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{{FA}}
{{Infobox
{{game infobox
|image=[[File:Box NA - Mario Party Island Tour.png|250px]]
|image=[[File:Box NA - Mario Party Island Tour.png|250px]]
|developer=[[Nd Cube]]<br> [[Nintendo SPD Group No.4]]
|developer=[[Nintendo Cube|NDcube]]<br> [[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Original release'''<br>{{released|USA|November 22, 2013<ref>[http://www.joystiq.com/2013/08/28/zelda-a-link-between-worlds-and-mario-party-island-tour-hit-3d/]</ref>|HK|January 10, 2014<ref>Nintendo. [http://www.nintendo.com.hk/3ds/eshop/downloadtable.html 能夠下載的軟體]. ''Nintendo''. Retrieved April 17, 2017.</ref>|ROC|January 10, 2014|Europe|January 17, 2014<ref>[http://www.nintendolife.com/news/2013/11/mario_party_island_tour_gets_the_dice_rolling_on_17th_january_in_europe]</ref>|Australia|January 18, 2014<ref>http://www.nintendo.com.au/index.php?action=news&nid=3075&pageID=6</ref>|Japan|March 20, 2014|South Korea|March 20, 2014}} '''[[Nintendo Selects]] Release'''<br>{{released|Europe|October 16, 2015|USA|March 11, 2016|Australia|May 26, 2016}}
|release='''Original release'''<br>{{flag list|USA|November 22, 2013<ref>{{cite|deadlink=y|archive=/web.archive.org/web/20130828161623/http://www.joystiq.com/2013/08/28/zelda-a-link-between-worlds-and-mario-party-island-tour-hit-3d|title=''Zelda: A Link Between Worlds'' and ''Mario Party: Island Tour'' hit 3DS Nov. 22|date=August 28, 2013|author=Mallory, Jordan|publisher=Joystiq|language=en|accessdate=June 29, 2024}}</ref>|HK|January 10, 2014<ref>{{cite|url=www.nintendo.com.hk/3ds/eshop/downloadtable.html|language=zh-hant|title=能夠下載的軟體|publisher=Nintendo HK|accessdate=June 29, 2024}}</ref>|ROC|January 10, 2014|Europe|January 17, 2014<ref>{{cite|url=www.nintendolife.com/news/2013/11/mario_party_island_tour_gets_the_dice_rolling_on_17th_january_in_europe|author=Madden, Orla|date=November 13, 2013|title=Mario Party: Island Tour Gets The Dice Rolling On 17th January In Europe|publisher=Nintendo Life|accessdate=June 29, 2024|language=en}}</ref>|Australia|January 18, 2014<ref>{{cite|deadlink=y|archive=web.archive.org/web/20140829060610/http://www.nintendo.com.au/index.php?action=news&nid=3075&pageID=6|language=en-au|title=NINTENDO BRINGING NINTENDO NETWORK ID AND MIIVERSE TO NINTENDO 3DS|date=November 14, 2013|publisher=Nintendo of Australia|accessdate=June 29, 2024}}</ref>|Japan|March 20, 2014|South Korea|March 20, 2014}} '''[[Nintendo Selects]] Release'''<br>{{flag list|Europe|October 16, 2015|USA|March 11, 2016|Australia|May 26, 2016}}
|languages={{languages|en_us=y|en_gb=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y}}
|genre=Party
|genre=Party
|modes=Single player, Multiplayer
|modes=Single player, Multiplayer
|ratings={{ratings|esrb=E|dejus=L|acb=G|usk=0|pegi=3|cero=A}}
|ratings={{ratings|esrb=E|classind=L|acb=G|usk=0|pegi=3|cero=A|grac=all|fpb=pg}}
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|media={{media|3ds=1|3dsdl=1}}
|format={{format|3ds=1|3dsdl=1}}
|input= {{input|3ds=1}}
|input= {{input|3ds=1|3dsstylus=1|3dstilt=1}}
|serials={{flag list|USA|LNA-CTR-ATSE-USA}}
}}
}}
'''''Mario Party: Island Tour''''' is a game for the [[Nintendo 3DS]], released first in the Americas in November 22, 2013, and the second ''[[Mario Party (series)|Mario Party]]'' game to be developed by [[Nd Cube]]. It is the twelfth main installment (nineteenth overall) in the ''Mario Party'' series, the third installment for a handheld console, and the first ''Mario Party'' to be developed for the Nintendo 3DS. ''Mario Party: Island Tour'' has gameplay objectives unique to it compared to other entries in the ''Mario Party'' series. Rather than traveling around a board to obtain the most quantity of a particular item, either separately or together on a vehicle, players need to race their opponents to the finish in a linear, one-way board, with certain objectives in the race differing depending on the board played on. The game additionally retains several key elements from other ''Mario Party'' titles &mdash; namely, obtaining and using items to gain an advantage over opponents, and playing a wide variety of [[minigame]]s.  
'''''Mario Party: Island Tour''''' is a game for the [[Nintendo 3DS]], released first in the Americas in November 22, 2013, and the second ''[[Mario Party (series)|Mario Party]]'' game to be developed by [[Nintendo Cube|NDcube]]. It is the twelfth main installment (nineteenth overall) in the ''Mario Party'' series, the third installment for a handheld console, and the first ''Mario Party'' to be developed for the Nintendo 3DS. ''Mario Party: Island Tour'' has gameplay objectives unique to it compared to other entries in the ''Mario Party'' series. Rather than traveling around a board to obtain the most quantity of a particular item, either separately or together on a vehicle, players need to race their opponents to the finish in a linear, one-way board, with certain objectives in the race differing depending on the board played on. The game additionally retains several key elements from other ''Mario Party'' titles &mdash; namely, obtaining and using items to gain an advantage over opponents, and playing a wide variety of [[minigame]]s.  


Due to the platform being the Nintendo 3DS, some of the minigames take advantage of the system's features, such as the stereoscopic 3D, gyroscope, mic, augmented reality (AR), and the touch screen. The game additionally uses StreetPass, where players can play minigames if their system has picked up signals from other Nintendo 3DS systems that also have the game and unlock special items from doing so. Up to four people can play together either with local multiplayer or Download Play using only one game cartridge, similar to how ''[[Mario Party DS]]'' and later ''Mario Party'' installments for the Nintendo 3DS handle multiplayer.
Due to the platform being the Nintendo 3DS, some of the minigames take advantage of the system's features, such as the stereoscopic 3D, gyroscope, mic, augmented reality (AR), and the touch screen. The game additionally uses StreetPass, where players can play minigames if their system has picked up signals from other Nintendo 3DS systems that also have the game and unlock special items from doing so. Up to four people can play together either with local multiplayer or Download Play using only one game cartridge, similar to how ''[[Mario Party DS]]'' and later ''Mario Party'' installments for the Nintendo 3DS handle multiplayer.


The game was eventually released as a [[Nintendo Selects]] title in multiple regions including the Americas, Europe, and Oceania, being one of the best-selling titles for the Nintendo 3DS.
The game was eventually released as a [[Nintendo Selects]] title in multiple regions including the Americas, Europe, and Oceania, being one of the best-selling titles for the Nintendo 3DS.
==Story==
==Story==
After a relaxing day around [[Peach's Castle]], [[Mario]] and the gang notice a strange letter in a bubble saying they are happily invited to the Party Islands. The gang then cheers about it but then the letter suddenly traps the gang in bubbles to carry them though the sky to the Party Islands.
After a relaxing day around [[Peach's Castle]], [[Mario]] and the gang notice a strange letter in a bubble saying they are happily invited to the [[Party Islands]]. The gang then cheers about it but then the letter suddenly traps the gang in bubbles to carry them through the sky to the Party Islands.
          
          
While Mario and the gang are partying and playing games, [[Bowser]] shows up, feeling jealous about why Mario and his friends are invited, so he builds [[Bowser's Tower]], saying that anyone can join him at his evil party. He begins locking all the fun from the Party Islands in bubbles. He also puts evil magic in the bubbles made by the bubble machine to make [[bubble clone]]s of the gang to guard the tower. The player's selected character and a green [[Toad (species)|Toad]] advance up the tower and defeat the bubble clones as well as various bosses. After defeating Bowser in [[Bowser's Sky Scuffle]], the player's character then defeats the [[Mario]] bubble clones guarding the bubble machine and then destroys the bubble machine with a ground pound. Shortly afterward, Bowser reappears and boots the player's character and the green Toad out of the tower, inviting them to challenge him any time and that he won't be done.
While Mario and the gang are partying and playing games, [[Bowser]] shows up, feeling jealous about why Mario and his friends are invited and he was not, so he builds [[Bowser's Tower]], saying that anyone can join him at his evil party. He begins locking all the fun from the Party Islands in bubbles. He also puts evil magic in the bubbles made by the bubble machine to make [[bubble clone]]s of the gang to guard the tower. The player's selected character and a green [[Toad (species)|Toad]] advance up the tower and defeat the bubble clones as well as various bosses. After defeating Bowser in [[Bowser's Sky Scuffle]], the player's character then defeats the [[Mario]] bubble clones guarding the bubble machine and then destroys the bubble machine with a ground pound. Shortly afterward, Bowser reappears and boots the player's character and the green Toad out of the tower, inviting them to challenge him any time and that he won't be done.


==Gameplay==
==Gameplay==
[[File:NoA Press Screenshot6 - Mario Party Island Tour.png|thumb|left|Gameplay in [[Perilous Palace Path]]]]
[[File:NoA Press Screenshot6 - Mario Party Island Tour.png|thumb|left|Gameplay in [[Perilous Palace Path]]]]
Unlike the direct preceding game, ''[[Mario Party 9]]'', where all four players travel together through a vehicle and aim to obtain the most [[Mini Star]]s, ''Mario Party: Island Tour'' uses the traditional independent four-player gameplay as seen in previous ''[[Mario Party (series)|Mario Party]]'' entries. The ultimate goal of the game in most of the boards is to race opponents on a linear-designed board to the finish line, unlike other ''Mario Party'' games, where players are required to amass the most amount of a certain item to win in all boards. In order to advance through the board, players roll a [[Dice Block]] numbered from 1 to 6 to dictate their movement. Each board has its own play style with different rules from another: one board, [[Star-Crossed Skyway]], requires players to amass the most Mini Stars, while [[Kamek's Carpet Ride]] requires players to land exactly on a particular space, called a [[Just-Right Space]], by using numbered cards. Another feature of these boards is to replace the "6" on the Dice Block with another feature, such as a [[Banzai Bill]] icon on [[Banzai Bill's Mad Mountain]] that causes players to fall back to the halfway point or the start of the board or a 0 in [[Rocket Road]], meaning the player cannot move at all. Prior to starting out, a yellow [[Toad (species)|Toad]] explains the board's play style, and after players are done viewing the rules, they roll a Dice Block to determine their turn order; players who roll a higher number than others will move earlier. In this game, a Round, similar to turns from earlier ''Mario Party'' titles, is taken once every player has rolled a Dice Block and moved accordingly, and while in earlier ''Mario Party'' titles had a limited amount of turns to take until the game ends, ''Mario Party: Island Tour'' proceeds until all players have reached the end goal. When starting their own round, players can either opt to use an item if an item is available for use or look around the map to plan out movement. If players end the game in a tie, a Dice Block roll determines who wins the game. At the end of the game, various stats are recorded such as how many spaces a player has landed on, a line graph depicting the players' progress, and other recordings depending on the board the players were playing on.
Unlike the direct preceding game, ''[[Mario Party 9]]'', where all four players travel together through a vehicle and aim to obtain the most [[Mini Star]]s, ''Mario Party: Island Tour'' uses the traditional independent four-player gameplay as seen in previous ''[[Mario Party (series)|Mario Party]]'' entries. The ultimate goal of the game in most of the boards is to race opponents on a linear-designed board to the finish line, unlike other ''Mario Party'' games, where players are required to amass the most amount of a certain item to win in all boards. In order to advance through the board, players roll a [[Dice Block]] numbered from 1 to 6 to dictate their movement. Each board has its own play style with different rules from another: one board, [[Star-Crossed Skyway]], requires players to amass the most Mini Stars, while [[Kamek's Carpet Ride]] requires players to land exactly on a particular space, called a [[Just-Right Space]], by using numbered cards. Another feature of these boards is to replace the "6" on the Dice Block with another feature, such as a [[Bomber Bill|Banzai Bill]] icon on [[Banzai Bill's Mad Mountain]] that causes players to fall back to the halfway point or the start of the board or a 0 in [[Rocket Road]], meaning the player cannot move at all. Prior to starting out, a yellow [[Toad (species)|Toad]] explains the board's play style, and after players are done viewing the rules, they roll a Dice Block to determine their turn order; players who roll a higher number than others will move earlier. In this game, a Round, similar to turns from earlier ''Mario Party'' titles, is taken once every player has rolled a Dice Block and moved accordingly, and while in earlier ''Mario Party'' titles had a limited amount of turns to take until the game ends, ''Mario Party: Island Tour'' proceeds until someone (or everyone, in the case of Star-Crossed Skyway) has reached the end goal. When starting their own round, players can either opt to use an item if an item is available for use or look around the map to plan out movement. If players end the game in a tie, a Dice Block roll determines who wins the game. At the end of the game, various stats are recorded such as how many spaces a player has landed on, a line graph depicting the players' progress, and other recordings depending on the board the players were playing on.


When players land on a [[Space]], an event occurs depending on the type of space landed. Their function and design appears to be based off ''Mario Party 9''; for example, if players land on a [[Green Space]], nothing occurs while if a player lands on an [[Item Space]] on a specific type of board, they receive an item from a pool of randomized items. These items can either benefit the player directly or obstruct opponents. Players can carry up to two items, and players can use only one item per round. Only a few boards have an item system, however, and the type of items players receive varies on the board selected.
When players land on a [[Space (Mario Party series)|Space]], an event occurs depending on the type of space landed. Their function and design appears to be based off ''Mario Party 9''; for example, if players land on a [[Green Space]], nothing occurs while if a player lands on an [[Item Space]] on a specific type of board, they receive an item from a pool of randomized items. These items can either benefit the player directly or obstruct opponents. Players can carry up to two items, and players can use only one item per round. Only a few boards have an item system, however, and the type of items players receive varies on the board selected.


