind to steal Para-Biddybuds from each other. In Koopa Paratroopa Taxi, two players must cooperate to carry a third character to a certain location on the map. Free Flight acts as a free play mode where players are allowed to fly around the map without any objectives and no time limit. The game temporarily changes player 1's character into Mario and player 2's character into Luigi if they were not selected by P1 and P2; this even occurs if P1 selected Luigi and/or P2 selected Mario.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パタパタ・アドベンチャー[?] Patapata Adobenchā |
Koopa Paratroopa Adventure | |
Dutch | Paratroopa-vliegschool[?] | Paratroopa Flight School | |
French | Aventures aériennes[?] | Aerial Adventures | |
Italian | Scuola di volo Paratroopa[?] | Paratroopa Flight School | |
Portuguese | Aventuras aéreas[11] | Aerial Adventures | |
Spanish | En alas de la aventura[?] | On wings of the adventure |
- Sky Battle
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パタパタバトル[?] Patapata Batoru |
Koopa Paratroopa Battle |
- Koopa Paratroopa Taxi
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パタパタタクシー[?] Patapata Takushī |
Koopa Paratroopa Taxi |
- Free Flight
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | フリーフライト[?] Furī Furaito |
Free Flight |
Toad's Item Factory
In Toad's Item Factory, up to four players work together to solve various puzzles to guide a ball across obstacles by moving the Joy-Con in various ways in order to reach the end. There are 30 different levels to play that become increasingly harder, split into 10 areas. In single player mode, two Joy-Con are used, but in multiplayer, each player uses one Joy-Con.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノピオファクトリー[?] Kinopiofakutorī |
Toad Factory | |
Dutch | Toads voorwerpfabriek[?] | Toad's Item Factory | |
French | Usine Toad[?] | Toad Factory | |
Italian | Fabbrica di Toad[?] | Toad's Factory | |
Portuguese | Fábrica do Toad[12] | Toad's Factory | |
Spanish | Fábrica de Toad[?] | Toad's Factory |
Rhythm Kitchen
Rhythm Kitchen is a rhythm-based mode similar to Sound Stage from Super Mario Party. Like in that mode, players play various rhythm-based minigames back-to-back. All of the minigames in this mode are themed after cooking. Instead of competing for the highest score like in the aforementioned mode, the players must instead work together to get the highest rating from three Yoshi judges.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | リズムクッキング[?] Rizumukukkingu |
Rhythm Cooking | |
Dutch | Ritmisch koken[?] | Cooking Rhythmically | |
French | Cuisine en cadence[?] | Cadence Kitchen | |
Italian | Piatti ritmati[?] | Rythmed dishes | |
Portuguese | Cozinha rítmica[11] | Rhythmic Kitchen | |
Spanish | Cocina rítmica[?] | Rhythm kitchen |
Bowser Challenges
Bowser Challenges features two online modes focused on large amounts of players playing at once, both prominently featuring Impostor Bowser. These modes can also be played locally, but every player must use their own Nintendo Switch system. Players cannot play as Bowser in either sub-mode, despite the Koopathlon and Bowser Bob-omb Squad modes featuring Impostor Bowser and not the real Bowser as their main antagonist.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパチャレンジの島[?] Kuppa Charenji No Shima |
Bowser's Challenges' Island | |
Dutch | Bowser-uitdagingen[?] | Bowser Challenges | |
Spanish | Desafíos de Bowser[?] | Bowser's Challenges |
Koopathlon
Returning from Mario Party: Star Rush is the Coinathlon mode, now revamped into a new mode called Koopathlon. The core gameplay remains the same, players play single player minigames where they must collect coins to move ahead on the board in a race to finish a certain number of laps. Collecting coins fills up a meter that when filled, provides the player with an item they can use to either benefit themselves or hinder the player in front of them. Compared to the original mode, there are now 20 players racing at once, rather than only four. At the end of every third minigame, a 20-player Bowser-themed Survivathon minigame starts, where Impostor Bowser attacks all 20 players at once. If the player loses this minigame, they are set back 10-40 spaces depending on their current placement; however, if they win, they will be given an item. After the Survivathon minigame ends, the three minigames played before will level up and become more challenging, going from levels 1 through 3. Races can be either 3, 5, or 7 laps long. Whoever is able to finish the race first wins.
While the real Bowser cannot be used in this game mode, it is still possible for players to play the Koopathlon minigames as him in the Minigame Bay.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパアスロン[?] Kuppaasuron |
Bowser Athlon | |
Chinese (traditional) | 庫巴競技[?] Kùbā Jìngjì |
Bowser Race | |
Dutch | Koopatlon[?] | Koopathlon | |
French | Koopathlon[?] | - | |
Italian | Bowserathlon[?] | - | |
Portuguese | Bowserathlon[13] | - | |
Spanish | Bowseratlón[?] | Bowserathlon |
Bowser Kaboom Squad
- Main article: Bowser Kaboom Squad
Bowser Kaboom Squad is a co-op mode where 8 players are pitted against Impostor Bowser on a city-themed map. In order to fight against Impostor Bowser, players must grab bombs and throw them into a cannon found on the map. These bombs are contained in crates that must be broken by attacking them. Once 20 bombs are placed into the cannon, it will fire at Impostor Bowser, causing him to lose health. Impostor Bowser will attack the players as they attempt to stop him. Being defeated by him will cause the player to get trapped in a Bubble. Another player must pop the bubble to revive them. After a certain amount of time, an 8-player co-op minigame is played, similar to the co-op minigames from Super Mario Party. Winning the minigame will reward the team with items that can be used to help defeat Impostor Bowser. Afterwards, another round starts and the cycle continues for 5 rounds. Coins will appear as well. Once 100 are collected, Bonus Time is triggered wherein all bombs become gold and an infinite amount can be put into cannons. Once Bonus Time ends, the golden bombs will be shot at Impostor Bowser, dealing 2x damage. Once Impostor Bowser's health is depleted, a Star appears, which is then used by the players to become invincible and defeat Impostor Bowser in one final stretch where the players must mash to attack Impostor Bowser as he attempts to fight back.
