Ka-thunk: Difference between revisions

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(Undo revision 4313517 by BowserBoy9000 (talk) "Obstacle" is more fitting for these than calling them enemies, and edit to the King Ka-Thunk section made it look like King Ka-Thunk is the spike square rather than the creature moving around in it)
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{{species infobox
{{species infobox
|image=[[File:Ka-thunk SM3DW Prima.jpg|200px]]
|image=[[File:Ka-thunk SM3DW Prima.jpg|200px]]<br>Artwork from ''Super Mario 3D World''
|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
|comparable=[[Tox Box]]
|comparable=[[Tox Box]]
}}
}}
[[File:SM3DW King Ka-Thunk's Castle.jpg|230px|thumb|left|[[Rosalina]] near two Ka-thunks]]
'''Ka-thunks'''<ref>{{cite|author=Musa, Alexander, and Geson Hatchett|title=''Super Mario 3D World'' PRIMA Official Game Guide|page=27|date=November 22, 2013|publisher=Prima Games|language=en-us|isbn=978-0-804-16249-4}}</ref> are obstacles in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. They are encountered in [[King Ka-thunk's Castle]] and [[Bowser's Lava Lake Keep]] only. Ka-thunks resemble metal blue square frames covered in spikes that hurt the player upon contact. They either spawn in small crevices and move along a set path until they fall into an abyss, or appear moving in a looping path. Some simply flip from side to side. They function similarly to [[Tox Box]]es, as they move along paths, and the player must avoid them by using the hollow space in the middle. They cannot be destroyed by any means, including invincibility, excluding a pair of Ka-thunks in Bowser's Lava Lake Keep that disappear upon defeating a pair of [[Hammer Bro]]s.
'''Ka-thunks'''<ref>Musa, Alexander, and Geson Hatchett. ''Super Mario 3D World'' PRIMA Official Game Guide. Page 27.</ref> are obstacles that appear only in the courses [[King Ka-thunk's Castle]] and [[Bowser's Lava Lake Keep]] in ''[[Super Mario 3D World]]'' and its Nintendo Switch port ''[[Super Mario 3D World + Bowser's Fury]]''. Ka-thunks resemble metal blue square frames covered in spikes which hurt the player upon contact. They either spawn in small crevices and move along a set path until they fall into an abyss, or appear moving in a looping path. Some simply flip side to side. They function similarly to [[Tox Box]]es, as they move along paths, and the player must avoid them by using the hollow space in the middle. They cannot be destroyed by any means, including invincibility, excluding a pair of Ka-thunks in [[Bowser's Lava Lake Keep]] which disappear upon defeating a pair of [[Hammer Bro]]s.


[[King Ka-thunk]] holds onto a larger Ka-thunk during his battle.
[[King Ka-thunk]] holds on to a larger Ka-thunk during his battle.
{{br}}


==Names in other languages==
==Gallery==
<gallery>
SM3DW King Ka-Thunk's Castle.jpg|Screenshot from ''Super Mario 3D World''
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario 3D World]]''
|file1=<tt>content/ObjectData/Wackun6x6M.szs</tt>
|name1=Wackun6x6M
|meaning1=Romanization of「ワックン」(''Wakkun''); play on「枠」(''waku'', frame) and possibly a reference to「ドッスン」(''Dossun'', [[Thwomp#Names in other languages|Thwomp]])
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=Wackun<ref>''Super Mario 3D World'' internal filename (<tt>Wackun6x6M</tt>)</ref><br>(internal)<br>ガッチン<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D World'' section, page 225.</ref><br>''Gacchin''
|Jap=ガッチン<ref>{{cite|author=Sakai, Kazuya (Ambit) et al.|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D World'' section|page=225|isbn=978-4-09-106569-8}}</ref>
|JapM=A romanization of「ワックン」(''Wakkun''); possibly derived from「ワクワク」(''wakuwaku'', trembling) or「罠」(''wana'', trap), and honorific「くん」(''-kun'')<br><br>Corruption of「ガチン」(''gachin'', onomatopoeia for loud clashing sound)
|JapR=Gacchin
|JapM=Pun on「ガチン」(''gachin'', onomatopoeia for slamming noise) and possibly a reference to「ドッスン」(''Dossun'', "Thwomp")
|Dut=Kathunk
|Ger=Klonk
|Ger=Klonk
|GerM=
|GerM=Same as French name
|Fra=Klonk
|Fre=Klonk
|FraM=
|FreM=Pun on the English onomatopoeia "clonk"
|Ita=Clompo
|Ita=Clompo
|ItaM=Masculine form of "clomp" (the sound of a crushing object)
|ItaM=Masculine form of "clomp" (the sound of a crushing object)
|Por=Quadrapumba
|PorM=Portmanteau of ''quadrado'' ("square") and ''pumba'' (onomatopoeia for slamming noise)
|Spa=Marcoplás
|Spa=Marcoplás
|SpaM=Portmanteau of "marco" (frame) and "plás" (sound of a crushing object)
|SpaM=Portmanteau of ''marco'' ("frame") and ''plás'' (sound of a crushing object)
}}
}}



Latest revision as of 13:40, July 29, 2024

Ka-thunk
A Ka-thunk from Super Mario 3D World.
Artwork from Super Mario 3D World
First appearance Super Mario 3D World (2013)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)
Comparable

Ka-thunks[1] are obstacles in Super Mario 3D World and Super Mario 3D World + Bowser's Fury. They are encountered in King Ka-thunk's Castle and Bowser's Lava Lake Keep only. Ka-thunks resemble metal blue square frames covered in spikes that hurt the player upon contact. They either spawn in small crevices and move along a set path until they fall into an abyss, or appear moving in a looping path. Some simply flip from side to side. They function similarly to Tox Boxes, as they move along paths, and the player must avoid them by using the hollow space in the middle. They cannot be destroyed by any means, including invincibility, excluding a pair of Ka-thunks in Bowser's Lava Lake Keep that disappear upon defeating a pair of Hammer Bros.

King Ka-thunk holds on to a larger Ka-thunk during his battle.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 3D World content/ObjectData/Wackun6x6M.szs Wackun6x6M Romanization of「ワックン」(Wakkun); play on「枠」(waku, frame) and possibly a reference to「ドッスン」(Dossun, Thwomp)

Names in other languages[edit]

Language Name Meaning Notes
Japanese ガッチン[2]
Gacchin
Pun on「ガチン」(gachin, onomatopoeia for slamming noise) and possibly a reference to「ドッスン」(Dossun, "Thwomp")
Dutch Kathunk[?] -
French Klonk[?] Pun on the English onomatopoeia "clonk"
German Klonk[?] Same as French name
Italian Clompo[?] Masculine form of "clomp" (the sound of a crushing object)
Portuguese Quadrapumba[?] Portmanteau of quadrado ("square") and pumba (onomatopoeia for slamming noise)
Spanish Marcoplás[?] Portmanteau of marco ("frame") and plás (sound of a crushing object)

References[edit]

  1. ^ Musa, Alexander, and Geson Hatchett (November 22, 2013). Super Mario 3D World PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-804-16249-4. Page 27.
  2. ^ Sakai, Kazuya (Ambit) et al. (October 19, 2015). Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D World section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 225.