Some boards have players participating in minigames, either after every turn or if a Minigame Space is landed on. These minigames are small, short activities that have players competing against each other in defined, simple rules, most of them within a time limit. Some minigames involve players surviving a horde of enemies, some involve players racing against one another, some require the player to obtain the most points within a time limit, etc. If the player performs the best in the minigame, depending on the board played on, they receive priority when deciding which prize item to take or how much items are rewarded to them. The lower the rank players are, the lower the priority for selecting items and the less of a reward they receive, with last place players either receiving nothing or the worst rewards. If minigames end in a tie, a Dice Block is used to break the tie.
Some boards have players participating in minigames, either after every turn or if a Minigame Space is landed on. These minigames are small, short activities that have players competing against each other in defined, simple rules, most of them within a time limit. Some minigames involve players surviving a horde of enemies, some involve players racing against one another, some require the player to obtain the most points within a time limit, etc. If the player performs the best in the minigame, depending on the board played on, they receive priority when deciding which prize item to take or how much items are rewarded to them. The lower the rank players are, the lower the priority for selecting items and the less of a reward they receive, with last place players either receiving nothing or the worst rewards. If minigames end in a tie, a Dice Block is used to break the tie.


''Mario Party: Island Tour'' supports local multiplayer if players have multiple cartridges or Download Play if there is only one cartridge. Up to four players can play the game, and they can participate with the player in Party Mode and Minigames Mode.
''Mario Party: Island Tour'' supports local multiplayer if players have multiple cartridges or Download Play if there is only one cartridge. Up to four players can play the game, and they can participate with the player in Party Mode and Minigames Mode.
===Modes===
===Modes===
[[File:MPIT - Main Menu.png|thumb|The main menu for ''Mario Party: Island Tour'']]
[[File:MPIT - Main Menu.png|thumb|The main menu for ''Mario Party: Island Tour'']]
There are five different play modes in the game.
There are five different play modes in the game.
====Party====
====Party====
{{quote2|Party your way to the finish across a wild variety of game boards! Play time: 10-60 mins|Party mode}}
{{quote|Party your way to the finish across a wild variety of game boards! Play time: 10-60 mins|Party mode}}
Party Mode, hosted by a yellow [[Toad (species)|Toad]], is the main mode of ''Mario Party: Island Tour'', which uses the default gameplay as described above. Up to four players can participate in this mode, and the mode allows a minimum of two players participating. Players first pick from a selection of available boards, all of which play differently from each other in terms of mechanics and goals. After that, players choose their character out of a cast of 10 playable characters, with 9 default characters and one unlockable. If there are not enough players, players can fill in empty slots with selected computer-controlled players from the remaining characters. Players can then select the difficulty of each individual CPU player, as well as the type of minigames that will be played with. Character settings are then saved the next time players access the mode, including those of CPU opponents.
Party Mode, hosted by a yellow [[Toad (species)|Toad]], is the main mode of ''Mario Party: Island Tour'', which uses the default gameplay as described above. Up to four players can participate in this mode, and the mode allows a minimum of two players participating. Players first pick from a selection of available boards, all of which play differently from each other in terms of mechanics and goals. After that, players choose their character out of a cast of 10 playable characters, with 9 default characters and one unlockable. If there are not enough players, players can fill in empty slots with selected computer-controlled players from the remaining characters. Players can then select the difficulty of each individual CPU player, as well as the type of minigames that will be played with. Character settings are then saved the next time players access the mode, including those of CPU opponents.


====Minigames====
====Minigames====
{{quote2|Battle for first place in a huge collection of minigames. Play time: 1-30 mins|Minigames mode}}
{{quote|Battle for first place in a huge collection of minigames. Play time: 1-30 mins|Minigames mode}}
Hosted by a blue [[Toad (species)|Toad]], players can play in one of the many minigames in ''Mario Party: Island Tour'' through this mode. Unlike most ''Mario Party'' installments, all minigames are available from the start. Minigames Mode has three ways to play: Free Play, Time Attack, and Hot-Air Hijinks. Free Play allows up to four players to participate, and like Free Play from previous installments, players have a free choice to decide which minigame to play in. Once a minigame is played on, players have the option to play the minigame again, go to a randomly selected different minigame, go back to the minigame menu, or go back to the main menu. Time Attack is a single-player mode whose objective is to clear a set amount of ten minigames the quickest. Each minigame also contains optional objectives to meet if players want to further lessen the time it takes to complete them. Once all minigames are played on, the record time is saved. These are the minigames played in Time Attack:
Hosted by a blue [[Toad (species)|Toad]], players can play in one of the many minigames in ''Mario Party: Island Tour'' through this mode. Unlike most ''Mario Party'' installments, all minigames are available from the start. Minigames Mode has three ways to play: Free Play, Time Attack, and Hot-Air Hijinks. Free Play allows up to four players to participate, and like Free Play from previous installments, players have a free choice to decide which minigame to play in. Once a minigame is played on, players have the option to play the minigame again, go to a randomly selected different minigame, go back to the minigame menu, or go back to the main menu. Time Attack is a single-player mode whose objective is to clear a set amount of ten minigames the quickest. Each minigame also contains optional objectives to meet if players want to further lessen the time it takes to complete them. Once all minigames are played on, the record time is saved. These are the minigames played in Time Attack:
<gallery perrow=5>
<gallery perrow=5>
Magmathon.png|[[Magmathon]]
Magmathon.png|[[Magmathon]]
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Sub Trouble.png|[[Sub Trouble]]
Sub Trouble.png|[[Sub Trouble]]
</gallery>
</gallery>
The last mode is Hot-Air Hijinks (Balloon Race in British English), where up to four players can participate in. Players ride a hot air balloon, and in order to rise, they must clear minigames that are randomly selected through a roulette. For settings, players can use either All or Easy minigames and if their minigames require the Mic or not. Prior to starting out, players can set their objective to win 3, 5, or 7 minigames. If a player reaches past a certain level, the last place players get to stop the roulette wheel. Whichever player reaches the mark set first wins the mode.
The last mode is Hot-Air Hijinks (Balloon Race in British English), where up to four players can participate in. Players ride a hot air balloon, and in order to rise, they must clear minigames that are randomly selected through a roulette. For settings, players can use either All or Easy minigames and if their minigames require the Mic or not. Prior to starting out, players can set their objective to win 3, 5, or 7 minigames. If a player reaches past a certain level, the last place players get to stop the roulette wheel. Whichever player reaches the mark set first wins the mode.


====StreetPass Minigames====
====StreetPass Minigames====
{{quote2|Take on the world in minigame battles, and unlock special items! Play time: 1-15 mins|StreetPass Minigames mode}}
{{quote|Take on the world in minigame battles, and unlock special items! Play time: 1-15 mins|StreetPass Minigames mode}}
StreetPass Minigames mode takes advantage of the Nintendo 3DS's StreetPass feature. Prior to setting up, players select their character to use in the mode and the choice to turn it on. If turned on, players who own ''Mario Party: Island Tour'' can pick up tags from other players who also own ''Mario Party: Island Tour'' and have it activated. When a tag is received, the Nintendo 3DS's LED light glows green, and a green dot notification is shown on the main menu on the StreetPass Minigames tab. When the mode is selected when a StreetPass tag is active, players see the other players' characters and their skill level, which dictates how difficult the CPU opponent controlling that character will be in the minigame. Players can participate against that character only once, unless the Nintendo 3DS is tagged with the same person the next day.
StreetPass Minigames mode takes advantage of the Nintendo 3DS's StreetPass feature. Prior to setting up, players select their character to use in the mode and the choice to turn it on. If turned on, players who own ''Mario Party: Island Tour'' can pick up tags from other players who also own ''Mario Party: Island Tour'' and have it activated. When a tag is received, the Nintendo 3DS's LED light glows green, and a green dot notification is shown on the main menu on the StreetPass Minigames tab. When the mode is selected when a StreetPass tag is active, players see the other players' characters and their skill level, which dictates how difficult the CPU opponent controlling that character will be in the minigame. Players can participate against that character only once, unless the Nintendo 3DS is tagged with the same person the next day.
   
   
====Bowser's Tower====
====Bowser's Tower====
{{main|Bowser's Tower}}
{{main|Bowser's Tower}}
{{quote2|Win your way to the top of a terrifying tower! Play time: 90 mins|Bowser's Tower mode}}
{{quote|Win your way to the top of a terrifying tower! Play time: 90 mins|Bowser's Tower mode}}
[[File:Bowser's Tower Screenshot - Mario Party Island Tour.png|thumb|left|[[Mario]] and the green Toad facing off against [[bubble clone]]s in [[Bowser's Tower]]]]
[[File:Bowser's Tower Screenshot - Mario Party Island Tour.png|thumb|left|[[Mario]] and the green Toad facing off against [[bubble clone]]s in [[Bowser's Tower]]]]
Bowser's Tower is the sole single-player-focused mode of ''Mario Party: Island Tour'' and where the main story takes place. Players need to progress up a tower, and to progress, they need to win a gauntlet of minigames. Bowser's Tower contains 30 floors, where the opponents get progressively harder the more players progress up the tower. At every fifth floor, a boss-type minigame is played. A green [[Toad (species)|Toad]] tags along with the player character on the way, and the player faces off against [[bubble clone]]s, bubble copies of the playable characters. Players beat the game when they clear [[Bowser's Sky Scuffle]], and they unlock [[Bowser Jr.]] as a playable character.
Bowser's Tower is the sole single-player-focused mode of ''Mario Party: Island Tour'' and where the main story takes place. Players need to progress up a tower, and to progress, they need to win a gauntlet of minigames. Bowser's Tower contains 30 floors, where the opponents get progressively harder the more players progress up the tower. At every fifth floor, a boss-type minigame is played. A green [[Toad (species)|Toad]] tags along with the player character on the way, and the player faces off against [[bubble clone]]s, bubble copies of the playable characters. Players beat the game when they clear [[Bowser's Sky Scuffle]], and they unlock [[Bowser Jr.]] as a playable character.
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[[File:MPIT - Collectibles.png|thumb|A blue Toad welcoming players to the Collectables mode.]]
[[File:MPIT - Collectibles.png|thumb|A blue Toad welcoming players to the Collectables mode.]]
{{main|List of Mario Party: Island Tour collectables}}
{{main|List of Mario Party: Island Tour collectables}}
{{quote2|Purchase bubbles with [[Mario Party Point]]s! Can you complete the entire collection? Play time: N/A|Collectables mode}}
{{quote|Purchase bubbles with [[Mario Party Point]]s! Can you complete the entire collection? Play time: N/A|Collectables mode}}
Much like ''[[Mario Party DS]]'' and ''[[Mario Party 9]]'', players can earn [[Mario Party Point]]s by playing boards, completing [[Bowser's Tower]], or playing [[Minigames]]. This points can be used to buy "Bubbles" and "Memories", respectively voice recordings or music from the various characters, boards, or minigames. These bubbles need to be bought from the gallery with various points, and not all bubbles are unlocked initially: the bubbles are unlocked when players first encounter them by simply playing the different modes and boards.
Much like ''[[Mario Party DS]]'' and ''[[Mario Party 9]]'', players can earn [[Mario Party Point]]s by playing boards, completing [[Bowser's Tower]], or playing [[Minigames]]. This points can be used to buy "Bubbles" and "Memories", respectively voice recordings or music from the various characters, boards, or minigames. These bubbles need to be bought from the gallery with various points, and not all bubbles are unlocked initially: the bubbles are unlocked when players first encounter them by simply playing the different modes and boards.
{{br}}
{{br}}
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==Characters==
==Characters==
===Playable===
===Playable===
There are a total of 10 playable characters in ''Mario Party: Island Tour'', consisting of 9 default characters and 1 unlockable character ([[Bowser Jr.]]).
There are a total of 10 playable characters in ''Mario Party: Island Tour''. [[Bowser Jr.]] is both the sole unlockable character and the only character newly playable to the ''Mario Party'' series, unlocked after the Bowser's Tower mode is completed for the first time. In addition, [[Boo]] is playable in the series for the first time since ''[[Mario Party 8]]'', as well as for the first time in a ''Mario Party'' game for a handheld console.
 