Party-Planner Trek
In this single-player mode, the player freely travels around the new boards as a single character, talking to NPCs, collecting items, and fulfilling requests for them to gain Mini Stars. When completing an NPC's request by submitting an item, the player is rewarded with one Mini Star. Some NPCs offer the player a minigame challenge, rewarding up to three Mini Stars based on the player's standings (placing first, second, or third). Alternatively, for a duel minigame, the player must win the minigame to earn two Mini Stars at once. Clearing an item minigame earns one Mini Star. Once the player collects at least 30 Mini Stars, the yellow Toad will give them a souvenir and direct them to the next map, though before he does so, the sky suddenly turns dark. When this happens, a vortex with the board's boss opens up and sucks the Mini Stars in, forcing the player to defeat the boss to win them back. Any playable character that the player has completed a request for or whose Showdown minigame has been completed can join them in the boss battle. This is the first Mario Party game since Mario Party: The Top 100 to feature Mini Stars as collectibles, and the way they are obtained from minigames is similar to the Minigame Island mode from said game.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パーティお手伝いの旅[?] Pāti Otetsudai no Tabi |
Party Assistance Trip | |
Dutch | Party-voorbereiding[?] | Party Preparation | |
French | Quêtes et entraides[?] | Quests and Assistance | |
Portuguese | Jornada das tarefas[14] | Task Journey | |
Spanish | Paseo servicial[?] | Helpful walk |
Characters
Playable
Super Mario Party Jamboree features 22 playable characters, the largest number out of any game in the Mario Party series. In addition to the return of all characters from Mario Party Superstars and most from Super Mario Party (excluding Diddy Kong, Hammer Bro, Dry Bones, and Pom Pom), this game marks the first playable appearance in the series of Toad and Toadette since Mario Party: Star Rush and Spike since Mario Party 10. In addition, Ninji and Pauline make their debut as playable characters in the series, with Pauline also making her overall Mario Party debut. Every character also now has their own unique "turn start" jingle.
Only Mario and Luigi are playable in Paratroopa Flight School, and Bowser cannot be played as in either the Koopathlon or Bowser's Kaboom Squad modes, despite Impostor Bowser being established and Bowser being playable in their respective minigames in Free Play.
10 of the 22 characters, marked with an asterisk (*), can also appear as Jamboree Buddies in Mario Party mode, but will not appear if they are part of the match.
The character descriptions in the following table come from the official Nintendo of America Instagram account.
Mario* | Luigi* | Peach* | Daisy* |
---|---|---|---|
When he isn't rescuing princesses, you'll find him doing... pretty much anything you can think of. Mario is always ready to help a friend, take on a new challenge, or jump on a Koopa's head.[15] Jamboree Buddy ability: Adds a random number between three and eight to the Dice Block. |
Mario's brother and fellow hero of the Mushroom Kingdom. Luigi is instantly recognizable in his trademark green hat and green shirt.[15] Jamboree Buddy ability: Increases the player's chances of rolling a higher number. |
The beloved princess of the Mushroom Kingdom. She's extremely kind and is always working to create a world where everyone can live together happily. Her signature pink dress is quite lovely.[16] Jamboree Buddy ability: Lets the player purchase Stars for half the cost. |
She's got a gown and a crown, but this friendly princess is totally down to earth. Daisy's always ready for a challenge, whether she's smashing tennis balls or jumping over hurdles.[15] Jamboree Buddy ability: Lets the player purchase items for half the cost. |
Wario* | Waluigi* | Yoshi* | Toadette |
This rude and crude fellow likes to toot... his own horn. He's got a head for business, and despite his greedy nature, he's been known to lend an occasional helping hand.[17] Jamboree Buddy ability: Grants the player three to eight coins before they roll. |
Wario's sidekick and Luigi's biggest rival (or so he thinks). Waluigi schemes in secret to defeat Mario and Luigi, but he hasn't found much success. His long arms and legs give him an edge in all kinds of sports.[17] Jamboree Buddy ability: Lets the player steal three to eight coins from any opponent they pass. |
What does Yoshi do to beat up baddies? It's right on the tip of his tongue... When trouble comes a-calling, this sticky-tongued, egg-laying wonder will flutter jump to the rescue.[17] Jamboree Buddy ability: Lets the player copy items from opponents they pass. |
Toadette's pigtails and pink and white outfit distinguish her from the other Toads. No matter the challenge, she's always ready for fun![18] |
Toad | Rosalina* | Donkey Kong* | Birdo |
Mario's loyal friend Toad has one of the friendliest faces in the Mushroom Kingdom. Toad may be small in stature, but he has a big heart![18] | Interstellar observer, protector of the Lumas, and friend to Mario. From her Comet Observatory, Rosalina scans the cosmos for adorable Lumas to adopt. From behind the wheels of a kart, she scans the track for rivals to pelt with green shells.[19] Jamboree Buddy ability: Grants the player a free, cheap item before rolling. |
Donkey Kong has changed a lot since he got a game named after him way back when. He has a nice family and wears a tie, but he still likes to crash through branches and boxes in the jungle.[17] Jamboree Buddy ability: Lets the player move to a random space before rolling. |
Birdo looks fabulous with her bright red bow, long eyelashes, and sparkling diamond ring. But don't let her appearance fool you–Birdo can play sports and battle with the best of them.[16] |
Bowser | Goomba | Shy Guy | Koopa Troopa |
Bowser isn't exactly a "friend", but where would Mario be without a troublesome giant Koopa who keeps snatching Princess Peach? The world would be a lot less fun.[19] | The Mushroom Kingdom's most fearful foe is... not eh Goomba. But don't tell them that. It's pretty easy to take on a Goomba–they can usually be defeated with a well-timed jump.[16] | Who are these masked rascals that cause so much trouble for Yoshi and Mario? It seems like Shy Guys are always around, whether you're driving a kart, hitting a tennis ball, having a party, or rescuing a baby from a bespectacled Magikoopa.[19] | These members of Bowser's Koopa Troop wear their homes–and their weapons–on their backs. You can usually find them marching through the Mushroom Kingdom and looking for trouble.[19] |