{|class="wikitable"cellpadding="0"style="margin:0 auto;text-align:center"width=100%
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align: center" width=100%
!width=20%|[[Mario]]
!width=20% style="background:#FF0000"| {{color-link|Mario|white}}
!width=20%|[[Luigi]]
!width=20% style="background:#00C100"| {{color-link|Luigi|white}}
!width=20%|[[Princess Peach|Peach]]
!width=20% style="background:#FF599B" | {{color-link|Princess Peach|white|Peach}}
!width=20%|[[Princess Daisy|Daisy]]
!width=20% style="background:#FF7226" | {{color-link|Princess Daisy|white|Daisy}}
!width=20%|[[Wario]]
!width=20% style="background:#FFCC11" | {{color-link|Wario|white}}
|-
|-
|[[File:Mario Artwork (alt) - Mario Party Island Tour.png|100px]]
|[[File:Mario Artwork (alt) - Mario Party Island Tour.png|100px]]
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|align=left|''If you invite Wario to a party, you can be sure he’ll take things to extremes.''
|align=left|''If you invite Wario to a party, you can be sure he’ll take things to extremes.''
|-
|-
!style="background:#6D2DC3" | {{color-link|Waluigi|white}}
![[Waluigi]]
!style="background:#36D836" | {{color-link|Yoshi|white}}
![[Yoshi]]
!style="background:#A0BECE" | {{color-link|Boo|white}}
![[Boo]]
!style="background:#0000FF" | {{color-link|Toad|white}}
![[Toad]]
!style="background:#99CC00" | {{color-link|Bowser Jr.|white}}<nowiki>*</nowiki>
![[Bowser Jr.]] <sup><small>(new)</small></sup>
|-
|-
|[[File:Waluigi_MPIT.png|150px]]
|[[File:Waluigi_MPIT.png|150px]]
Line 119: Line 115:
|align=left|''He doesn't have his own tower, but you can't keep him from playing.''
|align=left|''He doesn't have his own tower, but you can't keep him from playing.''
|}
|}
<nowiki>*</nowiki><small>Bowser Jr. can be unlocked by completing Bowser's Tower.</small>


===Bosses===
===Bosses===
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align:center"
{|class="wikitable"cellpadding="0"style="margin:0 auto;text-align:center"
!colspan="3"|Bosses and minigames
!colspan="3"|Bosses and minigames
|-
|-
Line 145: Line 140:


===Other===
===Other===
{|class=wikitable cellspacing=0 cellpadding=3 width=50% border=1 style="margin: 0 auto;font-style:Arial;border-collapsible:collapse;text-align:center"
{|class=wikitable width=50% style="margin:0 auto;text-align:center"
|-
|-
!colspan="5"|Character/Object
!colspan="5"|Character/Object
|-
|-
![[Amp]]
![[Amp]]
![[Banzai Bill]]
![[Bomber Bill|Banzai Bill]]
![[Big Dry Bones]]
![[Mega Dry Bones|Big Dry Bones]]
![[Birdo]]
![[Birdo]]
![[Blooper]]
![[Blooper]]
Line 175: Line 170:
*[[Match Faker]]
*[[Match Faker]]
*[[Tap Dash]]
*[[Tap Dash]]
*[[Starring Artist]]
*[[Spin the Bubble]]
*[[Point 'n' Shoot]]
*[[Point 'n' Shoot]]
*Appears as the item [[Blooper Chopper]] in [[Perilous Palace Path]].
*Appears as the item [[Blooper Chopper]] in [[Perilous Palace Path]].
Line 197: Line 194:
|align=left|
|align=left|
*[[Bob-omb Aplomb]]
*[[Bob-omb Aplomb]]
*[[Match Faker]]
*[[Tap Dash]]
*[[Tap Dash]]
*[[Starring Artist]]
|align=left|
|align=left|
*Appears as a board feature in [[Star-Crossed Skyway]].
*Appears as a board feature in [[Star-Crossed Skyway]].
Line 376: Line 371:
!colspan="5"|Character/Object
!colspan="5"|Character/Object
|-
|-
![[Luma (species)|Luma]]
![[Luma]]
![[Mattermouth]]
![[Mattermouth]]
![[Monty Mole]]
![[Monty Mole]]
Line 466: Line 461:
*[[The Choicest Voice]]
*[[The Choicest Voice]]
*[[Spin and Bear It]]
*[[Spin and Bear It]]
*[[Match Faker]]
*[[Point 'n' Shoot]]
*[[Point 'n' Shoot]]
|align=left|
|align=left|
Line 550: Line 544:


==Boards==
==Boards==
As the title suggests, the boards are split between various themed islands. Seven gameboards are included in the game. Of these boards, one is unlocked by playing through every other board except for Shy Guy's Shuffle City due to the necessity for three or more players ([[Bowser's Peculiar Peak]]), and the other six are available from the start of the game. Names in italics indicate a British English name, if different from the American English name.
As the title suggests, the boards are split between various themed islands. Seven boards are included in the game. Of these boards, one is unlocked by playing through every other board except for Shy Guy's Shuffle City due to the necessity for three or more players ([[Bowser's Peculiar Peak]]), and the other six are available from the start of the game. Names in italics indicate a British English name, if different from the American English name.
 
{|class=wikitable width=100% style="text-align:center"
{|class=wikitable cellpadding=3 cellspacing=0 border=1 width=100% style="font-family:Arial;border-collapsible:collapse;text-align:center"
!width=1%|Board
!width=1%|Board
!width=70%|Description
!width=70%|Description
!width=30% colspan=2|Ratings
!width=30% colspan=2|Ratings
|-
|-
|rowspan=4 style="background:green"|[[File:PerilousPalacePathIntro.png|250px|link=Perilous Palace Path]]<br>'''{{color-link|Perilous Palace Path|white}}'''
|rowspan=4|[[File:PerilousPalacePathIntro.png|250px|link=Perilous Palace Path]]<br>'''[[Perilous Palace Path]]'''
|rowspan=4 style="background:lightgreen"|'''American English:''' ''Power yourself up and knock opponents out of the way with special items as you race to the finish!''<br>'''British English:''' ''Race to the castle and use items to help you along the way!''
|rowspan=4|'''American English:''' ''Power yourself up and knock opponents out of the way with special items as you race to the finish!''<br>'''British English:''' ''Race to the castle and use items to help you along the way!''
|style="background:lightgreen"|Play Time||style="background:lightgreen"|45-60 minutes
|Play Time||45-60 minutes
|-
|-
|style="background:lightgreen"|Skill||style="background:lightgreen"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|Skill||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:lightgreen"|Luck||style="background:lightgreen"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Luck||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:lightgreen"|Minigames||style="background:lightgreen"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]]
|Minigames||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]]
|-
|-
|rowspan=4 style="background:darkorange"|[[File:BanzaiBill'sMadMountainIntro.png|250px|link=Banzai Bill's Mad Mountain]]<br>'''{{color-link|Banzai Bill's Mad Mountain|black}}'''
|rowspan=4|[[File:BanzaiBill'sMadMountainIntro.png|250px|link=Banzai Bill's Mad Mountain]]<br>'''[[Banzai Bill's Mad Mountain]]'''
|rowspan=4 style="background:sandybrown"|'''American English:''' ''Should you go for the glory or hide out? Banzai Bill will test your luck and courage!''<br>'''British English:''' ''Climb the mountain but make sure not to get caught by Banzai Bill! This game is a test of courage!''
|rowspan=4|'''American English:''' ''Should you go for the glory or hide out? Banzai Bill will test your luck and courage!''<br>'''British English:''' ''Climb the mountain but make sure not to get caught by Banzai Bill! This game is a test of courage!''
|style="background:sandybrown"|Play Time||style="background:sandybrown"|15-30 minutes
|Play Time||15-30 minutes
|-
|-
|style="background:sandybrown"|Skill||style="background:sandybrown"|[[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Skill||[[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:sandybrown"|Luck||style="background:sandybrown"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]]
|Luck||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]]
|-
|-
|style="background:sandybrown"|Minigames||style="background:sandybrown"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|Minigames||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|rowspan=4 style="background:pink"|[[File:Star-CrossedSkywayIntro.png|250px|link=Star-Crossed Skyway]]<br>'''{{color-link|Star-Crossed Skyway|black}}'''
|rowspan=4|[[File:Star-CrossedSkywayIntro.png|250px|link=Star-Crossed Skyway]]<br>'''[[Star-Crossed Skyway]]'''
|rowspan=4 style="background:mistyrose"|'''American English:''' ''You will need the most Mini Stars to win this game—no matter how fast you finish!''<br>'''British English:''' ''Collect Mini Stars above the clouds! Timing is everything if you want to get ahead!''
|rowspan=4|'''American English:''' ''You will need the most Mini Stars to win this game—no matter how fast you finish!''<br>'''British English:''' ''Collect Mini Stars above the clouds! Timing is everything if you want to get ahead!''
|style="background:mistyrose"|Play Time||style="background:mistyrose"|30-50 minutes
|Play Time||30-50 minutes
|-
|-
|style="background:mistyrose"|Skill||style="background:mistyrose"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|Skill||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:mistyrose"|Luck||style="background:mistyrose"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|Luck||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:mistyrose"|Minigames||style="background:mistyrose"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Minigames||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|rowspan=4 style="background:blue"|[[File:RocketRoadIntro.png|250px|link=Rocket Road]]<br>'''{{color-link|Rocket Road|white}}'''
|rowspan=4|[[File:RocketRoadIntro.png|250px|link=Rocket Road]]<br>'''[[Rocket Road]]'''
|rowspan=4 style="background:skyblue"|'''American English:''' ''Blast yourself to the finish line by winning minigames and collecting Boosters!''<br>'''British English:''' ''Go rocket racing through outer space! Collect and use boosters to get to the goal the fastest!''
|rowspan=4|'''American English:''' ''Blast yourself to the finish line by winning minigames and collecting Boosters!''<br>'''British English:''' ''Go rocket racing through outer space! Collect and use boosters to get to the goal the fastest!''
|style="background:skyblue"|Play Time||style="background:skyblue"|10-20 minutes
|Play Time||10-20 minutes
|-
|-
|style="background:skyblue"|Skill||style="background:skyblue"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Skill||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:skyblue"|Luck||style="background:skyblue"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]]
|Luck||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]]
|-
|-
|style="background:skyblue"|Minigames||style="background:skyblue"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|Minigames||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|rowspan=4 style="background:purple"|[[File:MPIT - Kamek's Carpet Ride Intro.png|250px|link=Kamek's Carpet Ride]]<br>'''{{color-link|Kamek's Carpet Ride|white}}'''
|rowspan=4|[[File:MPIT - Kamek's Carpet Ride Intro.png|250px|link=Kamek's Carpet Ride]]<br>'''[[Kamek's Carpet Ride]]'''
|rowspan=4 style="background:orchid"|'''American English:''' ''Play your cards right to be the first player to reach the goal!''<br>'''British English:''' ''Use cards to move around Kamek's mansion. Be sure to land exactly on the goal!''
|rowspan=4|'''American English:''' ''Play your cards right to be the first player to reach the goal!''<br>'''British English:''' ''Use cards to move around Kamek's mansion. Be sure to land exactly on the goal!''
|style="background:orchid"|Play Time||style="background:orchid"|20-40 minutes  
|Play Time||20-40 minutes  
|-
|-
|style="background:orchid"|Skill||style="background:orchid"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|Skill||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:orchid"|Luck||style="background:orchid"|[[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Luck||[[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:orchid"|Minigames||style="background:orchid"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Minigames||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|rowspan=4 style="background:aqua"|[[File:Shy Guy's Shuffle City.png|250px|link=Shy Guy's Shuffle City]]<br>'''{{color-link|Shy Guy's Shuffle City|black}}'''
|rowspan=4|[[File:Shy Guy's Shuffle City.png|250px|link=Shy Guy's Shuffle City]]<br>'''[[Shy Guy's Shuffle City]]'''
|rowspan=4 style="background:paleturquoise"|'''American English:''' ''Outwit your opponents and avoid the dreaded Bowser Card to win this race!''<br>'''British English:''' ''Swap cards with your opponents for a card game with a twist. Don't be left with the Bowser Card!''
|rowspan=4|'''American English:''' ''Outwit your opponents and avoid the dreaded Bowser Card to win this race!''<br>'''British English:''' ''Swap cards with your opponents for a card game with a twist. Don't be left with the Bowser Card!''
|style="background:paleturquoise"|Play Time||style="background:paleturquoise"|20-40 minutes  
|Play Time||20-40 minutes  
|-
|-
|style="background:paleturquoise"|Skill||style="background:paleturquoise"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]]
|Skill||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]]
|-
|-
|style="background:paleturquoise"|Luck||style="background:paleturquoise"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Luck||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:paleturquoise"|Minigames||style="background:paleturquoise"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Minigames||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|rowspan=4 style="background:darkred"|[[File:MPIT - Bowser's Peculiar Peak Intro.png|250px|link=Bowser's Peculiar Peak]]<br>'''{{color-link|Bowser's Peculiar Peak|white}}'''<br><small><font color=white>''Bowser's Bizarre Volcano''</font></small>
|rowspan=4|[[File:MPIT - Bowser's Peculiar Peak Intro.png|250px|link=Bowser's Peculiar Peak]]<br>'''[[Bowser's Peculiar Peak]]'''<br><small>''Bowser's Bizarre Volcano''</small>
|rowspan=4 style="background:orangered"|'''American English:''' ''First place is the worst place in this reverse race. Bowser is waiting for the "winner"!''<br>'''British English:''' ''Whoever reaches the goal loses?! It's dangerous to move forward in Bowser's diabolical volcano!''
|rowspan=4|'''American English:''' ''First place is the worst place in this reverse race. Bowser is waiting for the "winner"!''<br>'''British English:''' ''Whoever reaches the goal loses?! It's dangerous to move forwards in Bowser's diabolical volcano!''
|style="background:orangered"|Play Time||style="background:orangered"|20-40 minutes  
|Play Time||20-40 minutes  
|-
|-
|style="background:orangered"|Skill||style="background:orangered"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Skill||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:orangered"|Luck||style="background:orangered"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|Luck||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]][[File:MushroomOutline2.png|20px]]
|-
|-
|style="background:orangered"|Minigames||style="background:orangered"|[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|Minigames||[[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:Mushroom.png|20px]][[File:MushroomOutline2.png|20px]]
|}
|}
===Spaces===
===Spaces===
{| class="wikitable" style="width: 75%; margin: 0 auto;text-align:center"
{|class="wikitable"style="width:75%;margin:0 auto;text-align:center"
!rowspan=2|Space
!rowspan=2|Space
!rowspan=2|Effect
!rowspan=2|Effect
Line 642: Line 634:
![[Bowser's Peculiar Peak]]
![[Bowser's Peculiar Peak]]
|-
|-
|[[Back Space (fixed)|Back Space]]<br>[[File:MPIT SpaceBack.png]][[File:MPIT SpaceBack2.png]][[File:MPIT SpaceBack3.png]][[File:MPIT SpaceBack4.png]]
|[[Back Space (fixed)|Back Space]]<br>[[File:MPIT SpaceBack.png]][[File:MPIT SpaceBack2.png]]<br>[[File:MPIT SpaceBack3.png]][[File:MPIT SpaceBack4.png]]
|align=left|''A space which will send you back (1, 2, 3, or 4) spaces.''
|align=left|''A space which will send you back (1, 2, 3, or 4) spaces.''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
Line 663: Line 655:
|-
|-
|[[Booster Space]]<br>[[File:MPIT SpaceBooster.png]]
|[[Booster Space]]<br>[[File:MPIT SpaceBooster.png]]
|align=left|''Land here to get one [[Booster (item)|booster]]''.
|align=left|''Land here to get one [[Booster (Mario Party: Island Tour)|booster]]''.
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
Line 872: Line 864:
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
|[[Warp Space (Mario Party 4)|Warp Space]]<br>('''Event Space''' in the British English version)<br>[[File:MPIT SpaceWarp.png]]
|[[Warp Space]]<br>('''Event Space''' in the British English version)<br>[[File:MPIT SpaceWarp.png]]
|align=left|''If you land here, a special event will occur.''
|align=left|''If you land here, a special event will occur.''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
Line 882: Line 874:
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|}
|}
{{footnote|note|1|As Extra-Move Spaces.}}
{{footnote|note|1|As Extra-Move Spaces.}}
{{footnote|note|2|The Switch Space subsequently becomes this after a player lands on it.}}
{{footnote|note|2|The Switch Space subsequently becomes this after a player lands on it.}}
Line 889: Line 880:
===Dice Blocks===
===Dice Blocks===
Dice Blocks can be won from minigames in Perilous Palace Path and Bowser's Peculiar Peak.
Dice Blocks can be won from minigames in Perilous Palace Path and Bowser's Peculiar Peak.
{| class="wikitable" style="width: 75%; margin: 0 auto;text-align:center"
{{content description
!Item
|name1=[[Gold Dice Block]]
!Effect
|image1=[[File:Gold Dice Block.png]]
|-
|description1=Adds one to six spaces to the player's roll. Awarded to first place after a minigame.
|[[Gold Dice Block]]<br>[[File:Gold Dice Block.png]]
|name2=[[Silver Dice Block]]
|align=left|Adds one to six spaces to the player's roll. Awarded to first place after a minigame.
|image2=[[File:Silver Dice Block.png]]
|-
|description2=Adds one to three spaces to the player's roll. Awarded to second place after a minigame. This is not given out if only two players are participating.
|[[Silver Dice Block]]<br>[[File:Silver Dice Block.png]]
|name3=[[Bronze Dice Block]]
|align=left|Adds one to three spaces to the player's roll. Awarded to second place after a minigame. This is not given out if only two players are participating.
|image3=[[File:Bronze Dice Block.png]]
|-
|description3=Adds one or two spaces to the player's roll. Awarded to third place after a minigame (or second place, if only two players are participating).
|[[Bronze Dice Block]]<br>[[File:Bronze Dice Block.png]]
|name4=[[Custom Dice Block]]
|align=left|Adds one or two spaces to the player's roll. Awarded to third place after a minigame (or second place, if only two players are participating).
|image4=[[File:Custom Dice Block.PNG]]
|-
|description4=Allows the player to roll any number.
|[[Custom Dice Block]]<br>[[File:Custom Dice Block.PNG]]
|name5=[[Bowser Dice Block]]
|align=left|Allows the player to roll any number.
|image5=[[File:Dice Block in Bowser's Peculiar Peak.png]]
|-
|description5=Same effects as a normal Dice Block. The players remain where they are if they get the roll doubled with another Bowser Dice Block.
|[[Bowser Dice Block]]<br>[[File:Dice Block in Bowser's Peculiar Peak.png]]
|name6=1-6 [[Bowser Dice Block]]
|align=left|Same effects as a normal Dice Block. The players remain where they are if they get the roll doubled with another Bowser Dice Block.
|image6=[[File:1to6BowserDice.PNG]]
|-
|description6=Adds one to six spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to fourth place after a minigame (third place if there are only three players, or second place if there are only two players).
|1-6 [[Bowser Dice Block]]<br>[[File:1to6BowserDice.PNG]]
|name7=1-3 Bowser Dice Block
|align=left|Adds one to six spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to fourth place after a minigame (third place if there are only three players, or second place if there are only two players).
|image7=[[File:1to3BowserDice.PNG]]
|-
|description7=Adds one to three spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to third place after a minigame. This is not given out if there are only two players.
|1-3 Bowser Dice Block<br>[[File:1to3BowserDice.PNG]]
|name8=1-2 Bowser Dice Block
|align=left|Adds one to three spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to third place after a minigame. This is not given out if there are only two players.
|image8=[[File:1to2BowserDice.PNG]]
|-
|description8=Adds one or two spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to second place after a minigame, or first place if there are two or three players.
|1-2 Bowser Dice Block<br>[[File:1to2BowserDice.PNG]]
}}
|align=left|Adds one or two spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to second place after a minigame, or first place if there are two or three players.
|}


===Cards===
===Cards===
In [[Kamek's Carpet Ride]] and [[Shy Guy's Shuffle City]], cards are used to make the player move and have different effects on the character.
In [[Kamek's Carpet Ride]] and [[Shy Guy's Shuffle City]], cards are used to make the player move and have different effects on the character.
{| class="wikitable" style="width: 75%; margin: 0 auto;text-align:center"
{{content description
!Item
|name1=[[Random Card]]
!Effect
|image1=[[File:Random 1-6 MPIT.png]][[File:Random 1-3 MPIT.png]][[File:Random 4-6 MPIT.png]]
|-
|description1=Randomly decides how many spaces the player will move.
|[[Random Card]]<br>[[File:Random 1-6 MPIT.png]][[File:Random 1-3 MPIT.png]][[File:Random 4-6 MPIT.png]]
|name2=[[Precision Card]]
|Randomly decides how many spaces the player will move.
|image2=[[File:3 Card Artwork - Mario Party Island Tour.png|52px]]
|-
|description2=Moves the player the number of spaces shown on the card.
|[[Precision Card]]<br>[[File:3 Card Artwork - Mario Party Island Tour.png|52px]]
|name3=[[Power Precision Card]]
|Moves the player the number of spaces shown on the card.
|image3=[[File:Power 1 MPIT.png]][[File:Power 2 MPIT.png]]
|-
|description3=Moves the user forwards by the number shown, while the others move backwards by the same amount.
|[[Power Precision Card]]<br>[[File:Power 1 MPIT.png]][[File:Power 2 MPIT.png]]
|name4=[[Bowser Card]]
|Moves the user forwards by the number shown, while the others move backwards by the same amount.
|image4=[[File:BowserCardMPIT.png|52x72px]]
|-
|description4=The player who holds this card after three turns will receive a Bowser Penalty.
|[[Bowser Card]]<br>[[File:BowserCardMPIT.png|52x72px]]
}}
|The player who holds this card after three turns will receive a Bowser Penalty.
|}


===Board-specific items===
===Board-specific items===
====Perilous Palace Path====
====Perilous Palace Path====
{| class="wikitable" style="width: 75%; margin: 0 auto;text-align:center"
{{content description
!width=10%|Item
|name1=[[Setback Shell]]
!Description
|image1=[[File:MPIT Setback Shell.png]]
|-
|description1=''Sends an opponent back two spaces.''
|[[Setback Shell]]<br>[[File:MPIT Setback Shell.png]]
|name2=[[Backwards Bill]]
|''Sends an opponent back two spaces.''
|image2=[[File:MPIT Backwards Bill.png]]
|-
|description2=''Sends an opponent back five spaces.''
|[[Backwards Bill]]<br>[[File:MPIT Backwards Bill.png]]
|name3=[[Blooper Chopper]]
|''Sends an opponent back five spaces.''
|image3=[[File:MPIT Blooper Chopper.png]]
|-
|description3=''Halve the number your opponent rolls.''
|[[Blooper Chopper]]<br>[[File:MPIT Blooper Chopper.png]]
|name4=[[Lightning Score Striker]]
|''Halve the number your opponent rolls.''
|image4=[[File:MPIT Lightning Score Striker.png]]
|-
|description4=''Subtract 3 from your opponent's roll.''
|[[Lightning Score Striker]]<br>[[File:MPIT Lightning Score Striker.png]]
|name5=[[Lakitu Leech]]
|''Subtract 3 from your opponent's roll.''
|image5=[[File:MPIT Lakitu Leech.png]]
|-
|description5=''Take one random item from an opponent.''
|[[Lakitu Leech]]<br>[[File:MPIT Lakitu Leech.png]]
|name6=[[Dash Mushroom]]
|''Take one random item from an opponent.''
|image6=[[File:MPIT Dash Mushroom.png]]
|-
|description6=''Add 3 to your dice roll.''
|[[Dash Mushroom]]<br>[[File:MPIT Dash Mushroom.png]]
|name7=[[Golden Dash Mushroom]]
|''Add 3 to your dice roll.''
|image7=[[File:MPIT Golden Dash Mushroom.png]]
|-
|description7=''Add 5 to your dice roll.''
|[[Golden Dash Mushroom]]<br>[[File:MPIT Golden Dash Mushroom.png]]
|name8=[[Super Star]]
|''Add 5 to your dice roll.''
|image8=[[File:MPIT Super Star.png]]
|-
|description8=''Multiply your dice roll by 2.''
|[[Super Star]]<br>[[File:MPIT Super Star.png]]
|name9=[[Crazy Kamek]]
|''Multiply your dice roll by 2.''
|image9=[[File:MPIT Crazy Kamek.png]]
|-
|description9=''Switch places with an opponent.''
|[[Crazy Kamek]]<br>[[File:MPIT Crazy Kamek.png]]
|name10=[[Chaos Kamek]]
|''Switch places with an opponent.''
|image10=[[File:MPIT Chaos Kamek.png]]
|-
|description10=''Switch everyone's places.''
|[[Chaos Kamek]]<br>[[File:MPIT Chaos Kamek.png]]
}}
|''Switch everyone's places.''
|}


====Star-Crossed Skyway====
====Star-Crossed Skyway====
{| class="wikitable" style="width: 75%; margin: 0 auto;text-align:center"
{{content description
!width=10%|Item
|name1=[[Mini Star]]
!Description
|image1=[[File:MPIT Mini Star.png]]
|-
|description1=''Collect as many of these little twinkling stars as you can!''
|[[Mini Star]]<br>[[File:MPIT Mini Star.png]]
|name2=[[Mini Ztar]]
|''Collect as many of these little twinkling stars as you can!''
|image2=[[File:MPIT Mini Ztar.png]]
|-
|description2=''These dangerous purple stars will lower your Mini Star total!''
|[[Mini Ztar]]<br>[[File:MPIT Mini Ztar.png]]
}}
|''These dangerous purple stars will lower your Mini Star total!''
|}


====Rocket Road====
====Rocket Road====
{| class="wikitable" style="width: 75%; margin: 0 auto;text-align:center"
{{content description
!width=10%|Item
|name1=[[Booster (Mario Party: Island Tour)|Booster]]
!Description
|image1=[[File:MPIT-BoosterIcon.png]]
|-
|description1=''Use boosters to multiply the number you roll on the dice block. Each step will become a giant leap!''
|[[Booster (item)|Booster]]<br>[[File:MPIT-BoosterIcon.png]]
}}
|''Use boosters to multiply the number you roll on the dice block. Each step will become a giant leap!''
|}


==Minigames==
==Minigames==
Line 1,011: Line 992:
==Staff==
==Staff==
{{main|List of Mario Party: Island Tour staff}}
{{main|List of Mario Party: Island Tour staff}}
''Mario Party: Island Tour'' was developed by [[Nd Cube]] and published by [[Nintendo]]. This is the second ''Mario Party'' game Nd Cube has worked on, after ''[[Mario Party 9]]'', and the first handheld installment that they developed for. The game was directed by Yukio Umematsu, who would later work under planning for the next ''Mario Party'' installment, ''[[Mario Party 10]]''. The game's sound was directed by [[Ichiro Shimakura]], known for directing the sound in other ''Mario Party'' installments, while the soundtrack was directed by Rei Kondoh, who would later compose music for ''Mario Party 10''.
''Mario Party: Island Tour'' was developed by [[Nintendo Cube|NDcube]] and published by [[Nintendo]]. This is the second ''Mario Party'' game NDcube has worked on, after ''[[Mario Party 9]]'', and the first handheld installment that they developed for. The game was directed by Yukio Umematsu, who would later work under planning for the next ''Mario Party'' installment, ''[[Mario Party 10]]''. The game's sound was directed by [[Ichiro Shimakura]], known for directing the sound in other ''Mario Party'' installments, while the soundtrack was directed by Rei Kondoh, who would later compose music for ''Mario Party 10''.
 
==[[Nintendo 3DS#Nintendo eShop|Nintendo 3DS eShop]] description==
;American English version
<blockquote>''In this ultimate showdown you can take on the road blaze through the 7 new game boards, some of which take just minutes to play. Wrangle goombas and blast out of cannons as you tilt, tap, and draw through new minigames harnessing the unique functionality of Nintendo 3DS™.''
 
''Compete in new multiplayer modes including mind bending puzzles, minigame challenges, or enter a whole new reality with AR Card play for up to 4 players. Whether in single or multiplayer, this is a portable party that never ends.''</blockquote>
;British English version
<blockquote>''Are you prepared for the ultimate portable party? Join Mario and his friends as they head off into the clouds for not just the most exciting instalment of the Mario Party series yet, but the first to appear on the Nintendo 3DS family of systems! And with with this being a Mario Party game, don't forget that the focus is firmly on bringing your friends into the action! Mario Party: Island Tour offers multiplayer hijinks through Download Play, meaning you only need one Game Card to enjoy four-player fun in nearly all of the game's modes.''</blockquote>


==Reception==
==Reception==
===Critical reception===
===Critical reception===
''Mario Party: Island Tour'' has received generally mixed reviews. The game currently averages a 59% based on 28 reviews on GameRankings<ref>[https://web.archive.org/web/20160501000000*/http://www.gamerankings.com/3ds/711406-mario-party/index.html GameRankings score for ''Mario Party: Island Tour'']. ''GameRankings''. Retrieved December 5, 2017.</ref> and a 57 based on 47 reviews on Metacritic<ref>[http://www.metacritic.com/game/3ds/mario-party-island-tour Metacritic score for ''Mario Party: Island Tour'']. ''Metacritic''. Retrieved December 5, 2017.</ref>. As with most ''Mario Party'' games, ''Mario Party: Island Tour'' was praised for being fun to play with other people rather than playing alone and some of its mechanics were praised for being innovative, though general criticisms of the game include its short length, poorly implemented gimmicks, as well as the lack of online play.
''Mario Party: Island Tour'' has received generally mixed reviews. The game currently averages a 59% based on 28 reviews on GameRankings<ref>{{cite|archive=https://web.archive.org/web/20161203144329/http://www.gamerankings.com/3ds/711406-mario-party/index.html|archivedate=December 3, 2016|title=''Mario Party: Island Tour''|language=en|publisher=GameRankings|accessdate=June 29, 2024}}</ref> and a 57 based on 47 reviews on Metacritic.<ref>{{cite|language=en|url=www.metacritic.com/game/3ds/mario-party-island-tour|title=Score for ''Mario Party: Island Tour''|publisher=Metacritic|accessdate=June 29, 2024}}</ref> As with most ''Mario Party'' games, ''Mario Party: Island Tour'' was praised for being fun to play with other people rather than playing alone and some of its mechanics were praised for being innovative, though general criticisms of the game include its short length, poorly implemented gimmicks, as well as the lack of online play.
 