Monty Mole | Bowser Jr.* | Boo | Spike |
Monty Moles really throw a wrench in the works, popping up out of the ground when you least expect it. Keep a sharp eye out when you know one's around![18] | Bowser Jr. is small, but he knows how to cause trouble for Mario. After all, he's the son of Bowser, King of the Koopas! His bib is decorated with drawn-on fangs and worn like a mask... possibly in an attempt to seem more menacing![19] Jamboree Buddy ability: Places a Half-Coins Steal Trap on the space the player lands on. |
Mischievous ghosts who often appear in dark, abandoned places. They may be spooky ghosts, but they're also incredibly shy.[16] | Spikes are best known for pulling spiked balls out of their mouths and throwing them at passerby. How do they do that? Nobody really knows.[18] |
Pauline (new, unlockable) | Ninji (new, unlockable) | ||
As the leader of New Donk City, Mayor Pauline is in charge of making sure everything is running smoothly. As a performer, she likes music that brings people together and gets them moving.[15] | Small, nimble, and always ready for battle. These foes are speedy and quiet. They leap and jump like a ninja to attack, with shuriken in hand! Ninjies are also kind of small. But what they lack in size, they make up for in enthusiasm![17] |
To unlock Pauline and Ninji, while viewing the game modes through binoculars in the Balloon, the player character can find both these characters in the background scenery. If the player zooms in on them, they can press the A button, prompting Yellow Toad to invite them to join the party. Pauline is found on an island to the left of Minigame Bay while Ninji is on a hill next to Motion Island.
Non-playable characters
Hosts
Kamek
Primary host
Koopathlon
Bowser's Kaboom Squad
Rhythm KitchenYellow Toad
Mario Party (Party Rules)
Party Planner TrekPurple Toad
Mario Party (Pro Rules)Blue Toad
Minigame Bay (Free Play)Lakitu
Minigame Bay (Daily Challenge)Boom Boom
Minigame Bay (Tag Match)Pom Pom
Minigame Bay (Survival)Red Koopa Troopa
Minigame Bay (Showdown Minigame Battle)Green Toad
Minigame Bay (Overview and Boss Rush)
Toad's Item FactoryKoopa Paratroopa
Paratroopa Flight School
Bosses
Boss battles return for the first time since Mario Party: Star Rush, though there are considerably fewer than in previous games, with only five, one for each new board in the game. In Mario Party mode, bosses can be fought if a player lands on a VS. Space and the roulette chooses their minigame. In Party-Planner Trek, a boss is fought once the player collects 30 Mini Stars, the player will team up with allies they have recruited to defeat the boss within a time limit. If the player does not recruit any allies, they can fight the boss on their own, similar to the bosses in Mario Party DS and Mario Party: Island Tour.
Other
Cameos
- Blooper Nanny and Blooper Babies
- Dorries (likeness)
- Pokey
- King Boo
- Diddy Kong
- Nabbit
- Fish Bone
- Paragoomba
- Bony Beetle
- Spike Top
- Spiny Cheep Cheep
Boards
The game features seven total boards. Five of the boards are new to this game, while the other two are returning boards from previous titles. All the boards are depicted as being located on one island together, including the returning boards Mario's Rainbow Castle and Western Land.
Starting
Board | Icon | Description | Difficulty |
---|---|---|---|
The forest that Mega Wiggler calls home. Everyone's making treats! | ★☆☆☆☆ | ||
Mega Wiggler's Tree Party | |||
A high-speed track where you can race and win! | ★★★☆☆ | ||
Roll 'em Raceway | |||
A three story shopping mall crammed with stores to visit! | ★★★★☆ | ||
Rainbow Galleria | |||
A large island with a Goomba-shaped volcano. Watch out for the tide! | ★★★★☆ | ||
Goomba Lagoon |
Unlockable
Board | Icon | Description | Difficulty | Unlock Criteria |
---|---|---|---|---|
A nostalgic old-west town. Be careful around the tracks! | ★★☆☆☆ | Reach Silver Player Rank (ten achievements) | ||
Western Land | ||||
A castle above the clouds. Care to pay a visit to the Toad at its top? | ★☆☆☆☆ | Reach Gold Player Rank (twenty achievements) | ||
Mario's Rainbow Castle | ||||
Impostor Bowser's secret base! Watch out for attacks! | ★★★★★ | Reach Platinum Player Rank (thirty achievements) or complete Party-Planner Trek and watch the credits | ||
King Bowser's Keep |
Spaces
Image | Space | Description | Rarity |
---|---|---|---|
Blue Space | If a player lands on this space, they obtain three Coins. The amount of Coins gained are doubled during the Last Five Turns Event. | Common | |
Red Space | If a player lands on this space, they lose three Coins. The amount of Coins lost are doubled during the Last Five Turns Event. | Uncommon | |
Event Space | When a player lands on this space, an event happens. The event that happens depends on the board and placement. | Uncommon | |
Item Space | When a player lands on this space, an item is received, usually by roulette. There is a chance for the roulette to land on an Item minigame instead, which can be played to obtain an item under a player's influence rather than complete chance. Item minigames cannot occur when using Pro Rules. Items not normally purchasable from the shop can appear from this space. | Uncommon | |
Chance Time Space | Players who land on this space initiate Chance Time. This space is absent when using Pro Rules. | Rare | |
Lucky Space | When a player lands on this space, the player is either given coins, an item, or obtains an Item Bag. | Semi-common | |
VS Space | When a player lands on this space, the player receives 3 coins before a VS minigame is played. The amount of Coins that the players pay is decided by a roulette. | Semi-rare | |
Unlucky Space | Whenever players land on this space, the player either loses coins, gives away coins or an item to last place, or obtains up to three Loadstones. | Rare | |
Bowser Space | If this space is landed on, Impostor Bowser appears. He usually tries to steal Coins and Stars from players, though can occasionally do other events. | Rare |
Passing spaces
- Star Exchange
- Boo
- Koopa Troopa
- Koopa Troopa Shop
- Kamek Shop
- Crossroads
- Jamboree Buddy
Items
The game has 37 items in total, the largest amount in any Mario Party title. New items are marked in bold.