Scott Thompson of IGN gave ''Mario Party: Island Tour'' a 5.5 out of 10, criticizing its motion control, "uninventive" minigames, and its "poor" single-player campaign unlike ''Mario Party 9'', but praising its unique board rules and use of Download Play.<ref>Thompson, Scott. (November 22, 2013) [http://www.ign.com/articles/2013/11/22/mario-party-island-tour-review Mario Party: Island Tour Review]. ''IGN''. Retrieved December 5, 2017.</ref> While expecting this game to perform around the same level as the console ''Mario Party'' games due to the inventive touchscreen implementation and unique, new rules for the seven game boards compared to previous ''Mario Party'' games, Thompson felt that the "lackluster single player experience", Bowser's Tower, was a slow-paced repetitive grind, and the "bland minigame design" was a step back, due to the similarity of the minigames from the past entries in the ''Mario Party'' series and the only category of minigames being Free-for-All type minigames. Caitlin Cooke of Destructoid gave the game a 4 out of 10,<ref>Cooke, Caitlin. (November 27, 2013). [https://www.destructoid.com/review-mario-party-island-tour-266353.phtml Review: Mario Party: Island Tour]. ''Destructoid''. Retrieved December 5, 2017.</ref> disappointed that the game's board gameplay did not play as the original titles did and that the boards felt like chopped up variations of a single mode from previous ''Mario Party'' games. She additionally pointed out that the game has a too heavy hand with hand-holding players. She, however, enjoyed the single player mode of Bowser's Tower, the minigames, and the single-cartridge local mulitplayer, though criticized the lack of online play.


On the other hand, Kimberly Keller of Nintendo World Report gave the game the highest critic review, an 8.5 out of 10.<ref>Keller, Kimberly. (November 22, 2013). [http://www.nintendoworldreport.com/review/36044/mario-party-island-tour-nintendo-3ds Mario Party: Island Tour Review] ''Nintendo World Report''. Retrieved December 5, 2017.</ref> She has praised the innovation of the boards, which has each their unique play styles, the usage of the Nintendo 3DS capabilities in minigames, as well as noting that the single player modes Bowser's Tower, StreetPass Minigames, and Collectables being engaging, with Bowser's Tower being the best of the single player modes, though she had criticized the lack of setting a difficulty setting for Bowser's Tower. She also praised the Download Play multiplayer, though criticized the lack of online multiplayer.
Scott Thompson of IGN gave ''Mario Party: Island Tour'' a 5.5 out of 10, criticizing its motion control, "uninventive" minigames, and its "poor" single-player campaign unlike ''Mario Party 9'', but praising its unique board rules and use of Download Play.<ref>{{cite|language=en|author=Thompson, Scott|date=November 22, 2013|url=www.ign.com/articles/2013/11/22/mario-party-island-tour-review|title=''Mario Party: Island Tour'' Review|poublisher=IGN|accessdate=December 5, 2017}}</ref> While expecting this game to perform around the same level as the console ''Mario Party'' games due to the inventive touchscreen implementation and unique, new rules for the seven game boards compared to previous ''Mario Party'' games, Thompson felt that the "lackluster single player experience", Bowser's Tower, was a slow-paced repetitive grind, and the "bland minigame design" was a step back, due to the similarity of the minigames from the past entries in the ''Mario Party'' series and the only category of minigames being Free-for-All type minigames. Caitlin Cooke of Destructoid gave the game a 4 out of 10,<ref>{{cite|author=Cooke, Caitlin|language=en|date=November 27, 2013|url=www.destructoid.com/reviews/review-mario-party-island-tour|title=Review: Mario Party: Island Tour|publisher=Destructoid|accessdate=June 29, 2024}}</ref> disappointed that the game's board gameplay did not play as the original titles did and that the boards felt like chopped up variations of a single mode from previous ''Mario Party'' games. She additionally pointed out that the game has a too heavy hand with hand-holding players. She, however, enjoyed the single player mode of Bowser's Tower, the minigames, and the single-cartridge local mulitplayer, though criticized the lack of online play.


{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
On the other hand, Kimberly Keller of Nintendo World Report gave the game the highest critic review, an 8.5 out of 10.<ref>{{cite|language=en|date=November 22, 2013|author=Keller, Kimberly|url=www.nintendoworldreport.com/review/36044/mario-party-island-tour-nintendo-3ds|title=Mario Party: Island Tour Review|publisher=Nintendo World Report|accessdate=June 29, 2024}}</ref> She has praised the innovation of the boards, which has each their unique play styles, the usage of the Nintendo 3DS capabilities in minigames, as well as noting that the single player modes Bowser's Tower, StreetPass Minigames, and Collectables being engaging, with Bowser's Tower being the best of the single player modes, though she had criticized the lack of setting a difficulty setting for Bowser's Tower. She also praised the Download Play multiplayer, though criticized the lack of online multiplayer.
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
{|class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
Line 1,068: Line 1,056:


===Sales===
===Sales===
''Mario Party: Island Tour'' is the 20th best selling game for the [[Nintendo 3DS]], selling 1.14 million copies worldwide, as of March 31, 2014.<ref>[https://www.nintendo.co.jp/ir/pdf/2014/140508e.pdf "Financial Results Briefing for Fiscal Year Ended March 2014 (Briefing Date: 5/8/2014) Supplementary Information"]. (May 8, 2014).  ''Nintendo''. Retrieved December 5, 2017.</ref> It has become a [[Nintendo Selects]] title in various regions, including North America, Europe, and Oceania.
''Mario Party: Island Tour'' is the 20th best selling game for the [[Nintendo 3DS]], selling 1.14 million copies worldwide, as of March 31, 2014.<ref>{{cite|format=PDF|url=www.nintendo.co.jp/ir/pdf/2014/140508e.pdf|title=Financial Results Briefing for Fiscal Year Ended March 2014 (Briefing Date: 5/8/2014) Supplementary Information|date=May 8, 2014|publisher=Nintendo|accessdate=June 29, 2024}}</ref> It has become a [[Nintendo Selects]] title in various regions, including North America, Europe, and Oceania.


==Pre-release and unused content==
==Pre-release and unused content==
Line 1,105: Line 1,093:
|title1=''Mario Party: Island Tour''
|title1=''Mario Party: Island Tour''
|description1='''Main Menu'''
|description1='''Main Menu'''
|length1=2:53
|length1=0:30
|file2=MPIT Download Play Menu.oga
|file2=MPIT Download Play Menu.oga
|title2=''Mario Party: Island Tour''
|title2=''Mario Party: Island Tour''
|description2='''Download Play Menu'''
|description2='''Download Play Menu'''
|length2=1:02
|length2=0:30
|file3=MPIT Perilous Palace Path.oga
|file3=MPIT Perilous Palace Path.oga
|title3=''Mario Party: Island Tour''
|title3=''Mario Party: Island Tour''
|description3='''Perilous Palace Path'''
|description3='''Perilous Palace Path'''
|length3=2:53
|length3=0:30
|file4=MPIT Star-Crossed Skyway.oga
|file4=MPIT Star-Crossed Skyway.oga
|title4=''Mario Party: Island Tour''
|title4=''Mario Party: Island Tour''
|description4='''Star-Crossed Skyway'''
|description4='''Star-Crossed Skyway'''
|length4=1:47
|length4=0:30
}}
}}


==References to other games==
==References to other games==
*''[[Super Mario Bros.]]'': The main theme is rearranged in the minigames [[Xylophone Home]] and [[Goomba Tower Takedown]]. In [[Amp My Style]], a rearrangement of the underground theme appears. In Perilous Palace Path, while in the Bowser Zone, a rearrangement of the castle theme appears. Also, the Starman theme is used for the Perilous Palace Path board whenever a player uses a [[Super Star]].
*''[[Super Mario Bros.]]'': The main theme is rearranged in the minigames [[Xylophone Home]] and [[Goomba Tower Takedown]]. A rearrangement of the underground theme plays for the [[Amp My Style]] minigame. In Perilous Palace Path, while in the Bowser Zone, a rearrangement of the castle theme appears. Also, the Super Star theme is used for the Perilous Palace Path board whenever a player uses a [[Super Star]] item.
*''[[Super Mario Bros. 3]]'': The song "Slowly Bubble Up" sounds similar to the Card Game/Spade Bonus music. Also, part of the athletic theme is remixed into "Hurry Up", one of the minigame themes.
*''[[Super Mario Bros. 3]]'': The "Slowly bubble up..." music sounds similar to the Card Game/Spade Bonus music. Part of the athletic theme is remixed into "Hurry Up", the theme that plays for [[Hop Till You Drop]].
*''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'': The "Koopa's Road" theme is rearranged for parts of Bowser's Peculiar Peak. King Bob-omb appears as a boss in this game as he did here, and Bowser makes a reference to his interest with his moustache from the remake saying, "My next guard has an even more formidable moustache than Mario!"
*''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'': The "Koopa's Road" theme is rearranged for parts of Bowser's Peculiar Peak. King Bob-omb appears as a boss in this game as he did here, and in the American English version, Bowser makes a reference to his interest with his moustache from the remake saying, "My next guard has an even more formidable mustache than Mario!"
*''[[Mario Party]]'': Mario's artwork is based on his artwork from this game.
*''[[Mario Party]]'': Mario's artwork is based on his artwork from this game.
*''[[Mario Party 6]]'': Daisy and Waluigi's artworks are recycled from this game.
*''[[Mario Party 6]]'': Daisy and Waluigi's artworks are recycled from this game.
Line 1,131: Line 1,119:
*''[[Mario Party DS]]'': Wario's artwork is recycled from this game.
*''[[Mario Party DS]]'': Wario's artwork is recycled from this game.
*''[[New Super Mario Bros. Wii]]'': [[Banzai Bill's Mad Mountain]] is based on [[World 6 (New Super Mario Bros. Wii)|World 6]] from this game. Additionally, Peach's artwork is recycled from this game.
*''[[New Super Mario Bros. Wii]]'': [[Banzai Bill's Mad Mountain]] is based on [[World 6 (New Super Mario Bros. Wii)|World 6]] from this game. Additionally, Peach's artwork is recycled from this game.
*''[[Super Mario 3D Land]]'': The minigame [[Blown Hover]] features [[Flip Panel (platform)|Flip Panel]]s and the square mountains from [[World 4-5 (Super Mario 3D Land)|World 4-5]] from this game. Also, Dry Bowser's voice clips are borrowed from this game. [[Para-Biddybud]]s also make some cameos. The background of [[Fuel Me Once]] is very similar to [[World 1-1 (Super Mario 3D Land)|World 1-1]].
*''[[Super Mario 3D Land]]'': The minigame [[Blown Hover]] features [[Flip Panel (platform)|Flip Panel]]s and the square mountains from [[World 4-5 (Super Mario 3D Land)|World 4-5]] from this game. Dry Bowser's voice clips are reused from this game. [[Para-Biddybud]]s also make some cameos. The background of [[Fuel Me Once]] is very similar to [[World 1-1 (Super Mario 3D Land)|World 1-1]].
*''[[Mario Party 9]]'': The voices of the characters and minigame announcer are borrowed from this game. Music such as the minigame intro and results screen are rearranged from this game. [[Mini Star]]s and [[Mini Ztar]]s return in Star-Crossed Skyway.
*''[[Mario Party 9]]'': The playable characters' voice clips and announcer are reused from this game. Music such as the minigame intro and results screen are rearranged from this game. [[Mini Star]]s and [[Mini Ztar]]s return in Star-Crossed Skyway.
*''[[New Super Mario Bros. 2]]'': [[Bone Goomba]]s and [[Bone Piranha Plant]]s return.
*''[[New Super Mario Bros. 2]]'': [[Bone Goomba]]s and [[Bone Piranha Plant]]s return.
*''[[New Super Mario Bros. U]]'': [[Waddlewing]]s make some cameos.
*''[[New Super Mario Bros. U]]'': [[Waddlewing]]s make some cameos.


==References in later games==
==References in later games==
*''[[Super Mario Party]]'': Bowser Jr.'s and Boo's victory and losing animations are recycled into this game.
*''[[Super Mario Party]]'': Bowser Jr.'s and Boo's victory and losing animations are reused in this game.
 
==Trivia==
[[File:MPIT NES.jpg|200px|thumb|The error showing the game to be an NES game.]]
*For a time, the Nintendo 3DS eShop mistakenly stated ''Mario Party: Island Tour'' to be a title on the [[Nintendo Entertainment System]].
*A female announcer is used for minigames in the Dutch, Portuguese, and Russian versions, a practice that had not been seen in non-Japanese versions since ''Mario Party 5'', and would not be seen again until ''[[Super Mario Party]]''.