Item | Description | Cost | Notes | |
---|---|---|---|---|
Mushroom | +5 to dice roll, then move the total amount. | 3 coins 1 coin (One-Coin Shop) |
||
Creepy Dice Block | Use on a player to make it so their die can only roll a number from one to three. | 3 coins 1 coin (One-Coin Shop) |
||
Skeleton Key | Opens a gate. Can only be used when you're next to a gate. | 3 coins | Exclusive to Western Land and King Bowser's Keep. | |
Tide Shell | Swap high and low tide. | 3 coins | Exclusive to Goomba Lagoon. | |
Pipe | Move to another space. There's no telling where you'll go. | 4 coins 1 coin (One-Coin Shop) |
||
Double Dice | Roll 2 dice, then move the total amount. | 5 coins | ||
Super Creepy Dice | Use on all opponents to make it so their dice can only roll a number from one to three. | 5 coins | ||
Half-Coins Steal Trap | Place up to two spaces ahead or behind to steal half the coins of an opponent who stops there. | 5 coins | Sold as a two piece set at shops. | |
Creepy Dice Block Tickets | Bargain tickets to use Creepy Dice Blocks, which roll a number from 1 to 3, two to four times. | 5 coins | ||
Wiggler Bell | Have Mega Wiggler move to the opposite side. | 5 coins | Exclusive to Mega Wiggler's Tree Party. | |
Markup Sticker | Use on an opponent to double the prices of items and Stars until their next turn ends. | 5 coins | Exclusive to Rainbow Galleria. | |
Steamer Ticket | Call Steamer to a station. | 5 coins | Exclusive to Western Land. Price increases as more players buy it. | |
Chomp Call | Move a Star. | 6 coins | Does not appear on Mario's Rainbow Castle. | |
Shop Hop Box | Move to right before an Item Shop. There's no telling which shop you'll move to. | 6 coins | ||
Mushroom Tickets | Bargain tickets that let you use Mushrooms, which add +5 to dice roll, two to four times. | 6 coins | ||
Dueling Glove | Choose an opponent to duel with coins on the line. | 7 coins | ||
Warp Box | Warp to an opponent's space. There's no telling who you'll go to. | 7 coins | ||
Swap Mirror | Swap spaces with one opponent at random. | 7 coins | ||
Triple Dice | Roll 3 dice, then move the total amount. | 10 coins | ||
Payday Double Dice | Double Dice that get you coins equal to the roll. | 10 coins | ||
Star Steal Trap | Place up to two spaces ahead or behind to steal a Star from an opponent who stops there. | 10 coins | Sold as a two piece set at shops. | |
Bowser Byway Lever | A switch that reverses direction of travel for the Bowser Byway. | 10 coins | Exclusive to King Bowser's Keep. | |
Custom Dice Block | Roll whatever number you want from 1 to 10. | 12 coins | ||
Turbo Dice | Roll 4 dice and move at high speed! Will only stop for crossroads. | 12 coins | Exclusive to Roll 'em Raceway. | |
Payday Triple Dice | Triple Dice that get you coins equal to the roll. | 15 coins | ||
Plunder Chest | Steal a random item from the opponent of your choice. | 20 coins | ||
Tower Turner | Has a chance to swap Toad and Impostor Bowser. | 20 coins | Exclusive to Mario's Rainbow Castle. | |
Golden Pipe | Move to one space before the Star. | 25 coins | ||
10-Coin Steal Trap | Place up to two spaces ahead or behind to steal 10 coins from an opponent who stops there. | 1 coin (One-Coin Shop only) | ||
Boo Bell | Call on Boo. | 15 coins (Boo Shop only) | ||
Super Swap Mirror | Swap spaces with an opponent of your choice. | 15 coins (Super Shop only) | ||
Super Dueling Glove | Choose an opponent to duel with a Star on the line. | 40 coins (Super Shop only) | ||
Hidden Block Card | Makes a hidden block appear. Hit the block to get coins or a Star. | Cannot be purchased | ||
Cellular Shopper | Call the Koopa Troopa Shop to buy an item immediately. | Cannot be purchased | ||
Bowser Phone | Call Impostor Bowser on an opponent. | Cannot be purchased | ||
Item Bag | Receive items until you're at max capacity! | Cannot be purchased | Can only be obtained from Lucky Spaces. | |
Loadstone | A rock that can't be discarded until it's used. It's rumored to be valuable... | Cannot be purchased | Can only be obtained from Unlucky Spaces. |
Koopathlon
Item | Description | Notes | |
---|---|---|---|
3 Coins | Get 3 coins and advance three spaces. | ||
Blooper | Squirt ink on screens of rivals one rank ahead of you, making it hard to see in minigames. | ||
Kamek | Use magic to halt rivals one rank ahead of you. Mash A 15 times to break free. | ||
Double Medal | For 7 secs, you'll get 2x the amount of coins. | ||
Coin Bag | Makes 5 red coins appear in minigames. Red coins are worth 3 coins each. | ||
15 Coins | Get 15 coins and advance 15 spaces. | ||
Amp | Zaps rivals one rank ahead of you, slowing the minigame for 5 secs. | ||
Impostor Bowser | Impostor Bowser's flame hits the rival in first place, resetting their minigame. | ||
Bullet Bill | Fly across the board as a Bullet Bill. Your rank affects how far you travel. | Only available to players in the back. | |
Star | For 10 secs, you are invincible to rival's item attacks. | Only available to players in the back. |
Bowser Kaboom Squad
Item | Description | Notes | |
---|---|---|---|
Dash Panel | Dash for a limited time if stepped on. Place on the stage for everyone to use. | Can come in doubles and triples. | |
Hammer | Breaks crates. Increases hit strength. | ||
Iron Hammer | Breaks crates. Maxes out hit strength. | ||
Banana | Place on the ground to trip Impostor Bowser. | Can come in doubles and triples. | |
Heart | Touch when inside a bubble to be revived. Place on the stage. One use. | Can come in doubles and triples. | |
Super Heart | Touch when inside a bubble to be revived. Place on the stage and use repeatedly. | Can come in doubles and triples. | |
Mighty Glove | Lets you carry more bombs. Carry up to four! | ||
Lightning | Shocks surrounding enemies. Enemies will move slowly for a limited time. | Can come in doubles and triples. | |
Trampoline | Jump to the cannon. Place on the stage for everyone to use. | Can come in doubles. | |
Bowser Bell | Place on the ground to call Impostor Bowser. |
Minigames
- Main article: List of Super Mario Party Jamboree minigames
Super Mario Party Jamboree has 112 minigames, the highest amount of minigames in a Mario Party title to date. Most of the minigames are brand-new, while a few return from past Mario Party games, which, when including the minigames in Mario's Three-peat, consists of one minigame from Mario Party 2, two minigames from Mario Party 5, three minigames from Mario Party and Mario Party 6, and four minigames from Mario Party 4. Apart from the ones in Mario's Three-peat, none of the returning minigames appeared in Mario Party Superstars, though some return from Mario Party: The Top 100.
In addition to the usual minigame categories, Rhythm minigames return from Super Mario Party, all of which are now cooking themed and now have players working together, and 4-player Boss Battle minigames return for the first time since Mario Party: Star Rush, along with the Coin Chaos and Bowser's Gauntlet minigames from that game returning as the Koopathlon and Survivathon minigames, respectively. Two new categories of minigames are introduced, those being Kaboom-Squad minigames, which are similar to the Co-op minigames from Super Mario Party, but with eight characters instead of four, and Showdown minigames, which are lengthier minigames where players compete in a series of challenges in order to gain a Jamboree Buddy. Boss minigames must be unlocked by fighting the boss in either Mario Party or Party-Planner Trek.
Motion-controlled minigames return from Super Mario Party, and require a single Joy-Con to play. However, button-controlled minigames can still be played using a Pro Controller or while using a Nintendo Switch Lite.
Changes to returning features
Boards
- In Mario's Rainbow Castle:
- Yellow Toad and Impostor Bowser replace Toad and Bowser in the tower.
- The number of spaces has been reduced by two.
- As with the original Mario Party boards in Superstars, items can now be used, and there is an item shop in the early part of the board that switches management between Red Koopa Troopa and Kamek when passed by or when Yellow Toad and Impostor Bowser are swapped by an Event Space.
- An exclusive item called the Tower Turner can be obtained from the item shop, which has a chance to swap Yellow Toad and Impostor Bowser.
- The sky now turns dark when Impostor Bowser is in the tower, with the music changing to an electric guitar remix of the song.
- The price of Ztars has been cut in half, and they are now made of cardboard. Also, Impostor Bowser will take all the coins and give players' Ztar(s) when they do not have enough coins, while in Mario Party, Bowser just takes all the player's coins and not give them the Ztar.
- The Fwoosh has been replaced by Lakitu's Cloud, which will now only drop the player when they encounter Impostor Bowser. When they encounter Yellow Toad, it will gently give them a ride back to start.
- Koopa Troopa is no longer at the start of the board.
- In Western Land:
- As with the Mario Party 2 boards in Superstars, Koopa Kid is completely absent.
- The number of spaces has been reduced by ten.
- Koopa Banks are absent.
- The Item Shop in the middle of the board has been moved to before the junction, and another one run by Kamek has been added after the first train station.
- Some more junctions have been added, and the one on the right has been flipped around.
- Riding Steamer costs three coins instead of five; however, players can now choose to ride across two stops for six coins instead, taking them across two stations instead of only one.
- A new item called the Steamer Ticket can be purchased at a ticket shop and can be used to call Steamer at any station.
- Wiggler's Milk Saloon event is now triggered by Event Spaces near the milk shop, and when activated, a cutscene will play showing everyone chatting while having some milk. Players can also choose whether they want to call on one player for ten coins, or everyone for twenty.
- A new passing space has been added to the right of Wiggler's Milk Saloon where players can purchase a Steamer Ticket for 5 coins, which can be used when at an empty train station to call Steamer to it. The price of the item increases as more players buy it.
- On both boards:
- Certain Blue Spaces have been replaced by other kinds of spaces.
Minigames
- Within Mario's Three-peat:
- In Leaf Leap, players no longer travel into space as they climb, as the ending of the minigame transitions to Bumper Balls.
- Bumper Balls now takes place in the sky instead of an environment from previous versions, to match the transition between minigames.
- In Shy Guy Says, which is based on the Mario Party 2 version, the Shy Guy is colored yellow instead of red, the Lakitu is missing, and the minigame takes place at night instead of day.
- In Treasure Divers:
- There are now eight chests to collect as opposed to ten.
- How much air the players have left is now shown in a meter similar to Super Mario Galaxy and Super Mario Odyssey, rather than a countdown.
- Platform Peril has been reworked into a coin-collecting minigame, and the platforms are slightly larger.
- In Domination, the intro now shows the Whomps in front before going underground, instead of the camera going in a straight line to the players from behind. There is also no Whomp with a flag carrying the winner at the end.