==Names in other languages==
==Names in other languages==
Line 1,144: Line 1,137:
|JapR=Mario Pāti Airando Tsuā
|JapR=Mario Pāti Airando Tsuā
|JapM=Mario Party: Island Tour
|JapM=Mario Party: Island Tour
|ChiT=瑪利歐派對Island Tour<ref>[https://www.nintendo.com.hk/switch/mario/history/index.html Official Chinese website for the ''Super Mario Bros.'' 35th Anniversary]. Retrieved October 23, 2020.</ref>
|ChiT=瑪利歐派對Island Tour<ref>{{cite|language=zh-hant|url=www.nintendo.com.hk/switch/mario/history/index.html|title=瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂|publisher=Nintendo HK|accessdate=June 29, 2024}}</ref>
|ChiTR=Mǎlì'ōu Pàiduì Island Tour
|ChiTR=Mǎlì'ōu Pàiduì Island Tour
|ChiTM=Mario Party: Island Tour
|ChiTM=Mario Party: Island Tour
|Kor=마리오 파티 아일랜드 투어
|KorR=malio pati aillaendeu tueo
|KorM=Mario Party: Island Tour
}}
}}
==Trivia==
[[File:MPIT NES.jpg|200px|thumb|The error showing the game to be an NES game.]]
*For a time, the Nintendo 3DS eShop mistakenly stated ''Mario Party: Island Tour'' to be a title on the [[Nintendo Entertainment System]].
*A female announcer is used for minigames in the Dutch, Portuguese, and Russian versions, a practice that had not been seen in non-Japanese versions since ''Mario Party 5'', and would not be seen again until ''[[Super Mario Party]]''.


==References==
==References==
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==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|NWiki=1|StrategyWiki=1}}
*[http://mariopartyislandtour.nintendo.com/ Official North American website]
{{TCRF}}
*[http://www.nintendo.co.jp/3ds/atsj/index.html Official Japanese website]
*[http://www.nintendo.co.jp/3ds/atsj/index.html Official website]
*[https://www.youtube.com/watch?v=mLp89o_wYd8&list=TLGO4RaWAf1zTyshYTF9RxGZZ6FgfV8W4M Launch Trailer]
*[http://web.archive.org/web/20150217135611/http://mariopartyislandtour.nintendo.com/ Official North American website]
*[https://www.youtube.com/watch?v=mLp89o_wYd8&list=TLGO4RaWAf1zTyshYTF9RxGZZ6FgfV8W4M Launch trailer]
{{MPIT}}
{{MPIT}}
{{MarioGames}}
{{Super Mario games}}
{{3DS}}
{{3DS}}
[[de:Mario Party: Island Tour]]
[[de:Mario Party: Island Tour]]
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[[Category:2013 games]]
[[Category:2013 games]]
[[Category:2014 games]]
[[Category:2014 games]]
[[Category:Nintendo 3DS Games]]
[[Category:Nintendo 3DS games]]
[[Category:Nintendo Selects]]
[[Category:Nintendo Selects]]

Latest revision as of 10:15, November 15, 2024

Mario Party: Island Tour
Final box art of Mario Party: Island Tour.
For alternate box art, see the game's gallery.
Developer NDcube
Nintendo SPD Group No.4
Publisher Nintendo
Platform(s) Nintendo 3DS
Release date Original release
USA November 22, 2013[1]
HK January 10, 2014[2]
ROC January 10, 2014[?]
Europe January 17, 2014[3]
Australia January 18, 2014[4]
Japan March 20, 2014[?]
South Korea March 20, 2014[?]
Nintendo Selects Release
Europe October 16, 2015[?]
USA March 11, 2016[?]
Australia May 26, 2016[?]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Portugal)
Russian
Japanese
Korean
Genre Party
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
ClassInd:L - General audience
GRAC:All - All ages
FPB:PG - Parental guidance
Mode(s) Single player, Multiplayer
Format
Nintendo 3DS:
Game Card
Digital download
Input
Nintendo 3DS:
Serial code(s) USA LNA-CTR-ATSE-USA

Mario Party: Island Tour is a game for the Nintendo 3DS, released first in the Americas in November 22, 2013, and the second Mario Party game to be developed by NDcube. It is the twelfth main installment (nineteenth overall) in the Mario Party series, the third installment for a handheld console, and the first Mario Party to be developed for the Nintendo 3DS. Mario Party: Island Tour has gameplay objectives unique to it compared to other entries in the Mario Party series. Rather than traveling around a board to obtain the most quantity of a particular item, either separately or together on a vehicle, players need to race their opponents to the finish in a linear, one-way board, with certain objectives in the race differing depending on the board played on. The game additionally retains several key elements from other Mario Party titles — namely, obtaining and using items to gain an advantage over opponents, and playing a wide variety of minigames.

Due to the platform being the Nintendo 3DS, some of the minigames take advantage of the system's features, such as the stereoscopic 3D, gyroscope, mic, augmented reality (AR), and the touch screen. The game additionally uses StreetPass, where players can play minigames if their system has picked up signals from other Nintendo 3DS systems that also have the game and unlock special items from doing so. Up to four people can play together either with local multiplayer or Download Play using only one game cartridge, similar to how Mario Party DS and later Mario Party installments for the Nintendo 3DS handle multiplayer.

The game was eventually released as a Nintendo Selects title in multiple regions including the Americas, Europe, and Oceania, being one of the best-selling titles for the Nintendo 3DS.

Story

After a relaxing day around Peach's Castle, Mario and the gang notice a strange letter in a bubble saying they are happily invited to the Party Islands. The gang then cheers about it but then the letter suddenly traps the gang in bubbles to carry them through the sky to the Party Islands.

While Mario and the gang are partying and playing games, Bowser shows up, feeling jealous about why Mario and his friends are invited and he was not, so he builds Bowser's Tower, saying that anyone can join him at his evil party. He begins locking all the fun from the Party Islands in bubbles. He also puts evil magic in the bubbles made by the bubble machine to make bubble clones of the gang to guard the tower. The player's selected character and a green Toad advance up the tower and defeat the bubble clones as well as various bosses. After defeating Bowser in Bowser's Sky Scuffle, the player's character then defeats the Mario bubble clones guarding the bubble machine and then destroys the bubble machine with a ground pound. Shortly afterward, Bowser reappears and boots the player's character and the green Toad out of the tower, inviting them to challenge him any time and that he won't be done.

Gameplay

Unlike the direct preceding game, Mario Party 9, where all four players travel together through a vehicle and aim to obtain the most Mini Stars, Mario Party: Island Tour uses the traditional independent four-player gameplay as seen in previous Mario Party entries. The ultimate goal of the game in most of the boards is to race opponents on a linear-designed board to the finish line, unlike other Mario Party games, where players are required to amass the most amount of a certain item to win in all boards. In order to advance through the board, players roll a Dice Block numbered from 1 to 6 to dictate their movement. Each board has its own play style with different rules from another: one board, Star-Crossed Skyway, requires players to amass the most Mini Stars, while Kamek's Carpet Ride requires players to land exactly on a particular space, called a Just-Right Space, by using numbered cards. Another feature of these boards is to replace the "6" on the Dice Block with another feature, such as a Banzai Bill icon on Banzai Bill's Mad Mountain that causes players to fall back to the halfway point or the start of the board or a 0 in Rocket Road, meaning the player cannot move at all. Prior to starting out, a yellow Toad explains the board's play style, and after players are done viewing the rules, they roll a Dice Block to determine their turn order; players who roll a higher number than others will move earlier. In this game, a Round, similar to turns from earlier Mario Party titles, is taken once every player has rolled a Dice Block and moved accordingly, and while in earlier Mario Party titles had a limited amount of turns to take until the game ends, Mario Party: Island Tour proceeds until someone (or everyone, in the case of Star-Crossed Skyway) has reached the end goal. When starting their own round, players can either opt to use an item if an item is available for use or look around the map to plan out movement. If players end the game in a tie, a Dice Block roll determines who wins the game. At the end of the game, various stats are recorded such as how many spaces a player has landed on, a line graph depicting the players' progress, and other recordings depending on the board the players were playing on.

When players land on a Space, an event occurs depending on the type of space landed. Their function and design appears to be based off Mario Party 9; for example, if players land on a Green Space, nothing occurs while if a player lands on an Item Space on a specific type of board, they receive an item from a pool of randomized items. These items can either benefit the player directly or obstruct opponents. Players can carry up to two items, and players can use only one item per round. Only a few boards have an item system, however, and the type of items players receive varies on the board selected.

Some boards have players participating in minigames, either after every turn or if a Minigame Space is landed on. These minigames are small, short activities that have players competing against each other in defined, simple rules, most of them within a time limit. Some minigames involve players surviving a horde of enemies, some involve players racing against one another, some require the player to obtain the most points within a time limit, etc. If the player performs the best in the minigame, depending on the board played on, they receive priority when deciding which prize item to take or how much items are rewarded to them. The lower the rank players are, the lower the priority for selecting items and the less of a reward they receive, with last place players either receiving nothing or the worst rewards. If minigames end in a tie, a Dice Block is used to break the tie.

Mario Party: Island Tour supports local multiplayer if players have multiple cartridges or Download Play if there is only one cartridge. Up to four players can play the game, and they can participate with the player in Party Mode and Minigames Mode.

Modes

Main menu for Mario Party: Island Tour
The main menu for Mario Party: Island Tour

There are five different play modes in the game.

Party

“Party your way to the finish across a wild variety of game boards! Play time: 10-60 mins”
Party mode

Party Mode, hosted by a yellow Toad, is the main mode of Mario Party: Island Tour, which uses the default gameplay as described above. Up to four players can participate in this mode, and the mode allows a minimum of two players participating. Players first pick from a selection of available boards, all of which play differently from each other in terms of mechanics and goals. After that, players choose their character out of a cast of 10 playable characters, with 9 default characters and one unlockable. If there are not enough players, players can fill in empty slots with selected computer-controlled players from the remaining characters. Players can then select the difficulty of each individual CPU player, as well as the type of minigames that will be played with. Character settings are then saved the next time players access the mode, including those of CPU opponents.

Minigames

“Battle for first place in a huge collection of minigames. Play time: 1-30 mins”
Minigames mode

Hosted by a blue Toad, players can play in one of the many minigames in Mario Party: Island Tour through this mode. Unlike most Mario Party installments, all minigames are available from the start. Minigames Mode has three ways to play: Free Play, Time Attack, and Hot-Air Hijinks. Free Play allows up to four players to participate, and like Free Play from previous installments, players have a free choice to decide which minigame to play in. Once a minigame is played on, players have the option to play the minigame again, go to a randomly selected different minigame, go back to the minigame menu, or go back to the main menu. Time Attack is a single-player mode whose objective is to clear a set amount of ten minigames the quickest. Each minigame also contains optional objectives to meet if players want to further lessen the time it takes to complete them. Once all minigames are played on, the record time is saved. These are the minigames played in Time Attack:

The last mode is Hot-Air Hijinks (Balloon Race in British English), where up to four players can participate in. Players ride a hot air balloon, and in order to rise, they must clear minigames that are randomly selected through a roulette. For settings, players can use either All or Easy minigames and if their minigames require the Mic or not. Prior to starting out, players can set their objective to win 3, 5, or 7 minigames. If a player reaches past a certain level, the last place players get to stop the roulette wheel. Whichever player reaches the mark set first wins the mode.

StreetPass Minigames

“Take on the world in minigame battles, and unlock special items! Play time: 1-15 mins”
StreetPass Minigames mode

StreetPass Minigames mode takes advantage of the Nintendo 3DS's StreetPass feature. Prior to setting up, players select their character to use in the mode and the choice to turn it on. If turned on, players who own Mario Party: Island Tour can pick up tags from other players who also own Mario Party: Island Tour and have it activated. When a tag is received, the Nintendo 3DS's LED light glows green, and a green dot notification is shown on the main menu on the StreetPass Minigames tab. When the mode is selected when a StreetPass tag is active, players see the other players' characters and their skill level, which dictates how difficult the CPU opponent controlling that character will be in the minigame. Players can participate against that character only once, unless the Nintendo 3DS is tagged with the same person the next day.

Bowser's Tower

Main article: Bowser's Tower
“Win your way to the top of a terrifying tower! Play time: 90 mins”
Bowser's Tower mode
Bowser's Tower in Mario Party: Island Tour.
Mario and the green Toad facing off against bubble clones in Bowser's Tower

Bowser's Tower is the sole single-player-focused mode of Mario Party: Island Tour and where the main story takes place. Players need to progress up a tower, and to progress, they need to win a gauntlet of minigames. Bowser's Tower contains 30 floors, where the opponents get progressively harder the more players progress up the tower. At every fifth floor, a boss-type minigame is played. A green Toad tags along with the player character on the way, and the player faces off against bubble clones, bubble copies of the playable characters. Players beat the game when they clear Bowser's Sky Scuffle, and they unlock Bowser Jr. as a playable character.

Collectables

Collectibles menu for Mario Party: Island Tour
A blue Toad welcoming players to the Collectables mode.
Main article: List of Mario Party: Island Tour collectables
“Purchase bubbles with Mario Party Points! Can you complete the entire collection? Play time: N/A”
Collectables mode

Much like Mario Party DS and Mario Party 9, players can earn Mario Party Points by playing boards, completing Bowser's Tower, or playing Minigames. This points can be used to buy "Bubbles" and "Memories", respectively voice recordings or music from the various characters, boards, or minigames. These bubbles need to be bought from the gallery with various points, and not all bubbles are unlocked initially: the bubbles are unlocked when players first encounter them by simply playing the different modes and boards.

Characters

Playable

There are a total of 10 playable characters in Mario Party: Island Tour. Bowser Jr. is both the sole unlockable character and the only character newly playable to the Mario Party series, unlocked after the Bowser's Tower mode is completed for the first time. In addition, Boo is playable in the series for the first time since Mario Party 8, as well as for the first time in a Mario Party game for a handheld console.

Mario Luigi Peach Daisy Wario
Artwork of Mario holding a Dice Block from Mario Party: Island Tour. Artwork of Luigi for Mario Party: Island Tour Artwork of Princess Peach on a bubble, from Mario Party: Island Tour. Daisy MPIT.png WarioMPIT.png
The high-jumping hero wouldn't miss the party when his name is on the box. Mario's lanky bro is always ready to roll. She may be royalty, but this princess isn't above a minigame party. Princess Peach's friend is no wallflower—she's in it to win it. If you invite Wario to a party, you can be sure he’ll take things to extremes.
Waluigi Yoshi Boo Toad Bowser Jr. (new)
Waluigi MPIT.png YoshiMPIT.png Artwork of Boo with a Dash Mushroom, from Mario Party: Island Tour. Toad MPIT.png Artwork of Bowser Jr. in Mario Party: Island Tour
He may not always be a people person, but Waluigi still loves a party. Mario's green buddy is a good egg, so he's always invited to the party. Add this gregarious ghost to the party to scare up some fun. Loyal to a fault, Toad is ready to put friendship aside in the minigames. He doesn't have his own tower, but you can't keep him from playing.