- In Blame It on the Crane, the Shy Guys return after being replaced by Koopa Troopas in The Top 100, but like the Shy Guy in Shy Guy Says, are colored yellow instead of red. The crane is now able to be moved slightly by the solo player.
- Defuse or Lose is now set during sunset and has a more detailed background, featuring ruins and mountains.
- In Snow Brawl and Jump the Gun, only the day variant is present, like with the other Mario Party 6 minigames in The Top 100 and Superstars.
- In Granite Getaway, the boulder now immediately rolls towards the players instead of falling down in the intro, the bridge is now outdoors, and the boulder is stopped by a gateway instead of a pit.
Descriptions
- North American Nintendo eShop
Join a jamboree jam-packed with more minigames than any Mario Party™ game to date!
Gather your friends, pick a board, and have a Mario party. Choose your character, roll some dice, and compete in an assortment of minigames to see who can get the most stars. From running through merry-go-rounds to motion-control minigolf, there are seven boards and over 110 minigames to play!
Go with the flow in Goomba Lagoon, search the mall for stars in Rainbow Galleria, or revisit the classics of Western Land and Mario's Rainbow Castle. With 22 playable characters, including newcomers Pauline and Ninji, there's something for every kind of partygoer!
Take the fun online in Koopathlon and Bowser Kaboom Squad
Race across the party board in Koopathlon, a series-first 20-player online competition to see who can rack up the highest scores in minigames like the fast-paced Lane Change. The higher your score in each round, the faster you'll get to the goal. If cooperative play is more your style, take on an Impostor Bowser in the 8-player online Bowser Kaboom Squad mode. You can also play the standard Mario Party mode with friends, family, and others online!
Party online on us— 3-month Nintendo Switch Online Individual Membership is included!
You'll need an Internet connection and a Nintendo Switch Online membership to play in online modes, but don't worry if you're not a current Nintendo Switch Online member. If you pre-order or purchase the game prior to March 31, 2025 at 11:59 p.m. PT , you'll receive a Nintendo eShop code for a 3-month Nintendo Switch Online Individual Membership (not valid with Nintendo Switch Online Family or Nintendo Switch Online + Expansion Pack memberships )! The code, which never expires, will come either in a packed-in pamphlet (while supplies last) if you purchased the physical version, or by email if you purchased digitally.
Reception
Critical reception
On release, Super Mario Party Jamboree received largely positive reviews from critics, becoming the highest scoring entry in the series on Metacritic since the original. The game received significant praise for its selection of boards, with many reviews highlighting improvements in mechanical complexity from previous entries, with some referring to the game as a return to form for the Mario Party series. Many also praised the additions to the traditional Mario Party mode, such as Jamboree Buddies and Pro Rules. Opinions on the other new modes, such as the Koopathalon and Paratroopa Flight School were more mixed, with multiple critics considering them to have little replay value.
Reviews | |||
---|---|---|---|
Release | Reviewer, Publication | Score | Comment |
Nintendo Switch | Logan Plant, IGN | 9/10 | "Super Mario Party Jamboree is an amazing followup to Mario Party Superstars and easily one of the best games in the series. Not only does it faithfully return to the classic formula established in the Nintendo 64 entries, it confidently improves upon it with a fantastic set of boards that introduce unique and memorable mechanics. The wonderful maps are supported by a great lineup of new and returning minigames and character-specific challenges that steal the show, even if I wish there were just a few more minigames in the rotation. The side offerings may not have much staying power, but when partying with friends and family locally or online, Super Mario Party Jamboree boldly completes the series’ redemption arc as its newest superstar." |
Nintendo Switch | PJ O'Reilly, Nintendo Life | 9/10 | "Super Mario Party Jamboree is a fantastic new entry in the franchise that focuses on improving the core mechanics and experience, making for a more involving board game in the process, whilst also polishing everything to a slick sheen. Online aspects and modern stuff like the game's battle pass and collectibles are woven in smoothly, and the various new modes all have their place in a package that also delivers the goods in terms of minigame quality. Jamboree is the best Mario Party to date, so best make sure you've got your invite sorted.'" |
Nintendo Switch | Chris Scullion, VGC | 4/5 | "Jamboree is one of the best Mario Party games to date, due to the sheer number of modes available and their general high quality. It still hasn't managed to shake some of the core issues of the series (especially when it comes to balancing the game for younger and less experienced players) but judged against previous entries it stands out as a top offering. It’s a fitting third and final Mario Party on Switch – following the Joy-Con heavy gameplay of Super Mario Party and the old-school focus of Mario Party Superstars, this hits that Goldilocks spot by delivering the best aspects from both." |
Nintendo Switch | Trone Dowd, Inverse | 8/10 | "Super Mario Party Jamboree, like any other great Mario Party, isn’t some big departure from what was first established in 1998. There are some good times to be had in the new modes, but they serve more as a fun distraction from what these games do well. For a package as jam-packed with fun ideas and content, Jamboree is easily one of the most entertaining multiplayer games you can own on the Switch today." |
Nintendo Switch | Emily Serwadczak, Twinfinite | 7/10 | "Overall, Super Mario Party Jamboree has a lot to offer in terms of new ideas and replacing those disliked in the previous Mario Party game with updated sharp graphics. Nintendo appears to have taken on board what fans liked from Superstars and merged the gameplay for those who like an even playing field, while still finding new and creative ways to engage its players and keep them busy. There is certainly still a lot to discover!" |
Nintendo Switch | Dan Ryckert, GameSpot | 6/10 | "Many new elements are attempted in Super Mario Party Jamboree, and unfortunately I feel like a lot of them are unwelcome. The new modes are largely duds, the tantalizing promise of 20-player online falls a bit flat, and several of the new minigames are a slog. That said, the new maps are the best original ones in many years. Once you grab a few close friends and you're laughing with it over a few beers, the deeply flawed game turns into a raucous night of camaraderie and laughter. Jamboree is no more or less nonsense than any Mario Party, and it's one I'll still be playing a ton of despite its flaws." |
Aggregators | |||
Compiler | Platform / Score | ||
Metacritic | 82 |
Awards and acknowledgements
Super Mario Party Jamboree was nominated for two awards at The Game Awards 2024, in the categories "Best Family Game" and "Best Multiplayer". It lost in both categories to Astro Bot and Helldivers 2, respectively.[20]
Staff
- Main article: List of Super Mario Party Jamboree staff
- This section is a stub. You can help the Super Mario Wiki by expanding it.
Gallery
- For this subject's image gallery, see Gallery:Super Mario Party Jamboree.
Mario and Bowser Jr.
Luigi flying with two Para-Biddybuds
Princess Peach holding an Item Bag
Princess Daisy chasing Waluigi
Media
Super Mario Party Jamboree | File info 0:30 |
References to other media
- Pinball: The Koopathlon minigame Brick Breaker sees the player character holding a paddle above their head and using it to bounce Koopa Shells towards bricks, reminiscent of the gameplay in the Bonus Stage of this game.
- Super Mario Bros.: The block designs in the Brick Breaker minigame are based on the sprites of Mario, a Goomba, and a Koopa Troopa from this game.
- Mario Kart series: In Rosalina's Showdown minigame, Rosalina's Radical Race, she creates a path that resembles Rainbow Road. The minigame's music also uses the same opening chord progression as used in various Rainbow Road courses, namely Wii Rainbow Road.
- Super Mario Kart: The music during the Rainbow Road-like segment, "Rosalina's Radical Race: The Finish Line", uses similar melodic motifs to this game's Rainbow Road.
- Mario Party: Mario's Rainbow Castle returns as a board. Platform Peril and Treasure Divers return as minigames. Bumper Balls reappears as part of Mario's Three-peat. Squeaky Shakedown is heavily based on Bash 'n' Cash.
- Donkey Kong 64: There is an achievement titled "DK Crew", a term used in the DK Rap.
- Mario Party 2: Western Land returns as a board. Shy Guy Says, as part of Mario's Three-peat, uses this version of the minigame. Arch Rivals is heavily based on Archer-ival. Occasionally, the "Runaway race cars" event in Roll 'em Raceway will feature a Snifit and a Whomp riding in space cruisers from Space Land instead of a Broozer.
- Mario Party 3: The Bowser Phone and Cellular Shopper return as items. The window of one of the shops on the second floor of Rainbow Galleria displays the items from Messy Memory.
- Luigi's Mansion series: Luigi's Showdown minigame Luigi Rescue Operation is based on this series.
- Mario Party 4: Blame It on the Crane, Domination, Stamp Out!, and Three Throw return as minigames. The Chomp Call returns as an item.
- Mario Party 5: Defuse or Lose and Leaf Leap return as minigames, with the latter present in Mario's Three-peat.
- Wario series: Wario's Showdown minigame Wario's Buzzer Beater plays similarly to the WarioWare series, while the scenarios therein depict Wario navigating ruins akin to the Wario Land series.
- Mario Party 6: Granite Getaway, Jump the Gun, and Snow Brawl return as minigames. Daisy's artwork is an updated version of her artwork from this game.
- Mario Kart DS: Waluigi's Showdown minigame, Waluigi's Pinball Arcade, is inspired by Waluigi Pinball.
- Mario Party 8: Birdo's artwork is reused from this game. Night Lights and Chomp Wash are heavily based on Crank to Rank and At the Chomp Wash respectively.
- Mario Strikers Charged: Luigi's turn jingle is similar to his theme from this game.
- Mario Party DS: The trap items function similarly to the Hexes from this game.
- New Super Mario Bros. Wii: Boo's artwork is reused from this game.
- Mario Party 9: Shy Guy's artwork is reused from this game. The song "Let's Play Again" is an arrangement of the song "Good Job!" from this game.
- New Super Mario Bros. U: In the final round of Bowser Jr.'s Showdown minigame, Jr.'s Jauntlet, the Junior Clown Car is equipped with the boxing gloves from this game.
- Super Mario 3D World: Plessie appears in a minigame. One of Mario's new voice clips is retraced from this game. Mario's jumping pose in Mario Party Card Maker is an updated version of a render from this game.
- Mario Party: Island Tour: Bowser Jr.'s losing animation slightly resembles his 4th place animation from this game.
- Mario Kart 8: One of Waluigi's voice lines upon being selected is a direct reference to one of his voice lines sourced from this game.
- Mario Party: Star Rush: The Koopathlon mode shares many mechanics with the Coinathlon mode from this game, including the Coin Chaos and Bowser's Gauntlet minigames returning as Koopathlon and Survivathon minigames. Luigi's losing animation slightly resembles his 4th place animation from this game.
- Mario Party: The Top 100: Wario and Rosalina's artwork are reused from this game.
- Mario Party 10: Bowser, Toadette, and Spike's artwork are reused from this game.
- Mario Kart 8 Deluxe: Rocky Wrenches retain their design from this game.
- Super Mario Odyssey: Pauline's win animation has her perform a similar dance to one she does in this game, where she thrusts her hips back and forth.
- Mario Tennis Aces: Pauline's artwork is reused from this game.
- Super Mario Party and Mario Party Superstars: Many elements from these games, including animations, models, and sprites are reused. Donkey Kong, Bowser Jr., Monty Mole, Waluigi, and Koopa Troopa's artwork are reused from the former game. Kamek also reprises his role as a host.
- Mario Party Superstars: Boards returning from previous titles is a concept first introduced in this game. Toad and Goomba's artwork from this game are reused. The mechanic of Stickers from this game make a return as Reactions.
- The Super Mario Bros. Movie: The ending of the Bowser Kaboom Squad mode enhances the players with Star power and has them rapidly attack Impostor Bowser with punches, similarly to Mario and Luigi's actions against the real Bowser in the climax of the movie.