Bosses

Bosses and minigames
Goomba Tower
Goomba Tower Takedown from Mario Party: Island Tour
Chain Chomp
Chain Chomp's Lava Lunge from Mario Party: Island Tour
Mr. Blizzard
Mr. Blizzard's Snow Slalom from Mario Party: Island Tour
Goomba Tower Takedown Chain Chomp's Lava Lunge Mr. Blizzard's Snow Slalom
Bosses and minigames
King Bob-omb
King Bob-omb's Court of Chaos from Mario Party: Island Tour
Dry Bowser
Dry Bowser's Brain Bonk from Mario Party: Island Tour
Bowser
Bowser's Sky Scuffle.png
King Bob-omb's Court of Chaos Dry Bowser's Brain Bonk Bowser's Sky Scuffle

Other

Character/Object
Amp Banzai Bill Big Dry Bones Birdo Blooper
Amp My Style in Mario Party: Island Tour A screenshot from Mario Party Big Dry Bones from Mario Party: Island Tour The Choicest Voice from Mario Party: Island Tour. Beta Match Faker
Character/Object
Blue Toad Bob-omb Bone Goomba Bone Piranha Plant Bony Beetle
Shrub Hubbub from Mario Party: Island Tour Bob-omb Aplomb from Mario Party: Island Tour Star-Crossed Skyway from Mario Party: Island Tour Bone Piranha Plant from Mario Party: Island Tour Bony Beetle from Mario Party: Island Tour
  • Demonstrates how to play several minigames.
  • One of the hosts for the game.
Character/Object
Bubble clone Bullet Bill Buzzy Beetle Chain Chomp Cheep Cheep
Bowser's Tower in Mario Party: Island Tour. Beta Match Faker Tap Dash.png Chain Chomp's Lava Lunge from Mario Party: Island Tour Tap Dash.png
Character/Object
Cheep Chomp Dry Bones Fishin' Lakitu Fire Bar Flomp
Cheep Diamonds from Mario Party: Island Tour The Choicest Voice from Mario Party: Island Tour. Lakitu from Mario Party: Island Tour Great Bars of Fire Flip Out in Mario Party: Island Tour
Character/Object
Flutter Fly Guy Fuzzy Gold Goomba Goomba
Flutter from Mario Party: Island Tour A Fly Guy in Shy Guy's Shuffle City. Buzz a Fuzzy Ka-Goomba.jpg Goomba to Maneuver
Character/Object
Goomba Tower Green Toad Hammer Bro Huckit Crab Jumbo Ray
Goomba Tower Takedown from Mario Party: Island Tour Bowser's Tower in Mario Party: Island Tour. Tap Dash.png Beta Match Faker Point 'n' Shoot
  • Demonstrates how to play several minigames.
  • One of the hosts for the game.
Character/Object
Kamek Koopa Paratroopa Koopa Troopa Lakitu Lava Bubble
Kamek from Mario Party: Island Tour Koopa Paratroopa and Swooper from Mario Party: Island Tour The Choicest Voice from Mario Party: Island Tour. Pool Buoy from Mario Party: Island Tour Tap Dash.png
Character/Object
Luma Mattermouth Monty Mole Moo Moo Para-Biddybud
A Luma at Rocket Road Tragic Carpet Ride Tap Dash.png Moo Moo from Mario Party: Island Tour Para-Biddybud
Character/Object
Paragoomba Peepa Penguin Piranha Plant Pokey
Sky'd and Seek Horror Harriers from Mario Party: Island Tour Slip 'n' Slip.png Get Reel from Mario Party: Island Tour Pokey Corral from Mario Party: Island Tour
Character/Object
Rabbit Rosalina Scaredy Rat Shy Guy Skewer
Hare Today Rosalina from Mario Party: Island Tour Rat-a-tat Flat from Mario Party: Island Tour The Choicest Voice from Mario Party: Island Tour. Kabob and Weave
Character/Object
Spike Top Spiny Stone Spike Swoop Toads
Spike Top from Mario Party: Island Tour Spin the Bubble Stone Spike from Mario Party: Island Tour Koopa Paratroopa and Swooper from Mario Party: Island Tour Toads from Mario Party: Island Tour
  • Colored members appear as hosts for the game.
  • Appears as an audience that congratulates the player in Perilous Palace Path.
Character/Object
Toady Tox Box Thorny flower Thwomp Waddlewing
Toadies and Kamek from Mario Party: Island Tour Hide 'n' Splat in Mario Party: Island Tour Goomba to Maneuver Thwomp from Mario Party: Island Tour Beta Match Faker
Character/Object
Whittle Whomp Wiggler
Meteor Melee.png Whomp from Mario Party: Island Tour Quickest Cricket from Mario Party: Island Tour

Boards

As the title suggests, the boards are split between various themed islands. Seven boards are included in the game. Of these boards, one is unlocked by playing through every other board except for Shy Guy's Shuffle City due to the necessity for three or more players (Bowser's Peculiar Peak), and the other six are available from the start of the game. Names in italics indicate a British English name, if different from the American English name.

Board Description Ratings
Perilous Palace Path
Perilous Palace Path
American English: Power yourself up and knock opponents out of the way with special items as you race to the finish!
British English: Race to the castle and use items to help you along the way!
Play Time 45-60 minutes
Skill Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom Outline
Luck Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom Outline
Minigames Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.
Banzai Bill's Mad Mountain
Banzai Bill's Mad Mountain
American English: Should you go for the glory or hide out? Banzai Bill will test your luck and courage!
British English: Climb the mountain but make sure not to get caught by Banzai Bill! This game is a test of courage!
Play Time 15-30 minutes
Skill Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom OutlineMushroom OutlineMushroom Outline
Luck Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.
Minigames Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom Outline
Star-Crossed Skyway
Star-Crossed Skyway
American English: You will need the most Mini Stars to win this game—no matter how fast you finish!
British English: Collect Mini Stars above the clouds! Timing is everything if you want to get ahead!
Play Time 30-50 minutes
Skill Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom Outline
Luck Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom Outline
Minigames Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom Outline
Rocket Road
Rocket Road
American English: Blast yourself to the finish line by winning minigames and collecting Boosters!
British English: Go rocket racing through outer space! Collect and use boosters to get to the goal the fastest!
Play Time 10-20 minutes
Skill Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom OutlineMushroom Outline
Luck Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.
Minigames Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom Outline
Kamek's Carpet Ride
Kamek's Carpet Ride
American English: Play your cards right to be the first player to reach the goal!
British English: Use cards to move around Kamek's mansion. Be sure to land exactly on the goal!
Play Time 20-40 minutes
Skill Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom Outline
Luck Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom OutlineMushroom OutlineMushroom Outline
Minigames Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom Outline
Shy Guy's Shuffle City
Shy Guy's Shuffle City
American English: Outwit your opponents and avoid the dreaded Bowser Card to win this race!
British English: Swap cards with your opponents for a card game with a twist. Don't be left with the Bowser Card!
Play Time 20-40 minutes
Skill Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.
Luck Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom Outline
Minigames Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom OutlineMushroom Outline
Bowser's Peculiar Peak
Bowser's Peculiar Peak
Bowser's Bizarre Volcano
American English: First place is the worst place in this reverse race. Bowser is waiting for the "winner"!
British English: Whoever reaches the goal loses?! It's dangerous to move forwards in Bowser's diabolical volcano!
Play Time 20-40 minutes
Skill Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom OutlineMushroom Outline
Luck Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom OutlineMushroom Outline
Minigames Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Artwork of a Super Mushroom from New Super Mario Bros.; also reused for the Dash Mushroom in Mario Kart Wii.Mushroom Outline

Spaces

Space Effect Appears in...
Perilous Palace Path Banzai Bill's Mad Mountain Star-Crossed Skyway Rocket Road Kamek's Carpet Ride Shy Guy's Shuffle City Bowser's Peculiar Peak
Back Space
Back Space from Mario Party: Island TourBack Space from Mario Party: Island Tour
Back Space from Mario Party: Island TourBack Space from Mario Party: Island Tour
A space which will send you back (1, 2, 3, or 4) spaces. X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg
Banzai Bill Space
Banzai Bill Space from Mario Party: Island Tour
A space that launches Banzai Bill. X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Booster Space
Booster Space from Mario Party: Island Tour
Land here to get one booster. X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg
Bowser Space
Bowser Space from Mario Party: Island Tour
A space where something bad will happen! Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Challenge Area
Challenge Area from Mario Party: Island Tour
You must stop here to face a challenge. Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Danger Space
Danger Space from Mario Party: Island Tour
Banzai Bill can hit you here. X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Dash Space
Dash Space from Mario Party: Island TourDash Space from Mario Party: Island TourDash Space from Mario Party: Island TourDash Space from Mario Party: Island TourDash Space from Mario Party: Island Tour
A space which will let you advance (1, 2, 3, 4, or 5) spaces. Check mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg1
Dead-End Space
Dead End Space from Mario Party: Island Tour
American English: You will be forced to stop on this space for an event.
British English: You must stop on this space, where an event will happen.
Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Event Space
Event Space from Mario Party: Island Tour
If you land here, a special event will occur. X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg
Free-for-All Space
Free-for-All Space from Mario Party: Island Tour
A space where you play a minigame to win an item. Check mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg
Goal Space
Goal Space from Mario Party: Island Tour
This is the finish line! X mark.svg Check mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg
Green Space
Green Space from Mario Party: Island Tour
Nothing happens when you land here. Check mark.svg Check mark.svg2 Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Item Space
Item Space from Mario Party: Island Tour
A space which will give you an item. Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Just-Right Space
(Just Right Space in the British English version)
The two Just-Right Spaces in the game Mario Party: Island Tour.
The way ahead will open when you land here. X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Kamek Space
Kamek Space from Mario Party: Island Tour
If you land on this space, Kamek will use magic to move everyone around. X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Lucky Space
(Event Space (blue) in the British English version)
Event Space from Mario Party: Island Tour
Land here and something good will happen. Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg
Piranha Plant Space
Piranha Plant Space from Mario Party: Island Tour
The Piranha Plant will throw you back a number of spaces. Check mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Safe Space
Safe Space from Mario Party: Island Tour
A space where Banzai Bill can't hit you. X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Scramble Space
(Switch Star Space in British English versions)
Scramble Space from Mario Party: Island Tour
If you land on this space, you can rearrange the stars however you want. X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Star Stage Space
Star Stage Space from Mario Party: Island Tour
Land here to get Mini Stars or Mini Ztars. X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Switch Space
SwitchSpace.png
A switch that changes Banzai Bill's launch cannon. X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Switch-Place Space
(Front to Back Space in British English versions)
Switch-Place Space from Mario Party: Island Tour
If you land here, the stars at the front will switch to the last position. X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Unlucky Space
(Event Space (red) in the British English version)
Event Space from Mario Party: Island Tour
If you land here, something bad will happen. Check mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg
Warp Space
(Event Space in the British English version)
Warp Space from Mario Party: Island Tour
If you land here, a special event will occur. X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg X mark.svg

1 - As Extra-Move Spaces.
2 - The Switch Space subsequently becomes this after a player lands on it.

Items

Dice Blocks

Dice Blocks can be won from minigames in Perilous Palace Path and Bowser's Peculiar Peak.

Image Name Description

Gold Dice Block Gold Dice Block Adds one to six spaces to the player's roll. Awarded to first place after a minigame.
Silver Dice Block Silver Dice Block Adds one to three spaces to the player's roll. Awarded to second place after a minigame. This is not given out if only two players are participating.
Bronze Dice Block Bronze Dice Block Adds one or two spaces to the player's roll. Awarded to third place after a minigame (or second place, if only two players are participating).
A Custom Dice Block in Mario Party: Island Tour. Custom Dice Block Allows the player to roll any number.
Bowser Dice Block Bowser Dice Block Same effects as a normal Dice Block. The players remain where they are if they get the roll doubled with another Bowser Dice Block.
A 1-6 Bowser Dice Block in Mario Party: Island Tour 1-6 Bowser Dice Block Adds one to six spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to fourth place after a minigame (third place if there are only three players, or second place if there are only two players).
A 1-3 Bowser Dice Block in Mario Party: Island Tour 1-3 Bowser Dice Block Adds one to three spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to third place after a minigame. This is not given out if there are only two players.
A 1-2 Bowser Dice Block in Mario Party: Island Tour 1-2 Bowser Dice Block Adds one or two spaces to the player's roll. The players remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to second place after a minigame, or first place if there are two or three players.

Cards

In Kamek's Carpet Ride and Shy Guy's Shuffle City, cards are used to make the player move and have different effects on the character.

Image Name Description

1-6 Random Card1-3 Random Card4-6 Random Card Random Card Randomly decides how many spaces the player will move.
Artwork of a card from Mario Party: Island Tour. Precision Card Moves the player the number of spaces shown on the card.
1 Power Precision 12 Power Precision Card Power Precision Card Moves the user forwards by the number shown, while the others move backwards by the same amount.
Bowser Card from MPIT, Shy Guy Shuffle City. Bowser Card The player who holds this card after three turns will receive a Bowser Penalty.