References in other games
- Super Mario Run: An event themed after Super Mario Party Jamboree was held on December 19, 2024 to January 30, 2025, which includes three mission cards with nine missions each to complete that unlock prizes. The mission cards are based on the boards Rainbow Galleria, Goomba Lagoon, and King Bowser's Keep. Mario at the Party, Peach at the Party, Bowser at the Party, Gold Goomba at the Party, and "Gold" versions of the first three statues are among the event's prizes. Mario at the Party's flavor text indirectly alludes to Goomba Lagoon as "an island resort," while Gold Bowser at the Party's flavor text alludes to the minigame Short Stack Chef.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパー マリオパーティ ジャンボリー[2] Sūpā Mario Pāti Janborī |
Super Mario Party Jamboree | |
Chinese (simplified) | 超级马力欧派对 空前盛会[?] Chāojí Mǎlìōu Pàiduì Kōngqián Shènghuì |
Super Mario Party Unprecedented Grand Event | |
Chinese (traditional) | 超級瑪利歐派對 空前盛會[4][5] Chāojí Mǎlìōu Pàiduì Kōngqián Shènghuì |
Super Mario Party Unprecedented Grand Event | |
Korean | 슈퍼 마리오 파티 잼버리[3] Supeo Mario Pati Jaembeori |
Super Mario Party Jamboree |
Trivia
- Much like Super Mario Party, NPCs who are considered Bowser's minions speak to Bowser and Bowser Jr. more fondly than to other characters, usually referring to them as "Lord", while Bowser Jr. also calls Bowser "dad" during the conversations.
- This is the first game in the series since Star Rush to implement new losing animations.
- Additionally, this is the first console game since 10 to implement new animations.
References
- ^ NintendoAU (June 19, 2024). Super Mario Party Jamboree – First look (Nintendo Switch). YouTube. Retrieved June 20, 2024.
- ^ a b Nintendo 公式チャンネル (June 18, 2024). スーパー マリオパーティ ジャンボリー [Nintendo Direct 2024.6.18]. YouTube. Retrieved June 18, 2024.
- ^ a b (June 18, 2024). 『젤다의 전설 지혜의 투영』, 『메트로이드 프라임 4 비욘드』, 『슈퍼 마리오 파티 잼버리』, 『마리오&루이지 RPG 브라더십!』, 『동키콩 리턴즈 HD』 등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달. Nintendo Korea. Retrieved June 20, 2024.
- ^ a b (June 18, 2024). 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。 Nintendo HK. Retrieved June 20, 2024.
- ^ a b (June 18, 2024). 《超級瑪利歐派對 空前盛會》的最新資訊公開!本作預定於2024年10月17日(四)發售。 Nintendo Taiwan. Retrieved June 20, 2024.
- ^ @NintendoEurope (June 18, 2024). "🎉 Get ready for the biggest #MarioParty yet – with new boards and more minigames than ever before! Invite family and friends over for Super Mario Party Jamboree, coming to #NintendoSwitch Oct 17th. #NintendoDirect". X. Retrieved June 20, 2024.
- ^ a b Nintendo of America (June 18, 2024). Super Mario Party Jamboree – Announcement Trailer – Nintendo Switch. YouTube. Retrieved June 18, 2024.
- ^ @NintendoAmerica (August 20, 2024). "Heading to #PAXWest? From 8/30 to 9/2, you can stop by the Nintendo booth and try demos for The Legend of #Zelda: #EchoesofWisdom and #SuperMarioPartyJamboree before their launches! #NintendoWorldChampionshipsNES Edition and #StarWarsHunters will also be playable at our booth!". X. Retrieved August 20, 2024.
- ^ @Nintendeal (October 4, 2024). "Super Mario Party Jamboree demo may be available in stores now". X. Retrieved October 4, 2024.
- ^ https://www.youtube.com/watch?v=XT_vmJEKdkw
- ^ a b c alanzoka (October 18, 2024). MARIO PARTY VOLTOU! - MARIO PARTY: JAMBOREE COM OS INIMIGOS. Youtube. Retrieved October 20, 2024.
- ^ alanzoka (October 21, 2024). EU SOU INVENCÍVEL! - MARIO PARTY: JAMBOREE COM OS AMIGOS. Youtube. Retrieved October 21, 2024.
- ^ alanzoka (October 19, 2024). JUNTOS CONTRA O BOWSER! - MARIO PARTY: JAMBOREE COM OS AMIGOS. Youtube. Retrieved October 20, 2024.
- ^ Detona (October 17, 2024). Super Mario Party Jamboree - Jornada das Tarefas - Completo 100%. Youtube. Retrieved October 23, 2024.
- ^ a b c d nintendoamerica (October 5, 2024). "Jump up and get ready to jam with Pauline, Daisy, Luigi, Mario—and more! Super Mario Party Jamboree launches October 17th. #SuperMarioPartyJamboree". Instagram. Retrieved December 6, 2024.
- ^ a b c d nintendoamerica (September 15, 2024). "Get to know a few more characters joining the party on October 17th! #SuperMarioPartyJamboree". Instagram. Retrieved December 6, 2024.
- ^ a b c d e nintendoamerica (October 30, 2024). "More of the crew checking in! Who have you been playing in #SuperMarioPartyJamboree?". Instagram. Retrieved December 6, 2024.
- ^ a b c d nintendoamerica (August 17, 2024). "Just a few of the characters joining the jamboree on October 17th! Who's your first pick? #SuperMarioPartyJamboree". Instagram. Retrieved December 6, 2024.
- ^ a b c d e nintendoamerica (December 4, 2024). "Which character has been your good luck charm in #SuperMarioPartyJamboree so far?". Instagram. Retrieved December 6, 2024.
- ^ Winners. The Game Awards. Retrieved November 18, 2024.
External links
- Official Japanese game page
- Official US English game page
- Official Mexican game page
- Official UK/Ireland English game page
- Official German game page
- Official Thai game page
- Official Hong Kong game page