Board-specific items

Perilous Palace Path

Image Name Description

A sprite of a Setback Shell from Mario Party: Island Tour Setback Shell Sends an opponent back two spaces.
A sprite of a Backwards Bill from Mario Party: Island Tour Backwards Bill Sends an opponent back five spaces.
A sprite of a Blooper Chopper from Mario Party: Island Tour Blooper Chopper Halve the number your opponent rolls.
A sprite of a Lightning Score Striker from Mario Party: Island Tour Lightning Score Striker Subtract 3 from your opponent's roll.
A sprite of a Lakitu Leech from Mario Party: Island Tour Lakitu Leech Take one random item from an opponent.
A sprite of a Dash Mushroom from Mario Party: Island Tour Dash Mushroom Add 3 to your dice roll.
A sprite of a Golden Dash Mushroom from Mario Party: Island Tour Golden Dash Mushroom Add 5 to your dice roll.
A sprite of a Super Star from Mario Party: Island Tour Super Star Multiply your dice roll by 2.
A sprite of a Crazy Kamek from Mario Party: Island Tour Crazy Kamek Switch places with an opponent.
A sprite of a Chaos Kamek from Mario Party: Island Tour Chaos Kamek Switch everyone's places.

Star-Crossed Skyway

Image Name Description

A sprite of a Mini Star from Mario Party: Island Tour Mini Star Collect as many of these little twinkling stars as you can!
A sprite of a Mini Ztar from Mario Party: Island Tour Mini Ztar These dangerous purple stars will lower your Mini Star total!

Rocket Road

Image Name Description

Booster Icon Booster Use boosters to multiply the number you roll on the dice block. Each step will become a giant leap!

Minigames

Main article: List of Mario Party: Island Tour minigames
Spin the Bubble
Spin the Bubble, a minigame that takes advantage of the Nintendo 3DS gyroscope.

Mario Party: Island Tour contains 81 minigames, the most minigames for a handheld installment, barring the remastered minigames in Mario Party: The Top 100. Minigames are split into four categories: General minigames, Boss minigames, Puzzle minigames, and Extra minigames. General minigames play similarily to 4-player or Free-for-All minigames from previous installments: up to 4 players compete against one another to best the minigame, though players can compete against less players if they choose so. Boss minigames, first introduced in Mario Party 9, return in Mario Party: Island Tour. These involve players facing up against a particular boss enemy, and the objective is to take out the boss's HP first before they deplete the players' HP. Unlike their appearance in Mario Party 9, Boss minigames involve only one player. Puzzle minigames are self-explanatory: players solve minigames in a traditional puzzle game format either against themselves to set a new record or competitive against opponents. Finally, Extra minigames take advantage of the Nintendo 3DS hardware to play minigames, with The Choicest Voice using the mic and Ka-Goomba! and Sinking Feeling requiring AR Cards to play.

Minigames are sorted into two types of categories: minigames can be classified as "Easy", which are usually simpler minigames than the others. Players can toggle to play only "Easy" type minigames in Party Mode or Hot-Air Hijinks. Another type is whether the minigame uses a mic or not, and players can exclude the sole minigame that uses the mic, Utter Nonsense, from the set of minigames in the aforementioned modes.

Mario Party: Island Tour does not feature 2-vs-2, 1-vs-3, or 1-vs-Rivals minigames, making it one of the few Mario Party installments not to feature these categories of minigames. Additionally, this game is the only Mario Party game that has a minigame that cannot be accessed by a single player. In this case, the minigame Utter Nonsense requires two or more human players to play.

Regional differences

  • Unlike any Mario Party game released before or since, with the exception of Mario Party 10, the game's descriptions for minigames, boards, and features, as well as the naming scheme for minigames, is different in British English than it is in American English. For example, Perilous Palace Path's description in the American English version reads as "Power yourself up and knock opponents out of the way with special items as you race to the finish!", while the British English version reads as "Race to the castle and use items to help you along the way!". Minigames can have drastically different titles; for example, a minigame named Garden of Eatin' in American English is called Blooming Nuisance in British English. In one case, a minigame's British title coincidentally shares its title with another unrelated, American minigame: Cheepers Keepers in American English refers to a button masher minigame, called Hook, Line and Cheep Cheep in the British English version of the game, while Cheepers Keepers in the British English version refers to a minigame counting diamonds in a Cheep Chomp's mouth, called Cheep Diamonds in the American English version of the game.
  • The European Spanish announcer has a different voice actor than the Latin American Spanish announcer.
  • The Dutch, European Portuguese, and Russian minigame announcers are female. All other language options have a male announcer.

Staff

Main article: List of Mario Party: Island Tour staff

Mario Party: Island Tour was developed by NDcube and published by Nintendo. This is the second Mario Party game NDcube has worked on, after Mario Party 9, and the first handheld installment that they developed for. The game was directed by Yukio Umematsu, who would later work under planning for the next Mario Party installment, Mario Party 10. The game's sound was directed by Ichiro Shimakura, known for directing the sound in other Mario Party installments, while the soundtrack was directed by Rei Kondoh, who would later compose music for Mario Party 10.

Nintendo 3DS eShop description

American English version

In this ultimate showdown you can take on the road blaze through the 7 new game boards, some of which take just minutes to play. Wrangle goombas and blast out of cannons as you tilt, tap, and draw through new minigames harnessing the unique functionality of Nintendo 3DS™. Compete in new multiplayer modes including mind bending puzzles, minigame challenges, or enter a whole new reality with AR Card play for up to 4 players. Whether in single or multiplayer, this is a portable party that never ends.

British English version

Are you prepared for the ultimate portable party? Join Mario and his friends as they head off into the clouds for not just the most exciting instalment of the Mario Party series yet, but the first to appear on the Nintendo 3DS family of systems! And with with this being a Mario Party game, don't forget that the focus is firmly on bringing your friends into the action! Mario Party: Island Tour offers multiplayer hijinks through Download Play, meaning you only need one Game Card to enjoy four-player fun in nearly all of the game's modes.

Reception

Critical reception

Mario Party: Island Tour has received generally mixed reviews. The game currently averages a 59% based on 28 reviews on GameRankings[5] and a 57 based on 47 reviews on Metacritic.[6] As with most Mario Party games, Mario Party: Island Tour was praised for being fun to play with other people rather than playing alone and some of its mechanics were praised for being innovative, though general criticisms of the game include its short length, poorly implemented gimmicks, as well as the lack of online play.

Scott Thompson of IGN gave Mario Party: Island Tour a 5.5 out of 10, criticizing its motion control, "uninventive" minigames, and its "poor" single-player campaign unlike Mario Party 9, but praising its unique board rules and use of Download Play.[7] While expecting this game to perform around the same level as the console Mario Party games due to the inventive touchscreen implementation and unique, new rules for the seven game boards compared to previous Mario Party games, Thompson felt that the "lackluster single player experience", Bowser's Tower, was a slow-paced repetitive grind, and the "bland minigame design" was a step back, due to the similarity of the minigames from the past entries in the Mario Party series and the only category of minigames being Free-for-All type minigames. Caitlin Cooke of Destructoid gave the game a 4 out of 10,[8] disappointed that the game's board gameplay did not play as the original titles did and that the boards felt like chopped up variations of a single mode from previous Mario Party games. She additionally pointed out that the game has a too heavy hand with hand-holding players. She, however, enjoyed the single player mode of Bowser's Tower, the minigames, and the single-cartridge local mulitplayer, though criticized the lack of online play.

On the other hand, Kimberly Keller of Nintendo World Report gave the game the highest critic review, an 8.5 out of 10.[9] She has praised the innovation of the boards, which has each their unique play styles, the usage of the Nintendo 3DS capabilities in minigames, as well as noting that the single player modes Bowser's Tower, StreetPass Minigames, and Collectables being engaging, with Bowser's Tower being the best of the single player modes, though she had criticized the lack of setting a difficulty setting for Bowser's Tower. She also praised the Download Play multiplayer, though criticized the lack of online multiplayer.

Reviews
Release Reviewer, Publication Score Comment
Nintendo 3DS Kimberly Keller,
Nintendo World Report
8.5/10 "A fantastic addition for the 3DS. The graphics are crisp and utilize 3D well, while the music fits each game and board without becoming monotonous. Every mode and board is easy to pick up and play with anyone, anytime.. Island Tour is a perfect balance of old and new that keeps the game fresh with playing styles to meet every need."
Nintendo 3DS Heidi Kemps, GameSpot 7/10 "It's not a perfect party by any means, but some good design considerations, better-than-average variety, and always-enjoyable Mario thematics put Mario Party: Island Tour a few notches above your average video game bash-in-a-box."
Nintendo 3DS Dave Letcavage, Nintendo Life 6/10 "Those seeking a long-lasting single-player experience may want to steer clear though, as there isn't enough depth to the solo-focused modes to keep you engaged for very long."
Nintendo 3DS Scott Thompson, IGN 5.5/10 "Island Tour’s single-player campaign is laughably bad, and the ambitious, content-rich multiplayer options and unique game boards are ultimately dragged down by mostly boring minigames and unfortunate system-jerking motion control."
Nintendo 3DS Caitlin Cooke, Destructoid 4/10 "The lack of online play and the overall single-player experience is a pretty big bummer. Unless you’re desperate and need a quick Mario Party fix on the go, stick with a console version if you can."
Aggregators
Compiler Platform / Score
Metacritic 57
GameRankings 59%

Sales

Mario Party: Island Tour is the 20th best selling game for the Nintendo 3DS, selling 1.14 million copies worldwide, as of March 31, 2014.[10] It has become a Nintendo Selects title in various regions, including North America, Europe, and Oceania.

Pre-release and unused content

Main article: List of Mario Party: Island Tour pre-release and unused content
The early logo (left) compared to the final version of the logo (right), in which the most drastic change was the final title added to the logo. A diagonal stripe pattern was added to the final version of the logo.
The early logo (left) compared to the final version of the logo (right), in which the most drastic change was the final title added to the logo. A diagonal stripe pattern was added to the final version of the logo.
The early logo (left) compared to the final version of the logo (right), in which the most drastic change was the final title added to the logo. A diagonal stripe pattern was added to the final version of the logo.

Mario Party: Island Tour's changes from the pre-release version to the final version range from minor aesthetic details to gameplay tweaks. Perilous Palace Path originally did not contain Moo Moos as ambient characters or a Whomp blocking the path. Originally, characters also used cards rather than regular items in Perilous Palace Path. In Banzai Bill's Mad Mountain, multiple Banzai Bills could get launched at once as opposed to only one in the final version of the game. In Rocket Road, more varieties of Lumas were added rather than just one type of Luma, the Yellow Luma. The game was tentatively called simply Mario Party before the subtitle, Island Tour, was decided upon.

Glitches

Invisible Player Lucky Space Glitch

A glitch from Mario Party: Island Tour.
The glitch in action.

In order to perform this glitch, the player must land on a Lucky Space in the board Bowser's Peculiar Peak. If they happen to be blasted to a space that another player is currently on, then the two players clip through each other.

Gallery

For this subject's image gallery, see Gallery:Mario Party: Island Tour.

Media

For a complete list of media for this subject, see List of Mario Party: Island Tour media.
Audio.svg Mario Party: Island Tour - Main Menu
File infoMedia:MPIT Main Menu.oga
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Audio.svg Mario Party: Island Tour - Download Play Menu
File infoMedia:MPIT Download Play Menu.oga
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Audio.svg Mario Party: Island Tour - Perilous Palace Path
File infoMedia:MPIT Perilous Palace Path.oga
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Audio.svg Mario Party: Island Tour - Star-Crossed Skyway
File infoMedia:MPIT Star-Crossed Skyway.oga
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Help:MediaHaving trouble playing?

References to other games

References in later games

  • Super Mario Party: Bowser Jr.'s and Boo's victory and losing animations are reused in this game.

Trivia

An error on the Nintendo eShop, accidentally listing Mario Party: Island Tour as an NES title.
The error showing the game to be an NES game.
  • For a time, the Nintendo 3DS eShop mistakenly stated Mario Party: Island Tour to be a title on the Nintendo Entertainment System.
  • A female announcer is used for minigames in the Dutch, Portuguese, and Russian versions, a practice that had not been seen in non-Japanese versions since Mario Party 5, and would not be seen again until Super Mario Party.

Names in other languages

Language Name Meaning Notes
Japanese マリオパーティアイランドツアー[?]
Mario Pāti Airando Tsuā
Mario Party: Island Tour
Chinese (traditional) 瑪利歐派對Island Tour[11]
Mǎlì'ōu Pàiduì Island Tour
Mario Party: Island Tour
Korean 마리오 파티 아일랜드 투어[?]
malio pati aillaendeu tueo
Mario Party: Island Tour

References

  1. ^ Mallory, Jordan (August 28, 2013). Zelda: A Link Between Worlds and Mario Party: Island Tour hit 3DS Nov. 22. Joystiq (English). Archived August 28, 2013, 16:16:23 UTC from the original via Wayback Machine. Retrieved June 29, 2024.
  2. ^ 能夠下載的軟體. Nintendo HK (Traditional Chinese). Retrieved June 29, 2024.
  3. ^ Madden, Orla (November 13, 2013). Mario Party: Island Tour Gets The Dice Rolling On 17th January In Europe. Nintendo Life (English). Retrieved June 29, 2024.
  4. ^ November 14, 2013. NINTENDO BRINGING NINTENDO NETWORK ID AND MIIVERSE TO NINTENDO 3DS. Nintendo of Australia (Australian English). Archived August 29, 2014, 06:06:10 UTC from the original via Wayback Machine. Retrieved June 29, 2024.
  5. ^ Mario Party: Island Tour. GameRankings (English). Retrieved June 29, 2024. (Archived December 3, 2016 via Wayback Machine.)
  6. ^ Score for Mario Party: Island Tour. Metacritic (English). Retrieved June 29, 2024.
  7. ^ Thompson, Scott (November 22, 2013). Mario Party: Island Tour Review. Retrieved December 5, 2017.
  8. ^ Cooke, Caitlin (November 27, 2013). Review: Mario Party: Island Tour. Destructoid (English). Retrieved June 29, 2024.
  9. ^ Keller, Kimberly (November 22, 2013). Mario Party: Island Tour Review. Nintendo World Report (English). Retrieved June 29, 2024.
  10. ^ May 8, 2014. Financial Results Briefing for Fiscal Year Ended March 2014 (Briefing Date: 5/8/2014) Supplementary Information (PDF). Nintendo. Retrieved June 29, 2024.
  11. ^ 瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂. Nintendo HK (Traditional Chinese). Retrieved June 29, 2024.

External links